Example #1
0
        public bool DragArc(uint eId, OpenTK.Vector2d vec)
        {
            if (!IsElementId(CadElementType.Edge, eId))
            {
                return(false);
            }
            if (GetEdgeCurveType(eId) != CurveType.CurveArc)
            {
                return(true);
            }

            bool   oldIsLeftSide;
            double oldDist;
            {
                Edge2D e = GetEdge(eId);
                e.GetCurveArc(out oldIsLeftSide, out oldDist);
            }

            Edge2D edge = GetEdge(eId);

            System.Diagnostics.Debug.Assert(edge.CurveType == CurveType.CurveArc);
            {
                OpenTK.Vector2d sPt     = edge.GetVertex(true);
                OpenTK.Vector2d ePt     = edge.GetVertex(false);
                double          edgeLen = Math.Sqrt(CadUtils.SquareLength(sPt, ePt));
                if (Math.Abs(CadUtils.TriHeight(vec, sPt, ePt)) > edgeLen * 0.02)
                {
                    OpenTK.Vector2d cPt;
                    bool            ret = CadUtils.CenterCircumcircle(sPt, ePt, vec, out cPt);
                    System.Diagnostics.Debug.Assert(ret);
                    double dist      = CadUtils.TriHeight(cPt, sPt, ePt);
                    double distRatio = dist / edgeLen;
                    edge.SetCurveArc(CadUtils.TriArea(sPt, ePt, vec) > 0, distRatio);
                }
                else
                {
                    return(true);
                }
            }

            HashSet <uint> setLId = new HashSet <uint>();

            for (VertexEdgeItr vItr = this.BRep.GetVertexEdgeItr(edge.GetVertexId(true)); !vItr.IsEnd(); vItr++)
            {
                uint tmpLId = vItr.GetLoopId();
                if (!setLId.Contains(tmpLId))
                {
                    setLId.Add(tmpLId);
                }
            }
            for (VertexEdgeItr vItr = this.BRep.GetVertexEdgeItr(edge.GetVertexId(false)); !vItr.IsEnd(); vItr++)
            {
                uint tmpLId = vItr.GetLoopId();
                if (!setLId.Contains(tmpLId))
                {
                    setLId.Add(tmpLId);
                }
            }

            foreach (uint lId in setLId)
            {
                if (!this.BRep.IsElementId(CadElementType.Loop, lId))
                {
                    continue;
                }
                if (CheckLoop(lId) != 0)
                {
                    // fail
                    edge.SetCurveArc(oldIsLeftSide, oldDist);
                    return(true);
                }
            }
            return(true);
        }
Example #2
0
        public bool MoveEdge(uint eId, OpenTK.Vector2d vecDelta)
        {
            System.Diagnostics.Debug.Assert(IsElementId(CadElementType.Edge, eId));
            uint sVId = GetEdgeVertexId(eId, true);
            uint eVId = GetEdgeVertexId(eId, false);

            OpenTK.Vector2d preSVec;
            {
                // 点を動かす→駄目だったら元に戻す
                Vertex2D vertex = VertexArray.GetObject(sVId);
                preSVec = vertex.Point;
                {
                    double oldX = vertex.Point.X;
                    double oldY = vertex.Point.Y;
                    vertex.Point = new OpenTK.Vector2d(oldX + vecDelta.X, oldY + vecDelta.Y);
                }
            }

            OpenTK.Vector2d preEVec;
            {   // 点を動かす→駄目だったら元に戻す
                Vertex2D ver = VertexArray.GetObject(eVId);
                preEVec = ver.Point;
                {
                    double oldX = ver.Point.X;
                    double oldY = ver.Point.Y;
                    ver.Point = new OpenTK.Vector2d(oldX + vecDelta.X, oldY + vecDelta.Y);
                }
            }

            try
            {
                // Check Interfarance
                HashSet <uint> lIds = new HashSet <uint>();
                for (VertexEdgeItr vItr = this.BRep.GetVertexEdgeItr(sVId); !vItr.IsEnd(); vItr++)
                {
                    uint lId = vItr.GetLoopId();
                    if (IsElementId(CadElementType.Loop, lId))
                    {
                        if (!lIds.Contains(lId))
                        {
                            lIds.Add(lId);
                        }
                        else
                        {
                            continue;
                        }
                        if (CheckLoop(lId) != 0)
                        {
                            throw new InvalidOperationException();
                        }
                    }
                }
                for (VertexEdgeItr vItr = this.BRep.GetVertexEdgeItr(eVId); !vItr.IsEnd(); vItr++)
                {
                    uint lId = vItr.GetLoopId();
                    if (IsElementId(CadElementType.Loop, lId))
                    {
                        if (!lIds.Contains(lId))
                        {
                            lIds.Add(lId);
                        }
                        else
                        {
                            continue;
                        }
                        if (CheckLoop(lId) != 0)
                        {
                            throw new InvalidOperationException();
                        }
                    }
                }
            }
            catch (Exception exception)
            {
                ////////////////////////////////
                //if the operation fails
                {   // 動かした点を元に戻す
                    Vertex2D vertex = VertexArray.GetObject(sVId);
                    vertex.Point = preSVec;
                }
                {   // 動かした点を元に戻す
                    Vertex2D vertex = VertexArray.GetObject(eVId);
                    vertex.Point = preEVec;
                }
                return(false);
            }

            return(true);
        }
Example #3
0
        public bool MoveVertex(uint vId, OpenTK.Vector2d vec)
        {
            if (!VertexArray.IsObjectId(vId))
            {
                return(false);
            }

            OpenTK.Vector2d preVec;
            {
                // store point to move point back in case it fails
                Vertex2D vertex = VertexArray.GetObject(vId);
                preVec = vertex.Point;
            }

            OpenTK.Vector2d dist = vec;
            {
                // move point
                Vertex2D vertex = VertexArray.GetObject(vId);
                vertex.Point = dist;
            }

            try
            {
                VertexEdgeItr vItr = this.BRep.GetVertexEdgeItr(vId);
                if (vItr.GetEdgeCount() == 0)
                {
                    // move point inside loop
                    uint lId = vItr.GetLoopId();
                    if (IsElementId(CadElementType.Loop, lId))
                    {
                        // ignore vtx(id_v) in the signd distance computation
                        double distance = SignedDistancePointLoop(lId, vec, vId);
                        if (distance < this.MinClearance)
                        {
                            throw new InvalidOperationException();
                        }
                    }
                }
                else
                {
                    // move point adjacent to loop
                    HashSet <uint> lIds = new HashSet <uint>();
                    for (; !vItr.IsEnd(); vItr++)
                    {
                        uint lId = vItr.GetLoopId();
                        if (IsElementId(CadElementType.Loop, lId))
                        {
                            if (!lIds.Contains(lId))
                            {
                                lIds.Add(lId);
                            }
                            else
                            {
                                continue;
                            }
                            if (CheckLoop(lId) != 0)
                            {
                                throw new InvalidOperationException();
                            }
                        }
                    }
                }
            }
            catch (Exception exception)
            {
                ////////////////////////////////
                // fail
                {   // reset the moved point
                    Vertex2D vertex = VertexArray.GetObject(vId);
                    vertex.Point = preVec;
                }
                return(false);
            }
            return(true);
        }
Example #4
0
        public bool MoveEdgeCtrl(uint eId, uint iCtrl, OpenTK.Vector2d deltaVec)
        {
            if (!IsElementId(CadElementType.Edge, eId))
            {
                return(false);
            }

            IList <double> oldRelCos = null;
            {
                Edge2D e = GetEdge(eId);
                oldRelCos = e.GetCurveRelPoint();
            }

            Edge2D edge = GetEdge(eId);

            if (iCtrl >= edge.GetCurvePoint().Count)
            {
                return(true);
            }
            {
                OpenTK.Vector2d sPt    = edge.GetVertex(true);
                OpenTK.Vector2d ePt    = edge.GetVertex(false);
                double          sqLen  = CadUtils.SquareLength(ePt - sPt);
                var             eh     = (ePt - sPt) * (1 / sqLen);
                OpenTK.Vector2d ev     = new OpenTK.Vector2d(-eh.Y, eh.X);
                var             p0     = edge.GetCurvePoint()[(int)iCtrl] + deltaVec;
                IList <double>  aRelCo = edge.GetCurveRelPoint();
                aRelCo[(int)(iCtrl * 2 + 0)] = OpenTK.Vector2d.Dot(p0 - sPt, eh);
                aRelCo[(int)(iCtrl * 2 + 1)] = OpenTK.Vector2d.Dot(p0 - sPt, ev);
                edge.SetCurveRelPoint(aRelCo);
            }

            HashSet <uint> setLId = new HashSet <uint>();

            for (VertexEdgeItr vItr = this.BRep.GetVertexEdgeItr(edge.GetVertexId(true)); !vItr.IsEnd(); vItr++)
            {
                uint tmpLId = vItr.GetLoopId();
                if (!setLId.Contains(tmpLId))
                {
                    setLId.Add(tmpLId);
                }
            }
            for (VertexEdgeItr vItr = this.BRep.GetVertexEdgeItr(edge.GetVertexId(false)); !vItr.IsEnd(); vItr++)
            {
                uint tmpLId = vItr.GetLoopId();
                if (!setLId.Contains(tmpLId))
                {
                    setLId.Add(tmpLId);
                }
            }

            foreach (uint lId in setLId)
            {
                if (!this.BRep.IsElementId(CadElementType.Loop, lId))
                {
                    continue;
                }
                if (CheckLoop(lId) != 0)
                {
                    // fail
                    edge.SetCurveRelPoint(oldRelCos);
                    return(true);
                }
            }
            return(true);
        }