Example #1
0
        internal int Initialize(ZlibCodec codec, int w)
        {
            _codec = codec;
            _codec.Message = null;
            blocks = null;

            // handle undocumented nowrap option (no zlib header or check)
            //nowrap = 0;
            //if (w < 0)
            //{
            //    w = - w;
            //    nowrap = 1;
            //}

            // set window size
            if (w < 8 || w > 15)
            {
                End();
                throw new ZlibException("Bad window size.");

                //return ZlibConstants.Z_STREAM_ERROR;
            }
            wbits = w;

            blocks = new InflateBlocks(codec,
                                       HandleRfc1950HeaderBytes ? this : null,
                                       1 << w);

            // reset state
            Reset();
            return ZlibConstants.Z_OK;
        }
Example #2
0
        internal int Initialize(ZlibCodec codec, int w)
        {
            _codec         = codec;
            _codec.Message = null;
            blocks         = null;

            // handle undocumented nowrap option (no zlib header or check)
            //nowrap = 0;
            //if (w < 0)
            //{
            //    w = - w;
            //    nowrap = 1;
            //}

            // set window size
            if (w < 8 || w > 15)
            {
                End();
                throw new ZlibException("Bad window size.");

                //return ZlibConstants.Z_STREAM_ERROR;
            }
            wbits = w;

            blocks = new InflateBlocks(codec,
                                       HandleRfc1950HeaderBytes ? this : null,
                                       1 << w);

            // reset state
            Reset();
            return(ZlibConstants.Z_OK);
        }
Example #3
0
 internal int End()
 {
     if (blocks != null)
         blocks.Free();
     blocks = null;
     return ZlibConstants.Z_OK;
 }
 internal void End()
 {
     if (blocks != null)
     {
         blocks.Free();
     }
     blocks = null;
 }
Example #5
0
 internal int End()
 {
     if (blocks != null)
     {
         blocks.Free();
     }
     blocks = null;
     return(ZlibConstants.Z_OK);
 }
        internal void Initialize( ZlibCodec codec, int w )
        {
            _codec = codec;
            blocks = null;

            wbits = w;
            blocks = new InflateBlocks( codec, 1 << w );
            Reset();
        }
 internal int End()
 {
     if (this.blocks != null)
     {
         this.blocks.Free();
     }
     this.blocks = null;
     return(0);
 }
        internal void Initialize(ZlibCodec codec, int w)
        {
            _codec = codec;
            blocks = null;

            wbits  = w;
            blocks = new InflateBlocks(codec, 1 << w);
            Reset();
        }
 internal int Initialize(ZlibCodec codec, int w)
 {
     this._codec         = codec;
     this._codec.Message = null;
     this.blocks         = null;
     if (w < 8 || w > 15)
     {
         this.End();
         throw new ZlibException("Bad window size.");
     }
     this.wbits  = w;
     this.blocks = new InflateBlocks(codec, this.HandleRfc1950HeaderBytes ? this : null, 1 << w);
     this.Reset();
     return(0);
 }
Example #10
0
        internal int InflateFast(int bl, int bd, int[] tl, int tl_index, int[] td, int td_index, InflateBlocks s, ZlibCodec z)
        {
            int num1             = z.NextIn;
            int num2             = z.AvailableBytesIn;
            int num3             = s.bitb;
            int num4             = s.bitk;
            int destinationIndex = s.writeAt;
            int num5             = destinationIndex < s.readAt ? s.readAt - destinationIndex - 1 : s.end - destinationIndex;
            int num6             = InternalInflateConstants.InflateMask[bl];
            int num7             = InternalInflateConstants.InflateMask[bd];

            do
            {
                while (num4 < 20)
                {
                    --num2;
                    num3 |= ((int)z.InputBuffer[num1++] & (int)byte.MaxValue) << num4;
                    num4 += 8;
                }
                int   num8      = num3 & num6;
                int[] numArray1 = tl;
                int   num9      = tl_index;
                int   index1    = (num9 + num8) * 3;
                int   index2;
                if ((index2 = numArray1[index1]) == 0)
                {
                    num3 >>= numArray1[index1 + 1];
                    num4  -= numArray1[index1 + 1];
                    s.window[destinationIndex++] = (byte)numArray1[index1 + 2];
                    --num5;
                }
                else
                {
                    bool flag;
                    while (true)
                    {
                        num3 >>= numArray1[index1 + 1];
                        num4  -= numArray1[index1 + 1];
                        if ((index2 & 16) == 0)
                        {
                            if ((index2 & 64) == 0)
                            {
                                num8   = num8 + numArray1[index1 + 2] + (num3 & InternalInflateConstants.InflateMask[index2]);
                                index1 = (num9 + num8) * 3;
                                if ((index2 = numArray1[index1]) != 0)
                                {
                                    flag = true;
                                }
                                else
                                {
                                    goto label_34;
                                }
                            }
                            else
                            {
                                goto label_35;
                            }
                        }
                        else
                        {
                            break;
                        }
                    }
                    int index3  = index2 & 15;
                    int length1 = numArray1[index1 + 2] + (num3 & InternalInflateConstants.InflateMask[index3]);
                    int num10   = num3 >> index3;
                    int num11   = num4 - index3;
                    while (num11 < 15)
                    {
                        --num2;
                        num10 |= ((int)z.InputBuffer[num1++] & (int)byte.MaxValue) << num11;
                        num11 += 8;
                    }
                    int   num12     = num10 & num7;
                    int[] numArray2 = td;
                    int   num13     = td_index;
                    int   index4    = (num13 + num12) * 3;
                    int   index5    = numArray2[index4];
                    while (true)
                    {
                        num10 >>= numArray2[index4 + 1];
                        num11  -= numArray2[index4 + 1];
                        if ((index5 & 16) == 0)
                        {
                            if ((index5 & 64) == 0)
                            {
                                num12  = num12 + numArray2[index4 + 2] + (num10 & InternalInflateConstants.InflateMask[index5]);
                                index4 = (num13 + num12) * 3;
                                index5 = numArray2[index4];
                                flag   = true;
                            }
                            else
                            {
                                goto label_31;
                            }
                        }
                        else
                        {
                            break;
                        }
                    }
                    int index6 = index5 & 15;
                    while (num11 < index6)
                    {
                        --num2;
                        num10 |= ((int)z.InputBuffer[num1++] & (int)byte.MaxValue) << num11;
                        num11 += 8;
                    }
                    int num14 = numArray2[index4 + 2] + (num10 & InternalInflateConstants.InflateMask[index6]);
                    num3  = num10 >> index6;
                    num4  = num11 - index6;
                    num5 -= length1;
                    int sourceIndex1;
                    int num15;
                    if (destinationIndex >= num14)
                    {
                        int sourceIndex2 = destinationIndex - num14;
                        if (destinationIndex - sourceIndex2 > 0 && 2 > destinationIndex - sourceIndex2)
                        {
                            byte[] numArray3 = s.window;
                            int    index7    = destinationIndex;
                            int    num16     = 1;
                            int    num17     = index7 + num16;
                            byte[] numArray4 = s.window;
                            int    index8    = sourceIndex2;
                            int    num18     = 1;
                            int    num19     = index8 + num18;
                            int    num20     = (int)numArray4[index8];
                            numArray3[index7] = (byte)num20;
                            byte[] numArray5 = s.window;
                            int    index9    = num17;
                            int    num21     = 1;
                            destinationIndex = index9 + num21;
                            byte[] numArray6 = s.window;
                            int    index10   = num19;
                            int    num22     = 1;
                            sourceIndex1 = index10 + num22;
                            int num23 = (int)numArray6[index10];
                            numArray5[index9] = (byte)num23;
                            length1          -= 2;
                        }
                        else
                        {
                            Array.Copy((Array)s.window, sourceIndex2, (Array)s.window, destinationIndex, 2);
                            destinationIndex += 2;
                            sourceIndex1      = sourceIndex2 + 2;
                            length1          -= 2;
                        }
                    }
                    else
                    {
                        sourceIndex1 = destinationIndex - num14;
                        do
                        {
                            sourceIndex1 += s.end;
                        }while (sourceIndex1 < 0);
                        int length2 = s.end - sourceIndex1;
                        if (length1 > length2)
                        {
                            length1 -= length2;
                            if (destinationIndex - sourceIndex1 > 0 && length2 > destinationIndex - sourceIndex1)
                            {
                                do
                                {
                                    s.window[destinationIndex++] = s.window[sourceIndex1++];
                                }while (--length2 != 0);
                            }
                            else
                            {
                                Array.Copy((Array)s.window, sourceIndex1, (Array)s.window, destinationIndex, length2);
                                destinationIndex += length2;
                                num15             = sourceIndex1 + length2;
                            }
                            sourceIndex1 = 0;
                        }
                    }
                    if (destinationIndex - sourceIndex1 > 0 && length1 > destinationIndex - sourceIndex1)
                    {
                        do
                        {
                            s.window[destinationIndex++] = s.window[sourceIndex1++];
                        }while (--length1 != 0);
                        goto label_39;
                    }
                    else
                    {
                        Array.Copy((Array)s.window, sourceIndex1, (Array)s.window, destinationIndex, length1);
                        destinationIndex += length1;
                        num15             = sourceIndex1 + length1;
                        goto label_39;
                    }
label_31:
                    z.Message = "invalid distance code";
                    int num24 = z.AvailableBytesIn - num2;
                    int num25 = num11 >> 3 < num24 ? num11 >> 3 : num24;
                    int num26 = num2 + num25;
                    int num27 = num1 - num25;
                    int num28 = num11 - (num25 << 3);
                    s.bitb             = num10;
                    s.bitk             = num28;
                    z.AvailableBytesIn = num26;
                    z.TotalBytesIn    += (long)(num27 - z.NextIn);
                    z.NextIn           = num27;
                    s.writeAt          = destinationIndex;
                    return(-3);

label_34:
                    num3 >>= numArray1[index1 + 1];
                    num4  -= numArray1[index1 + 1];
                    s.window[destinationIndex++] = (byte)numArray1[index1 + 2];
                    --num5;
                    goto label_39;
label_35:
                    if ((index2 & 32) != 0)
                    {
                        int num16 = z.AvailableBytesIn - num2;
                        int num17 = num4 >> 3 < num16 ? num4 >> 3 : num16;
                        int num18 = num2 + num17;
                        int num19 = num1 - num17;
                        int num20 = num4 - (num17 << 3);
                        s.bitb             = num3;
                        s.bitk             = num20;
                        z.AvailableBytesIn = num18;
                        z.TotalBytesIn    += (long)(num19 - z.NextIn);
                        z.NextIn           = num19;
                        s.writeAt          = destinationIndex;
                        return(1);
                    }
                    z.Message = "invalid literal/length code";
                    int num29 = z.AvailableBytesIn - num2;
                    int num30 = num4 >> 3 < num29 ? num4 >> 3 : num29;
                    int num31 = num2 + num30;
                    int num32 = num1 - num30;
                    int num33 = num4 - (num30 << 3);
                    s.bitb             = num3;
                    s.bitk             = num33;
                    z.AvailableBytesIn = num31;
                    z.TotalBytesIn    += (long)(num32 - z.NextIn);
                    z.NextIn           = num32;
                    s.writeAt          = destinationIndex;
                    return(-3);

                    label_39 :;
                }
            }while (num5 >= 258 && num2 >= 10);
            int num34 = z.AvailableBytesIn - num2;
            int num35 = num4 >> 3 < num34 ? num4 >> 3 : num34;
            int num36 = num2 + num35;
            int num37 = num1 - num35;
            int num38 = num4 - (num35 << 3);

            s.bitb             = num3;
            s.bitk             = num38;
            z.AvailableBytesIn = num36;
            z.TotalBytesIn    += (long)(num37 - z.NextIn);
            z.NextIn           = num37;
            s.writeAt          = destinationIndex;
            return(0);
        }
Example #11
0
        internal int InflateFast(int bl, int bd, int[] tl, int tl_index, int[] td, int td_index, InflateBlocks s, ZlibCodec z)
        {
            int nextIn = z.NextIn;
            int num    = z.AvailableBytesIn;
            int num2   = s.bitb;
            int num3   = s.bitk;
            int num4   = s.writeAt;
            int num5   = (num4 < s.readAt) ? (s.readAt - num4 - 1) : (s.end - num4);
            int num6   = InternalInflateConstants.InflateMask[bl];
            int num7   = InternalInflateConstants.InflateMask[bd];
            int num11;

            while (true)
            {
                if (num3 < 20)
                {
                    num--;
                    num2 |= (z.InputBuffer[nextIn++] & 0xFF) << num3;
                    num3 += 8;
                    continue;
                }
                int num8 = num2 & num6;
                int num9 = (tl_index + num8) * 3;
                int num10;
                if ((num10 = tl[num9]) == 0)
                {
                    num2           >>= tl[num9 + 1];
                    num3            -= tl[num9 + 1];
                    s.window[num4++] = (byte)tl[num9 + 2];
                    num5--;
                }
                else
                {
                    while (true)
                    {
                        num2 >>= tl[num9 + 1];
                        num3  -= tl[num9 + 1];
                        if ((num10 & 0x10) != 0)
                        {
                            num10 &= 0xF;
                            num11  = tl[num9 + 2] + (num2 & InternalInflateConstants.InflateMask[num10]);
                            num2 >>= num10;
                            for (num3 -= num10; num3 < 15; num3 += 8)
                            {
                                num--;
                                num2 |= (z.InputBuffer[nextIn++] & 0xFF) << num3;
                            }
                            num8  = (num2 & num7);
                            num9  = (td_index + num8) * 3;
                            num10 = td[num9];
                            while (true)
                            {
                                num2 >>= td[num9 + 1];
                                num3  -= td[num9 + 1];
                                if ((num10 & 0x10) != 0)
                                {
                                    break;
                                }
                                if ((num10 & 0x40) == 0)
                                {
                                    num8 += td[num9 + 2];
                                    num8 += (num2 & InternalInflateConstants.InflateMask[num10]);
                                    num9  = (td_index + num8) * 3;
                                    num10 = td[num9];
                                    continue;
                                }
                                z.Message          = "invalid distance code";
                                num11              = z.AvailableBytesIn - num;
                                num11              = ((num3 >> 3 < num11) ? (num3 >> 3) : num11);
                                num               += num11;
                                nextIn            -= num11;
                                num3              -= num11 << 3;
                                s.bitb             = num2;
                                s.bitk             = num3;
                                z.AvailableBytesIn = num;
                                z.TotalBytesIn    += nextIn - z.NextIn;
                                z.NextIn           = nextIn;
                                s.writeAt          = num4;
                                return(-3);
                            }
                            for (num10 &= 0xF; num3 < num10; num3 += 8)
                            {
                                num--;
                                num2 |= (z.InputBuffer[nextIn++] & 0xFF) << num3;
                            }
                            int num12 = td[num9 + 2] + (num2 & InternalInflateConstants.InflateMask[num10]);
                            num2 >>= num10;
                            num3  -= num10;
                            num5  -= num11;
                            int num13;
                            if (num4 >= num12)
                            {
                                num13 = num4 - num12;
                                if (num4 - num13 > 0 && 2 > num4 - num13)
                                {
                                    s.window[num4++] = s.window[num13++];
                                    s.window[num4++] = s.window[num13++];
                                    num11           -= 2;
                                }
                                else
                                {
                                    Array.Copy(s.window, num13, s.window, num4, 2);
                                    num4  += 2;
                                    num13 += 2;
                                    num11 -= 2;
                                }
                            }
                            else
                            {
                                num13 = num4 - num12;
                                do
                                {
                                    num13 += s.end;
                                }while (num13 < 0);
                                num10 = s.end - num13;
                                if (num11 > num10)
                                {
                                    num11 -= num10;
                                    if (num4 - num13 > 0 && num10 > num4 - num13)
                                    {
                                        do
                                        {
                                            s.window[num4++] = s.window[num13++];
                                        }while (--num10 != 0);
                                    }
                                    else
                                    {
                                        Array.Copy(s.window, num13, s.window, num4, num10);
                                        num4  += num10;
                                        num13 += num10;
                                        num10  = 0;
                                    }
                                    num13 = 0;
                                }
                            }
                            if (num4 - num13 > 0 && num11 > num4 - num13)
                            {
                                do
                                {
                                    s.window[num4++] = s.window[num13++];
                                }while (--num11 != 0);
                            }
                            else
                            {
                                Array.Copy(s.window, num13, s.window, num4, num11);
                                num4  += num11;
                                num13 += num11;
                                num11  = 0;
                            }
                            break;
                        }
                        if ((num10 & 0x40) == 0)
                        {
                            num8 += tl[num9 + 2];
                            num8 += (num2 & InternalInflateConstants.InflateMask[num10]);
                            num9  = (tl_index + num8) * 3;
                            if ((num10 = tl[num9]) == 0)
                            {
                                num2           >>= tl[num9 + 1];
                                num3            -= tl[num9 + 1];
                                s.window[num4++] = (byte)tl[num9 + 2];
                                num5--;
                                break;
                            }
                            continue;
                        }
                        if ((num10 & 0x20) != 0)
                        {
                            num11              = z.AvailableBytesIn - num;
                            num11              = ((num3 >> 3 < num11) ? (num3 >> 3) : num11);
                            num               += num11;
                            nextIn            -= num11;
                            num3              -= num11 << 3;
                            s.bitb             = num2;
                            s.bitk             = num3;
                            z.AvailableBytesIn = num;
                            z.TotalBytesIn    += nextIn - z.NextIn;
                            z.NextIn           = nextIn;
                            s.writeAt          = num4;
                            return(1);
                        }
                        z.Message          = "invalid literal/length code";
                        num11              = z.AvailableBytesIn - num;
                        num11              = ((num3 >> 3 < num11) ? (num3 >> 3) : num11);
                        num               += num11;
                        nextIn            -= num11;
                        num3              -= num11 << 3;
                        s.bitb             = num2;
                        s.bitk             = num3;
                        z.AvailableBytesIn = num;
                        z.TotalBytesIn    += nextIn - z.NextIn;
                        z.NextIn           = nextIn;
                        s.writeAt          = num4;
                        return(-3);
                    }
                }
                if (num5 < 258 || num < 10)
                {
                    break;
                }
            }
            num11              = z.AvailableBytesIn - num;
            num11              = ((num3 >> 3 < num11) ? (num3 >> 3) : num11);
            num               += num11;
            nextIn            -= num11;
            num3              -= num11 << 3;
            s.bitb             = num2;
            s.bitk             = num3;
            z.AvailableBytesIn = num;
            z.TotalBytesIn    += nextIn - z.NextIn;
            z.NextIn           = nextIn;
            s.writeAt          = num4;
            return(0);
        }
Example #12
0
 public override void Close()
 {
     z.Free();
     z       = null;
     _stream = null;
 }
        // Called with number of bytes left to write in window at least 258
        // (the maximum string length) and number of input bytes available
        // at least ten.  The ten bytes are six bytes for the longest length/
        // distance pair plus four bytes for overloading the bit buffer.

        internal int InflateFast(int bl, int bd, int[] tl, int tl_index, int[] td, int td_index, InflateBlocks s, ZlibCodec z)
        {
            int t;        // temporary pointer
            int[] tp;     // temporary pointer
            int tp_index; // temporary pointer
            int e;        // extra bits or operation
            int b;        // bit buffer
            int k;        // bits in bit buffer
            int p;        // input data pointer
            int n;        // bytes available there
            int q;        // output window write pointer
            int m;        // bytes to end of window or read pointer
            int ml;       // mask for literal/length tree
            int md;       // mask for distance tree
            int c;        // bytes to copy
            int d;        // distance back to copy from
            int r;        // copy source pointer

            int tp_index_t_3; // (tp_index+t)*3

            // load input, output, bit values
            p = z.NextIn; n = z.AvailableBytesIn; b = s.bitb; k = s.bitk;
            q = s.writeAt; m = q < s.readAt ? s.readAt - q - 1 : s.end - q;

            // initialize masks
            ml = InternalInflateConstants.InflateMask[bl];
            md = InternalInflateConstants.InflateMask[bd];

            // do until not enough input or output space for fast loop
            do
            {
                // assume called with m >= 258 && n >= 10
                // get literal/length code
                while (k < (20))
                {
                    // max bits for literal/length code
                    n--;
                    b |= (z.InputBuffer[p++] & 0xff) << k; k += 8;
                }

                t = b & ml;
                tp = tl;
                tp_index = tl_index;
                tp_index_t_3 = (tp_index + t) * 3;
                if ((e = tp[tp_index_t_3]) == 0)
                {
                    b >>= (tp[tp_index_t_3 + 1]); k -= (tp[tp_index_t_3 + 1]);

                    s.window[q++] = (byte)tp[tp_index_t_3 + 2];
                    m--;
                    continue;
                }
                do
                {

                    b >>= (tp[tp_index_t_3 + 1]); k -= (tp[tp_index_t_3 + 1]);

                    if ((e & 16) != 0)
                    {
                        e &= 15;
                        c = tp[tp_index_t_3 + 2] + ((int)b & InternalInflateConstants.InflateMask[e]);

                        b >>= e; k -= e;

                        // decode distance base of block to copy
                        while (k < 15)
                        {
                            // max bits for distance code
                            n--;
                            b |= (z.InputBuffer[p++] & 0xff) << k; k += 8;
                        }

                        t = b & md;
                        tp = td;
                        tp_index = td_index;
                        tp_index_t_3 = (tp_index + t) * 3;
                        e = tp[tp_index_t_3];

                        do
                        {

                            b >>= (tp[tp_index_t_3 + 1]); k -= (tp[tp_index_t_3 + 1]);

                            if ((e & 16) != 0)
                            {
                                // get extra bits to add to distance base
                                e &= 15;
                                while (k < e)
                                {
                                    // get extra bits (up to 13)
                                    n--;
                                    b |= (z.InputBuffer[p++] & 0xff) << k; k += 8;
                                }

                                d = tp[tp_index_t_3 + 2] + (b & InternalInflateConstants.InflateMask[e]);

                                b >>= e; k -= e;

                                // do the copy
                                m -= c;
                                if (q >= d)
                                {
                                    // offset before dest
                                    //  just copy
                                    r = q - d;
                                    if (q - r > 0 && 2 > (q - r))
                                    {
                                        s.window[q++] = s.window[r++]; // minimum count is three,
                                        s.window[q++] = s.window[r++]; // so unroll loop a little
                                        c -= 2;
                                    }
                                    else
                                    {
                                        Array.Copy(s.window, r, s.window, q, 2);
                                        q += 2; r += 2; c -= 2;
                                    }
                                }
                                else
                                {
                                    // else offset after destination
                                    r = q - d;
                                    do
                                    {
                                        r += s.end; // force pointer in window
                                    }
                                    while (r < 0); // covers invalid distances
                                    e = s.end - r;
                                    if (c > e)
                                    {
                                        // if source crosses,
                                        c -= e; // wrapped copy
                                        if (q - r > 0 && e > (q - r))
                                        {
                                            do
                                            {
                                                s.window[q++] = s.window[r++];
                                            }
                                            while (--e != 0);
                                        }
                                        else
                                        {
                                            Array.Copy(s.window, r, s.window, q, e);
                                            q += e; r += e; e = 0;
                                        }
                                        r = 0; // copy rest from start of window
                                    }
                                }

                                // copy all or what's left
                                if (q - r > 0 && c > (q - r))
                                {
                                    do
                                    {
                                        s.window[q++] = s.window[r++];
                                    }
                                    while (--c != 0);
                                }
                                else
                                {
                                    Array.Copy(s.window, r, s.window, q, c);
                                    q += c; r += c; c = 0;
                                }
                                break;
                            }
                            else if ((e & 64) == 0)
                            {
                                t += tp[tp_index_t_3 + 2];
                                t += (b & InternalInflateConstants.InflateMask[e]);
                                tp_index_t_3 = (tp_index + t) * 3;
                                e = tp[tp_index_t_3];
                            }
                            else
                            {
                                z.Message = "invalid distance code";

                                c = z.AvailableBytesIn - n; c = (k >> 3) < c ? k >> 3 : c; n += c; p -= c; k -= (c << 3);

                                s.bitb = b; s.bitk = k;
                                z.AvailableBytesIn = n; z.TotalBytesIn += p - z.NextIn; z.NextIn = p;
                                s.writeAt = q;

                                return ZlibConstants.Z_DATA_ERROR;
                            }
                        }
                        while (true);
                        break;
                    }

                    if ((e & 64) == 0)
                    {
                        t += tp[tp_index_t_3 + 2];
                        t += (b & InternalInflateConstants.InflateMask[e]);
                        tp_index_t_3 = (tp_index + t) * 3;
                        if ((e = tp[tp_index_t_3]) == 0)
                        {
                            b >>= (tp[tp_index_t_3 + 1]); k -= (tp[tp_index_t_3 + 1]);
                            s.window[q++] = (byte)tp[tp_index_t_3 + 2];
                            m--;
                            break;
                        }
                    }
                    else if ((e & 32) != 0)
                    {
                        c = z.AvailableBytesIn - n; c = (k >> 3) < c ? k >> 3 : c; n += c; p -= c; k -= (c << 3);

                        s.bitb = b; s.bitk = k;
                        z.AvailableBytesIn = n; z.TotalBytesIn += p - z.NextIn; z.NextIn = p;
                        s.writeAt = q;

                        return ZlibConstants.Z_STREAM_END;
                    }
                    else
                    {
                        z.Message = "invalid literal/length code";

                        c = z.AvailableBytesIn - n; c = (k >> 3) < c ? k >> 3 : c; n += c; p -= c; k -= (c << 3);

                        s.bitb = b; s.bitk = k;
                        z.AvailableBytesIn = n; z.TotalBytesIn += p - z.NextIn; z.NextIn = p;
                        s.writeAt = q;

                        return ZlibConstants.Z_DATA_ERROR;
                    }
                }
                while (true);
            }
            while (m >= 258 && n >= 10);

            // not enough input or output--restore pointers and return
            c = z.AvailableBytesIn - n; c = (k >> 3) < c ? k >> 3 : c; n += c; p -= c; k -= (c << 3);

            s.bitb = b; s.bitk = k;
            z.AvailableBytesIn = n; z.TotalBytesIn += p - z.NextIn; z.NextIn = p;
            s.writeAt = q;

            return ZlibConstants.Z_OK;
        }
Example #14
0
        internal int Process(InflateBlocks blocks, int r)
        {
            int       num;
            int       num10;
            bool      flag;
            int       number = 0;
            int       bitk   = 0;
            int       nextIn = 0;
            ZlibCodec z      = blocks._codec;

            nextIn = z.NextIn;
            int availableBytesIn = z.AvailableBytesIn;

            number = blocks.bitb;
            bitk   = blocks.bitk;
            int write = blocks.write;
            int num9  = (write < blocks.read) ? ((blocks.read - write) - 1) : (blocks.end - write);

            goto Label_0C3A;
Label_0196:
            this.need       = this.lbits;
            this.tree       = this.ltree;
            this.tree_index = this.ltree_index;
            this.mode       = 1;
Label_01C3:
            num = this.need;
            while (bitk < num)
            {
                if (availableBytesIn != 0)
                {
                    r = 0;
                }
                else
                {
                    blocks.bitb        = number;
                    blocks.bitk        = bitk;
                    z.AvailableBytesIn = availableBytesIn;
                    z.TotalBytesIn    += nextIn - z.NextIn;
                    z.NextIn           = nextIn;
                    blocks.write       = write;
                    return(blocks.Flush(r));
                }
                availableBytesIn--;
                number |= (z.InputBuffer[nextIn++] & 0xff) << bitk;
                bitk   += 8;
            }
            int index = (this.tree_index + (number & inflate_mask[num])) * 3;

            number = SharedUtils.URShift(number, this.tree[index + 1]);
            bitk  -= this.tree[index + 1];
            int num3 = this.tree[index];

            if (num3 == 0)
            {
                this.lit  = this.tree[index + 2];
                this.mode = 6;
                goto Label_0C3A;
            }
            if ((num3 & 0x10) != 0)
            {
                this.get_Renamed = num3 & 15;
                this.len         = this.tree[index + 2];
                this.mode        = 2;
                goto Label_0C3A;
            }
            if ((num3 & 0x40) == 0)
            {
                this.need       = num3;
                this.tree_index = (index / 3) + this.tree[index + 2];
                goto Label_0C3A;
            }
            if ((num3 & 0x20) != 0)
            {
                this.mode = 7;
                goto Label_0C3A;
            }
            this.mode          = 9;
            z.Message          = "invalid literal/length code";
            r                  = -3;
            blocks.bitb        = number;
            blocks.bitk        = bitk;
            z.AvailableBytesIn = availableBytesIn;
            z.TotalBytesIn    += nextIn - z.NextIn;
            z.NextIn           = nextIn;
            blocks.write       = write;
            return(blocks.Flush(r));

Label_04AE:
            num = this.need;
            while (bitk < num)
            {
                if (availableBytesIn != 0)
                {
                    r = 0;
                }
                else
                {
                    blocks.bitb        = number;
                    blocks.bitk        = bitk;
                    z.AvailableBytesIn = availableBytesIn;
                    z.TotalBytesIn    += nextIn - z.NextIn;
                    z.NextIn           = nextIn;
                    blocks.write       = write;
                    return(blocks.Flush(r));
                }
                availableBytesIn--;
                number |= (z.InputBuffer[nextIn++] & 0xff) << bitk;
                bitk   += 8;
            }
            index  = (this.tree_index + (number & inflate_mask[num])) * 3;
            number = number >> this.tree[index + 1];
            bitk  -= this.tree[index + 1];
            num3   = this.tree[index];
            if ((num3 & 0x10) != 0)
            {
                this.get_Renamed = num3 & 15;
                this.dist        = this.tree[index + 2];
                this.mode        = 4;
                goto Label_0C3A;
            }
            if ((num3 & 0x40) == 0)
            {
                this.need       = num3;
                this.tree_index = (index / 3) + this.tree[index + 2];
                goto Label_0C3A;
            }
            this.mode          = 9;
            z.Message          = "invalid distance code";
            r                  = -3;
            blocks.bitb        = number;
            blocks.bitk        = bitk;
            z.AvailableBytesIn = availableBytesIn;
            z.TotalBytesIn    += nextIn - z.NextIn;
            z.NextIn           = nextIn;
            blocks.write       = write;
            return(blocks.Flush(r));

Label_0730:
            num10 = write - this.dist;
            while (num10 < 0)
            {
                num10 += blocks.end;
            }
            while (this.len != 0)
            {
                if (num9 == 0)
                {
                    if ((write == blocks.end) && (blocks.read != 0))
                    {
                        write = 0;
                        num9  = (write < blocks.read) ? ((blocks.read - write) - 1) : (blocks.end - write);
                    }
                    if (num9 == 0)
                    {
                        blocks.write = write;
                        r            = blocks.Flush(r);
                        write        = blocks.write;
                        num9         = (write < blocks.read) ? ((blocks.read - write) - 1) : (blocks.end - write);
                        if ((write == blocks.end) && (blocks.read != 0))
                        {
                            write = 0;
                            num9  = (write < blocks.read) ? ((blocks.read - write) - 1) : (blocks.end - write);
                        }
                        if (num9 == 0)
                        {
                            blocks.bitb        = number;
                            blocks.bitk        = bitk;
                            z.AvailableBytesIn = availableBytesIn;
                            z.TotalBytesIn    += nextIn - z.NextIn;
                            z.NextIn           = nextIn;
                            blocks.write       = write;
                            return(blocks.Flush(r));
                        }
                    }
                }
                blocks.window[write++] = blocks.window[num10++];
                num9--;
                if (num10 == blocks.end)
                {
                    num10 = 0;
                }
                this.len--;
            }
            this.mode = 0;
            goto Label_0C3A;
Label_0B44:
            r                  = 1;
            blocks.bitb        = number;
            blocks.bitk        = bitk;
            z.AvailableBytesIn = availableBytesIn;
            z.TotalBytesIn    += nextIn - z.NextIn;
            z.NextIn           = nextIn;
            blocks.write       = write;
            return(blocks.Flush(r));

Label_0C3A:
            flag = true;
            switch (this.mode)
            {
            case 0:
                if ((num9 < 0x102) || (availableBytesIn < 10))
                {
                    goto Label_0196;
                }
                blocks.bitb        = number;
                blocks.bitk        = bitk;
                z.AvailableBytesIn = availableBytesIn;
                z.TotalBytesIn    += nextIn - z.NextIn;
                z.NextIn           = nextIn;
                blocks.write       = write;
                r                = this.InflateFast(this.lbits, this.dbits, this.ltree, this.ltree_index, this.dtree, this.dtree_index, blocks, z);
                nextIn           = z.NextIn;
                availableBytesIn = z.AvailableBytesIn;
                number           = blocks.bitb;
                bitk             = blocks.bitk;
                write            = blocks.write;
                num9             = (write < blocks.read) ? ((blocks.read - write) - 1) : (blocks.end - write);
                if (r == 0)
                {
                    goto Label_0196;
                }
                this.mode = (r == 1) ? 7 : 9;
                goto Label_0C3A;

            case 1:
                goto Label_01C3;

            case 2:
                num = this.get_Renamed;
                while (bitk < num)
                {
                    if (availableBytesIn != 0)
                    {
                        r = 0;
                    }
                    else
                    {
                        blocks.bitb        = number;
                        blocks.bitk        = bitk;
                        z.AvailableBytesIn = availableBytesIn;
                        z.TotalBytesIn    += nextIn - z.NextIn;
                        z.NextIn           = nextIn;
                        blocks.write       = write;
                        return(blocks.Flush(r));
                    }
                    availableBytesIn--;
                    number |= (z.InputBuffer[nextIn++] & 0xff) << bitk;
                    bitk   += 8;
                }
                this.len       += number & inflate_mask[num];
                number          = number >> num;
                bitk           -= num;
                this.need       = this.dbits;
                this.tree       = this.dtree;
                this.tree_index = this.dtree_index;
                this.mode       = 3;
                goto Label_04AE;

            case 3:
                goto Label_04AE;

            case 4:
                num = this.get_Renamed;
                while (bitk < num)
                {
                    if (availableBytesIn != 0)
                    {
                        r = 0;
                    }
                    else
                    {
                        blocks.bitb        = number;
                        blocks.bitk        = bitk;
                        z.AvailableBytesIn = availableBytesIn;
                        z.TotalBytesIn    += nextIn - z.NextIn;
                        z.NextIn           = nextIn;
                        blocks.write       = write;
                        return(blocks.Flush(r));
                    }
                    availableBytesIn--;
                    number |= (z.InputBuffer[nextIn++] & 0xff) << bitk;
                    bitk   += 8;
                }
                this.dist += number & inflate_mask[num];
                number     = number >> num;
                bitk      -= num;
                this.mode  = 5;
                goto Label_0730;

            case 5:
                goto Label_0730;

            case 6:
                if (num9 == 0)
                {
                    if ((write == blocks.end) && (blocks.read != 0))
                    {
                        write = 0;
                        num9  = (write < blocks.read) ? ((blocks.read - write) - 1) : (blocks.end - write);
                    }
                    if (num9 == 0)
                    {
                        blocks.write = write;
                        r            = blocks.Flush(r);
                        write        = blocks.write;
                        num9         = (write < blocks.read) ? ((blocks.read - write) - 1) : (blocks.end - write);
                        if ((write == blocks.end) && (blocks.read != 0))
                        {
                            write = 0;
                            num9  = (write < blocks.read) ? ((blocks.read - write) - 1) : (blocks.end - write);
                        }
                        if (num9 == 0)
                        {
                            blocks.bitb        = number;
                            blocks.bitk        = bitk;
                            z.AvailableBytesIn = availableBytesIn;
                            z.TotalBytesIn    += nextIn - z.NextIn;
                            z.NextIn           = nextIn;
                            blocks.write       = write;
                            return(blocks.Flush(r));
                        }
                    }
                }
                r = 0;
                blocks.window[write++] = (byte)this.lit;
                num9--;
                this.mode = 0;
                goto Label_0C3A;

            case 7:
                if (bitk > 7)
                {
                    bitk -= 8;
                    availableBytesIn++;
                    nextIn--;
                }
                blocks.write = write;
                r            = blocks.Flush(r);
                write        = blocks.write;
                num9         = (write < blocks.read) ? ((blocks.read - write) - 1) : (blocks.end - write);
                if (blocks.read != blocks.write)
                {
                    blocks.bitb        = number;
                    blocks.bitk        = bitk;
                    z.AvailableBytesIn = availableBytesIn;
                    z.TotalBytesIn    += nextIn - z.NextIn;
                    z.NextIn           = nextIn;
                    blocks.write       = write;
                    return(blocks.Flush(r));
                }
                this.mode = 8;
                goto Label_0B44;

            case 8:
                goto Label_0B44;

            case 9:
                r                  = -3;
                blocks.bitb        = number;
                blocks.bitk        = bitk;
                z.AvailableBytesIn = availableBytesIn;
                z.TotalBytesIn    += nextIn - z.NextIn;
                z.NextIn           = nextIn;
                blocks.write       = write;
                return(blocks.Flush(r));
            }
            r                  = -2;
            blocks.bitb        = number;
            blocks.bitk        = bitk;
            z.AvailableBytesIn = availableBytesIn;
            z.TotalBytesIn    += nextIn - z.NextIn;
            z.NextIn           = nextIn;
            blocks.write       = write;
            return(blocks.Flush(r));
        }
Example #15
0
        internal int InflateFast(int bl, int bd, int[] tl, int tl_index, int[] td, int td_index, InflateBlocks s, ZlibCodec z)
        {
            int num  = z.NextIn;
            int num2 = z.AvailableBytesIn;
            int num3 = s.bitb;
            int i    = s.bitk;
            int num4 = s.writeAt;
            int num5 = (num4 >= s.readAt) ? (s.end - num4) : (s.readAt - num4 - 1);
            int num6 = InternalInflateConstants.InflateMask[bl];
            int num7 = InternalInflateConstants.InflateMask[bd];
            int num10;
            int num11;

            for (;;)
            {
                while (i < 20)
                {
                    num2--;
                    num3 |= (int)(z.InputBuffer[num++] & byte.MaxValue) << i;
                    i    += 8;
                }
                int num8 = num3 & num6;
                int num9 = (tl_index + num8) * 3;
                if ((num10 = tl[num9]) == 0)
                {
                    num3           >>= tl[num9 + 1];
                    i               -= tl[num9 + 1];
                    s.window[num4++] = (byte)tl[num9 + 2];
                    num5--;
                }
                else
                {
                    for (;;)
                    {
                        num3 >>= tl[num9 + 1];
                        i     -= tl[num9 + 1];
                        if ((num10 & 16) != 0)
                        {
                            break;
                        }
                        if ((num10 & 64) != 0)
                        {
                            goto IL_50A;
                        }
                        num8 += tl[num9 + 2];
                        num8 += (num3 & InternalInflateConstants.InflateMask[num10]);
                        num9  = (tl_index + num8) * 3;
                        if ((num10 = tl[num9]) == 0)
                        {
                            goto Block_20;
                        }
                    }
                    num10 &= 15;
                    num11  = tl[num9 + 2] + (num3 & InternalInflateConstants.InflateMask[num10]);
                    num3 >>= num10;
                    for (i -= num10; i < 15; i += 8)
                    {
                        num2--;
                        num3 |= (int)(z.InputBuffer[num++] & byte.MaxValue) << i;
                    }
                    num8  = (num3 & num7);
                    num9  = (td_index + num8) * 3;
                    num10 = td[num9];
                    for (;;)
                    {
                        num3 >>= td[num9 + 1];
                        i     -= td[num9 + 1];
                        if ((num10 & 16) != 0)
                        {
                            break;
                        }
                        if ((num10 & 64) != 0)
                        {
                            goto IL_400;
                        }
                        num8 += td[num9 + 2];
                        num8 += (num3 & InternalInflateConstants.InflateMask[num10]);
                        num9  = (td_index + num8) * 3;
                        num10 = td[num9];
                    }
                    num10 &= 15;
                    while (i < num10)
                    {
                        num2--;
                        num3 |= (int)(z.InputBuffer[num++] & byte.MaxValue) << i;
                        i    += 8;
                    }
                    int num12 = td[num9 + 2] + (num3 & InternalInflateConstants.InflateMask[num10]);
                    num3 >>= num10;
                    i     -= num10;
                    num5  -= num11;
                    int num13;
                    if (num4 >= num12)
                    {
                        num13 = num4 - num12;
                        if (num4 - num13 > 0 && 2 > num4 - num13)
                        {
                            s.window[num4++] = s.window[num13++];
                            s.window[num4++] = s.window[num13++];
                            num11           -= 2;
                        }
                        else
                        {
                            Array.Copy(s.window, num13, s.window, num4, 2);
                            num4  += 2;
                            num13 += 2;
                            num11 -= 2;
                        }
                    }
                    else
                    {
                        num13 = num4 - num12;
                        do
                        {
                            num13 += s.end;
                        }while (num13 < 0);
                        num10 = s.end - num13;
                        if (num11 > num10)
                        {
                            num11 -= num10;
                            if (num4 - num13 > 0 && num10 > num4 - num13)
                            {
                                do
                                {
                                    s.window[num4++] = s.window[num13++];
                                }while (--num10 != 0);
                            }
                            else
                            {
                                Array.Copy(s.window, num13, s.window, num4, num10);
                                num4  += num10;
                                num13 += num10;
                            }
                            num13 = 0;
                        }
                    }
                    if (num4 - num13 > 0 && num11 > num4 - num13)
                    {
                        do
                        {
                            s.window[num4++] = s.window[num13++];
                        }while (--num11 != 0);
                    }
                    else
                    {
                        Array.Copy(s.window, num13, s.window, num4, num11);
                        num4  += num11;
                        num13 += num11;
                    }
                    goto IL_62B;
Block_20:
                    num3           >>= tl[num9 + 1];
                    i               -= tl[num9 + 1];
                    s.window[num4++] = (byte)tl[num9 + 2];
                    num5--;
                }
IL_62B:
                if (num5 < 258 || num2 < 10)
                {
                    goto IL_640;
                }
            }
IL_400:
            z.Message          = "invalid distance code";
            num11              = z.AvailableBytesIn - num2;
            num11              = ((i >> 3 >= num11) ? num11 : (i >> 3));
            num2              += num11;
            num               -= num11;
            i                 -= num11 << 3;
            s.bitb             = num3;
            s.bitk             = i;
            z.AvailableBytesIn = num2;
            z.TotalBytesIn    += (long)(num - z.NextIn);
            z.NextIn           = num;
            s.writeAt          = num4;
            return(-3);

IL_50A:
            if ((num10 & 32) != 0)
            {
                num11              = z.AvailableBytesIn - num2;
                num11              = ((i >> 3 >= num11) ? num11 : (i >> 3));
                num2              += num11;
                num               -= num11;
                i                 -= num11 << 3;
                s.bitb             = num3;
                s.bitk             = i;
                z.AvailableBytesIn = num2;
                z.TotalBytesIn    += (long)(num - z.NextIn);
                z.NextIn           = num;
                s.writeAt          = num4;
                return(1);
            }
            z.Message          = "invalid literal/length code";
            num11              = z.AvailableBytesIn - num2;
            num11              = ((i >> 3 >= num11) ? num11 : (i >> 3));
            num2              += num11;
            num               -= num11;
            i                 -= num11 << 3;
            s.bitb             = num3;
            s.bitk             = i;
            z.AvailableBytesIn = num2;
            z.TotalBytesIn    += (long)(num - z.NextIn);
            z.NextIn           = num;
            s.writeAt          = num4;
            return(-3);

IL_640:
            num11              = z.AvailableBytesIn - num2;
            num11              = ((i >> 3 >= num11) ? num11 : (i >> 3));
            num2              += num11;
            num               -= num11;
            i                 -= num11 << 3;
            s.bitb             = num3;
            s.bitk             = i;
            z.AvailableBytesIn = num2;
            z.TotalBytesIn    += (long)(num - z.NextIn);
            z.NextIn           = num;
            s.writeAt          = num4;
            return(0);
        }
Example #16
0
        internal int Process(InflateBlocks blocks, int r)
        {
            int       b2 = 0;
            int       k3 = 0;
            int       p2 = 0;
            ZlibCodec z  = blocks._codec;

            p2 = z.NextIn;
            int n2 = z.AvailableBytesIn;

            b2 = blocks.bitb;
            k3 = blocks.bitk;
            int q = blocks.writeAt;
            int n = (q < blocks.readAt) ? (blocks.readAt - q - 1) : (blocks.end - q);

            while (true)
            {
                switch (mode)
                {
                case 0:
                    if (n >= 258 && n2 >= 10)
                    {
                        blocks.bitb        = b2;
                        blocks.bitk        = k3;
                        z.AvailableBytesIn = n2;
                        z.TotalBytesIn    += p2 - z.NextIn;
                        z.NextIn           = p2;
                        blocks.writeAt     = q;
                        r  = InflateFast(lbits, dbits, ltree, ltree_index, dtree, dtree_index, blocks, z);
                        p2 = z.NextIn;
                        n2 = z.AvailableBytesIn;
                        b2 = blocks.bitb;
                        k3 = blocks.bitk;
                        q  = blocks.writeAt;
                        n  = ((q < blocks.readAt) ? (blocks.readAt - q - 1) : (blocks.end - q));
                        if (r != 0)
                        {
                            mode = ((r == 1) ? 7 : 9);
                            break;
                        }
                    }
                    need       = lbits;
                    tree       = ltree;
                    tree_index = ltree_index;
                    mode       = 1;
                    goto case 1;

                case 1:
                {
                    int k;
                    for (k = need; k3 < k; k3 += 8)
                    {
                        if (n2 != 0)
                        {
                            r = 0;
                            n2--;
                            b2 |= (z.InputBuffer[p2++] & 0xFF) << k3;
                            continue;
                        }
                        blocks.bitb        = b2;
                        blocks.bitk        = k3;
                        z.AvailableBytesIn = n2;
                        z.TotalBytesIn    += p2 - z.NextIn;
                        z.NextIn           = p2;
                        blocks.writeAt     = q;
                        return(blocks.Flush(r));
                    }
                    int tindex2 = (tree_index + (b2 & InternalInflateConstants.InflateMask[k])) * 3;
                    b2 >>= tree[tindex2 + 1];
                    k3  -= tree[tindex2 + 1];
                    int e2 = tree[tindex2];
                    if (e2 == 0)
                    {
                        lit  = tree[tindex2 + 2];
                        mode = 6;
                        break;
                    }
                    if ((e2 & 0x10) != 0)
                    {
                        bitsToGet = (e2 & 0xF);
                        len       = tree[tindex2 + 2];
                        mode      = 2;
                        break;
                    }
                    if ((e2 & 0x40) == 0)
                    {
                        need       = e2;
                        tree_index = tindex2 / 3 + tree[tindex2 + 2];
                        break;
                    }
                    if ((e2 & 0x20) != 0)
                    {
                        mode = 7;
                        break;
                    }
                    mode               = 9;
                    z.Message          = "invalid literal/length code";
                    r                  = -3;
                    blocks.bitb        = b2;
                    blocks.bitk        = k3;
                    z.AvailableBytesIn = n2;
                    z.TotalBytesIn    += p2 - z.NextIn;
                    z.NextIn           = p2;
                    blocks.writeAt     = q;
                    return(blocks.Flush(r));
                }

                case 2:
                {
                    int k;
                    for (k = bitsToGet; k3 < k; k3 += 8)
                    {
                        if (n2 != 0)
                        {
                            r = 0;
                            n2--;
                            b2 |= (z.InputBuffer[p2++] & 0xFF) << k3;
                            continue;
                        }
                        blocks.bitb        = b2;
                        blocks.bitk        = k3;
                        z.AvailableBytesIn = n2;
                        z.TotalBytesIn    += p2 - z.NextIn;
                        z.NextIn           = p2;
                        blocks.writeAt     = q;
                        return(blocks.Flush(r));
                    }
                    len       += (b2 & InternalInflateConstants.InflateMask[k]);
                    b2       >>= k;
                    k3        -= k;
                    need       = dbits;
                    tree       = dtree;
                    tree_index = dtree_index;
                    mode       = 3;
                    goto case 3;
                }

                case 3:
                {
                    int k;
                    for (k = need; k3 < k; k3 += 8)
                    {
                        if (n2 != 0)
                        {
                            r = 0;
                            n2--;
                            b2 |= (z.InputBuffer[p2++] & 0xFF) << k3;
                            continue;
                        }
                        blocks.bitb        = b2;
                        blocks.bitk        = k3;
                        z.AvailableBytesIn = n2;
                        z.TotalBytesIn    += p2 - z.NextIn;
                        z.NextIn           = p2;
                        blocks.writeAt     = q;
                        return(blocks.Flush(r));
                    }
                    int tindex2 = (tree_index + (b2 & InternalInflateConstants.InflateMask[k])) * 3;
                    b2 >>= tree[tindex2 + 1];
                    k3  -= tree[tindex2 + 1];
                    int e2 = tree[tindex2];
                    if ((e2 & 0x10) != 0)
                    {
                        bitsToGet = (e2 & 0xF);
                        dist      = tree[tindex2 + 2];
                        mode      = 4;
                        break;
                    }
                    if ((e2 & 0x40) == 0)
                    {
                        need       = e2;
                        tree_index = tindex2 / 3 + tree[tindex2 + 2];
                        break;
                    }
                    mode               = 9;
                    z.Message          = "invalid distance code";
                    r                  = -3;
                    blocks.bitb        = b2;
                    blocks.bitk        = k3;
                    z.AvailableBytesIn = n2;
                    z.TotalBytesIn    += p2 - z.NextIn;
                    z.NextIn           = p2;
                    blocks.writeAt     = q;
                    return(blocks.Flush(r));
                }

                case 4:
                {
                    int k;
                    for (k = bitsToGet; k3 < k; k3 += 8)
                    {
                        if (n2 != 0)
                        {
                            r = 0;
                            n2--;
                            b2 |= (z.InputBuffer[p2++] & 0xFF) << k3;
                            continue;
                        }
                        blocks.bitb        = b2;
                        blocks.bitk        = k3;
                        z.AvailableBytesIn = n2;
                        z.TotalBytesIn    += p2 - z.NextIn;
                        z.NextIn           = p2;
                        blocks.writeAt     = q;
                        return(blocks.Flush(r));
                    }
                    dist += (b2 & InternalInflateConstants.InflateMask[k]);
                    b2  >>= k;
                    k3   -= k;
                    mode  = 5;
                    goto case 5;
                }

                case 5:
                {
                    int f;
                    for (f = q - dist; f < 0; f += blocks.end)
                    {
                    }
                    while (len != 0)
                    {
                        if (n == 0)
                        {
                            if (q == blocks.end && blocks.readAt != 0)
                            {
                                q = 0;
                                n = ((q < blocks.readAt) ? (blocks.readAt - q - 1) : (blocks.end - q));
                            }
                            if (n == 0)
                            {
                                blocks.writeAt = q;
                                r = blocks.Flush(r);
                                q = blocks.writeAt;
                                n = ((q < blocks.readAt) ? (blocks.readAt - q - 1) : (blocks.end - q));
                                if (q == blocks.end && blocks.readAt != 0)
                                {
                                    q = 0;
                                    n = ((q < blocks.readAt) ? (blocks.readAt - q - 1) : (blocks.end - q));
                                }
                                if (n == 0)
                                {
                                    blocks.bitb        = b2;
                                    blocks.bitk        = k3;
                                    z.AvailableBytesIn = n2;
                                    z.TotalBytesIn    += p2 - z.NextIn;
                                    z.NextIn           = p2;
                                    blocks.writeAt     = q;
                                    return(blocks.Flush(r));
                                }
                            }
                        }
                        blocks.window[q++] = blocks.window[f++];
                        n--;
                        if (f == blocks.end)
                        {
                            f = 0;
                        }
                        len--;
                    }
                    mode = 0;
                    break;
                }

                case 6:
                    if (n == 0)
                    {
                        if (q == blocks.end && blocks.readAt != 0)
                        {
                            q = 0;
                            n = ((q < blocks.readAt) ? (blocks.readAt - q - 1) : (blocks.end - q));
                        }
                        if (n == 0)
                        {
                            blocks.writeAt = q;
                            r = blocks.Flush(r);
                            q = blocks.writeAt;
                            n = ((q < blocks.readAt) ? (blocks.readAt - q - 1) : (blocks.end - q));
                            if (q == blocks.end && blocks.readAt != 0)
                            {
                                q = 0;
                                n = ((q < blocks.readAt) ? (blocks.readAt - q - 1) : (blocks.end - q));
                            }
                            if (n == 0)
                            {
                                blocks.bitb        = b2;
                                blocks.bitk        = k3;
                                z.AvailableBytesIn = n2;
                                z.TotalBytesIn    += p2 - z.NextIn;
                                z.NextIn           = p2;
                                blocks.writeAt     = q;
                                return(blocks.Flush(r));
                            }
                        }
                    }
                    r = 0;
                    blocks.window[q++] = (byte)lit;
                    n--;
                    mode = 0;
                    break;

                case 7:
                    if (k3 > 7)
                    {
                        k3 -= 8;
                        n2++;
                        p2--;
                    }
                    blocks.writeAt = q;
                    r = blocks.Flush(r);
                    q = blocks.writeAt;
                    n = ((q < blocks.readAt) ? (blocks.readAt - q - 1) : (blocks.end - q));
                    if (blocks.readAt != blocks.writeAt)
                    {
                        blocks.bitb        = b2;
                        blocks.bitk        = k3;
                        z.AvailableBytesIn = n2;
                        z.TotalBytesIn    += p2 - z.NextIn;
                        z.NextIn           = p2;
                        blocks.writeAt     = q;
                        return(blocks.Flush(r));
                    }
                    mode = 8;
                    goto case 8;

                case 8:
                    r                  = 1;
                    blocks.bitb        = b2;
                    blocks.bitk        = k3;
                    z.AvailableBytesIn = n2;
                    z.TotalBytesIn    += p2 - z.NextIn;
                    z.NextIn           = p2;
                    blocks.writeAt     = q;
                    return(blocks.Flush(r));

                case 9:
                    r                  = -3;
                    blocks.bitb        = b2;
                    blocks.bitk        = k3;
                    z.AvailableBytesIn = n2;
                    z.TotalBytesIn    += p2 - z.NextIn;
                    z.NextIn           = p2;
                    blocks.writeAt     = q;
                    return(blocks.Flush(r));

                default:
                    r                  = -2;
                    blocks.bitb        = b2;
                    blocks.bitk        = k3;
                    z.AvailableBytesIn = n2;
                    z.TotalBytesIn    += p2 - z.NextIn;
                    z.NextIn           = p2;
                    blocks.writeAt     = q;
                    return(blocks.Flush(r));
                }
            }
        }
Example #17
0
        internal int InflateFast(int bl, int bd, int[] tl, int tl_index, int[] td, int td_index, InflateBlocks s, ZlibCodec z)
        {
            int nextIn = z.NextIn;
            int num    = z.AvailableBytesIn;
            int num2   = s.bitb;
            int num3   = s.bitk;
            int num4   = s.writeAt;
            int num5   = ((num4 < s.readAt) ? (s.readAt - num4 - 1) : (s.end - num4));
            int num6   = InternalInflateConstants.InflateMask[bl];
            int num7   = InternalInflateConstants.InflateMask[bd];
            int num12;

            while (true)
            {
                if (num3 < 20)
                {
                    num--;
                    num2 |= (z.InputBuffer[nextIn++] & 0xFF) << num3;
                    num3 += 8;
                    continue;
                }
                int   num8  = num2 & num6;
                int[] array = tl;
                int   num9  = tl_index;
                int   num10 = (num9 + num8) * 3;
                int   num11;
                if ((num11 = array[num10]) == 0)
                {
                    num2           >>= array[num10 + 1];
                    num3            -= array[num10 + 1];
                    s.window[num4++] = (byte)array[num10 + 2];
                    num5--;
                }
                else
                {
                    while (true)
                    {
                        num2 >>= array[num10 + 1];
                        num3  -= array[num10 + 1];
                        if (((uint)num11 & 0x10u) != 0)
                        {
                            num11 &= 0xF;
                            num12  = array[num10 + 2] + (num2 & InternalInflateConstants.InflateMask[num11]);
                            num2 >>= num11;
                            for (num3 -= num11; num3 < 15; num3 += 8)
                            {
                                num--;
                                num2 |= (z.InputBuffer[nextIn++] & 0xFF) << num3;
                            }
                            num8  = num2 & num7;
                            array = td;
                            num9  = td_index;
                            num10 = (num9 + num8) * 3;
                            num11 = array[num10];
                            while (true)
                            {
                                num2 >>= array[num10 + 1];
                                num3  -= array[num10 + 1];
                                if (((uint)num11 & 0x10u) != 0)
                                {
                                    break;
                                }
                                if ((num11 & 0x40) == 0)
                                {
                                    num8 += array[num10 + 2];
                                    num8 += num2 & InternalInflateConstants.InflateMask[num11];
                                    num10 = (num9 + num8) * 3;
                                    num11 = array[num10];
                                    bool flag = true;
                                    continue;
                                }
                                z.Message          = "invalid distance code";
                                num12              = z.AvailableBytesIn - num;
                                num12              = ((num3 >> 3 < num12) ? (num3 >> 3) : num12);
                                num               += num12;
                                nextIn            -= num12;
                                num3              -= num12 << 3;
                                s.bitb             = num2;
                                s.bitk             = num3;
                                z.AvailableBytesIn = num;
                                z.TotalBytesIn    += nextIn - z.NextIn;
                                z.NextIn           = nextIn;
                                s.writeAt          = num4;
                                return(-3);
                            }
                            for (num11 &= 0xF; num3 < num11; num3 += 8)
                            {
                                num--;
                                num2 |= (z.InputBuffer[nextIn++] & 0xFF) << num3;
                            }
                            int num13 = array[num10 + 2] + (num2 & InternalInflateConstants.InflateMask[num11]);
                            num2 >>= num11;
                            num3  -= num11;
                            num5  -= num12;
                            int num14;
                            if (num4 >= num13)
                            {
                                num14 = num4 - num13;
                                if (num4 - num14 > 0 && 2 > num4 - num14)
                                {
                                    s.window[num4++] = s.window[num14++];
                                    s.window[num4++] = s.window[num14++];
                                    num12           -= 2;
                                }
                                else
                                {
                                    Array.Copy(s.window, num14, s.window, num4, 2);
                                    num4  += 2;
                                    num14 += 2;
                                    num12 -= 2;
                                }
                            }
                            else
                            {
                                num14 = num4 - num13;
                                do
                                {
                                    num14 += s.end;
                                }while (num14 < 0);
                                num11 = s.end - num14;
                                if (num12 > num11)
                                {
                                    num12 -= num11;
                                    if (num4 - num14 > 0 && num11 > num4 - num14)
                                    {
                                        do
                                        {
                                            s.window[num4++] = s.window[num14++];
                                        }while (--num11 != 0);
                                    }
                                    else
                                    {
                                        Array.Copy(s.window, num14, s.window, num4, num11);
                                        num4  += num11;
                                        num14 += num11;
                                        num11  = 0;
                                    }
                                    num14 = 0;
                                }
                            }
                            if (num4 - num14 > 0 && num12 > num4 - num14)
                            {
                                do
                                {
                                    s.window[num4++] = s.window[num14++];
                                }while (--num12 != 0);
                                break;
                            }
                            Array.Copy(s.window, num14, s.window, num4, num12);
                            num4  += num12;
                            num14 += num12;
                            num12  = 0;
                            break;
                        }
                        if ((num11 & 0x40) == 0)
                        {
                            num8 += array[num10 + 2];
                            num8 += num2 & InternalInflateConstants.InflateMask[num11];
                            num10 = (num9 + num8) * 3;
                            if ((num11 = array[num10]) == 0)
                            {
                                num2           >>= array[num10 + 1];
                                num3            -= array[num10 + 1];
                                s.window[num4++] = (byte)array[num10 + 2];
                                num5--;
                                break;
                            }
                            bool flag = true;
                            continue;
                        }
                        if (((uint)num11 & 0x20u) != 0)
                        {
                            num12              = z.AvailableBytesIn - num;
                            num12              = ((num3 >> 3 < num12) ? (num3 >> 3) : num12);
                            num               += num12;
                            nextIn            -= num12;
                            num3              -= num12 << 3;
                            s.bitb             = num2;
                            s.bitk             = num3;
                            z.AvailableBytesIn = num;
                            z.TotalBytesIn    += nextIn - z.NextIn;
                            z.NextIn           = nextIn;
                            s.writeAt          = num4;
                            return(1);
                        }
                        z.Message          = "invalid literal/length code";
                        num12              = z.AvailableBytesIn - num;
                        num12              = ((num3 >> 3 < num12) ? (num3 >> 3) : num12);
                        num               += num12;
                        nextIn            -= num12;
                        num3              -= num12 << 3;
                        s.bitb             = num2;
                        s.bitk             = num3;
                        z.AvailableBytesIn = num;
                        z.TotalBytesIn    += nextIn - z.NextIn;
                        z.NextIn           = nextIn;
                        s.writeAt          = num4;
                        return(-3);
                    }
                }
                if (num5 < 258 || num < 10)
                {
                    break;
                }
            }
            num12              = z.AvailableBytesIn - num;
            num12              = ((num3 >> 3 < num12) ? (num3 >> 3) : num12);
            num               += num12;
            nextIn            -= num12;
            num3              -= num12 << 3;
            s.bitb             = num2;
            s.bitk             = num3;
            z.AvailableBytesIn = num;
            z.TotalBytesIn    += nextIn - z.NextIn;
            z.NextIn           = nextIn;
            s.writeAt          = num4;
            return(0);
        }
Example #18
0
        internal int Process(InflateBlocks blocks, int r)
        {
            int       num   = 0;
            int       num2  = 0;
            int       num3  = 0;
            ZlibCodec codec = blocks._codec;

            num3 = codec.NextIn;
            int num4 = codec.AvailableBytesIn;

            num  = blocks.bitb;
            num2 = blocks.bitk;
            int num5 = blocks.writeAt;
            int num6 = (num5 >= blocks.readAt) ? (blocks.end - num5) : (blocks.readAt - num5 - 1);

            while (true)
            {
                switch (this.mode)
                {
                case 0:
                    break;

                case 1:
                    goto IL_01c4;

                case 2:
                    goto IL_0387;

                case 3:
                    goto IL_0471;

                case 4:
                    goto IL_05fd;

                case 5:
                    goto IL_06c3;

                case 6:
                    goto IL_0868;

                case 7:
                    if (num2 > 7)
                    {
                        num2 -= 8;
                        num4++;
                        num3--;
                    }
                    blocks.writeAt = num5;
                    r    = blocks.Flush(r);
                    num5 = blocks.writeAt;
                    num6 = ((num5 >= blocks.readAt) ? (blocks.end - num5) : (blocks.readAt - num5 - 1));
                    if (blocks.readAt != blocks.writeAt)
                    {
                        blocks.bitb            = num;
                        blocks.bitk            = num2;
                        codec.AvailableBytesIn = num4;
                        codec.TotalBytesIn    += num3 - codec.NextIn;
                        codec.NextIn           = num3;
                        blocks.writeAt         = num5;
                        return(blocks.Flush(r));
                    }
                    this.mode = 8;
                    goto case 8;

                case 8:
                    r                      = 1;
                    blocks.bitb            = num;
                    blocks.bitk            = num2;
                    codec.AvailableBytesIn = num4;
                    codec.TotalBytesIn    += num3 - codec.NextIn;
                    codec.NextIn           = num3;
                    blocks.writeAt         = num5;
                    return(blocks.Flush(r));

                case 9:
                    r                      = -3;
                    blocks.bitb            = num;
                    blocks.bitk            = num2;
                    codec.AvailableBytesIn = num4;
                    codec.TotalBytesIn    += num3 - codec.NextIn;
                    codec.NextIn           = num3;
                    blocks.writeAt         = num5;
                    return(blocks.Flush(r));

                default:
                    r                      = -2;
                    blocks.bitb            = num;
                    blocks.bitk            = num2;
                    codec.AvailableBytesIn = num4;
                    codec.TotalBytesIn    += num3 - codec.NextIn;
                    codec.NextIn           = num3;
                    blocks.writeAt         = num5;
                    return(blocks.Flush(r));
                }
                if (num6 >= 258 && num4 >= 10)
                {
                    blocks.bitb            = num;
                    blocks.bitk            = num2;
                    codec.AvailableBytesIn = num4;
                    codec.TotalBytesIn    += num3 - codec.NextIn;
                    codec.NextIn           = num3;
                    blocks.writeAt         = num5;
                    r    = this.InflateFast(this.lbits, this.dbits, this.ltree, this.ltree_index, this.dtree, this.dtree_index, blocks, codec);
                    num3 = codec.NextIn;
                    num4 = codec.AvailableBytesIn;
                    num  = blocks.bitb;
                    num2 = blocks.bitk;
                    num5 = blocks.writeAt;
                    num6 = ((num5 >= blocks.readAt) ? (blocks.end - num5) : (blocks.readAt - num5 - 1));
                    if (r != 0)
                    {
                        this.mode = ((r != 1) ? 9 : 7);
                        continue;
                    }
                }
                this.need       = this.lbits;
                this.tree       = this.ltree;
                this.tree_index = this.ltree_index;
                this.mode       = 1;
                goto IL_01c4;
IL_0868:
                if (num6 == 0)
                {
                    if (num5 == blocks.end && blocks.readAt != 0)
                    {
                        num5 = 0;
                        num6 = ((num5 >= blocks.readAt) ? (blocks.end - num5) : (blocks.readAt - num5 - 1));
                    }
                    if (num6 == 0)
                    {
                        blocks.writeAt = num5;
                        r    = blocks.Flush(r);
                        num5 = blocks.writeAt;
                        num6 = ((num5 >= blocks.readAt) ? (blocks.end - num5) : (blocks.readAt - num5 - 1));
                        if (num5 == blocks.end && blocks.readAt != 0)
                        {
                            num5 = 0;
                            num6 = ((num5 >= blocks.readAt) ? (blocks.end - num5) : (blocks.readAt - num5 - 1));
                        }
                        if (num6 == 0)
                        {
                            break;
                        }
                    }
                }
                r = 0;
                blocks.window[num5++] = (byte)this.lit;
                num6--;
                this.mode = 0;
                continue;
IL_0471:
                int num8 = this.need;
                while (num2 < num8)
                {
                    if (num4 != 0)
                    {
                        r = 0;
                        num4--;
                        num  |= (codec.InputBuffer[num3++] & 0xFF) << num2;
                        num2 += 8;
                        continue;
                    }
                    blocks.bitb            = num;
                    blocks.bitk            = num2;
                    codec.AvailableBytesIn = num4;
                    codec.TotalBytesIn    += num3 - codec.NextIn;
                    codec.NextIn           = num3;
                    blocks.writeAt         = num5;
                    return(blocks.Flush(r));
                }
                int num10 = (this.tree_index + (num & InternalInflateConstants.InflateMask[num8])) * 3;
                num >>= this.tree[num10 + 1];
                num2 -= this.tree[num10 + 1];
                int num11 = this.tree[num10];
                if ((num11 & 0x10) != 0)
                {
                    this.bitsToGet = (num11 & 0xF);
                    this.dist      = this.tree[num10 + 2];
                    this.mode      = 4;
                    continue;
                }
                if ((num11 & 0x40) == 0)
                {
                    this.need       = num11;
                    this.tree_index = num10 / 3 + this.tree[num10 + 2];
                    continue;
                }
                this.mode              = 9;
                codec.Message          = "invalid distance code";
                r                      = -3;
                blocks.bitb            = num;
                blocks.bitk            = num2;
                codec.AvailableBytesIn = num4;
                codec.TotalBytesIn    += num3 - codec.NextIn;
                codec.NextIn           = num3;
                blocks.writeAt         = num5;
                return(blocks.Flush(r));

IL_05fd:
                num8 = this.bitsToGet;
                while (num2 < num8)
                {
                    if (num4 != 0)
                    {
                        r = 0;
                        num4--;
                        num  |= (codec.InputBuffer[num3++] & 0xFF) << num2;
                        num2 += 8;
                        continue;
                    }
                    blocks.bitb            = num;
                    blocks.bitk            = num2;
                    codec.AvailableBytesIn = num4;
                    codec.TotalBytesIn    += num3 - codec.NextIn;
                    codec.NextIn           = num3;
                    blocks.writeAt         = num5;
                    return(blocks.Flush(r));
                }
                this.dist += (num & InternalInflateConstants.InflateMask[num8]);
                num      >>= num8;
                num2      -= num8;
                this.mode  = 5;
                goto IL_06c3;
IL_06c3:
                int i;
                for (i = num5 - this.dist; i < 0; i += blocks.end)
                {
                }
                while (this.len != 0)
                {
                    if (num6 == 0)
                    {
                        if (num5 == blocks.end && blocks.readAt != 0)
                        {
                            num5 = 0;
                            num6 = ((num5 >= blocks.readAt) ? (blocks.end - num5) : (blocks.readAt - num5 - 1));
                        }
                        if (num6 == 0)
                        {
                            blocks.writeAt = num5;
                            r    = blocks.Flush(r);
                            num5 = blocks.writeAt;
                            num6 = ((num5 >= blocks.readAt) ? (blocks.end - num5) : (blocks.readAt - num5 - 1));
                            if (num5 == blocks.end && blocks.readAt != 0)
                            {
                                num5 = 0;
                                num6 = ((num5 >= blocks.readAt) ? (blocks.end - num5) : (blocks.readAt - num5 - 1));
                            }
                            if (num6 == 0)
                            {
                                blocks.bitb            = num;
                                blocks.bitk            = num2;
                                codec.AvailableBytesIn = num4;
                                codec.TotalBytesIn    += num3 - codec.NextIn;
                                codec.NextIn           = num3;
                                blocks.writeAt         = num5;
                                return(blocks.Flush(r));
                            }
                        }
                    }
                    blocks.window[num5++] = blocks.window[i++];
                    num6--;
                    if (i == blocks.end)
                    {
                        i = 0;
                    }
                    this.len--;
                }
                this.mode = 0;
                continue;
IL_0387:
                num8 = this.bitsToGet;
                while (num2 < num8)
                {
                    if (num4 != 0)
                    {
                        r = 0;
                        num4--;
                        num  |= (codec.InputBuffer[num3++] & 0xFF) << num2;
                        num2 += 8;
                        continue;
                    }
                    blocks.bitb            = num;
                    blocks.bitk            = num2;
                    codec.AvailableBytesIn = num4;
                    codec.TotalBytesIn    += num3 - codec.NextIn;
                    codec.NextIn           = num3;
                    blocks.writeAt         = num5;
                    return(blocks.Flush(r));
                }
                this.len       += (num & InternalInflateConstants.InflateMask[num8]);
                num           >>= num8;
                num2           -= num8;
                this.need       = this.dbits;
                this.tree       = this.dtree;
                this.tree_index = this.dtree_index;
                this.mode       = 3;
                goto IL_0471;
IL_01c4:
                num8 = this.need;
                while (num2 < num8)
                {
                    if (num4 != 0)
                    {
                        r = 0;
                        num4--;
                        num  |= (codec.InputBuffer[num3++] & 0xFF) << num2;
                        num2 += 8;
                        continue;
                    }
                    blocks.bitb            = num;
                    blocks.bitk            = num2;
                    codec.AvailableBytesIn = num4;
                    codec.TotalBytesIn    += num3 - codec.NextIn;
                    codec.NextIn           = num3;
                    blocks.writeAt         = num5;
                    return(blocks.Flush(r));
                }
                num10 = (this.tree_index + (num & InternalInflateConstants.InflateMask[num8])) * 3;
                num >>= this.tree[num10 + 1];
                num2 -= this.tree[num10 + 1];
                num11 = this.tree[num10];
                if (num11 == 0)
                {
                    this.lit  = this.tree[num10 + 2];
                    this.mode = 6;
                    continue;
                }
                if ((num11 & 0x10) != 0)
                {
                    this.bitsToGet = (num11 & 0xF);
                    this.len       = this.tree[num10 + 2];
                    this.mode      = 2;
                    continue;
                }
                if ((num11 & 0x40) == 0)
                {
                    this.need       = num11;
                    this.tree_index = num10 / 3 + this.tree[num10 + 2];
                    continue;
                }
                if ((num11 & 0x20) != 0)
                {
                    this.mode = 7;
                    continue;
                }
                this.mode              = 9;
                codec.Message          = "invalid literal/length code";
                r                      = -3;
                blocks.bitb            = num;
                blocks.bitk            = num2;
                codec.AvailableBytesIn = num4;
                codec.TotalBytesIn    += num3 - codec.NextIn;
                codec.NextIn           = num3;
                blocks.writeAt         = num5;
                return(blocks.Flush(r));
            }
            blocks.bitb            = num;
            blocks.bitk            = num2;
            codec.AvailableBytesIn = num4;
            codec.TotalBytesIn    += num3 - codec.NextIn;
            codec.NextIn           = num3;
            blocks.writeAt         = num5;
            return(blocks.Flush(r));
        }
Example #19
0
        internal int InflateFast(int bl, int bd, int[] tl, int tl_index, int[] td, int td_index, InflateBlocks s, ZlibCodec z)
        {
            int num  = z.NextIn;
            int num2 = z.AvailableBytesIn;
            int num3 = s.bitb;
            int num4 = s.bitk;
            int num5 = s.writeAt;
            int num6 = (num5 >= s.readAt) ? (s.end - num5) : (s.readAt - num5 - 1);
            int num7 = InternalInflateConstants.InflateMask[bl];
            int num8 = InternalInflateConstants.InflateMask[bd];
            int num14;

            while (true)
            {
                if (num4 < 20)
                {
                    num2--;
                    num3 |= (z.InputBuffer[num++] & 0xFF) << num4;
                    num4 += 8;
                    continue;
                }
                int num10 = num3 & num7;
                int num11 = (tl_index + num10) * 3;
                int num12;
                if ((num12 = tl[num11]) == 0)
                {
                    num3           >>= tl[num11 + 1];
                    num4            -= tl[num11 + 1];
                    s.window[num5++] = (byte)tl[num11 + 2];
                    num6--;
                }
                else
                {
                    while (true)
                    {
                        num3 >>= tl[num11 + 1];
                        num4  -= tl[num11 + 1];
                        if ((num12 & 0x10) == 0)
                        {
                            if ((num12 & 0x40) == 0)
                            {
                                num10 += tl[num11 + 2];
                                num10 += (num3 & InternalInflateConstants.InflateMask[num12]);
                                num11  = (tl_index + num10) * 3;
                                if ((num12 = tl[num11]) != 0)
                                {
                                    continue;
                                }
                                goto IL_04cb;
                            }
                            goto IL_050a;
                        }
                        break;
                    }
                    num12 &= 0xF;
                    num14  = tl[num11 + 2] + (num3 & InternalInflateConstants.InflateMask[num12]);
                    num3 >>= num12;
                    for (num4 -= num12; num4 < 15; num4 += 8)
                    {
                        num2--;
                        num3 |= (z.InputBuffer[num++] & 0xFF) << num4;
                    }
                    num10 = (num3 & num8);
                    num11 = (td_index + num10) * 3;
                    num12 = td[num11];
                    while (true)
                    {
                        num3 >>= td[num11 + 1];
                        num4  -= td[num11 + 1];
                        if ((num12 & 0x10) == 0)
                        {
                            if ((num12 & 0x40) == 0)
                            {
                                num10 += td[num11 + 2];
                                num10 += (num3 & InternalInflateConstants.InflateMask[num12]);
                                num11  = (td_index + num10) * 3;
                                num12  = td[num11];
                                continue;
                            }
                            z.Message          = "invalid distance code";
                            num14              = z.AvailableBytesIn - num2;
                            num14              = ((num4 >> 3 >= num14) ? num14 : (num4 >> 3));
                            num2              += num14;
                            num               -= num14;
                            num4              -= num14 << 3;
                            s.bitb             = num3;
                            s.bitk             = num4;
                            z.AvailableBytesIn = num2;
                            z.TotalBytesIn    += num - z.NextIn;
                            z.NextIn           = num;
                            s.writeAt          = num5;
                            return(-3);
                        }
                        break;
                    }
                    num12 &= 0xF;
                    for (; num4 < num12; num4 += 8)
                    {
                        num2--;
                        num3 |= (z.InputBuffer[num++] & 0xFF) << num4;
                    }
                    int num17 = td[num11 + 2] + (num3 & InternalInflateConstants.InflateMask[num12]);
                    num3 >>= num12;
                    num4  -= num12;
                    num6  -= num14;
                    int num18;
                    if (num5 >= num17)
                    {
                        num18 = num5 - num17;
                        if (num5 - num18 > 0 && 2 > num5 - num18)
                        {
                            s.window[num5++] = s.window[num18++];
                            s.window[num5++] = s.window[num18++];
                            num14           -= 2;
                        }
                        else
                        {
                            Array.Copy(s.window, num18, s.window, num5, 2);
                            num5  += 2;
                            num18 += 2;
                            num14 -= 2;
                        }
                    }
                    else
                    {
                        num18 = num5 - num17;
                        while (true)
                        {
                            num18 += s.end;
                            if (num18 >= 0)
                            {
                                break;
                            }
                        }
                        num12 = s.end - num18;
                        if (num14 > num12)
                        {
                            num14 -= num12;
                            if (num5 - num18 > 0 && num12 > num5 - num18)
                            {
                                while (true)
                                {
                                    s.window[num5++] = s.window[num18++];
                                    if (--num12 == 0)
                                    {
                                        break;
                                    }
                                }
                            }
                            else
                            {
                                Array.Copy(s.window, num18, s.window, num5, num12);
                                num5  += num12;
                                num18 += num12;
                                num12  = 0;
                            }
                            num18 = 0;
                        }
                    }
                    if (num5 - num18 > 0 && num14 > num5 - num18)
                    {
                        while (true)
                        {
                            s.window[num5++] = s.window[num18++];
                            if (--num14 == 0)
                            {
                                break;
                            }
                        }
                    }
                    else
                    {
                        Array.Copy(s.window, num18, s.window, num5, num14);
                        num5  += num14;
                        num18 += num14;
                        num14  = 0;
                    }
                }
                goto IL_062b;
IL_062b:
                if (num6 < 258)
                {
                    break;
                }
                if (num2 < 10)
                {
                    break;
                }
                continue;
IL_04cb:
                num3           >>= tl[num11 + 1];
                num4            -= tl[num11 + 1];
                s.window[num5++] = (byte)tl[num11 + 2];
                num6--;
                goto IL_062b;
IL_050a:
                if ((num12 & 0x20) != 0)
                {
                    num14              = z.AvailableBytesIn - num2;
                    num14              = ((num4 >> 3 >= num14) ? num14 : (num4 >> 3));
                    num2              += num14;
                    num               -= num14;
                    num4              -= num14 << 3;
                    s.bitb             = num3;
                    s.bitk             = num4;
                    z.AvailableBytesIn = num2;
                    z.TotalBytesIn    += num - z.NextIn;
                    z.NextIn           = num;
                    s.writeAt          = num5;
                    return(1);
                }
                z.Message          = "invalid literal/length code";
                num14              = z.AvailableBytesIn - num2;
                num14              = ((num4 >> 3 >= num14) ? num14 : (num4 >> 3));
                num2              += num14;
                num               -= num14;
                num4              -= num14 << 3;
                s.bitb             = num3;
                s.bitk             = num4;
                z.AvailableBytesIn = num2;
                z.TotalBytesIn    += num - z.NextIn;
                z.NextIn           = num;
                s.writeAt          = num5;
                return(-3);
            }
            num14              = z.AvailableBytesIn - num2;
            num14              = ((num4 >> 3 >= num14) ? num14 : (num4 >> 3));
            num2              += num14;
            num               -= num14;
            num4              -= num14 << 3;
            s.bitb             = num3;
            s.bitk             = num4;
            z.AvailableBytesIn = num2;
            z.TotalBytesIn    += num - z.NextIn;
            z.NextIn           = num;
            s.writeAt          = num5;
            return(0);
        }
Example #20
0
        // Token: 0x0600079B RID: 1947 RVA: 0x00042D40 File Offset: 0x00040F40
        internal int Process(InflateBlocks blocks, int r)
        {
            ZlibCodec codec = blocks._codec;
            int       num   = codec.NextIn;
            int       num2  = codec.AvailableBytesIn;
            int       num3  = blocks.bitb;
            int       i     = blocks.bitk;
            int       num4  = blocks.writeAt;
            int       num5  = (num4 < blocks.readAt) ? (blocks.readAt - num4 - 1) : (blocks.end - num4);

            for (;;)
            {
                int num6;
                switch (this.mode)
                {
                case 0:
                    if (num5 >= 258 && num2 >= 10)
                    {
                        blocks.bitb            = num3;
                        blocks.bitk            = i;
                        codec.AvailableBytesIn = num2;
                        codec.TotalBytesIn    += (long)(num - codec.NextIn);
                        codec.NextIn           = num;
                        blocks.writeAt         = num4;
                        r    = this.InflateFast((int)this.lbits, (int)this.dbits, this.ltree, this.ltree_index, this.dtree, this.dtree_index, blocks, codec);
                        num  = codec.NextIn;
                        num2 = codec.AvailableBytesIn;
                        num3 = blocks.bitb;
                        i    = blocks.bitk;
                        num4 = blocks.writeAt;
                        num5 = ((num4 < blocks.readAt) ? (blocks.readAt - num4 - 1) : (blocks.end - num4));
                        if (r != 0)
                        {
                            this.mode = ((r == 1) ? 7 : 9);
                            continue;
                        }
                    }
                    this.need       = (int)this.lbits;
                    this.tree       = this.ltree;
                    this.tree_index = this.ltree_index;
                    this.mode       = 1;
                    goto IL_441;

                case 1:
                    goto IL_441;

                case 2:
                    num6 = this.bitsToGet;
                    while (i < num6)
                    {
                        if (num2 == 0)
                        {
                            goto IL_773;
                        }
                        r = 0;
                        num2--;
                        num3 |= (int)(codec.InputBuffer[num++] & byte.MaxValue) << i;
                        i    += 8;
                    }
                    this.len       += (num3 & InternalInflateConstants.InflateMask[num6]);
                    num3          >>= num6;
                    i              -= num6;
                    this.need       = (int)this.dbits;
                    this.tree       = this.dtree;
                    this.tree_index = this.dtree_index;
                    this.mode       = 3;
                    goto IL_2D8;

                case 3:
                    goto IL_2D8;

                case 4:
                    num6 = this.bitsToGet;
                    while (i < num6)
                    {
                        if (num2 == 0)
                        {
                            goto IL_854;
                        }
                        r = 0;
                        num2--;
                        num3 |= (int)(codec.InputBuffer[num++] & byte.MaxValue) << i;
                        i    += 8;
                    }
                    this.dist += (num3 & InternalInflateConstants.InflateMask[num6]);
                    num3     >>= num6;
                    i         -= num6;
                    this.mode  = 5;
                    goto IL_13C;

                case 5:
                    goto IL_13C;

                case 6:
                    if (num5 == 0)
                    {
                        if (num4 == blocks.end && blocks.readAt != 0)
                        {
                            num4 = 0;
                            num5 = ((0 < blocks.readAt) ? (blocks.readAt - num4 - 1) : (blocks.end - num4));
                        }
                        if (num5 == 0)
                        {
                            blocks.writeAt = num4;
                            r    = blocks.Flush(r);
                            num4 = blocks.writeAt;
                            num5 = ((num4 < blocks.readAt) ? (blocks.readAt - num4 - 1) : (blocks.end - num4));
                            if (num4 == blocks.end && blocks.readAt != 0)
                            {
                                num4 = 0;
                                num5 = ((0 < blocks.readAt) ? (blocks.readAt - num4 - 1) : (blocks.end - num4));
                            }
                            if (num5 == 0)
                            {
                                goto IL_8DA;
                            }
                        }
                    }
                    r = 0;
                    blocks.window[num4++] = (byte)this.lit;
                    num5--;
                    this.mode = 0;
                    continue;

                case 7:
                    goto IL_91D;

                case 8:
                    goto IL_9C2;

                case 9:
                    goto IL_A08;
                }
                break;
IL_13C:
                int j;
                for (j = num4 - this.dist; j < 0; j += blocks.end)
                {
                }
                while (this.len != 0)
                {
                    if (num5 == 0)
                    {
                        if (num4 == blocks.end && blocks.readAt != 0)
                        {
                            num4 = 0;
                            num5 = ((0 < blocks.readAt) ? (blocks.readAt - num4 - 1) : (blocks.end - num4));
                        }
                        if (num5 == 0)
                        {
                            blocks.writeAt = num4;
                            r    = blocks.Flush(r);
                            num4 = blocks.writeAt;
                            num5 = ((num4 < blocks.readAt) ? (blocks.readAt - num4 - 1) : (blocks.end - num4));
                            if (num4 == blocks.end && blocks.readAt != 0)
                            {
                                num4 = 0;
                                num5 = ((0 < blocks.readAt) ? (blocks.readAt - num4 - 1) : (blocks.end - num4));
                            }
                            if (num5 == 0)
                            {
                                goto IL_897;
                            }
                        }
                    }
                    blocks.window[num4++] = blocks.window[j++];
                    num5--;
                    if (j == blocks.end)
                    {
                        j = 0;
                    }
                    this.len--;
                }
                this.mode = 0;
                continue;
IL_2D8:
                num6 = this.need;
                while (i < num6)
                {
                    if (num2 == 0)
                    {
                        goto IL_811;
                    }
                    r = 0;
                    num2--;
                    num3 |= (int)(codec.InputBuffer[num++] & byte.MaxValue) << i;
                    i    += 8;
                }
                int num7 = (this.tree_index + (num3 & InternalInflateConstants.InflateMask[num6])) * 3;
                num3 >>= this.tree[num7 + 1];
                i     -= this.tree[num7 + 1];
                int num8 = this.tree[num7];
                if ((num8 & 16) != 0)
                {
                    this.bitsToGet = (num8 & 15);
                    this.dist      = this.tree[num7 + 2];
                    this.mode      = 4;
                    continue;
                }
                if ((num8 & 64) == 0)
                {
                    this.need       = num8;
                    this.tree_index = num7 / 3 + this.tree[num7 + 2];
                    continue;
                }
                goto IL_7B6;
IL_441:
                num6 = this.need;
                while (i < num6)
                {
                    if (num2 == 0)
                    {
                        goto IL_730;
                    }
                    r = 0;
                    num2--;
                    num3 |= (int)(codec.InputBuffer[num++] & byte.MaxValue) << i;
                    i    += 8;
                }
                num7   = (this.tree_index + (num3 & InternalInflateConstants.InflateMask[num6])) * 3;
                num3 >>= this.tree[num7 + 1];
                i     -= this.tree[num7 + 1];
                num8   = this.tree[num7];
                if (num8 == 0)
                {
                    this.lit  = this.tree[num7 + 2];
                    this.mode = 6;
                }
                else if ((num8 & 16) != 0)
                {
                    this.bitsToGet = (num8 & 15);
                    this.len       = this.tree[num7 + 2];
                    this.mode      = 2;
                }
                else if ((num8 & 64) == 0)
                {
                    this.need       = num8;
                    this.tree_index = num7 / 3 + this.tree[num7 + 2];
                }
                else
                {
                    if ((num8 & 32) == 0)
                    {
                        goto IL_6D5;
                    }
                    this.mode = 7;
                }
            }
            r                      = -2;
            blocks.bitb            = num3;
            blocks.bitk            = i;
            codec.AvailableBytesIn = num2;
            codec.TotalBytesIn    += (long)(num - codec.NextIn);
            codec.NextIn           = num;
            blocks.writeAt         = num4;
            return(blocks.Flush(-2));

IL_6D5:
            this.mode              = 9;
            codec.Message          = "invalid literal/length code";
            r                      = -3;
            blocks.bitb            = num3;
            blocks.bitk            = i;
            codec.AvailableBytesIn = num2;
            codec.TotalBytesIn    += (long)(num - codec.NextIn);
            codec.NextIn           = num;
            blocks.writeAt         = num4;
            return(blocks.Flush(-3));

IL_730:
            blocks.bitb            = num3;
            blocks.bitk            = i;
            codec.AvailableBytesIn = num2;
            codec.TotalBytesIn    += (long)(num - codec.NextIn);
            codec.NextIn           = num;
            blocks.writeAt         = num4;
            return(blocks.Flush(r));

IL_773:
            blocks.bitb            = num3;
            blocks.bitk            = i;
            codec.AvailableBytesIn = num2;
            codec.TotalBytesIn    += (long)(num - codec.NextIn);
            codec.NextIn           = num;
            blocks.writeAt         = num4;
            return(blocks.Flush(r));

IL_7B6:
            this.mode              = 9;
            codec.Message          = "invalid distance code";
            r                      = -3;
            blocks.bitb            = num3;
            blocks.bitk            = i;
            codec.AvailableBytesIn = num2;
            codec.TotalBytesIn    += (long)(num - codec.NextIn);
            codec.NextIn           = num;
            blocks.writeAt         = num4;
            return(blocks.Flush(-3));

IL_811:
            blocks.bitb            = num3;
            blocks.bitk            = i;
            codec.AvailableBytesIn = num2;
            codec.TotalBytesIn    += (long)(num - codec.NextIn);
            codec.NextIn           = num;
            blocks.writeAt         = num4;
            return(blocks.Flush(r));

IL_854:
            blocks.bitb            = num3;
            blocks.bitk            = i;
            codec.AvailableBytesIn = num2;
            codec.TotalBytesIn    += (long)(num - codec.NextIn);
            codec.NextIn           = num;
            blocks.writeAt         = num4;
            return(blocks.Flush(r));

IL_897:
            blocks.bitb            = num3;
            blocks.bitk            = i;
            codec.AvailableBytesIn = num2;
            codec.TotalBytesIn    += (long)(num - codec.NextIn);
            codec.NextIn           = num;
            blocks.writeAt         = num4;
            return(blocks.Flush(r));

IL_8DA:
            blocks.bitb            = num3;
            blocks.bitk            = i;
            codec.AvailableBytesIn = num2;
            codec.TotalBytesIn    += (long)(num - codec.NextIn);
            codec.NextIn           = num;
            blocks.writeAt         = num4;
            return(blocks.Flush(r));

IL_91D:
            if (i > 7)
            {
                i -= 8;
                num2++;
                num--;
            }
            blocks.writeAt = num4;
            r    = blocks.Flush(r);
            num4 = blocks.writeAt;
            int num9 = (num4 < blocks.readAt) ? (blocks.readAt - num4 - 1) : (blocks.end - num4);

            if (blocks.readAt != blocks.writeAt)
            {
                blocks.bitb            = num3;
                blocks.bitk            = i;
                codec.AvailableBytesIn = num2;
                codec.TotalBytesIn    += (long)(num - codec.NextIn);
                codec.NextIn           = num;
                blocks.writeAt         = num4;
                return(blocks.Flush(r));
            }
            this.mode = 8;
IL_9C2:
            r                      = 1;
            blocks.bitb            = num3;
            blocks.bitk            = i;
            codec.AvailableBytesIn = num2;
            codec.TotalBytesIn    += (long)(num - codec.NextIn);
            codec.NextIn           = num;
            blocks.writeAt         = num4;
            return(blocks.Flush(1));

IL_A08:
            r                      = -3;
            blocks.bitb            = num3;
            blocks.bitk            = i;
            codec.AvailableBytesIn = num2;
            codec.TotalBytesIn    += (long)(num - codec.NextIn);
            codec.NextIn           = num;
            blocks.writeAt         = num4;
            return(blocks.Flush(-3));
        }
Example #21
0
        internal int Process(InflateBlocks blocks, int r)
        {
            ZlibCodec z    = blocks._codec;
            int       num1 = z.NextIn;
            int       num2 = z.AvailableBytesIn;
            int       num3 = blocks.bitb;
            int       num4 = blocks.bitk;
            int       num5 = blocks.writeAt;
            int       num6 = num5 < blocks.readAt ? blocks.readAt - num5 - 1 : blocks.end - num5;

            while (true)
            {
                switch (this.mode)
                {
                case 0:
                    if (num6 >= 258 && num2 >= 10)
                    {
                        blocks.bitb        = num3;
                        blocks.bitk        = num4;
                        z.AvailableBytesIn = num2;
                        z.TotalBytesIn    += (long)(num1 - z.NextIn);
                        z.NextIn           = num1;
                        blocks.writeAt     = num5;
                        r    = this.InflateFast((int)this.lbits, (int)this.dbits, this.ltree, this.ltree_index, this.dtree, this.dtree_index, blocks, z);
                        num1 = z.NextIn;
                        num2 = z.AvailableBytesIn;
                        num3 = blocks.bitb;
                        num4 = blocks.bitk;
                        num5 = blocks.writeAt;
                        num6 = num5 < blocks.readAt ? blocks.readAt - num5 - 1 : blocks.end - num5;
                        if (r != 0)
                        {
                            this.mode = r == 1 ? 7 : 9;
                            break;
                        }
                    }
                    this.need       = (int)this.lbits;
                    this.tree       = this.ltree;
                    this.tree_index = this.ltree_index;
                    this.mode       = 1;
                    goto case 1;

                case 1:
                    int index1 = this.need;
                    while (num4 < index1)
                    {
                        if (num2 != 0)
                        {
                            r = 0;
                            --num2;
                            num3 |= ((int)z.InputBuffer[num1++] & (int)byte.MaxValue) << num4;
                            num4 += 8;
                        }
                        else
                        {
                            blocks.bitb        = num3;
                            blocks.bitk        = num4;
                            z.AvailableBytesIn = num2;
                            z.TotalBytesIn    += (long)(num1 - z.NextIn);
                            z.NextIn           = num1;
                            blocks.writeAt     = num5;
                            return(blocks.Flush(r));
                        }
                    }
                    int index2 = (this.tree_index + (num3 & InternalInflateConstants.InflateMask[index1])) * 3;
                    num3 >>= this.tree[index2 + 1];
                    num4  -= this.tree[index2 + 1];
                    int num7 = this.tree[index2];
                    if (num7 == 0)
                    {
                        this.lit  = this.tree[index2 + 2];
                        this.mode = 6;
                        break;
                    }
                    if ((num7 & 16) != 0)
                    {
                        this.bitsToGet = num7 & 15;
                        this.len       = this.tree[index2 + 2];
                        this.mode      = 2;
                        break;
                    }
                    if ((num7 & 64) == 0)
                    {
                        this.need       = num7;
                        this.tree_index = index2 / 3 + this.tree[index2 + 2];
                        break;
                    }
                    if ((num7 & 32) != 0)
                    {
                        this.mode = 7;
                        break;
                    }
                    goto label_18;

                case 2:
                    int index3 = this.bitsToGet;
                    while (num4 < index3)
                    {
                        if (num2 != 0)
                        {
                            r = 0;
                            --num2;
                            num3 |= ((int)z.InputBuffer[num1++] & (int)byte.MaxValue) << num4;
                            num4 += 8;
                        }
                        else
                        {
                            blocks.bitb        = num3;
                            blocks.bitk        = num4;
                            z.AvailableBytesIn = num2;
                            z.TotalBytesIn    += (long)(num1 - z.NextIn);
                            z.NextIn           = num1;
                            blocks.writeAt     = num5;
                            return(blocks.Flush(r));
                        }
                    }
                    this.len       += num3 & InternalInflateConstants.InflateMask[index3];
                    num3          >>= index3;
                    num4           -= index3;
                    this.need       = (int)this.dbits;
                    this.tree       = this.dtree;
                    this.tree_index = this.dtree_index;
                    this.mode       = 3;
                    goto case 3;

                case 3:
                    int index4 = this.need;
                    while (num4 < index4)
                    {
                        if (num2 != 0)
                        {
                            r = 0;
                            --num2;
                            num3 |= ((int)z.InputBuffer[num1++] & (int)byte.MaxValue) << num4;
                            num4 += 8;
                        }
                        else
                        {
                            blocks.bitb        = num3;
                            blocks.bitk        = num4;
                            z.AvailableBytesIn = num2;
                            z.TotalBytesIn    += (long)(num1 - z.NextIn);
                            z.NextIn           = num1;
                            blocks.writeAt     = num5;
                            return(blocks.Flush(r));
                        }
                    }
                    int index5 = (this.tree_index + (num3 & InternalInflateConstants.InflateMask[index4])) * 3;
                    num3 >>= this.tree[index5 + 1];
                    num4  -= this.tree[index5 + 1];
                    int num8 = this.tree[index5];
                    if ((num8 & 16) != 0)
                    {
                        this.bitsToGet = num8 & 15;
                        this.dist      = this.tree[index5 + 2];
                        this.mode      = 4;
                        break;
                    }
                    if ((num8 & 64) == 0)
                    {
                        this.need       = num8;
                        this.tree_index = index5 / 3 + this.tree[index5 + 2];
                        break;
                    }
                    goto label_34;

                case 4:
                    int index6 = this.bitsToGet;
                    while (num4 < index6)
                    {
                        if (num2 != 0)
                        {
                            r = 0;
                            --num2;
                            num3 |= ((int)z.InputBuffer[num1++] & (int)byte.MaxValue) << num4;
                            num4 += 8;
                        }
                        else
                        {
                            blocks.bitb        = num3;
                            blocks.bitk        = num4;
                            z.AvailableBytesIn = num2;
                            z.TotalBytesIn    += (long)(num1 - z.NextIn);
                            z.NextIn           = num1;
                            blocks.writeAt     = num5;
                            return(blocks.Flush(r));
                        }
                    }
                    this.dist += num3 & InternalInflateConstants.InflateMask[index6];
                    num3     >>= index6;
                    num4      -= index6;
                    this.mode  = 5;
                    goto case 5;

                case 5:
                    int num9 = num5 - this.dist;
                    while (num9 < 0)
                    {
                        num9 += blocks.end;
                    }
                    for (; this.len != 0; --this.len)
                    {
                        if (num6 == 0)
                        {
                            if (num5 == blocks.end && blocks.readAt != 0)
                            {
                                num5 = 0;
                                num6 = num5 < blocks.readAt ? blocks.readAt - num5 - 1 : blocks.end - num5;
                            }
                            if (num6 == 0)
                            {
                                blocks.writeAt = num5;
                                r    = blocks.Flush(r);
                                num5 = blocks.writeAt;
                                num6 = num5 < blocks.readAt ? blocks.readAt - num5 - 1 : blocks.end - num5;
                                if (num5 == blocks.end && blocks.readAt != 0)
                                {
                                    num5 = 0;
                                    num6 = num5 < blocks.readAt ? blocks.readAt - num5 - 1 : blocks.end - num5;
                                }
                                if (num6 == 0)
                                {
                                    blocks.bitb        = num3;
                                    blocks.bitk        = num4;
                                    z.AvailableBytesIn = num2;
                                    z.TotalBytesIn    += (long)(num1 - z.NextIn);
                                    z.NextIn           = num1;
                                    blocks.writeAt     = num5;
                                    return(blocks.Flush(r));
                                }
                            }
                        }
                        blocks.window[num5++] = blocks.window[num9++];
                        --num6;
                        if (num9 == blocks.end)
                        {
                            num9 = 0;
                        }
                    }
                    this.mode = 0;
                    break;

                case 6:
                    if (num6 == 0)
                    {
                        if (num5 == blocks.end && blocks.readAt != 0)
                        {
                            num5 = 0;
                            num6 = num5 < blocks.readAt ? blocks.readAt - num5 - 1 : blocks.end - num5;
                        }
                        if (num6 == 0)
                        {
                            blocks.writeAt = num5;
                            r    = blocks.Flush(r);
                            num5 = blocks.writeAt;
                            num6 = num5 < blocks.readAt ? blocks.readAt - num5 - 1 : blocks.end - num5;
                            if (num5 == blocks.end && blocks.readAt != 0)
                            {
                                num5 = 0;
                                num6 = num5 < blocks.readAt ? blocks.readAt - num5 - 1 : blocks.end - num5;
                            }
                            if (num6 == 0)
                            {
                                goto label_65;
                            }
                        }
                    }
                    r = 0;
                    blocks.window[num5++] = (byte)this.lit;
                    --num6;
                    this.mode = 0;
                    break;

                case 7:
                    goto label_68;

                case 8:
                    goto label_73;

                case 9:
                    goto label_74;

                default:
                    goto label_75;
                }
            }
label_18:
            this.mode          = 9;
            z.Message          = "invalid literal/length code";
            r                  = -3;
            blocks.bitb        = num3;
            blocks.bitk        = num4;
            z.AvailableBytesIn = num2;
            z.TotalBytesIn    += (long)(num1 - z.NextIn);
            z.NextIn           = num1;
            blocks.writeAt     = num5;
            return(blocks.Flush(r));

label_34:
            this.mode          = 9;
            z.Message          = "invalid distance code";
            r                  = -3;
            blocks.bitb        = num3;
            blocks.bitk        = num4;
            z.AvailableBytesIn = num2;
            z.TotalBytesIn    += (long)(num1 - z.NextIn);
            z.NextIn           = num1;
            blocks.writeAt     = num5;
            return(blocks.Flush(r));

label_65:
            blocks.bitb        = num3;
            blocks.bitk        = num4;
            z.AvailableBytesIn = num2;
            z.TotalBytesIn    += (long)(num1 - z.NextIn);
            z.NextIn           = num1;
            blocks.writeAt     = num5;
            return(blocks.Flush(r));

label_68:
            if (num4 > 7)
            {
                num4 -= 8;
                ++num2;
                --num1;
            }
            blocks.writeAt = num5;
            r    = blocks.Flush(r);
            num5 = blocks.writeAt;
            int num10 = num5 < blocks.readAt ? blocks.readAt - num5 - 1 : blocks.end - num5;

            if (blocks.readAt != blocks.writeAt)
            {
                blocks.bitb        = num3;
                blocks.bitk        = num4;
                z.AvailableBytesIn = num2;
                z.TotalBytesIn    += (long)(num1 - z.NextIn);
                z.NextIn           = num1;
                blocks.writeAt     = num5;
                return(blocks.Flush(r));
            }
            this.mode = 8;
label_73:
            r                  = 1;
            blocks.bitb        = num3;
            blocks.bitk        = num4;
            z.AvailableBytesIn = num2;
            z.TotalBytesIn    += (long)(num1 - z.NextIn);
            z.NextIn           = num1;
            blocks.writeAt     = num5;
            return(blocks.Flush(r));

label_74:
            r                  = -3;
            blocks.bitb        = num3;
            blocks.bitk        = num4;
            z.AvailableBytesIn = num2;
            z.TotalBytesIn    += (long)(num1 - z.NextIn);
            z.NextIn           = num1;
            blocks.writeAt     = num5;
            return(blocks.Flush(r));

label_75:
            r                  = -2;
            blocks.bitb        = num3;
            blocks.bitk        = num4;
            z.AvailableBytesIn = num2;
            z.TotalBytesIn    += (long)(num1 - z.NextIn);
            z.NextIn           = num1;
            blocks.writeAt     = num5;
            return(blocks.Flush(r));
        }
Example #22
0
        internal int Process(InflateBlocks blocks, int r)
        {
            int tindex;                                                               // temporary pointer
            int e;                                                                    // extra bits or operation

            int nextIn  = blocks._NextIn;                                             // input data pointer
            int availIn = blocks._AvailIn;                                            // bytes available there
            int bits    = blocks.bitb;                                                // bit buffer
            int bitsNum = blocks.bitk;                                                // bits in bit buffer
            int q       = blocks.writeAt;                                             // output window write pointer
            int m       = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q; // bytes to end of window or read pointer

            // process input and output based on current state
            while (true)
            {
                switch (mode)
                {
                // waiting for "i:"=input, "o:"=output, "x:"=nothing
                case START:                          // x: set up for LEN
                    if (m >= 258 && availIn >= 10)
                    {
                        blocks.UpdateState(bits, bitsNum, availIn, nextIn, q);
                        r = InflateFast(lbits, dbits, ltree, ltree_index, dtree, dtree_index, blocks);

                        nextIn  = blocks._NextIn;
                        availIn = blocks._AvailIn;
                        bits    = blocks.bitb;
                        bitsNum = blocks.bitk;
                        q       = blocks.writeAt;
                        m       = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q;

                        if (r != RCode.Okay)
                        {
                            mode = (r == RCode.StreamEnd) ? WASH : BADCODE;
                            break;
                        }
                    }
                    need       = lbits;
                    tree       = ltree;
                    tree_index = ltree_index;

                    mode = LEN;
                    goto case LEN;

                case LEN:                          // i: get length/literal/eob next
                    while (bitsNum < need)
                    {
                        if (availIn != 0)
                        {
                            r = RCode.Okay;
                        }
                        else
                        {
                            return(blocks.RanOutOfInput(bits, bitsNum, availIn, nextIn, q, r));
                        }
                        availIn--;
                        bits    |= blocks.InputBuffer[nextIn++] << bitsNum;
                        bitsNum += 8;
                    }

                    tindex = (tree_index + (bits & Constants.InflateMask[need])) * 3;

                    bits   >>= (tree[tindex + 1]);
                    bitsNum -= (tree[tindex + 1]);

                    e = tree[tindex];

                    if (e == 0)
                    {
                        // literal
                        lit  = tree[tindex + 2];
                        mode = LIT;
                        break;
                    }
                    if ((e & 16) != 0)
                    {
                        // length
                        bitsToGet = e & 15;
                        len       = tree[tindex + 2];
                        mode      = LENEXT;
                        break;
                    }
                    if ((e & 64) == 0)
                    {
                        // next table
                        need       = e;
                        tree_index = tindex / 3 + tree[tindex + 2];
                        break;
                    }
                    if ((e & 32) != 0)
                    {
                        // end of block
                        mode = WASH;
                        break;
                    }
                    throw new InvalidDataException("invalid literal/length code");


                case LENEXT:                          // i: getting length extra (have base)
                    while (bitsNum < bitsToGet)
                    {
                        if (availIn != 0)
                        {
                            r = RCode.Okay;
                        }
                        else
                        {
                            return(blocks.RanOutOfInput(bits, bitsNum, availIn, nextIn, q, r));
                        }
                        availIn--;
                        bits    |= blocks.InputBuffer[nextIn++] << bitsNum;
                        bitsNum += 8;
                    }

                    len += (bits & Constants.InflateMask[bitsToGet]);

                    bits   >>= bitsToGet;
                    bitsNum -= bitsToGet;

                    need       = dbits;
                    tree       = dtree;
                    tree_index = dtree_index;
                    mode       = DIST;
                    goto case DIST;

                case DIST:                          // i: get distance next
                    while (bitsNum < need)
                    {
                        if (availIn != 0)
                        {
                            r = RCode.Okay;
                        }
                        else
                        {
                            return(blocks.RanOutOfInput(bits, bitsNum, availIn, nextIn, q, r));
                        }
                        availIn--;
                        bits    |= blocks.InputBuffer[nextIn++] << bitsNum;
                        bitsNum += 8;
                    }

                    tindex = (tree_index + (bits & Constants.InflateMask[need])) * 3;

                    bits   >>= tree[tindex + 1];
                    bitsNum -= tree[tindex + 1];

                    e = tree[tindex];
                    if ((e & 0x10) != 0)
                    {
                        // distance
                        bitsToGet = e & 15;
                        dist      = tree[tindex + 2];
                        mode      = DISTEXT;
                        break;
                    }
                    if ((e & 64) == 0)
                    {
                        // next table
                        need       = e;
                        tree_index = tindex / 3 + tree[tindex + 2];
                        break;
                    }
                    throw new InvalidDataException("invalid distance code");


                case DISTEXT:                          // i: getting distance extra
                    while (bitsNum < bitsToGet)
                    {
                        if (availIn != 0)
                        {
                            r = RCode.Okay;
                        }
                        else
                        {
                            return(blocks.RanOutOfInput(bits, bitsNum, availIn, nextIn, q, r));
                        }
                        availIn--;
                        bits    |= blocks.InputBuffer[nextIn++] << bitsNum;
                        bitsNum += 8;
                    }

                    dist += (bits & Constants.InflateMask[bitsToGet]);

                    bits   >>= bitsToGet;
                    bitsNum -= bitsToGet;

                    mode = COPY;
                    goto case COPY;

                case COPY:                          // o: copying bytes in window, waiting for space
                    int f = q - dist;               // pointer to copy strings from
                    while (f < 0)
                    {
                        // modulo window size-"while" instead
                        f += blocks.end;                                 // of "if" handles invalid distances
                    }
                    while (len != 0)
                    {
                        if (m == 0)
                        {
                            if (q == blocks.end && blocks.readAt != 0)
                            {
                                q = 0;
                                m = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q;
                            }

                            if (m == 0)
                            {
                                blocks.writeAt = q;
                                r = blocks.Flush(r);
                                q = blocks.writeAt;
                                m = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q;

                                if (q == blocks.end && blocks.readAt != 0)
                                {
                                    q = 0;
                                    m = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q;
                                }

                                if (m == 0)
                                {
                                    return(blocks.RanOutOfInput(bits, bitsNum, availIn, nextIn, q, r));
                                }
                            }
                        }

                        blocks.window[q++] = blocks.window[f++];
                        m--;

                        if (f == blocks.end)
                        {
                            f = 0;
                        }
                        len--;
                    }
                    mode = START;
                    break;

                case LIT:                          // o: got literal, waiting for output space
                    if (m == 0)
                    {
                        if (q == blocks.end && blocks.readAt != 0)
                        {
                            q = 0;
                            m = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q;
                        }

                        if (m == 0)
                        {
                            blocks.writeAt = q;
                            r = blocks.Flush(r);
                            q = blocks.writeAt;
                            m = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q;

                            if (q == blocks.end && blocks.readAt != 0)
                            {
                                q = 0;
                                m = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q;
                            }
                            if (m == 0)
                            {
                                return(blocks.RanOutOfInput(bits, bitsNum, availIn, nextIn, q, r));
                            }
                        }
                    }

                    r = RCode.Okay;
                    blocks.window[q++] = (byte)lit;
                    m--;
                    mode = START;
                    break;

                case WASH:                          // o: got eob, possibly more output
                    if (bitsNum > 7)
                    {
                        // return unused byte, if any
                        bitsNum -= 8;
                        availIn++;
                        nextIn--;                                 // can always return one
                    }

                    blocks.writeAt = q;
                    r = blocks.Flush(r);
                    q = blocks.writeAt;
                    m = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q;

                    if (blocks.readAt != blocks.writeAt)
                    {
                        return(blocks.RanOutOfInput(bits, bitsNum, availIn, nextIn, q, r));
                    }
                    mode = END;
                    goto case END;

                case END:
                    r = RCode.StreamEnd;
                    return(blocks.RanOutOfInput(bits, bitsNum, availIn, nextIn, q, r));

                default:
                    throw new InvalidDataException("Encountered error: " + mode);
                }
            }
        }
Example #23
0
        internal int Process(InflateBlocks blocks, int r)
        {
            ZlibCodec codec = blocks._codec;
            int       num   = codec.NextIn;
            int       num2  = codec.AvailableBytesIn;
            int       num3  = blocks.bitb;
            int       i     = blocks.bitk;
            int       num4  = blocks.writeAt;
            int       num5  = (num4 >= blocks.readAt) ? (blocks.end - num4) : (blocks.readAt - num4 - 1);

            for (;;)
            {
                int num6;
                switch (this.mode)
                {
                case 0:
                    if (num5 >= 258 && num2 >= 10)
                    {
                        blocks.bitb            = num3;
                        blocks.bitk            = i;
                        codec.AvailableBytesIn = num2;
                        codec.TotalBytesIn    += (long)(num - codec.NextIn);
                        codec.NextIn           = num;
                        blocks.writeAt         = num4;
                        r    = this.InflateFast((int)this.lbits, (int)this.dbits, this.ltree, this.ltree_index, this.dtree, this.dtree_index, blocks, codec);
                        num  = codec.NextIn;
                        num2 = codec.AvailableBytesIn;
                        num3 = blocks.bitb;
                        i    = blocks.bitk;
                        num4 = blocks.writeAt;
                        num5 = ((num4 >= blocks.readAt) ? (blocks.end - num4) : (blocks.readAt - num4 - 1));
                        if (r != 0)
                        {
                            this.mode = ((r != 1) ? 9 : 7);
                            continue;
                        }
                    }
                    this.need       = (int)this.lbits;
                    this.tree       = this.ltree;
                    this.tree_index = this.ltree_index;
                    this.mode       = 1;
                    goto IL_1C4;

                case 1:
                    goto IL_1C4;

                case 2:
                    num6 = this.bitsToGet;
                    while (i < num6)
                    {
                        if (num2 == 0)
                        {
                            goto IL_3A2;
                        }
                        r = 0;
                        num2--;
                        num3 |= (int)(codec.InputBuffer[num++] & byte.MaxValue) << i;
                        i    += 8;
                    }
                    this.len       += (num3 & InternalInflateConstants.InflateMask[num6]);
                    num3          >>= num6;
                    i              -= num6;
                    this.need       = (int)this.dbits;
                    this.tree       = this.dtree;
                    this.tree_index = this.dtree_index;
                    this.mode       = 3;
                    goto IL_471;

                case 3:
                    goto IL_471;

                case 4:
                    num6 = this.bitsToGet;
                    while (i < num6)
                    {
                        if (num2 == 0)
                        {
                            goto IL_618;
                        }
                        r = 0;
                        num2--;
                        num3 |= (int)(codec.InputBuffer[num++] & byte.MaxValue) << i;
                        i    += 8;
                    }
                    this.dist += (num3 & InternalInflateConstants.InflateMask[num6]);
                    num3     >>= num6;
                    i         -= num6;
                    this.mode  = 5;
                    goto IL_6C3;

                case 5:
                    goto IL_6C3;

                case 6:
                    if (num5 == 0)
                    {
                        if (num4 == blocks.end && blocks.readAt != 0)
                        {
                            num4 = 0;
                            num5 = ((num4 >= blocks.readAt) ? (blocks.end - num4) : (blocks.readAt - num4 - 1));
                        }
                        if (num5 == 0)
                        {
                            blocks.writeAt = num4;
                            r    = blocks.Flush(r);
                            num4 = blocks.writeAt;
                            num5 = ((num4 >= blocks.readAt) ? (blocks.end - num4) : (blocks.readAt - num4 - 1));
                            if (num4 == blocks.end && blocks.readAt != 0)
                            {
                                num4 = 0;
                                num5 = ((num4 >= blocks.readAt) ? (blocks.end - num4) : (blocks.readAt - num4 - 1));
                            }
                            if (num5 == 0)
                            {
                                goto Block_44;
                            }
                        }
                    }
                    r = 0;
                    blocks.window[num4++] = (byte)this.lit;
                    num5--;
                    this.mode = 0;
                    continue;

                case 7:
                    goto IL_9B8;

                case 8:
                    goto IL_A7A;

                case 9:
                    goto IL_AC7;
                }
                break;
                continue;
IL_1C4:
                num6 = this.need;
                while (i < num6)
                {
                    if (num2 == 0)
                    {
                        goto IL_1DF;
                    }
                    r = 0;
                    num2--;
                    num3 |= (int)(codec.InputBuffer[num++] & byte.MaxValue) << i;
                    i    += 8;
                }
                int num7 = (this.tree_index + (num3 & InternalInflateConstants.InflateMask[num6])) * 3;
                num3 >>= this.tree[num7 + 1];
                i     -= this.tree[num7 + 1];
                int num8 = this.tree[num7];
                if (num8 == 0)
                {
                    this.lit  = this.tree[num7 + 2];
                    this.mode = 6;
                    continue;
                }
                if ((num8 & 16) != 0)
                {
                    this.bitsToGet = (num8 & 15);
                    this.len       = this.tree[num7 + 2];
                    this.mode      = 2;
                    continue;
                }
                if ((num8 & 64) == 0)
                {
                    this.need       = num8;
                    this.tree_index = num7 / 3 + this.tree[num7 + 2];
                    continue;
                }
                if ((num8 & 32) != 0)
                {
                    this.mode = 7;
                    continue;
                }
                goto IL_325;
IL_471:
                num6 = this.need;
                while (i < num6)
                {
                    if (num2 == 0)
                    {
                        goto IL_48C;
                    }
                    r = 0;
                    num2--;
                    num3 |= (int)(codec.InputBuffer[num++] & byte.MaxValue) << i;
                    i    += 8;
                }
                num7   = (this.tree_index + (num3 & InternalInflateConstants.InflateMask[num6])) * 3;
                num3 >>= this.tree[num7 + 1];
                i     -= this.tree[num7 + 1];
                num8   = this.tree[num7];
                if ((num8 & 16) != 0)
                {
                    this.bitsToGet = (num8 & 15);
                    this.dist      = this.tree[num7 + 2];
                    this.mode      = 4;
                    continue;
                }
                if ((num8 & 64) == 0)
                {
                    this.need       = num8;
                    this.tree_index = num7 / 3 + this.tree[num7 + 2];
                    continue;
                }
                goto IL_59B;
IL_6C3:
                int j;
                for (j = num4 - this.dist; j < 0; j += blocks.end)
                {
                }
                while (this.len != 0)
                {
                    if (num5 == 0)
                    {
                        if (num4 == blocks.end && blocks.readAt != 0)
                        {
                            num4 = 0;
                            num5 = ((num4 >= blocks.readAt) ? (blocks.end - num4) : (blocks.readAt - num4 - 1));
                        }
                        if (num5 == 0)
                        {
                            blocks.writeAt = num4;
                            r    = blocks.Flush(r);
                            num4 = blocks.writeAt;
                            num5 = ((num4 >= blocks.readAt) ? (blocks.end - num4) : (blocks.readAt - num4 - 1));
                            if (num4 == blocks.end && blocks.readAt != 0)
                            {
                                num4 = 0;
                                num5 = ((num4 >= blocks.readAt) ? (blocks.end - num4) : (blocks.readAt - num4 - 1));
                            }
                            if (num5 == 0)
                            {
                                goto Block_32;
                            }
                        }
                    }
                    blocks.window[num4++] = blocks.window[j++];
                    num5--;
                    if (j == blocks.end)
                    {
                        j = 0;
                    }
                    this.len--;
                }
                this.mode = 0;
            }
            r                      = -2;
            blocks.bitb            = num3;
            blocks.bitk            = i;
            codec.AvailableBytesIn = num2;
            codec.TotalBytesIn    += (long)(num - codec.NextIn);
            codec.NextIn           = num;
            blocks.writeAt         = num4;
            return(blocks.Flush(r));

IL_1DF:
            blocks.bitb            = num3;
            blocks.bitk            = i;
            codec.AvailableBytesIn = num2;
            codec.TotalBytesIn    += (long)(num - codec.NextIn);
            codec.NextIn           = num;
            blocks.writeAt         = num4;
            return(blocks.Flush(r));

IL_325:
            this.mode              = 9;
            codec.Message          = "invalid literal/length code";
            r                      = -3;
            blocks.bitb            = num3;
            blocks.bitk            = i;
            codec.AvailableBytesIn = num2;
            codec.TotalBytesIn    += (long)(num - codec.NextIn);
            codec.NextIn           = num;
            blocks.writeAt         = num4;
            return(blocks.Flush(r));

IL_3A2:
            blocks.bitb            = num3;
            blocks.bitk            = i;
            codec.AvailableBytesIn = num2;
            codec.TotalBytesIn    += (long)(num - codec.NextIn);
            codec.NextIn           = num;
            blocks.writeAt         = num4;
            return(blocks.Flush(r));

IL_48C:
            blocks.bitb            = num3;
            blocks.bitk            = i;
            codec.AvailableBytesIn = num2;
            codec.TotalBytesIn    += (long)(num - codec.NextIn);
            codec.NextIn           = num;
            blocks.writeAt         = num4;
            return(blocks.Flush(r));

IL_59B:
            this.mode              = 9;
            codec.Message          = "invalid distance code";
            r                      = -3;
            blocks.bitb            = num3;
            blocks.bitk            = i;
            codec.AvailableBytesIn = num2;
            codec.TotalBytesIn    += (long)(num - codec.NextIn);
            codec.NextIn           = num;
            blocks.writeAt         = num4;
            return(blocks.Flush(r));

IL_618:
            blocks.bitb            = num3;
            blocks.bitk            = i;
            codec.AvailableBytesIn = num2;
            codec.TotalBytesIn    += (long)(num - codec.NextIn);
            codec.NextIn           = num;
            blocks.writeAt         = num4;
            return(blocks.Flush(r));

Block_32:
            blocks.bitb            = num3;
            blocks.bitk            = i;
            codec.AvailableBytesIn = num2;
            codec.TotalBytesIn    += (long)(num - codec.NextIn);
            codec.NextIn           = num;
            blocks.writeAt         = num4;
            return(blocks.Flush(r));

Block_44:
            blocks.bitb            = num3;
            blocks.bitk            = i;
            codec.AvailableBytesIn = num2;
            codec.TotalBytesIn    += (long)(num - codec.NextIn);
            codec.NextIn           = num;
            blocks.writeAt         = num4;
            return(blocks.Flush(r));

IL_9B8:
            if (i > 7)
            {
                i -= 8;
                num2++;
                num--;
            }
            blocks.writeAt = num4;
            r    = blocks.Flush(r);
            num4 = blocks.writeAt;
            int num9 = (num4 >= blocks.readAt) ? (blocks.end - num4) : (blocks.readAt - num4 - 1);

            if (blocks.readAt != blocks.writeAt)
            {
                blocks.bitb            = num3;
                blocks.bitk            = i;
                codec.AvailableBytesIn = num2;
                codec.TotalBytesIn    += (long)(num - codec.NextIn);
                codec.NextIn           = num;
                blocks.writeAt         = num4;
                return(blocks.Flush(r));
            }
            this.mode = 8;
IL_A7A:
            r                      = 1;
            blocks.bitb            = num3;
            blocks.bitk            = i;
            codec.AvailableBytesIn = num2;
            codec.TotalBytesIn    += (long)(num - codec.NextIn);
            codec.NextIn           = num;
            blocks.writeAt         = num4;
            return(blocks.Flush(r));

IL_AC7:
            r                      = -3;
            blocks.bitb            = num3;
            blocks.bitk            = i;
            codec.AvailableBytesIn = num2;
            codec.TotalBytesIn    += (long)(num - codec.NextIn);
            codec.NextIn           = num;
            blocks.writeAt         = num4;
            return(blocks.Flush(r));
        }
Example #24
0
        internal int InflateFast(int bl, int bd, int[] tl, int tl_index, int[] td, int td_index, InflateBlocks s, ZlibCodec z)
        {
            int num  = z.NextIn;
            int num2 = z.AvailableBytesIn;
            int num3 = s.bitb;
            int num4 = s.bitk;
            int num5 = s.writeAt;
            int num6 = (num5 >= s.readAt) ? (s.end - num5) : (s.readAt - num5 - 1);
            int num7 = InternalInflateConstants.InflateMask[bl];
            int num8 = InternalInflateConstants.InflateMask[bd];
            int num13;

            while (true)
            {
                if (num4 < 20)
                {
                    num2--;
                    num3 |= (z.InputBuffer[num++] & 0xFF) << num4;
                    num4 += 8;
                }
                else
                {
                    int num10 = num3 & num7;
                    int num11 = (tl_index + num10) * 3;
                    int num12;
                    if ((num12 = tl[num11]) != 0)
                    {
                        while (true)
                        {
                            num3 >>= tl[num11 + 1];
                            num4  -= tl[num11 + 1];
                            if ((num12 & 0x10) != 0)
                            {
                                num12 &= 0xF;
                                num13  = tl[num11 + 2] + (num3 & InternalInflateConstants.InflateMask[num12]);
                                num3 >>= num12;
                                for (num4 -= num12; num4 < 15; num4 += 8)
                                {
                                    num2--;
                                    num3 |= (z.InputBuffer[num++] & 0xFF) << num4;
                                }
                                num10 = (num3 & num8);
                                num11 = (td_index + num10) * 3;
                                num12 = td[num11];
                                while (true)
                                {
                                    num3 >>= td[num11 + 1];
                                    num4  -= td[num11 + 1];
                                    if ((num12 & 0x10) != 0)
                                    {
                                        break;
                                    }
                                    if ((num12 & 0x40) != 0)
                                    {
                                        z.Message          = "invalid distance code";
                                        num13              = z.AvailableBytesIn - num2;
                                        num13              = ((num4 >> 3 >= num13) ? num13 : (num4 >> 3));
                                        num2              += num13;
                                        num               -= num13;
                                        num4              -= num13 << 3;
                                        s.bitb             = num3;
                                        s.bitk             = num4;
                                        z.AvailableBytesIn = num2;
                                        z.TotalBytesIn    += num - z.NextIn;
                                        z.NextIn           = num;
                                        s.writeAt          = num5;
                                        return(-3);
                                    }
                                    num10 += td[num11 + 2];
                                    num10 += (num3 & InternalInflateConstants.InflateMask[num12]);
                                    num11  = (td_index + num10) * 3;
                                    num12  = td[num11];
                                }
                                for (num12 &= 0xF; num4 < num12; num4 += 8)
                                {
                                    num2--;
                                    num3 |= (z.InputBuffer[num++] & 0xFF) << num4;
                                }
                                int num16 = td[num11 + 2] + (num3 & InternalInflateConstants.InflateMask[num12]);
                                num3 >>= num12;
                                num4  -= num12;
                                num6  -= num13;
                                int num17;
                                if (num5 >= num16)
                                {
                                    num17 = num5 - num16;
                                    if (num5 - num17 > 0 && 2 > num5 - num17)
                                    {
                                        s.window[num5++] = s.window[num17++];
                                        s.window[num5++] = s.window[num17++];
                                        num13           -= 2;
                                    }
                                    else
                                    {
                                        Array.Copy(s.window, num17, s.window, num5, 2);
                                        num5  += 2;
                                        num17 += 2;
                                        num13 -= 2;
                                    }
                                }
                                else
                                {
                                    num17 = num5 - num16;
                                    do
                                    {
                                        num17 += s.end;
                                    }while (num17 < 0);
                                    num12 = s.end - num17;
                                    if (num13 > num12)
                                    {
                                        num13 -= num12;
                                        if (num5 - num17 > 0 && num12 > num5 - num17)
                                        {
                                            do
                                            {
                                                s.window[num5++] = s.window[num17++];
                                            }while (--num12 != 0);
                                        }
                                        else
                                        {
                                            Array.Copy(s.window, num17, s.window, num5, num12);
                                            num5  += num12;
                                            num17 += num12;
                                            num12  = 0;
                                        }
                                        num17 = 0;
                                    }
                                }
                                if (num5 - num17 > 0 && num13 > num5 - num17)
                                {
                                    do
                                    {
                                        s.window[num5++] = s.window[num17++];
                                    }while (--num13 != 0);
                                }
                                else
                                {
                                    Array.Copy(s.window, num17, s.window, num5, num13);
                                    num5  += num13;
                                    num17 += num13;
                                    num13  = 0;
                                }
                                break;
                            }
                            if ((num12 & 0x40) != 0)
                            {
                                if ((num12 & 0x20) != 0)
                                {
                                    num13              = z.AvailableBytesIn - num2;
                                    num13              = ((num4 >> 3 >= num13) ? num13 : (num4 >> 3));
                                    num2              += num13;
                                    num               -= num13;
                                    num4              -= num13 << 3;
                                    s.bitb             = num3;
                                    s.bitk             = num4;
                                    z.AvailableBytesIn = num2;
                                    z.TotalBytesIn    += num - z.NextIn;
                                    z.NextIn           = num;
                                    s.writeAt          = num5;
                                    return(1);
                                }
                                z.Message          = "invalid literal/length code";
                                num13              = z.AvailableBytesIn - num2;
                                num13              = ((num4 >> 3 >= num13) ? num13 : (num4 >> 3));
                                num2              += num13;
                                num               -= num13;
                                num4              -= num13 << 3;
                                s.bitb             = num3;
                                s.bitk             = num4;
                                z.AvailableBytesIn = num2;
                                z.TotalBytesIn    += num - z.NextIn;
                                z.NextIn           = num;
                                s.writeAt          = num5;
                                return(-3);
                            }
                            num10 += tl[num11 + 2];
                            num10 += (num3 & InternalInflateConstants.InflateMask[num12]);
                            num11  = (tl_index + num10) * 3;
                            if ((num12 = tl[num11]) == 0)
                            {
                                num3           >>= tl[num11 + 1];
                                num4            -= tl[num11 + 1];
                                s.window[num5++] = (byte)tl[num11 + 2];
                                num6--;
                                break;
                            }
                        }
                    }
                    else
                    {
                        num3           >>= tl[num11 + 1];
                        num4            -= tl[num11 + 1];
                        s.window[num5++] = (byte)tl[num11 + 2];
                        num6--;
                    }
                    if (num6 < 258 || num2 < 10)
                    {
                        break;
                    }
                }
            }
            num13              = z.AvailableBytesIn - num2;
            num13              = ((num4 >> 3 >= num13) ? num13 : (num4 >> 3));
            num2              += num13;
            num               -= num13;
            num4              -= num13 << 3;
            s.bitb             = num3;
            s.bitk             = num4;
            z.AvailableBytesIn = num2;
            z.TotalBytesIn    += num - z.NextIn;
            z.NextIn           = num;
            s.writeAt          = num5;
            return(0);
        }
Example #25
0
        internal int InflateFast(int bl, int bd, int[] tl, int tl_index, int[] td, int td_index, InflateBlocks s, ZlibCodec z)
        {
            int p5 = z.NextIn;
            int n3 = z.AvailableBytesIn;
            int b  = s.bitb;
            int k4 = s.bitk;
            int q  = s.writeAt;
            int m2 = (q < s.readAt) ? (s.readAt - q - 1) : (s.end - q);
            int ml = InternalInflateConstants.InflateMask[bl];
            int md = InternalInflateConstants.InflateMask[bd];
            int c10;

            while (true)
            {
                if (k4 < 20)
                {
                    n3--;
                    b  |= (z.InputBuffer[p5++] & 0xFF) << k4;
                    k4 += 8;
                    continue;
                }
                int   t4           = b & ml;
                int[] tp2          = tl;
                int   tp_index2    = tl_index;
                int   tp_index_t_4 = (tp_index2 + t4) * 3;
                int   e6;
                if ((e6 = tp2[tp_index_t_4]) == 0)
                {
                    b           >>= tp2[tp_index_t_4 + 1];
                    k4           -= tp2[tp_index_t_4 + 1];
                    s.window[q++] = (byte)tp2[tp_index_t_4 + 2];
                    m2--;
                }
                else
                {
                    while (true)
                    {
                        b >>= tp2[tp_index_t_4 + 1];
                        k4 -= tp2[tp_index_t_4 + 1];
                        if ((e6 & 0x10) != 0)
                        {
                            e6 &= 0xF;
                            c10 = tp2[tp_index_t_4 + 2] + (b & InternalInflateConstants.InflateMask[e6]);
                            b >>= e6;
                            for (k4 -= e6; k4 < 15; k4 += 8)
                            {
                                n3--;
                                b |= (z.InputBuffer[p5++] & 0xFF) << k4;
                            }
                            t4           = (b & md);
                            tp2          = td;
                            tp_index2    = td_index;
                            tp_index_t_4 = (tp_index2 + t4) * 3;
                            e6           = tp2[tp_index_t_4];
                            while (true)
                            {
                                b >>= tp2[tp_index_t_4 + 1];
                                k4 -= tp2[tp_index_t_4 + 1];
                                if ((e6 & 0x10) != 0)
                                {
                                    break;
                                }
                                if ((e6 & 0x40) == 0)
                                {
                                    t4          += tp2[tp_index_t_4 + 2];
                                    t4          += (b & InternalInflateConstants.InflateMask[e6]);
                                    tp_index_t_4 = (tp_index2 + t4) * 3;
                                    e6           = tp2[tp_index_t_4];
                                    continue;
                                }
                                z.Message          = "invalid distance code";
                                c10                = z.AvailableBytesIn - n3;
                                c10                = ((k4 >> 3 < c10) ? (k4 >> 3) : c10);
                                n3                += c10;
                                p5                -= c10;
                                k4                -= c10 << 3;
                                s.bitb             = b;
                                s.bitk             = k4;
                                z.AvailableBytesIn = n3;
                                z.TotalBytesIn    += p5 - z.NextIn;
                                z.NextIn           = p5;
                                s.writeAt          = q;
                                return(-3);
                            }
                            for (e6 &= 0xF; k4 < e6; k4 += 8)
                            {
                                n3--;
                                b |= (z.InputBuffer[p5++] & 0xFF) << k4;
                            }
                            int d = tp2[tp_index_t_4 + 2] + (b & InternalInflateConstants.InflateMask[e6]);
                            b >>= e6;
                            k4 -= e6;
                            m2 -= c10;
                            int r3;
                            if (q >= d)
                            {
                                r3 = q - d;
                                if (q - r3 > 0 && 2 > q - r3)
                                {
                                    s.window[q++] = s.window[r3++];
                                    s.window[q++] = s.window[r3++];
                                    c10          -= 2;
                                }
                                else
                                {
                                    Array.Copy(s.window, r3, s.window, q, 2);
                                    q   += 2;
                                    r3  += 2;
                                    c10 -= 2;
                                }
                            }
                            else
                            {
                                r3 = q - d;
                                do
                                {
                                    r3 += s.end;
                                }while (r3 < 0);
                                e6 = s.end - r3;
                                if (c10 > e6)
                                {
                                    c10 -= e6;
                                    if (q - r3 > 0 && e6 > q - r3)
                                    {
                                        do
                                        {
                                            s.window[q++] = s.window[r3++];
                                        }while (--e6 != 0);
                                    }
                                    else
                                    {
                                        Array.Copy(s.window, r3, s.window, q, e6);
                                        q  += e6;
                                        r3 += e6;
                                        e6  = 0;
                                    }
                                    r3 = 0;
                                }
                            }
                            if (q - r3 > 0 && c10 > q - r3)
                            {
                                do
                                {
                                    s.window[q++] = s.window[r3++];
                                }while (--c10 != 0);
                            }
                            else
                            {
                                Array.Copy(s.window, r3, s.window, q, c10);
                                q  += c10;
                                r3 += c10;
                                c10 = 0;
                            }
                            break;
                        }
                        if ((e6 & 0x40) == 0)
                        {
                            t4          += tp2[tp_index_t_4 + 2];
                            t4          += (b & InternalInflateConstants.InflateMask[e6]);
                            tp_index_t_4 = (tp_index2 + t4) * 3;
                            if ((e6 = tp2[tp_index_t_4]) == 0)
                            {
                                b           >>= tp2[tp_index_t_4 + 1];
                                k4           -= tp2[tp_index_t_4 + 1];
                                s.window[q++] = (byte)tp2[tp_index_t_4 + 2];
                                m2--;
                                break;
                            }
                            continue;
                        }
                        if ((e6 & 0x20) != 0)
                        {
                            c10                = z.AvailableBytesIn - n3;
                            c10                = ((k4 >> 3 < c10) ? (k4 >> 3) : c10);
                            n3                += c10;
                            p5                -= c10;
                            k4                -= c10 << 3;
                            s.bitb             = b;
                            s.bitk             = k4;
                            z.AvailableBytesIn = n3;
                            z.TotalBytesIn    += p5 - z.NextIn;
                            z.NextIn           = p5;
                            s.writeAt          = q;
                            return(1);
                        }
                        z.Message          = "invalid literal/length code";
                        c10                = z.AvailableBytesIn - n3;
                        c10                = ((k4 >> 3 < c10) ? (k4 >> 3) : c10);
                        n3                += c10;
                        p5                -= c10;
                        k4                -= c10 << 3;
                        s.bitb             = b;
                        s.bitk             = k4;
                        z.AvailableBytesIn = n3;
                        z.TotalBytesIn    += p5 - z.NextIn;
                        z.NextIn           = p5;
                        s.writeAt          = q;
                        return(-3);
                    }
                }
                if (m2 < 258 || n3 < 10)
                {
                    break;
                }
            }
            c10                = z.AvailableBytesIn - n3;
            c10                = ((k4 >> 3 < c10) ? (k4 >> 3) : c10);
            n3                += c10;
            p5                -= c10;
            k4                -= c10 << 3;
            s.bitb             = b;
            s.bitk             = k4;
            z.AvailableBytesIn = n3;
            z.TotalBytesIn    += p5 - z.NextIn;
            z.NextIn           = p5;
            s.writeAt          = q;
            return(0);
        }
Example #26
0
        internal int InflateFast(int bl, int bd, int[] tl, int tl_index, int[] td, int td_index, InflateBlocks s, ZlibCodec z)
        {
            int p  = z.NextIn;
            int k  = z.AvailableBytesIn;
            int b  = s.bitb;
            int i  = s.bitk;
            int q  = s.writeAt;
            int j  = ((q < s.readAt) ? (s.readAt - q - 1) : (s.end - q));
            int ml = InternalInflateConstants.InflateMask[bl];
            int md = InternalInflateConstants.InflateMask[bd];
            int c;

            while (true)
            {
                if (i < 20)
                {
                    k--;
                    b |= (z.InputBuffer[p++] & 0xFF) << i;
                    i += 8;
                    continue;
                }
                int   t            = b & ml;
                int[] tp           = tl;
                int   tp_index     = tl_index;
                int   tp_index_t_3 = (tp_index + t) * 3;
                int   e;
                if ((e = tp[tp_index_t_3]) == 0)
                {
                    b           >>= tp[tp_index_t_3 + 1];
                    i            -= tp[tp_index_t_3 + 1];
                    s.window[q++] = (byte)tp[tp_index_t_3 + 2];
                    j--;
                }
                else
                {
                    while (true)
                    {
                        b >>= tp[tp_index_t_3 + 1];
                        i  -= tp[tp_index_t_3 + 1];
                        if (((uint)e & 0x10u) != 0)
                        {
                            e  &= 0xF;
                            c   = tp[tp_index_t_3 + 2] + (b & InternalInflateConstants.InflateMask[e]);
                            b >>= e;
                            for (i -= e; i < 15; i += 8)
                            {
                                k--;
                                b |= (z.InputBuffer[p++] & 0xFF) << i;
                            }
                            t            = b & md;
                            tp           = td;
                            tp_index     = td_index;
                            tp_index_t_3 = (tp_index + t) * 3;
                            e            = tp[tp_index_t_3];
                            while (true)
                            {
                                b >>= tp[tp_index_t_3 + 1];
                                i  -= tp[tp_index_t_3 + 1];
                                if (((uint)e & 0x10u) != 0)
                                {
                                    break;
                                }
                                if ((e & 0x40) == 0)
                                {
                                    t           += tp[tp_index_t_3 + 2];
                                    t           += b & InternalInflateConstants.InflateMask[e];
                                    tp_index_t_3 = (tp_index + t) * 3;
                                    e            = tp[tp_index_t_3];
                                    continue;
                                }
                                z.Message          = "invalid distance code";
                                c                  = z.AvailableBytesIn - k;
                                c                  = ((i >> 3 < c) ? (i >> 3) : c);
                                k                 += c;
                                p                 -= c;
                                i                 -= c << 3;
                                s.bitb             = b;
                                s.bitk             = i;
                                z.AvailableBytesIn = k;
                                z.TotalBytesIn    += p - z.NextIn;
                                z.NextIn           = p;
                                s.writeAt          = q;
                                return(-3);
                            }
                            for (e &= 0xF; i < e; i += 8)
                            {
                                k--;
                                b |= (z.InputBuffer[p++] & 0xFF) << i;
                            }
                            int d = tp[tp_index_t_3 + 2] + (b & InternalInflateConstants.InflateMask[e]);
                            b >>= e;
                            i  -= e;
                            j  -= c;
                            int r;
                            if (q >= d)
                            {
                                r = q - d;
                                if (q - r > 0 && 2 > q - r)
                                {
                                    s.window[q++] = s.window[r++];
                                    s.window[q++] = s.window[r++];
                                    c            -= 2;
                                }
                                else
                                {
                                    Array.Copy(s.window, r, s.window, q, 2);
                                    q += 2;
                                    r += 2;
                                    c -= 2;
                                }
                            }
                            else
                            {
                                r = q - d;
                                do
                                {
                                    r += s.end;
                                }while (r < 0);
                                e = s.end - r;
                                if (c > e)
                                {
                                    c -= e;
                                    if (q - r > 0 && e > q - r)
                                    {
                                        do
                                        {
                                            s.window[q++] = s.window[r++];
                                        }while (--e != 0);
                                    }
                                    else
                                    {
                                        Array.Copy(s.window, r, s.window, q, e);
                                        q += e;
                                        r += e;
                                        e  = 0;
                                    }
                                    r = 0;
                                }
                            }
                            if (q - r > 0 && c > q - r)
                            {
                                do
                                {
                                    s.window[q++] = s.window[r++];
                                }while (--c != 0);
                                break;
                            }
                            Array.Copy(s.window, r, s.window, q, c);
                            q += c;
                            r += c;
                            c  = 0;
                            break;
                        }
                        if ((e & 0x40) == 0)
                        {
                            t           += tp[tp_index_t_3 + 2];
                            t           += b & InternalInflateConstants.InflateMask[e];
                            tp_index_t_3 = (tp_index + t) * 3;
                            if ((e = tp[tp_index_t_3]) == 0)
                            {
                                b           >>= tp[tp_index_t_3 + 1];
                                i            -= tp[tp_index_t_3 + 1];
                                s.window[q++] = (byte)tp[tp_index_t_3 + 2];
                                j--;
                                break;
                            }
                            continue;
                        }
                        if (((uint)e & 0x20u) != 0)
                        {
                            c                  = z.AvailableBytesIn - k;
                            c                  = ((i >> 3 < c) ? (i >> 3) : c);
                            k                 += c;
                            p                 -= c;
                            i                 -= c << 3;
                            s.bitb             = b;
                            s.bitk             = i;
                            z.AvailableBytesIn = k;
                            z.TotalBytesIn    += p - z.NextIn;
                            z.NextIn           = p;
                            s.writeAt          = q;
                            return(1);
                        }
                        z.Message          = "invalid literal/length code";
                        c                  = z.AvailableBytesIn - k;
                        c                  = ((i >> 3 < c) ? (i >> 3) : c);
                        k                 += c;
                        p                 -= c;
                        i                 -= c << 3;
                        s.bitb             = b;
                        s.bitk             = i;
                        z.AvailableBytesIn = k;
                        z.TotalBytesIn    += p - z.NextIn;
                        z.NextIn           = p;
                        s.writeAt          = q;
                        return(-3);
                    }
                }
                if (j < 258 || k < 10)
                {
                    break;
                }
            }
            c                  = z.AvailableBytesIn - k;
            c                  = ((i >> 3 < c) ? (i >> 3) : c);
            k                 += c;
            p                 -= c;
            i                 -= c << 3;
            s.bitb             = b;
            s.bitk             = i;
            z.AvailableBytesIn = k;
            z.TotalBytesIn    += p - z.NextIn;
            z.NextIn           = p;
            s.writeAt          = q;
            return(0);
        }
Example #27
0
        // Called with number of bytes left to write in window at least 258
        // (the maximum string length) and number of input bytes available
        // at least ten.  The ten bytes are six bytes for the longest length/
        // distance pair plus four bytes for overloading the bit buffer.

        internal int InflateFast(int bl, int bd, int[] tl, int tl_index, int[] td, int td_index, InflateBlocks s, ZlibCodec z)
        {
            int t;                    // temporary pointer

            int[] tp;                 // temporary pointer
            int   tp_index;           // temporary pointer
            int   e;                  // extra bits or operation
            int   b;                  // bit buffer
            int   k;                  // bits in bit buffer
            int   p;                  // input data pointer
            int   n;                  // bytes available there
            int   q;                  // output window write pointer
            int   m;                  // bytes to end of window or read pointer
            int   ml;                 // mask for literal/length tree
            int   md;                 // mask for distance tree
            int   c;                  // bytes to copy
            int   d;                  // distance back to copy from
            int   r;                  // copy source pointer

            int tp_index_t_3;         // (tp_index+t)*3

            // load input, output, bit values
            p = z.NextIn; n = z.AvailableBytesIn; b = s.bitb; k = s.bitk;
            q = s.writeAt; m = q < s.readAt ? s.readAt - q - 1 : s.end - q;

            // initialize masks
            ml = InternalInflateConstants.InflateMask[bl];
            md = InternalInflateConstants.InflateMask[bd];

            // do until not enough input or output space for fast loop
            do
            {
                // assume called with m >= 258 && n >= 10
                // get literal/length code
                while (k < (20))
                {
                    // max bits for literal/length code
                    n--;
                    b |= (z.InputBuffer[p++] & 0xff) << k; k += 8;
                }

                t            = b & ml;
                tp           = tl;
                tp_index     = tl_index;
                tp_index_t_3 = (tp_index + t) * 3;
                if ((e = tp[tp_index_t_3]) == 0)
                {
                    b >>= (tp[tp_index_t_3 + 1]); k -= (tp[tp_index_t_3 + 1]);

                    s.window[q++] = (byte)tp[tp_index_t_3 + 2];
                    m--;
                    continue;
                }
                do
                {
                    b >>= (tp[tp_index_t_3 + 1]); k -= (tp[tp_index_t_3 + 1]);

                    if ((e & 16) != 0)
                    {
                        e &= 15;
                        c  = tp[tp_index_t_3 + 2] + ((int)b & InternalInflateConstants.InflateMask[e]);

                        b >>= e; k -= e;

                        // decode distance base of block to copy
                        while (k < 15)
                        {
                            // max bits for distance code
                            n--;
                            b |= (z.InputBuffer[p++] & 0xff) << k; k += 8;
                        }

                        t            = b & md;
                        tp           = td;
                        tp_index     = td_index;
                        tp_index_t_3 = (tp_index + t) * 3;
                        e            = tp[tp_index_t_3];

                        do
                        {
                            b >>= (tp[tp_index_t_3 + 1]); k -= (tp[tp_index_t_3 + 1]);

                            if ((e & 16) != 0)
                            {
                                // get extra bits to add to distance base
                                e &= 15;
                                while (k < e)
                                {
                                    // get extra bits (up to 13)
                                    n--;
                                    b |= (z.InputBuffer[p++] & 0xff) << k; k += 8;
                                }

                                d = tp[tp_index_t_3 + 2] + (b & InternalInflateConstants.InflateMask[e]);

                                b >>= e; k -= e;

                                // do the copy
                                m -= c;
                                if (q >= d)
                                {
                                    // offset before dest
                                    //  just copy
                                    r = q - d;
                                    if (q - r > 0 && 2 > (q - r))
                                    {
                                        s.window[q++] = s.window[r++];                                         // minimum count is three,
                                        s.window[q++] = s.window[r++];                                         // so unroll loop a little
                                        c            -= 2;
                                    }
                                    else
                                    {
                                        Array.Copy(s.window, r, s.window, q, 2);
                                        q += 2; r += 2; c -= 2;
                                    }
                                }
                                else
                                {
                                    // else offset after destination
                                    r = q - d;
                                    do
                                    {
                                        r += s.end;                                    // force pointer in window
                                    }while (r < 0);                                    // covers invalid distances
                                    e = s.end - r;
                                    if (c > e)
                                    {
                                        // if source crosses,
                                        c -= e;                                         // wrapped copy
                                        if (q - r > 0 && e > (q - r))
                                        {
                                            do
                                            {
                                                s.window[q++] = s.window[r++];
                                            }while (--e != 0);
                                        }
                                        else
                                        {
                                            Array.Copy(s.window, r, s.window, q, e);
                                            q += e; r += e; e = 0;
                                        }
                                        r = 0;                                         // copy rest from start of window
                                    }
                                }

                                // copy all or what's left
                                if (q - r > 0 && c > (q - r))
                                {
                                    do
                                    {
                                        s.window[q++] = s.window[r++];
                                    }while (--c != 0);
                                }
                                else
                                {
                                    Array.Copy(s.window, r, s.window, q, c);
                                    q += c; r += c; c = 0;
                                }
                                break;
                            }
                            else if ((e & 64) == 0)
                            {
                                t           += tp[tp_index_t_3 + 2];
                                t           += (b & InternalInflateConstants.InflateMask[e]);
                                tp_index_t_3 = (tp_index + t) * 3;
                                e            = tp[tp_index_t_3];
                            }
                            else
                            {
                                z.Message = "invalid distance code";

                                c = z.AvailableBytesIn - n; c = (k >> 3) < c ? k >> 3 : c; n += c; p -= c; k -= (c << 3);

                                s.bitb             = b; s.bitk = k;
                                z.AvailableBytesIn = n; z.TotalBytesIn += p - z.NextIn; z.NextIn = p;
                                s.writeAt          = q;

                                return(ZlibConstants.Z_DATA_ERROR);
                            }
                        }while (true);
                        break;
                    }

                    if ((e & 64) == 0)
                    {
                        t           += tp[tp_index_t_3 + 2];
                        t           += (b & InternalInflateConstants.InflateMask[e]);
                        tp_index_t_3 = (tp_index + t) * 3;
                        if ((e = tp[tp_index_t_3]) == 0)
                        {
                            b           >>= (tp[tp_index_t_3 + 1]); k -= (tp[tp_index_t_3 + 1]);
                            s.window[q++] = (byte)tp[tp_index_t_3 + 2];
                            m--;
                            break;
                        }
                    }
                    else if ((e & 32) != 0)
                    {
                        c = z.AvailableBytesIn - n; c = (k >> 3) < c ? k >> 3 : c; n += c; p -= c; k -= (c << 3);

                        s.bitb             = b; s.bitk = k;
                        z.AvailableBytesIn = n; z.TotalBytesIn += p - z.NextIn; z.NextIn = p;
                        s.writeAt          = q;

                        return(ZlibConstants.Z_STREAM_END);
                    }
                    else
                    {
                        z.Message = "invalid literal/length code";

                        c = z.AvailableBytesIn - n; c = (k >> 3) < c ? k >> 3 : c; n += c; p -= c; k -= (c << 3);

                        s.bitb             = b; s.bitk = k;
                        z.AvailableBytesIn = n; z.TotalBytesIn += p - z.NextIn; z.NextIn = p;
                        s.writeAt          = q;

                        return(ZlibConstants.Z_DATA_ERROR);
                    }
                }while (true);
            }while (m >= 258 && n >= 10);

            // not enough input or output--restore pointers and return
            c = z.AvailableBytesIn - n; c = (k >> 3) < c ? k >> 3 : c; n += c; p -= c; k -= (c << 3);

            s.bitb             = b; s.bitk = k;
            z.AvailableBytesIn = n; z.TotalBytesIn += p - z.NextIn; z.NextIn = p;
            s.writeAt          = q;

            return(ZlibConstants.Z_OK);
        }
Example #28
0
        internal int InflateFast(int bl, int bd, int[] tl, int tl_index, int[] td, int td_index, InflateBlocks s, ZlibCodec z)
        {
            int num12;
            int nextIn           = z.NextIn;
            int availableBytesIn = z.AvailableBytesIn;
            int bitb             = s.bitb;
            int bitk             = s.bitk;
            int write            = s.write;
            int num9             = (write < s.read) ? ((s.read - write) - 1) : (s.end - write);
            int num10            = inflate_mask[bl];
            int num11            = inflate_mask[bd];

Label_0096:
            while (bitk < 20)
            {
                availableBytesIn--;
                bitb |= (z.InputBuffer[nextIn++] & 0xff) << bitk;
                bitk += 8;
            }
            int num = bitb & num10;

            int[] numArray = tl;
            int   num2     = tl_index;
            int   index    = (num2 + num) * 3;
            int   num3     = numArray[index];

            if (num3 == 0)
            {
                bitb  = bitb >> numArray[index + 1];
                bitk -= numArray[index + 1];
                s.window[write++] = (byte)numArray[index + 2];
                num9--;
            }
            else
            {
                while (true)
                {
                    bool flag;
                    bitb  = bitb >> numArray[index + 1];
                    bitk -= numArray[index + 1];
                    if ((num3 & 0x10) != 0)
                    {
                        num3 &= 15;
                        num12 = numArray[index + 2] + (bitb & inflate_mask[num3]);
                        bitb  = bitb >> num3;
                        bitk -= num3;
                        while (bitk < 15)
                        {
                            availableBytesIn--;
                            bitb |= (z.InputBuffer[nextIn++] & 0xff) << bitk;
                            bitk += 8;
                        }
                        num      = bitb & num11;
                        numArray = td;
                        num2     = td_index;
                        index    = (num2 + num) * 3;
                        num3     = numArray[index];
                        while (true)
                        {
                            bitb  = bitb >> numArray[index + 1];
                            bitk -= numArray[index + 1];
                            if ((num3 & 0x10) != 0)
                            {
                                int num14;
                                num3 &= 15;
                                while (bitk < num3)
                                {
                                    availableBytesIn--;
                                    bitb |= (z.InputBuffer[nextIn++] & 0xff) << bitk;
                                    bitk += 8;
                                }
                                int num13 = numArray[index + 2] + (bitb & inflate_mask[num3]);
                                bitb  = bitb >> num3;
                                bitk -= num3;
                                num9 -= num12;
                                if (write >= num13)
                                {
                                    num14 = write - num13;
                                    if (((write - num14) > 0) && (2 > (write - num14)))
                                    {
                                        s.window[write++] = s.window[num14++];
                                        s.window[write++] = s.window[num14++];
                                        num12            -= 2;
                                    }
                                    else
                                    {
                                        Array.Copy(s.window, num14, s.window, write, 2);
                                        write += 2;
                                        num14 += 2;
                                        num12 -= 2;
                                    }
                                }
                                else
                                {
                                    num14 = write - num13;
                                    do
                                    {
                                        num14 += s.end;
                                    }while (num14 < 0);
                                    num3 = s.end - num14;
                                    if (num12 > num3)
                                    {
                                        num12 -= num3;
                                        if (((write - num14) > 0) && (num3 > (write - num14)))
                                        {
                                            do
                                            {
                                                s.window[write++] = s.window[num14++];
                                            }while (--num3 != 0);
                                        }
                                        else
                                        {
                                            Array.Copy(s.window, num14, s.window, write, num3);
                                            write += num3;
                                            num14 += num3;
                                            num3   = 0;
                                        }
                                        num14 = 0;
                                    }
                                }
                                if (((write - num14) > 0) && (num12 > (write - num14)))
                                {
                                    do
                                    {
                                        s.window[write++] = s.window[num14++];
                                    }while (--num12 != 0);
                                }
                                else
                                {
                                    Array.Copy(s.window, num14, s.window, write, num12);
                                    write += num12;
                                    num14 += num12;
                                    num12  = 0;
                                }
                                goto Label_06B8;
                            }
                            if ((num3 & 0x40) == 0)
                            {
                                num  += numArray[index + 2];
                                num  += bitb & inflate_mask[num3];
                                index = (num2 + num) * 3;
                                num3  = numArray[index];
                            }
                            else
                            {
                                z.Message          = "invalid distance code";
                                num12              = z.AvailableBytesIn - availableBytesIn;
                                num12              = ((bitk >> 3) < num12) ? (bitk >> 3) : num12;
                                availableBytesIn  += num12;
                                nextIn            -= num12;
                                bitk              -= num12 << 3;
                                s.bitb             = bitb;
                                s.bitk             = bitk;
                                z.AvailableBytesIn = availableBytesIn;
                                z.TotalBytesIn    += nextIn - z.NextIn;
                                z.NextIn           = nextIn;
                                s.write            = write;
                                return(-3);
                            }
                            flag = true;
                        }
                    }
                    if ((num3 & 0x40) == 0)
                    {
                        num  += numArray[index + 2];
                        num  += bitb & inflate_mask[num3];
                        index = (num2 + num) * 3;
                        num3  = numArray[index];
                        if (num3 == 0)
                        {
                            bitb  = bitb >> numArray[index + 1];
                            bitk -= numArray[index + 1];
                            s.window[write++] = (byte)numArray[index + 2];
                            num9--;
                            break;
                        }
                    }
                    else
                    {
                        if ((num3 & 0x20) != 0)
                        {
                            num12              = z.AvailableBytesIn - availableBytesIn;
                            num12              = ((bitk >> 3) < num12) ? (bitk >> 3) : num12;
                            availableBytesIn  += num12;
                            nextIn            -= num12;
                            bitk              -= num12 << 3;
                            s.bitb             = bitb;
                            s.bitk             = bitk;
                            z.AvailableBytesIn = availableBytesIn;
                            z.TotalBytesIn    += nextIn - z.NextIn;
                            z.NextIn           = nextIn;
                            s.write            = write;
                            return(1);
                        }
                        z.Message          = "invalid literal/length code";
                        num12              = z.AvailableBytesIn - availableBytesIn;
                        num12              = ((bitk >> 3) < num12) ? (bitk >> 3) : num12;
                        availableBytesIn  += num12;
                        nextIn            -= num12;
                        bitk              -= num12 << 3;
                        s.bitb             = bitb;
                        s.bitk             = bitk;
                        z.AvailableBytesIn = availableBytesIn;
                        z.TotalBytesIn    += nextIn - z.NextIn;
                        z.NextIn           = nextIn;
                        s.write            = write;
                        return(-3);
                    }
                    flag = true;
                }
            }
Label_06B8:
            if ((num9 >= 0x102) && (availableBytesIn >= 10))
            {
                goto Label_0096;
            }
            num12              = z.AvailableBytesIn - availableBytesIn;
            num12              = ((bitk >> 3) < num12) ? (bitk >> 3) : num12;
            availableBytesIn  += num12;
            nextIn            -= num12;
            bitk              -= num12 << 3;
            s.bitb             = bitb;
            s.bitk             = bitk;
            z.AvailableBytesIn = availableBytesIn;
            z.TotalBytesIn    += nextIn - z.NextIn;
            z.NextIn           = nextIn;
            s.write            = write;
            return(0);
        }
 internal int End(ZlibCodec z)
 {
     if (blocks != null)
         blocks.Free(z);
     blocks = null;
     //    ZFREE(z, z->state);
     return ZlibConstants.Z_OK;
 }
Example #30
0
        internal int Process(InflateBlocks blocks, int r)
        {
            int j;                  // temporary storage
            int tindex;             // temporary pointer
            int e;                  // extra bits or operation
            int b = 0;              // bit buffer
            int k = 0;              // bits in bit buffer
            int p = 0;              // input data pointer
            int n;                  // bytes available there
            int q;                  // output window write pointer
            int m;                  // bytes to end of window or read pointer
            int f;                  // pointer to copy strings from

            ZlibCodec z = blocks._codec;

            // copy input/output information to locals (UPDATE macro restores)
            p = z.NextIn;
            n = z.AvailableBytesIn;
            b = blocks.bitb;
            k = blocks.bitk;
            q = blocks.writeAt; m = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q;

            // process input and output based on current state
            while (true)
            {
                switch (mode)
                {
                // waiting for "i:"=input, "o:"=output, "x:"=nothing
                case START:                          // x: set up for LEN
                    if (m >= 258 && n >= 10)
                    {
                        blocks.bitb        = b; blocks.bitk = k;
                        z.AvailableBytesIn = n;
                        z.TotalBytesIn    += p - z.NextIn;
                        z.NextIn           = p;
                        blocks.writeAt     = q;
                        r = InflateFast(lbits, dbits, ltree, ltree_index, dtree, dtree_index, blocks, z);

                        p = z.NextIn;
                        n = z.AvailableBytesIn;
                        b = blocks.bitb;
                        k = blocks.bitk;
                        q = blocks.writeAt; m = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q;

                        if (r != ZlibConstants.Z_OK)
                        {
                            mode = (r == ZlibConstants.Z_STREAM_END) ? WASH : BADCODE;
                            break;
                        }
                    }
                    need       = lbits;
                    tree       = ltree;
                    tree_index = ltree_index;

                    mode = LEN;
                    goto case LEN;

                case LEN:                          // i: get length/literal/eob next
                    j = need;

                    while (k < j)
                    {
                        if (n != 0)
                        {
                            r = ZlibConstants.Z_OK;
                        }
                        else
                        {
                            blocks.bitb        = b; blocks.bitk = k;
                            z.AvailableBytesIn = n;
                            z.TotalBytesIn    += p - z.NextIn;
                            z.NextIn           = p;
                            blocks.writeAt     = q;
                            return(blocks.Flush(r));
                        }
                        n--;
                        b |= (z.InputBuffer[p++] & 0xff) << k;
                        k += 8;
                    }

                    tindex = (tree_index + (b & InternalInflateConstants.InflateMask[j])) * 3;

                    b >>= (tree[tindex + 1]);
                    k  -= (tree[tindex + 1]);

                    e = tree[tindex];

                    if (e == 0)
                    {
                        // literal
                        lit  = tree[tindex + 2];
                        mode = LIT;
                        break;
                    }
                    if ((e & 16) != 0)
                    {
                        // length
                        bitsToGet = e & 15;
                        len       = tree[tindex + 2];
                        mode      = LENEXT;
                        break;
                    }
                    if ((e & 64) == 0)
                    {
                        // next table
                        need       = e;
                        tree_index = tindex / 3 + tree[tindex + 2];
                        break;
                    }
                    if ((e & 32) != 0)
                    {
                        // end of block
                        mode = WASH;
                        break;
                    }
                    mode      = BADCODE;                        // invalid code
                    z.Message = "invalid literal/length code";
                    r         = ZlibConstants.Z_DATA_ERROR;

                    blocks.bitb        = b; blocks.bitk = k;
                    z.AvailableBytesIn = n;
                    z.TotalBytesIn    += p - z.NextIn;
                    z.NextIn           = p;
                    blocks.writeAt     = q;
                    return(blocks.Flush(r));


                case LENEXT:                          // i: getting length extra (have base)
                    j = bitsToGet;

                    while (k < j)
                    {
                        if (n != 0)
                        {
                            r = ZlibConstants.Z_OK;
                        }
                        else
                        {
                            blocks.bitb        = b; blocks.bitk = k;
                            z.AvailableBytesIn = n; z.TotalBytesIn += p - z.NextIn; z.NextIn = p;
                            blocks.writeAt     = q;
                            return(blocks.Flush(r));
                        }
                        n--; b |= (z.InputBuffer[p++] & 0xff) << k;
                        k      += 8;
                    }

                    len += (b & InternalInflateConstants.InflateMask[j]);

                    b >>= j;
                    k  -= j;

                    need       = dbits;
                    tree       = dtree;
                    tree_index = dtree_index;
                    mode       = DIST;
                    goto case DIST;

                case DIST:                          // i: get distance next
                    j = need;

                    while (k < j)
                    {
                        if (n != 0)
                        {
                            r = ZlibConstants.Z_OK;
                        }
                        else
                        {
                            blocks.bitb        = b; blocks.bitk = k;
                            z.AvailableBytesIn = n; z.TotalBytesIn += p - z.NextIn; z.NextIn = p;
                            blocks.writeAt     = q;
                            return(blocks.Flush(r));
                        }
                        n--; b |= (z.InputBuffer[p++] & 0xff) << k;
                        k      += 8;
                    }

                    tindex = (tree_index + (b & InternalInflateConstants.InflateMask[j])) * 3;

                    b >>= tree[tindex + 1];
                    k  -= tree[tindex + 1];

                    e = (tree[tindex]);
                    if ((e & 0x10) != 0)
                    {
                        // distance
                        bitsToGet = e & 15;
                        dist      = tree[tindex + 2];
                        mode      = DISTEXT;
                        break;
                    }
                    if ((e & 64) == 0)
                    {
                        // next table
                        need       = e;
                        tree_index = tindex / 3 + tree[tindex + 2];
                        break;
                    }
                    mode      = BADCODE;                        // invalid code
                    z.Message = "invalid distance code";
                    r         = ZlibConstants.Z_DATA_ERROR;

                    blocks.bitb        = b; blocks.bitk = k;
                    z.AvailableBytesIn = n; z.TotalBytesIn += p - z.NextIn; z.NextIn = p;
                    blocks.writeAt     = q;
                    return(blocks.Flush(r));


                case DISTEXT:                          // i: getting distance extra
                    j = bitsToGet;

                    while (k < j)
                    {
                        if (n != 0)
                        {
                            r = ZlibConstants.Z_OK;
                        }
                        else
                        {
                            blocks.bitb        = b; blocks.bitk = k;
                            z.AvailableBytesIn = n; z.TotalBytesIn += p - z.NextIn; z.NextIn = p;
                            blocks.writeAt     = q;
                            return(blocks.Flush(r));
                        }
                        n--; b |= (z.InputBuffer[p++] & 0xff) << k;
                        k      += 8;
                    }

                    dist += (b & InternalInflateConstants.InflateMask[j]);

                    b >>= j;
                    k  -= j;

                    mode = COPY;
                    goto case COPY;

                case COPY:                          // o: copying bytes in window, waiting for space
                    f = q - dist;
                    while (f < 0)
                    {
                        // modulo window size-"while" instead
                        f += blocks.end;                                 // of "if" handles invalid distances
                    }
                    while (len != 0)
                    {
                        if (m == 0)
                        {
                            if (q == blocks.end && blocks.readAt != 0)
                            {
                                q = 0; m = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q;
                            }
                            if (m == 0)
                            {
                                blocks.writeAt = q; r = blocks.Flush(r);
                                q = blocks.writeAt; m = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q;

                                if (q == blocks.end && blocks.readAt != 0)
                                {
                                    q = 0; m = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q;
                                }

                                if (m == 0)
                                {
                                    blocks.bitb        = b; blocks.bitk = k;
                                    z.AvailableBytesIn = n;
                                    z.TotalBytesIn    += p - z.NextIn;
                                    z.NextIn           = p;
                                    blocks.writeAt     = q;
                                    return(blocks.Flush(r));
                                }
                            }
                        }

                        blocks.window[q++] = blocks.window[f++]; m--;

                        if (f == blocks.end)
                        {
                            f = 0;
                        }
                        len--;
                    }
                    mode = START;
                    break;

                case LIT:                          // o: got literal, waiting for output space
                    if (m == 0)
                    {
                        if (q == blocks.end && blocks.readAt != 0)
                        {
                            q = 0; m = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q;
                        }
                        if (m == 0)
                        {
                            blocks.writeAt = q; r = blocks.Flush(r);
                            q = blocks.writeAt; m = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q;

                            if (q == blocks.end && blocks.readAt != 0)
                            {
                                q = 0; m = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q;
                            }
                            if (m == 0)
                            {
                                blocks.bitb        = b; blocks.bitk = k;
                                z.AvailableBytesIn = n; z.TotalBytesIn += p - z.NextIn; z.NextIn = p;
                                blocks.writeAt     = q;
                                return(blocks.Flush(r));
                            }
                        }
                    }
                    r = ZlibConstants.Z_OK;

                    blocks.window[q++] = (byte)lit; m--;

                    mode = START;
                    break;

                case WASH:                          // o: got eob, possibly more output
                    if (k > 7)
                    {
                        // return unused byte, if any
                        k -= 8;
                        n++;
                        p--;                                 // can always return one
                    }

                    blocks.writeAt = q; r = blocks.Flush(r);
                    q = blocks.writeAt; m = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q;

                    if (blocks.readAt != blocks.writeAt)
                    {
                        blocks.bitb        = b; blocks.bitk = k;
                        z.AvailableBytesIn = n; z.TotalBytesIn += p - z.NextIn; z.NextIn = p;
                        blocks.writeAt     = q;
                        return(blocks.Flush(r));
                    }
                    mode = END;
                    goto case END;

                case END:
                    r                  = ZlibConstants.Z_STREAM_END;
                    blocks.bitb        = b; blocks.bitk = k;
                    z.AvailableBytesIn = n; z.TotalBytesIn += p - z.NextIn; z.NextIn = p;
                    blocks.writeAt     = q;
                    return(blocks.Flush(r));

                case BADCODE:                          // x: got error

                    r = ZlibConstants.Z_DATA_ERROR;

                    blocks.bitb        = b; blocks.bitk = k;
                    z.AvailableBytesIn = n; z.TotalBytesIn += p - z.NextIn; z.NextIn = p;
                    blocks.writeAt     = q;
                    return(blocks.Flush(r));

                default:
                    r = ZlibConstants.Z_STREAM_ERROR;

                    blocks.bitb        = b; blocks.bitk = k;
                    z.AvailableBytesIn = n; z.TotalBytesIn += p - z.NextIn; z.NextIn = p;
                    blocks.writeAt     = q;
                    return(blocks.Flush(r));
                }
            }
        }
Example #31
0
        // Called with number of bytes left to write in window at least 258
        // (the maximum string length) and number of input bytes available
        // at least ten.  The ten bytes are six bytes for the longest length/
        // distance pair plus four bytes for overloading the bit buffer.
        internal int InflateFast(int bl, int bd, int[] tl, int tl_index, int[] td, int td_index, InflateBlocks s)
        {
            int e;                                                     // extra bits or operation
            int c;                                                     // bytes to copy

            int nextIn  = s._NextIn;                                   // input data pointer
            int availIn = s._AvailIn;                                  // bytes available there
            int bits    = s.bitb;                                      // bit buffer
            int bitsNum = s.bitk;                                      // bits in bit buffer
            int q       = s.writeAt;                                   // output window write pointer
            int m       = q < s.readAt ? s.readAt - q - 1 : s.end - q; // bytes to end of window or read pointer

            int ml = Constants.InflateMask[bl];                        // mask for literal/length tree
            int md = Constants.InflateMask[bd];                        // mask for distance tree

            // do until not enough input or output space for fast loop
            do
            {
                // assume called with m >= 258 && n >= 10
                // get literal/length code
                while (bitsNum < 20)
                {
                    // max bits for literal/length code
                    availIn--;
                    bits    |= s.InputBuffer[nextIn++] << bitsNum;
                    bitsNum += 8;
                }

                int   t            = bits & ml; // temporary pointer
                int[] tp           = tl;        // temporary pointer
                int   tp_index     = tl_index;  // temporary pointer
                int   tp_index_t_3 = (tp_index + t) * 3;

                if ((e = tp[tp_index_t_3]) == 0)
                {
                    bits   >>= tp[tp_index_t_3 + 1];
                    bitsNum -= tp[tp_index_t_3 + 1];

                    s.window[q++] = (byte)tp[tp_index_t_3 + 2];
                    m--;
                    continue;
                }
                do
                {
                    bits   >>= tp[tp_index_t_3 + 1];
                    bitsNum -= tp[tp_index_t_3 + 1];

                    if ((e & 16) != 0)
                    {
                        e &= 15;
                        c  = tp[tp_index_t_3 + 2] + (bits & Constants.InflateMask[e]);

                        bits >>= e; bitsNum -= e;

                        // decode distance base of block to copy
                        while (bitsNum < 15)
                        {
                            // max bits for distance code
                            availIn--;
                            bits    |= s.InputBuffer[nextIn++] << bitsNum;
                            bitsNum += 8;
                        }

                        t            = bits & md;
                        tp           = td;
                        tp_index     = td_index;
                        tp_index_t_3 = (tp_index + t) * 3;
                        e            = tp[tp_index_t_3];

                        do
                        {
                            bits   >>= (tp[tp_index_t_3 + 1]);
                            bitsNum -= (tp[tp_index_t_3 + 1]);

                            if ((e & 16) != 0)
                            {
                                // get extra bits to add to distance base
                                e &= 15;
                                while (bitsNum < e)
                                {
                                    // get extra bits (up to 13)
                                    availIn--;
                                    bits    |= s.InputBuffer[nextIn++] << bitsNum;
                                    bitsNum += 8;
                                }

                                int d = tp[tp_index_t_3 + 2] + (bits & Constants.InflateMask[e]);                                 // distance back to copy from
                                bits >>= e; bitsNum -= e;

                                // do the copy
                                int r = q - d;                                 // copy source pointer
                                m -= c;
                                if (q >= d)
                                {
                                    // offset before dest, just copy
                                    if (q - r > 0 && 2 > (q - r))
                                    {
                                        s.window[q++] = s.window[r++];                                         // minimum count is three,
                                        s.window[q++] = s.window[r++];                                         // so unroll loop a little
                                    }
                                    else
                                    {
                                        Array.Copy(s.window, r, s.window, q, 2);
                                        q += 2; r += 2;
                                    }
                                    c -= 2;
                                }
                                else
                                {
                                    // else offset after destination
                                    do
                                    {
                                        r += s.end;                                      // force pointer in window
                                    } while (r < 0);                                     // covers invalid distances
                                    e = s.end - r;
                                    if (c > e)
                                    {
                                        // if source crosses,
                                        c -= e;                                         // wrapped copy
                                        if (q - r > 0 && e > (q - r))
                                        {
                                            do
                                            {
                                                s.window[q++] = s.window[r++];
                                            } while (--e != 0);
                                        }
                                        else
                                        {
                                            Array.Copy(s.window, r, s.window, q, e);
                                            q += e; r += e; e = 0;
                                        }
                                        r = 0;                                         // copy rest from start of window
                                    }
                                }

                                // copy all or what's left
                                if (q - r > 0 && c > (q - r))
                                {
                                    do
                                    {
                                        s.window[q++] = s.window[r++];
                                    } while (--c != 0);
                                }
                                else
                                {
                                    Array.Copy(s.window, r, s.window, q, c);
                                    q += c; r += c;
                                    c  = 0;
                                }
                                break;
                            }
                            else if ((e & 64) == 0)
                            {
                                t           += tp[tp_index_t_3 + 2];
                                t           += (bits & Constants.InflateMask[e]);
                                tp_index_t_3 = (tp_index + t) * 3;
                                e            = tp[tp_index_t_3];
                            }
                            else
                            {
                                throw new InvalidDataException("invalid distance code");
                            }
                        } while (true);
                        break;
                    }

                    if ((e & 64) == 0)
                    {
                        t           += tp[tp_index_t_3 + 2];
                        t           += (bits & Constants.InflateMask[e]);
                        tp_index_t_3 = (tp_index + t) * 3;
                        if ((e = tp[tp_index_t_3]) == 0)
                        {
                            bits        >>= (tp[tp_index_t_3 + 1]); bitsNum -= (tp[tp_index_t_3 + 1]);
                            s.window[q++] = (byte)tp[tp_index_t_3 + 2];
                            m--;
                            break;
                        }
                    }
                    else if ((e & 32) != 0)
                    {
                        c        = s._AvailIn - availIn;
                        c        = (bitsNum >> 3) < c ? bitsNum >> 3 : c;
                        availIn += c;
                        nextIn  -= c;
                        bitsNum -= (c << 3);

                        s.UpdateState(bits, bitsNum, availIn, nextIn, q);
                        return(RCode.StreamEnd);
                    }
                    else
                    {
                        throw new InvalidDataException("invalid literal/length code");
                    }
                } while (true);
            } while (m >= 258 && availIn >= 10);

            // not enough input or output--restore pointers and return
            c        = s._AvailIn - availIn;
            c        = (bitsNum >> 3) < c ? bitsNum >> 3 : c;
            availIn += c;
            nextIn  -= c;
            bitsNum -= (c << 3);

            s.UpdateState(bits, bitsNum, availIn, nextIn, q);
            return(RCode.Okay);
        }
Example #32
0
        ZlibCodec _codec; // pointer back to this zlib stream

        #endregion Fields

        #region Methods

        internal void End()
        {
            if (blocks != null)
                blocks.Free();
            blocks = null;
        }
Example #33
0
        internal int Process(InflateBlocks blocks, int r)
        {
            int       num   = 0;
            int       num2  = 0;
            int       num3  = 0;
            ZlibCodec codec = blocks._codec;

            num3 = codec.NextIn;
            int num4 = codec.AvailableBytesIn;

            num  = blocks.bitb;
            num2 = blocks.bitk;
            int num5 = blocks.writeAt;
            int num6 = (num5 >= blocks.readAt) ? (blocks.end - num5) : (blocks.readAt - num5 - 1);

            while (true)
            {
                switch (mode)
                {
                case 0:
                    if (num6 >= 258 && num4 >= 10)
                    {
                        blocks.bitb            = num;
                        blocks.bitk            = num2;
                        codec.AvailableBytesIn = num4;
                        codec.TotalBytesIn    += num3 - codec.NextIn;
                        codec.NextIn           = num3;
                        blocks.writeAt         = num5;
                        r    = InflateFast(lbits, dbits, ltree, ltree_index, dtree, dtree_index, blocks, codec);
                        num3 = codec.NextIn;
                        num4 = codec.AvailableBytesIn;
                        num  = blocks.bitb;
                        num2 = blocks.bitk;
                        num5 = blocks.writeAt;
                        num6 = ((num5 >= blocks.readAt) ? (blocks.end - num5) : (blocks.readAt - num5 - 1));
                        if (r != 0)
                        {
                            mode = ((r != 1) ? 9 : 7);
                            break;
                        }
                    }
                    need       = lbits;
                    tree       = ltree;
                    tree_index = ltree_index;
                    mode       = 1;
                    goto case 1;

                case 1:
                {
                    int num8;
                    for (num8 = need; num2 < num8; num2 += 8)
                    {
                        if (num4 == 0)
                        {
                            blocks.bitb            = num;
                            blocks.bitk            = num2;
                            codec.AvailableBytesIn = num4;
                            codec.TotalBytesIn    += num3 - codec.NextIn;
                            codec.NextIn           = num3;
                            blocks.writeAt         = num5;
                            return(blocks.Flush(r));
                        }
                        r = 0;
                        num4--;
                        num |= (codec.InputBuffer[num3++] & 0xFF) << num2;
                    }
                    int num11 = (tree_index + (num & InternalInflateConstants.InflateMask[num8])) * 3;
                    num >>= tree[num11 + 1];
                    num2 -= tree[num11 + 1];
                    int num12 = tree[num11];
                    if (num12 == 0)
                    {
                        lit  = tree[num11 + 2];
                        mode = 6;
                    }
                    else if ((num12 & 0x10) != 0)
                    {
                        bitsToGet = (num12 & 0xF);
                        len       = tree[num11 + 2];
                        mode      = 2;
                    }
                    else if ((num12 & 0x40) == 0)
                    {
                        need       = num12;
                        tree_index = num11 / 3 + tree[num11 + 2];
                    }
                    else
                    {
                        if ((num12 & 0x20) == 0)
                        {
                            mode                   = 9;
                            codec.Message          = "invalid literal/length code";
                            r                      = -3;
                            blocks.bitb            = num;
                            blocks.bitk            = num2;
                            codec.AvailableBytesIn = num4;
                            codec.TotalBytesIn    += num3 - codec.NextIn;
                            codec.NextIn           = num3;
                            blocks.writeAt         = num5;
                            return(blocks.Flush(r));
                        }
                        mode = 7;
                    }
                    break;
                }

                case 2:
                {
                    int num8;
                    for (num8 = bitsToGet; num2 < num8; num2 += 8)
                    {
                        if (num4 == 0)
                        {
                            blocks.bitb            = num;
                            blocks.bitk            = num2;
                            codec.AvailableBytesIn = num4;
                            codec.TotalBytesIn    += num3 - codec.NextIn;
                            codec.NextIn           = num3;
                            blocks.writeAt         = num5;
                            return(blocks.Flush(r));
                        }
                        r = 0;
                        num4--;
                        num |= (codec.InputBuffer[num3++] & 0xFF) << num2;
                    }
                    len       += (num & InternalInflateConstants.InflateMask[num8]);
                    num      >>= num8;
                    num2      -= num8;
                    need       = dbits;
                    tree       = dtree;
                    tree_index = dtree_index;
                    mode       = 3;
                    goto case 3;
                }

                case 3:
                {
                    int num8;
                    for (num8 = need; num2 < num8; num2 += 8)
                    {
                        if (num4 == 0)
                        {
                            blocks.bitb            = num;
                            blocks.bitk            = num2;
                            codec.AvailableBytesIn = num4;
                            codec.TotalBytesIn    += num3 - codec.NextIn;
                            codec.NextIn           = num3;
                            blocks.writeAt         = num5;
                            return(blocks.Flush(r));
                        }
                        r = 0;
                        num4--;
                        num |= (codec.InputBuffer[num3++] & 0xFF) << num2;
                    }
                    int num11 = (tree_index + (num & InternalInflateConstants.InflateMask[num8])) * 3;
                    num >>= tree[num11 + 1];
                    num2 -= tree[num11 + 1];
                    int num12 = tree[num11];
                    if ((num12 & 0x10) != 0)
                    {
                        bitsToGet = (num12 & 0xF);
                        dist      = tree[num11 + 2];
                        mode      = 4;
                    }
                    else
                    {
                        if ((num12 & 0x40) != 0)
                        {
                            mode                   = 9;
                            codec.Message          = "invalid distance code";
                            r                      = -3;
                            blocks.bitb            = num;
                            blocks.bitk            = num2;
                            codec.AvailableBytesIn = num4;
                            codec.TotalBytesIn    += num3 - codec.NextIn;
                            codec.NextIn           = num3;
                            blocks.writeAt         = num5;
                            return(blocks.Flush(r));
                        }
                        need       = num12;
                        tree_index = num11 / 3 + tree[num11 + 2];
                    }
                    break;
                }

                case 4:
                {
                    int num8;
                    for (num8 = bitsToGet; num2 < num8; num2 += 8)
                    {
                        if (num4 == 0)
                        {
                            blocks.bitb            = num;
                            blocks.bitk            = num2;
                            codec.AvailableBytesIn = num4;
                            codec.TotalBytesIn    += num3 - codec.NextIn;
                            codec.NextIn           = num3;
                            blocks.writeAt         = num5;
                            return(blocks.Flush(r));
                        }
                        r = 0;
                        num4--;
                        num |= (codec.InputBuffer[num3++] & 0xFF) << num2;
                    }
                    dist += (num & InternalInflateConstants.InflateMask[num8]);
                    num >>= num8;
                    num2 -= num8;
                    mode  = 5;
                    goto case 5;
                }

                case 5:
                {
                    int i;
                    for (i = num5 - dist; i < 0; i += blocks.end)
                    {
                    }
                    while (len != 0)
                    {
                        if (num6 == 0)
                        {
                            if (num5 == blocks.end && blocks.readAt != 0)
                            {
                                num5 = 0;
                                num6 = ((num5 >= blocks.readAt) ? (blocks.end - num5) : (blocks.readAt - num5 - 1));
                            }
                            if (num6 == 0)
                            {
                                blocks.writeAt = num5;
                                r    = blocks.Flush(r);
                                num5 = blocks.writeAt;
                                num6 = ((num5 >= blocks.readAt) ? (blocks.end - num5) : (blocks.readAt - num5 - 1));
                                if (num5 == blocks.end && blocks.readAt != 0)
                                {
                                    num5 = 0;
                                    num6 = ((num5 >= blocks.readAt) ? (blocks.end - num5) : (blocks.readAt - num5 - 1));
                                }
                                if (num6 == 0)
                                {
                                    blocks.bitb            = num;
                                    blocks.bitk            = num2;
                                    codec.AvailableBytesIn = num4;
                                    codec.TotalBytesIn    += num3 - codec.NextIn;
                                    codec.NextIn           = num3;
                                    blocks.writeAt         = num5;
                                    return(blocks.Flush(r));
                                }
                            }
                        }
                        blocks.window[num5++] = blocks.window[i++];
                        num6--;
                        if (i == blocks.end)
                        {
                            i = 0;
                        }
                        len--;
                    }
                    mode = 0;
                    break;
                }

                case 6:
                    if (num6 == 0)
                    {
                        if (num5 == blocks.end && blocks.readAt != 0)
                        {
                            num5 = 0;
                            num6 = ((num5 >= blocks.readAt) ? (blocks.end - num5) : (blocks.readAt - num5 - 1));
                        }
                        if (num6 == 0)
                        {
                            blocks.writeAt = num5;
                            r    = blocks.Flush(r);
                            num5 = blocks.writeAt;
                            num6 = ((num5 >= blocks.readAt) ? (blocks.end - num5) : (blocks.readAt - num5 - 1));
                            if (num5 == blocks.end && blocks.readAt != 0)
                            {
                                num5 = 0;
                                num6 = ((num5 >= blocks.readAt) ? (blocks.end - num5) : (blocks.readAt - num5 - 1));
                            }
                            if (num6 == 0)
                            {
                                blocks.bitb            = num;
                                blocks.bitk            = num2;
                                codec.AvailableBytesIn = num4;
                                codec.TotalBytesIn    += num3 - codec.NextIn;
                                codec.NextIn           = num3;
                                blocks.writeAt         = num5;
                                return(blocks.Flush(r));
                            }
                        }
                    }
                    r = 0;
                    blocks.window[num5++] = (byte)lit;
                    num6--;
                    mode = 0;
                    break;

                case 7:
                    if (num2 > 7)
                    {
                        num2 -= 8;
                        num4++;
                        num3--;
                    }
                    blocks.writeAt = num5;
                    r    = blocks.Flush(r);
                    num5 = blocks.writeAt;
                    num6 = ((num5 >= blocks.readAt) ? (blocks.end - num5) : (blocks.readAt - num5 - 1));
                    if (blocks.readAt != blocks.writeAt)
                    {
                        blocks.bitb            = num;
                        blocks.bitk            = num2;
                        codec.AvailableBytesIn = num4;
                        codec.TotalBytesIn    += num3 - codec.NextIn;
                        codec.NextIn           = num3;
                        blocks.writeAt         = num5;
                        return(blocks.Flush(r));
                    }
                    mode = 8;
                    goto case 8;

                case 8:
                    r                      = 1;
                    blocks.bitb            = num;
                    blocks.bitk            = num2;
                    codec.AvailableBytesIn = num4;
                    codec.TotalBytesIn    += num3 - codec.NextIn;
                    codec.NextIn           = num3;
                    blocks.writeAt         = num5;
                    return(blocks.Flush(r));

                case 9:
                    r                      = -3;
                    blocks.bitb            = num;
                    blocks.bitk            = num2;
                    codec.AvailableBytesIn = num4;
                    codec.TotalBytesIn    += num3 - codec.NextIn;
                    codec.NextIn           = num3;
                    blocks.writeAt         = num5;
                    return(blocks.Flush(r));

                default:
                    r                      = -2;
                    blocks.bitb            = num;
                    blocks.bitk            = num2;
                    codec.AvailableBytesIn = num4;
                    codec.TotalBytesIn    += num3 - codec.NextIn;
                    codec.NextIn           = num3;
                    blocks.writeAt         = num5;
                    return(blocks.Flush(r));
                }
            }
        }
Example #34
0
        // Called with number of bytes left to write in window at least 258
        // (the maximum string length) and number of input bytes available
        // at least ten.  The ten bytes are six bytes for the longest length/
        // distance pair plus four bytes for overloading the bit buffer.
        internal int InflateFast(int bl, int bd, int[] tl, int tl_index, int[] td, int td_index, InflateBlocks s, ZlibCodec z)
        {
            int e;        // extra bits or operation
            int c;        // bytes to copy

            int nextIn = z.NextIn; // input data pointer
            int availIn = z.AvailableBytesIn; // bytes available there
            int bits = s.bitb; // bit buffer
            int bitsNum = s.bitk; // bits in bit buffer
            int q = s.writeAt; // output window write pointer
            int m = q < s.readAt ? s.readAt - q - 1 : s.end - q; // bytes to end of window or read pointer

            int ml = Constants.InflateMask[bl]; // mask for literal/length tree
            int md = Constants.InflateMask[bd]; // mask for distance tree

            // do until not enough input or output space for fast loop
            do {
                // assume called with m >= 258 && n >= 10
                // get literal/length code
                while (bitsNum < 20) {
                    // max bits for literal/length code
                    availIn--;
                    bits |= z.InputBuffer[nextIn++] << bitsNum;
                    bitsNum += 8;
                }

                int t = bits & ml; // temporary pointer
                int[] tp = tl;// temporary pointer
                int tp_index = tl_index;// temporary pointer
                int tp_index_t_3 = (tp_index + t) * 3;

                if ((e = tp[tp_index_t_3]) == 0) {
                    bits >>= tp[tp_index_t_3 + 1];
                    bitsNum -= tp[tp_index_t_3 + 1];

                    s.window[q++] = (byte)tp[tp_index_t_3 + 2];
                    m--;
                    continue;
                }
                do {
                    bits >>= tp[tp_index_t_3 + 1];
                    bitsNum -= tp[tp_index_t_3 + 1];

                    if ((e & 16) != 0) {
                        e &= 15;
                        c = tp[tp_index_t_3 + 2] + (bits & Constants.InflateMask[e]);

                        bits >>= e; bitsNum -= e;

                        // decode distance base of block to copy
                        while (bitsNum < 15) {
                            // max bits for distance code
                            availIn--;
                            bits |= z.InputBuffer[nextIn++] << bitsNum;
                            bitsNum += 8;
                        }

                        t = bits & md;
                        tp = td;
                        tp_index = td_index;
                        tp_index_t_3 = (tp_index + t) * 3;
                        e = tp[tp_index_t_3];

                        do {
                            bits >>= (tp[tp_index_t_3 + 1]);
                            bitsNum -= (tp[tp_index_t_3 + 1]);

                            if ((e & 16) != 0) {
                                // get extra bits to add to distance base
                                e &= 15;
                                while (bitsNum < e) {
                                    // get extra bits (up to 13)
                                    availIn--;
                                    bits |= z.InputBuffer[nextIn++] << bitsNum;
                                    bitsNum += 8;
                                }

                                int d = tp[tp_index_t_3 + 2] + (bits & Constants.InflateMask[e]); // distance back to copy from
                                bits >>= e; bitsNum -= e;

                                // do the copy
                                int r = q - d; // copy source pointer
                                m -= c;
                                if (q >= d) {
                                    // offset before dest, just copy
                                    if (q - r > 0 && 2 > (q - r)) {
                                        s.window[q++] = s.window[r++]; // minimum count is three,
                                        s.window[q++] = s.window[r++]; // so unroll loop a little
                                    } else {
                                        Array.Copy(s.window, r, s.window, q, 2);
                                        q += 2; r += 2;
                                    }
                                    c -= 2;
                                } else {
                                    // else offset after destination
                                    do {
                                        r += s.end; // force pointer in window
                                    } while (r < 0); // covers invalid distances
                                    e = s.end - r;
                                    if (c > e) {
                                        // if source crosses,
                                        c -= e; // wrapped copy
                                        if (q - r > 0 && e > (q - r)) {
                                            do {
                                                s.window[q++] = s.window[r++];
                                            } while (--e != 0);
                                        } else {
                                            Array.Copy(s.window, r, s.window, q, e);
                                            q += e; r += e; e = 0;
                                        }
                                        r = 0; // copy rest from start of window
                                    }
                                }

                                // copy all or what's left
                                if( q - r > 0 && c > ( q - r ) ) {
                                    do {
                                        s.window[q++] = s.window[r++];
                                    } while ( --c != 0 );
                                } else {
                                    Array.Copy( s.window, r, s.window, q, c );
                                    q += c; r += c;
                                    c = 0;
                                }
                                break;
                            } else if ( ( e & 64 ) == 0 ) {
                                t += tp[tp_index_t_3 + 2];
                                t += (bits & Constants.InflateMask[e]);
                                tp_index_t_3 = (tp_index + t) * 3;
                                e = tp[tp_index_t_3];
                            } else {
                                throw new InvalidDataException( "invalid distance code" );
                            }
                        } while (true);
                        break;
                    }

                    if ( ( e & 64 ) == 0 ) {
                        t += tp[tp_index_t_3 + 2];
                        t += (bits & Constants.InflateMask[e]);
                        tp_index_t_3 = (tp_index + t) * 3;
                        if ((e = tp[tp_index_t_3]) == 0)
                        {
                            bits >>= (tp[tp_index_t_3 + 1]); bitsNum -= (tp[tp_index_t_3 + 1]);
                            s.window[q++] = (byte)tp[tp_index_t_3 + 2];
                            m--;
                            break;
                        }
                    } else if ( ( e & 32 ) != 0 ) {
                        c = z.AvailableBytesIn - availIn;
                        c = (bitsNum >> 3) < c ? bitsNum >> 3 : c;
                        availIn += c;
                        nextIn -= c;
                        bitsNum -= (c << 3);

                        s.UpdateState( bits, bitsNum, availIn, nextIn, q );
                        return RCode.StreamEnd;
                    } else {
                        throw new InvalidDataException( "invalid literal/length code" );
                    }
                } while (true);
            } while (m >= 258 && availIn >= 10);

            // not enough input or output--restore pointers and return
            c = z.AvailableBytesIn - availIn;
            c = (bitsNum >> 3) < c ? bitsNum >> 3 : c;
            availIn += c;
            nextIn -= c;
            bitsNum -= (c << 3);

            s.UpdateState( bits, bitsNum, availIn, nextIn, q );
            return RCode.Okay;
        }
Example #35
0
        internal int Process(InflateBlocks blocks, int r)
        {
            int       b = 0;
            int       j = 0;
            int       p = 0;
            ZlibCodec z = blocks._codec;

            p = z.NextIn;
            int l = z.AvailableBytesIn;

            b = blocks.bitb;
            j = blocks.bitk;
            int q = blocks.writeAt;
            int k = ((q < blocks.readAt) ? (blocks.readAt - q - 1) : (blocks.end - q));

            while (true)
            {
                switch (mode)
                {
                case 0:
                    if (k >= 258 && l >= 10)
                    {
                        blocks.bitb        = b;
                        blocks.bitk        = j;
                        z.AvailableBytesIn = l;
                        z.TotalBytesIn    += p - z.NextIn;
                        z.NextIn           = p;
                        blocks.writeAt     = q;
                        r = InflateFast(lbits, dbits, ltree, ltree_index, dtree, dtree_index, blocks, z);
                        p = z.NextIn;
                        l = z.AvailableBytesIn;
                        b = blocks.bitb;
                        j = blocks.bitk;
                        q = blocks.writeAt;
                        k = ((q < blocks.readAt) ? (blocks.readAt - q - 1) : (blocks.end - q));
                        if (r != 0)
                        {
                            mode = ((r == 1) ? 7 : 9);
                            break;
                        }
                    }
                    need       = lbits;
                    tree       = ltree;
                    tree_index = ltree_index;
                    mode       = 1;
                    goto case 1;

                case 1:
                {
                    int i;
                    for (i = need; j < i; j += 8)
                    {
                        if (l != 0)
                        {
                            r = 0;
                            l--;
                            b |= (z.InputBuffer[p++] & 0xFF) << j;
                            continue;
                        }
                        blocks.bitb        = b;
                        blocks.bitk        = j;
                        z.AvailableBytesIn = l;
                        z.TotalBytesIn    += p - z.NextIn;
                        z.NextIn           = p;
                        blocks.writeAt     = q;
                        return(blocks.Flush(r));
                    }
                    int tindex = (tree_index + (b & InternalInflateConstants.InflateMask[i])) * 3;
                    b >>= tree[tindex + 1];
                    j  -= tree[tindex + 1];
                    int e = tree[tindex];
                    if (e == 0)
                    {
                        lit  = tree[tindex + 2];
                        mode = 6;
                        break;
                    }
                    if (((uint)e & 0x10u) != 0)
                    {
                        bitsToGet = e & 0xF;
                        len       = tree[tindex + 2];
                        mode      = 2;
                        break;
                    }
                    if ((e & 0x40) == 0)
                    {
                        need       = e;
                        tree_index = tindex / 3 + tree[tindex + 2];
                        break;
                    }
                    if (((uint)e & 0x20u) != 0)
                    {
                        mode = 7;
                        break;
                    }
                    mode               = 9;
                    z.Message          = "invalid literal/length code";
                    r                  = -3;
                    blocks.bitb        = b;
                    blocks.bitk        = j;
                    z.AvailableBytesIn = l;
                    z.TotalBytesIn    += p - z.NextIn;
                    z.NextIn           = p;
                    blocks.writeAt     = q;
                    return(blocks.Flush(r));
                }

                case 2:
                {
                    int i;
                    for (i = bitsToGet; j < i; j += 8)
                    {
                        if (l != 0)
                        {
                            r = 0;
                            l--;
                            b |= (z.InputBuffer[p++] & 0xFF) << j;
                            continue;
                        }
                        blocks.bitb        = b;
                        blocks.bitk        = j;
                        z.AvailableBytesIn = l;
                        z.TotalBytesIn    += p - z.NextIn;
                        z.NextIn           = p;
                        blocks.writeAt     = q;
                        return(blocks.Flush(r));
                    }
                    len       += b & InternalInflateConstants.InflateMask[i];
                    b        >>= i;
                    j         -= i;
                    need       = dbits;
                    tree       = dtree;
                    tree_index = dtree_index;
                    mode       = 3;
                    goto case 3;
                }

                case 3:
                {
                    int i;
                    for (i = need; j < i; j += 8)
                    {
                        if (l != 0)
                        {
                            r = 0;
                            l--;
                            b |= (z.InputBuffer[p++] & 0xFF) << j;
                            continue;
                        }
                        blocks.bitb        = b;
                        blocks.bitk        = j;
                        z.AvailableBytesIn = l;
                        z.TotalBytesIn    += p - z.NextIn;
                        z.NextIn           = p;
                        blocks.writeAt     = q;
                        return(blocks.Flush(r));
                    }
                    int tindex = (tree_index + (b & InternalInflateConstants.InflateMask[i])) * 3;
                    b >>= tree[tindex + 1];
                    j  -= tree[tindex + 1];
                    int e = tree[tindex];
                    if (((uint)e & 0x10u) != 0)
                    {
                        bitsToGet = e & 0xF;
                        dist      = tree[tindex + 2];
                        mode      = 4;
                        break;
                    }
                    if ((e & 0x40) == 0)
                    {
                        need       = e;
                        tree_index = tindex / 3 + tree[tindex + 2];
                        break;
                    }
                    mode               = 9;
                    z.Message          = "invalid distance code";
                    r                  = -3;
                    blocks.bitb        = b;
                    blocks.bitk        = j;
                    z.AvailableBytesIn = l;
                    z.TotalBytesIn    += p - z.NextIn;
                    z.NextIn           = p;
                    blocks.writeAt     = q;
                    return(blocks.Flush(r));
                }

                case 4:
                {
                    int i;
                    for (i = bitsToGet; j < i; j += 8)
                    {
                        if (l != 0)
                        {
                            r = 0;
                            l--;
                            b |= (z.InputBuffer[p++] & 0xFF) << j;
                            continue;
                        }
                        blocks.bitb        = b;
                        blocks.bitk        = j;
                        z.AvailableBytesIn = l;
                        z.TotalBytesIn    += p - z.NextIn;
                        z.NextIn           = p;
                        blocks.writeAt     = q;
                        return(blocks.Flush(r));
                    }
                    dist += b & InternalInflateConstants.InflateMask[i];
                    b   >>= i;
                    j    -= i;
                    mode  = 5;
                    goto case 5;
                }

                case 5:
                {
                    int f;
                    for (f = q - dist; f < 0; f += blocks.end)
                    {
                    }
                    while (len != 0)
                    {
                        if (k == 0)
                        {
                            if (q == blocks.end && blocks.readAt != 0)
                            {
                                q = 0;
                                k = ((q < blocks.readAt) ? (blocks.readAt - q - 1) : (blocks.end - q));
                            }
                            if (k == 0)
                            {
                                blocks.writeAt = q;
                                r = blocks.Flush(r);
                                q = blocks.writeAt;
                                k = ((q < blocks.readAt) ? (blocks.readAt - q - 1) : (blocks.end - q));
                                if (q == blocks.end && blocks.readAt != 0)
                                {
                                    q = 0;
                                    k = ((q < blocks.readAt) ? (blocks.readAt - q - 1) : (blocks.end - q));
                                }
                                if (k == 0)
                                {
                                    blocks.bitb        = b;
                                    blocks.bitk        = j;
                                    z.AvailableBytesIn = l;
                                    z.TotalBytesIn    += p - z.NextIn;
                                    z.NextIn           = p;
                                    blocks.writeAt     = q;
                                    return(blocks.Flush(r));
                                }
                            }
                        }
                        blocks.window[q++] = blocks.window[f++];
                        k--;
                        if (f == blocks.end)
                        {
                            f = 0;
                        }
                        len--;
                    }
                    mode = 0;
                    break;
                }

                case 6:
                    if (k == 0)
                    {
                        if (q == blocks.end && blocks.readAt != 0)
                        {
                            q = 0;
                            k = ((q < blocks.readAt) ? (blocks.readAt - q - 1) : (blocks.end - q));
                        }
                        if (k == 0)
                        {
                            blocks.writeAt = q;
                            r = blocks.Flush(r);
                            q = blocks.writeAt;
                            k = ((q < blocks.readAt) ? (blocks.readAt - q - 1) : (blocks.end - q));
                            if (q == blocks.end && blocks.readAt != 0)
                            {
                                q = 0;
                                k = ((q < blocks.readAt) ? (blocks.readAt - q - 1) : (blocks.end - q));
                            }
                            if (k == 0)
                            {
                                blocks.bitb        = b;
                                blocks.bitk        = j;
                                z.AvailableBytesIn = l;
                                z.TotalBytesIn    += p - z.NextIn;
                                z.NextIn           = p;
                                blocks.writeAt     = q;
                                return(blocks.Flush(r));
                            }
                        }
                    }
                    r = 0;
                    blocks.window[q++] = (byte)lit;
                    k--;
                    mode = 0;
                    break;

                case 7:
                    if (j > 7)
                    {
                        j -= 8;
                        l++;
                        p--;
                    }
                    blocks.writeAt = q;
                    r = blocks.Flush(r);
                    q = blocks.writeAt;
                    k = ((q < blocks.readAt) ? (blocks.readAt - q - 1) : (blocks.end - q));
                    if (blocks.readAt != blocks.writeAt)
                    {
                        blocks.bitb        = b;
                        blocks.bitk        = j;
                        z.AvailableBytesIn = l;
                        z.TotalBytesIn    += p - z.NextIn;
                        z.NextIn           = p;
                        blocks.writeAt     = q;
                        return(blocks.Flush(r));
                    }
                    mode = 8;
                    goto case 8;

                case 8:
                    r                  = 1;
                    blocks.bitb        = b;
                    blocks.bitk        = j;
                    z.AvailableBytesIn = l;
                    z.TotalBytesIn    += p - z.NextIn;
                    z.NextIn           = p;
                    blocks.writeAt     = q;
                    return(blocks.Flush(r));

                case 9:
                    r                  = -3;
                    blocks.bitb        = b;
                    blocks.bitk        = j;
                    z.AvailableBytesIn = l;
                    z.TotalBytesIn    += p - z.NextIn;
                    z.NextIn           = p;
                    blocks.writeAt     = q;
                    return(blocks.Flush(r));

                default:
                    r                  = -2;
                    blocks.bitb        = b;
                    blocks.bitk        = j;
                    z.AvailableBytesIn = l;
                    z.TotalBytesIn    += p - z.NextIn;
                    z.NextIn           = p;
                    blocks.writeAt     = q;
                    return(blocks.Flush(r));
                }
            }
        }
Example #36
0
        internal int Process(InflateBlocks blocks, int r)
        {
            int tindex; // temporary pointer
            int e; // extra bits or operation

            ZlibCodec z = blocks.codec;
            int nextIn = z.NextIn;// input data pointer
            int availIn = z.AvailableBytesIn; // bytes available there
            int bits = blocks.bitb; // bit buffer
            int bitsNum = blocks.bitk; // bits in bit buffer
            int q = blocks.writeAt;  // output window write pointer
            int m = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q; // bytes to end of window or read pointer

            // process input and output based on current state
            while (true)
            {
                switch (mode)
                {
                        // waiting for "i:"=input, "o:"=output, "x:"=nothing
                    case START:  // x: set up for LEN
                        if (m >= 258 && availIn >= 10) {
                            blocks.UpdateState( bits, bitsNum, availIn, nextIn, q );
                            r = InflateFast(lbits, dbits, ltree, ltree_index, dtree, dtree_index, blocks, z);

                            nextIn = z.NextIn;
                            availIn = z.AvailableBytesIn;
                            bits = blocks.bitb;
                            bitsNum = blocks.bitk;
                            q = blocks.writeAt;
                            m = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q;

                            if (r != RCode.Okay)
                            {
                                mode = (r == RCode.StreamEnd) ? WASH : BADCODE;
                                break;
                            }
                        }
                        need = lbits;
                        tree = ltree;
                        tree_index = ltree_index;

                        mode = LEN;
                        goto case LEN;

                    case LEN:  // i: get length/literal/eob next
                        while (bitsNum < need) {
                            if (availIn != 0) {
                                r = RCode.Okay;
                            } else {
                                return blocks.RanOutOfInput( bits, bitsNum, availIn, nextIn, q, r );
                            }
                            availIn--;
                            bits |= z.InputBuffer[nextIn++] << bitsNum;
                            bitsNum += 8;
                        }

                        tindex = (tree_index + (bits & Constants.InflateMask[need])) * 3;

                        bits >>= (tree[tindex + 1]);
                        bitsNum -= (tree[tindex + 1]);

                        e = tree[tindex];

                        if (e == 0) {
                            // literal
                            lit = tree[tindex + 2];
                            mode = LIT;
                            break;
                        }
                        if ((e & 16) != 0) {
                            // length
                            bitsToGet = e & 15;
                            len = tree[tindex + 2];
                            mode = LENEXT;
                            break;
                        }
                        if ((e & 64) == 0) {
                            // next table
                            need = e;
                            tree_index = tindex / 3 + tree[tindex + 2];
                            break;
                        }
                        if ((e & 32) != 0) {
                            // end of block
                            mode = WASH;
                            break;
                        }
                        throw new InvalidDataException( "invalid literal/length code" );

                    case LENEXT:  // i: getting length extra (have base)
                        while (bitsNum < bitsToGet) {
                            if (availIn != 0) {
                                r = RCode.Okay;
                            } else {
                                return blocks.RanOutOfInput( bits, bitsNum, availIn, nextIn, q, r );
                            }
                            availIn--;
                            bits |= z.InputBuffer[nextIn++] << bitsNum;
                            bitsNum += 8;
                        }

                        len += (bits & Constants.InflateMask[bitsToGet]);

                        bits >>= bitsToGet;
                        bitsNum -= bitsToGet;

                        need = dbits;
                        tree = dtree;
                        tree_index = dtree_index;
                        mode = DIST;
                        goto case DIST;

                    case DIST:  // i: get distance next
                        while (bitsNum < need) {
                            if (availIn != 0) {
                                r = RCode.Okay;
                            } else {
                                return blocks.RanOutOfInput( bits, bitsNum, availIn, nextIn, q, r );
                            }
                            availIn--;
                            bits |= z.InputBuffer[nextIn++] << bitsNum;
                            bitsNum += 8;
                        }

                        tindex = (tree_index + (bits & Constants.InflateMask[need])) * 3;

                        bits >>= tree[tindex + 1];
                        bitsNum -= tree[tindex + 1];

                        e = tree[tindex];
                        if ((e & 0x10) != 0) {
                            // distance
                            bitsToGet = e & 15;
                            dist = tree[tindex + 2];
                            mode = DISTEXT;
                            break;
                        }
                        if ((e & 64) == 0) {
                            // next table
                            need = e;
                            tree_index = tindex / 3 + tree[tindex + 2];
                            break;
                        }
                        throw new InvalidDataException( "invalid distance code" );

                    case DISTEXT:  // i: getting distance extra
                        while (bitsNum < bitsToGet) {
                            if (availIn != 0) {
                                r = RCode.Okay;
                            } else {
                                return blocks.RanOutOfInput( bits, bitsNum, availIn, nextIn, q, r );
                            }
                            availIn--;
                            bits |= z.InputBuffer[nextIn++] << bitsNum;
                            bitsNum += 8;
                        }

                        dist += (bits & Constants.InflateMask[bitsToGet]);

                        bits >>= bitsToGet;
                        bitsNum -= bitsToGet;

                        mode = COPY;
                        goto case COPY;

                    case COPY:  // o: copying bytes in window, waiting for space
                        int f = q - dist; // pointer to copy strings from
                        while (f < 0) {
                            // modulo window size-"while" instead
                            f += blocks.end; // of "if" handles invalid distances
                        }
                        while (len != 0) {
                            if (m == 0) {
                                if (q == blocks.end && blocks.readAt != 0) {
                                    q = 0;
                                    m = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q;
                                }

                                if (m == 0) {
                                    blocks.writeAt = q;
                                    r = blocks.Flush(r);
                                    q = blocks.writeAt;
                                    m = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q;

                                    if (q == blocks.end && blocks.readAt != 0) {
                                        q = 0;
                                        m = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q;
                                    }

                                    if (m == 0) {
                                        return blocks.RanOutOfInput( bits, bitsNum, availIn, nextIn, q, r );
                                    }
                                }
                            }

                            blocks.window[q++] = blocks.window[f++];
                            m--;

                            if (f == blocks.end)
                                f = 0;
                            len--;
                        }
                        mode = START;
                        break;

                    case LIT:  // o: got literal, waiting for output space
                        if (m == 0) {
                            if (q == blocks.end && blocks.readAt != 0) {
                                q = 0;
                                m = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q;
                            }

                            if (m == 0) {
                                blocks.writeAt = q;
                                r = blocks.Flush(r);
                                q = blocks.writeAt;
                                m = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q;

                                if (q == blocks.end && blocks.readAt != 0)
                                {
                                    q = 0;
                                    m = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q;
                                }
                                if (m == 0) {
                                    return blocks.RanOutOfInput( bits, bitsNum, availIn, nextIn, q, r );
                                }
                            }
                        }

                        r = RCode.Okay;
                        blocks.window[q++] = (byte)lit;
                        m--;
                        mode = START;
                        break;

                    case WASH:  // o: got eob, possibly more output
                        if (bitsNum > 7)
                        {
                            // return unused byte, if any
                            bitsNum -= 8;
                            availIn++;
                            nextIn--; // can always return one
                        }

                        blocks.writeAt = q;
                        r = blocks.Flush(r);
                        q = blocks.writeAt;
                        m = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q;

                        if (blocks.readAt != blocks.writeAt) {
                            return blocks.RanOutOfInput( bits, bitsNum, availIn, nextIn, q, r );
                        }
                        mode = END;
                        goto case END;

                    case END:
                        r = RCode.StreamEnd;
                        return blocks.RanOutOfInput( bits, bitsNum, availIn, nextIn, q, r );

                    default:
                        throw new InvalidDataException( "Encountered error: " + mode );
                }
            }
        }
        internal int Process(InflateBlocks blocks, int r)
        {
            int j;      // temporary storage
            int tindex; // temporary pointer
            int e;      // extra bits or operation
            int b = 0;  // bit buffer
            int k = 0;  // bits in bit buffer
            int p = 0;  // input data pointer
            int n;      // bytes available there
            int q;      // output window write pointer
            int m;      // bytes to end of window or read pointer
            int f;      // pointer to copy strings from

            ZlibCodec z = blocks._codec;

            // copy input/output information to locals (UPDATE macro restores)
            p = z.NextIn;
            n = z.AvailableBytesIn;
            b = blocks.bitb;
            k = blocks.bitk;
            q = blocks.writeAt; m = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q;

            // process input and output based on current state
            while (true)
            {
                switch (mode)
                {
                    // waiting for "i:"=input, "o:"=output, "x:"=nothing
                    case START:  // x: set up for LEN
                        if (m >= 258 && n >= 10)
                        {
                            blocks.bitb = b; blocks.bitk = k;
                            z.AvailableBytesIn = n;
                            z.TotalBytesIn += p - z.NextIn;
                            z.NextIn = p;
                            blocks.writeAt = q;
                            r = InflateFast(lbits, dbits, ltree, ltree_index, dtree, dtree_index, blocks, z);

                            p = z.NextIn;
                            n = z.AvailableBytesIn;
                            b = blocks.bitb;
                            k = blocks.bitk;
                            q = blocks.writeAt; m = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q;

                            if (r != ZlibConstants.Z_OK)
                            {
                                mode = (r == ZlibConstants.Z_STREAM_END) ? WASH : BADCODE;
                                break;
                            }
                        }
                        need = lbits;
                        tree = ltree;
                        tree_index = ltree_index;

                        mode = LEN;
                        goto case LEN;

                    case LEN:  // i: get length/literal/eob next
                        j = need;

                        while (k < j)
                        {
                            if (n != 0)
                                r = ZlibConstants.Z_OK;
                            else
                            {
                                blocks.bitb = b; blocks.bitk = k;
                                z.AvailableBytesIn = n;
                                z.TotalBytesIn += p - z.NextIn;
                                z.NextIn = p;
                                blocks.writeAt = q;
                                return blocks.Flush(r);
                            }
                            n--;
                            b |= (z.InputBuffer[p++] & 0xff) << k;
                            k += 8;
                        }

                        tindex = (tree_index + (b & InternalInflateConstants.InflateMask[j])) * 3;

                        b >>= (tree[tindex + 1]);
                        k -= (tree[tindex + 1]);

                        e = tree[tindex];

                        if (e == 0)
                        {
                            // literal
                            lit = tree[tindex + 2];
                            mode = LIT;
                            break;
                        }
                        if ((e & 16) != 0)
                        {
                            // length
                            bitsToGet = e & 15;
                            len = tree[tindex + 2];
                            mode = LENEXT;
                            break;
                        }
                        if ((e & 64) == 0)
                        {
                            // next table
                            need = e;
                            tree_index = tindex / 3 + tree[tindex + 2];
                            break;
                        }
                        if ((e & 32) != 0)
                        {
                            // end of block
                            mode = WASH;
                            break;
                        }
                        mode = BADCODE; // invalid code
                        z.Message = "invalid literal/length code";
                        r = ZlibConstants.Z_DATA_ERROR;

                        blocks.bitb = b; blocks.bitk = k;
                        z.AvailableBytesIn = n;
                        z.TotalBytesIn += p - z.NextIn;
                        z.NextIn = p;
                        blocks.writeAt = q;
                        return blocks.Flush(r);


                    case LENEXT:  // i: getting length extra (have base)
                        j = bitsToGet;

                        while (k < j)
                        {
                            if (n != 0)
                                r = ZlibConstants.Z_OK;
                            else
                            {
                                blocks.bitb = b; blocks.bitk = k;
                                z.AvailableBytesIn = n; z.TotalBytesIn += p - z.NextIn; z.NextIn = p;
                                blocks.writeAt = q;
                                return blocks.Flush(r);
                            }
                            n--; b |= (z.InputBuffer[p++] & 0xff) << k;
                            k += 8;
                        }

                        len += (b & InternalInflateConstants.InflateMask[j]);

                        b >>= j;
                        k -= j;

                        need = dbits;
                        tree = dtree;
                        tree_index = dtree_index;
                        mode = DIST;
                        goto case DIST;

                    case DIST:  // i: get distance next
                        j = need;

                        while (k < j)
                        {
                            if (n != 0)
                                r = ZlibConstants.Z_OK;
                            else
                            {
                                blocks.bitb = b; blocks.bitk = k;
                                z.AvailableBytesIn = n; z.TotalBytesIn += p - z.NextIn; z.NextIn = p;
                                blocks.writeAt = q;
                                return blocks.Flush(r);
                            }
                            n--; b |= (z.InputBuffer[p++] & 0xff) << k;
                            k += 8;
                        }

                        tindex = (tree_index + (b & InternalInflateConstants.InflateMask[j])) * 3;

                        b >>= tree[tindex + 1];
                        k -= tree[tindex + 1];

                        e = (tree[tindex]);
                        if ((e & 0x10) != 0)
                        {
                            // distance
                            bitsToGet = e & 15;
                            dist = tree[tindex + 2];
                            mode = DISTEXT;
                            break;
                        }
                        if ((e & 64) == 0)
                        {
                            // next table
                            need = e;
                            tree_index = tindex / 3 + tree[tindex + 2];
                            break;
                        }
                        mode = BADCODE; // invalid code
                        z.Message = "invalid distance code";
                        r = ZlibConstants.Z_DATA_ERROR;

                        blocks.bitb = b; blocks.bitk = k;
                        z.AvailableBytesIn = n; z.TotalBytesIn += p - z.NextIn; z.NextIn = p;
                        blocks.writeAt = q;
                        return blocks.Flush(r);


                    case DISTEXT:  // i: getting distance extra
                        j = bitsToGet;

                        while (k < j)
                        {
                            if (n != 0)
                                r = ZlibConstants.Z_OK;
                            else
                            {
                                blocks.bitb = b; blocks.bitk = k;
                                z.AvailableBytesIn = n; z.TotalBytesIn += p - z.NextIn; z.NextIn = p;
                                blocks.writeAt = q;
                                return blocks.Flush(r);
                            }
                            n--; b |= (z.InputBuffer[p++] & 0xff) << k;
                            k += 8;
                        }

                        dist += (b & InternalInflateConstants.InflateMask[j]);

                        b >>= j;
                        k -= j;

                        mode = COPY;
                        goto case COPY;

                    case COPY:  // o: copying bytes in window, waiting for space
                        f = q - dist;
                        while (f < 0)
                        {
                            // modulo window size-"while" instead
                            f += blocks.end; // of "if" handles invalid distances
                        }
                        while (len != 0)
                        {
                            if (m == 0)
                            {
                                if (q == blocks.end && blocks.readAt != 0)
                                {
                                    q = 0; m = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q;
                                }
                                if (m == 0)
                                {
                                    blocks.writeAt = q; r = blocks.Flush(r);
                                    q = blocks.writeAt; m = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q;

                                    if (q == blocks.end && blocks.readAt != 0)
                                    {
                                        q = 0; m = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q;
                                    }

                                    if (m == 0)
                                    {
                                        blocks.bitb = b; blocks.bitk = k;
                                        z.AvailableBytesIn = n;
                                        z.TotalBytesIn += p - z.NextIn;
                                        z.NextIn = p;
                                        blocks.writeAt = q;
                                        return blocks.Flush(r);
                                    }
                                }
                            }

                            blocks.window[q++] = blocks.window[f++]; m--;

                            if (f == blocks.end)
                                f = 0;
                            len--;
                        }
                        mode = START;
                        break;

                    case LIT:  // o: got literal, waiting for output space
                        if (m == 0)
                        {
                            if (q == blocks.end && blocks.readAt != 0)
                            {
                                q = 0; m = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q;
                            }
                            if (m == 0)
                            {
                                blocks.writeAt = q; r = blocks.Flush(r);
                                q = blocks.writeAt; m = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q;

                                if (q == blocks.end && blocks.readAt != 0)
                                {
                                    q = 0; m = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q;
                                }
                                if (m == 0)
                                {
                                    blocks.bitb = b; blocks.bitk = k;
                                    z.AvailableBytesIn = n; z.TotalBytesIn += p - z.NextIn; z.NextIn = p;
                                    blocks.writeAt = q;
                                    return blocks.Flush(r);
                                }
                            }
                        }
                        r = ZlibConstants.Z_OK;

                        blocks.window[q++] = (byte)lit; m--;

                        mode = START;
                        break;

                    case WASH:  // o: got eob, possibly more output
                        if (k > 7)
                        {
                            // return unused byte, if any
                            k -= 8;
                            n++;
                            p--; // can always return one
                        }

                        blocks.writeAt = q; r = blocks.Flush(r);
                        q = blocks.writeAt; m = q < blocks.readAt ? blocks.readAt - q - 1 : blocks.end - q;

                        if (blocks.readAt != blocks.writeAt)
                        {
                            blocks.bitb = b; blocks.bitk = k;
                            z.AvailableBytesIn = n; z.TotalBytesIn += p - z.NextIn; z.NextIn = p;
                            blocks.writeAt = q;
                            return blocks.Flush(r);
                        }
                        mode = END;
                        goto case END;

                    case END:
                        r = ZlibConstants.Z_STREAM_END;
                        blocks.bitb = b; blocks.bitk = k;
                        z.AvailableBytesIn = n; z.TotalBytesIn += p - z.NextIn; z.NextIn = p;
                        blocks.writeAt = q;
                        return blocks.Flush(r);

                    case BADCODE:  // x: got error

                        r = ZlibConstants.Z_DATA_ERROR;

                        blocks.bitb = b; blocks.bitk = k;
                        z.AvailableBytesIn = n; z.TotalBytesIn += p - z.NextIn; z.NextIn = p;
                        blocks.writeAt = q;
                        return blocks.Flush(r);

                    default:
                        r = ZlibConstants.Z_STREAM_ERROR;

                        blocks.bitb = b; blocks.bitk = k;
                        z.AvailableBytesIn = n; z.TotalBytesIn += p - z.NextIn; z.NextIn = p;
                        blocks.writeAt = q;
                        return blocks.Flush(r);
                }
            }
        }
Example #38
0
 public DeflateStream(Stream stream)
 {
     _stream    = stream;
     workBuffer = new byte[16384];             // TODO: 1024 bytes?
     z          = new InflateBlocks();
 }