/* Setter & Getter */ /* Functions */ private void Awake() { if (mJCS_2DCamera == null) { mJCS_2DCamera = this.GetComponent <JCS_2DCamera>(); } }
//======================================== // Unity's function //------------------------------ protected void Awake() { mTargetList = new JCS_Vector <JCS_Player>(); mAudioListener = this.GetComponent <AudioListener>(); // find the camera in the scene first mJCS_2DCamera = (JCS_2DCamera)FindObjectOfType(typeof(JCS_2DCamera)); // if still null spawn a default one! if (mJCS_2DCamera == null) { JCS_Debug.LogError("There is not JCS_2DCamera attach to, spawn a default one!"); // Spawn a Default one! this.mJCS_2DCamera = JCS_Utility.SpawnGameObject( JCS_2DCamera.JCS_2DCAMERA_PATH, transform.position, transform.rotation).GetComponent <JCS_2DCamera>(); } mJCS_2DCamera.SetFollowTarget(this.transform); // record down the fild of view mTargetFieldOfView = mJCS_2DCamera.fieldOfView; }
//======================================== // Unity's function //------------------------------ private void Awake() { mSoundPlayer = this.GetComponent <JCS_SoundPlayer>(); if (mJCS_2DCamera == null) { mJCS_2DCamera = this.GetComponent <JCS_2DCamera>(); } }
//---------------------- // Protected Functions //---------------------- // Private Functions //////////// 2D ////////////////////////// /// <summary> /// Iniialize the camera. /// </summary> private void InitCamera() { if (mJCS_2DCamera == null) { JCS_Debug.LogError("There is not JCS_2DCamera attach to, spawn a default one!"); // Spawn a Default one! this.mJCS_2DCamera = JCS_Utility.SpawnGameObject( JCS_2DCamera.JCS_2DCAMERA_PATH, transform.position, transform.rotation).GetComponent <JCS_2DCamera>(); } // if still null, setting error!! if (mJCS_2DCamera == null) { JCS_Debug.LogError("The object spawn does not have the \"JCS_2DCamera\" components..."); return; } // set target to follow! mJCS_2DCamera.SetFollowTarget(this.transform); }
/// <summary> /// Create 9x9 slide panel. /// /// Need: /// 1) JCS_Camera /// 2) JCS_Canvas /// in the scene before create 9 x 9 slide panel. /// </summary> private static void CreateSlidePanel() { JCS_Canvas jcsCanvas = (JCS_Canvas)FindObjectOfType(typeof(JCS_Canvas)); if (jcsCanvas == null) { JCS_Debug.Log("Can't find JCS_Canvas in hierarchy. Plz create canvas before creating new panel."); return; } // find the camera in the scene. JCS_2DCamera cam = (JCS_2DCamera)FindObjectOfType(typeof(JCS_Camera)); if (cam == null) { JCS_Debug.Log("Can't find JCS_Canvas in hierarchy. Plz create canvas before creating new panel."); return; } const string settingPath = "JCSUnity_Resources/LevelDesignUI/JCS_SlideScreenPanelHolder"; // spawn the pane holder. JCS_SlideScreenPanelHolder panelHolder9x9 = CreateHierarchyObjectUnderCanvas(settingPath, jcsCanvas).GetComponent <JCS_SlideScreenPanelHolder>(); // create the array of panel. panelHolder9x9.slidePanels = new RectTransform[9]; int starting_pos_x = -1920; int starting_pos_y = 1080; const string slidePanelPath = "JCSUnity_Resources/LevelDesignUI/JCS_SlidePanel"; int index = 0; // create all nine panel and assign to the slide panel. for (int row = 0; row < 3; ++row) { for (int column = 0; column < 3; ++column) { // get the rect transform from the slide panel object. RectTransform slidePanel = CreateHierarchyObjectUnderCanvas(slidePanelPath, jcsCanvas).GetComponent <RectTransform>(); // set the position into 9x9. Vector3 slidePanelNewPos = slidePanel.localPosition; slidePanelNewPos.x = starting_pos_x - (starting_pos_x * column); slidePanelNewPos.y = starting_pos_y - (starting_pos_y * row); slidePanel.localPosition = slidePanelNewPos; // set scale to one. slidePanel.localScale = Vector3.one; Image panelImage = slidePanel.GetComponent <Image>(); if (panelImage != null) { panelImage.color = JCS_Random.RandomColor(); } // assign to slide panel holder. panelHolder9x9.slidePanels[index] = slidePanel; ++index; } } const string slideScreenCameraPath = "JCSUnity_Resources/Camera/JCS_2DSlideScreenCamera"; JCS_2DSlideScreenCamera slideScreenCamera = CreateHierarchyObject(slideScreenCameraPath).GetComponent <JCS_2DSlideScreenCamera>(); Undo.RegisterCreatedObjectUndo(slideScreenCamera, "Create 2D Slide Screen Camera"); slideScreenCamera.name = "_2DSlideScreenCamera (Created)"; // set the panel holder. slideScreenCamera.PanelHolder = panelHolder9x9; slideScreenCamera.SetJCS2DCamera(cam); // set to default 2d. slideScreenCamera.UnityGUIType = JCS_UnityGUIType.uGUI_2D; }
public void SetJCS2DCamera(JCS_2DCamera cam) { this.mJCS_2DCamera = cam; }