public static void InitTextures(FPCanvas canvas)
 {
     elevatorTextures = new FPTextureArray();
     elevatorTextures.AddTexture(canvas, Resources.vytah01);
     elevatorTextures.AddTexture(canvas, Resources.vytah02);
     elevatorTextures.AddTexture(canvas, Resources.vytah03);
 }
 public static void InitTextures(FPCanvas canvas)
 {
     trampolineTextures = new FPTextureArray();
     trampolineTextures.AddTexture(canvas, Resources.trampoline01);
     trampolineTextures.AddTexture(canvas, Resources.trampoline02);
     trampolineTextures.AddTexture(canvas, Resources.trampoline03);
 }