internal int Process(int r) { int t; // temporary storage int b; // bit buffer int k; // bits in bit buffer int p; // input data pointer int n; // bytes available there int q; // output window write pointer int m; // bytes to end of window or read pointer // copy input/output information to locals (UPDATE macro restores) p = _codec.NextIn; n = _codec.AvailableBytesIn; b = bitb; k = bitk; q = writeAt; m = (int)(q < readAt ? readAt - q - 1 : end - q); // process input based on current state while (true) { switch (mode) { case InflateBlockMode.TYPE: while (k < (3)) { if (n != 0) { r = ZlibConstants.Z_OK; } else { bitb = b; bitk = k; _codec.AvailableBytesIn = n; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } n--; b |= (_codec.InputBuffer[p++] & 0xff) << k; k += 8; } t = (int)(b & 7); last = t & 1; switch ((uint)t >> 1) { case 0: // stored b >>= 3; k -= (3); t = k & 7; // go to byte boundary b >>= t; k -= t; mode = InflateBlockMode.LENS; // get length of stored block break; case 1: // fixed int[] bl = new int[1]; int[] bd = new int[1]; int[][] tl = new int[1][]; int[][] td = new int[1][]; InfTree.inflate_trees_fixed(bl, bd, tl, td, _codec); codes.Init(bl[0], bd[0], tl[0], 0, td[0], 0); b >>= 3; k -= 3; mode = InflateBlockMode.CODES; break; case 2: // dynamic b >>= 3; k -= 3; mode = InflateBlockMode.TABLE; break; case 3: // illegal b >>= 3; k -= 3; mode = InflateBlockMode.BAD; _codec.Message = "invalid block type"; r = ZlibConstants.Z_DATA_ERROR; bitb = b; bitk = k; _codec.AvailableBytesIn = n; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } break; case InflateBlockMode.LENS: while (k < (32)) { if (n != 0) { r = ZlibConstants.Z_OK; } else { bitb = b; bitk = k; _codec.AvailableBytesIn = n; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } ; n--; b |= (_codec.InputBuffer[p++] & 0xff) << k; k += 8; } if ((((~b) >> 16) & 0xffff) != (b & 0xffff)) { mode = InflateBlockMode.BAD; _codec.Message = "invalid stored block lengths"; r = ZlibConstants.Z_DATA_ERROR; bitb = b; bitk = k; _codec.AvailableBytesIn = n; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } left = (b & 0xffff); b = k = 0; // dump bits mode = left != 0 ? InflateBlockMode.STORED : (last != 0 ? InflateBlockMode.DRY : InflateBlockMode.TYPE); break; case InflateBlockMode.STORED: if (n == 0) { bitb = b; bitk = k; _codec.AvailableBytesIn = n; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } if (m == 0) { if (q == end && readAt != 0) { q = 0; m = (int)(q < readAt ? readAt - q - 1 : end - q); } if (m == 0) { writeAt = q; r = Flush(r); q = writeAt; m = (int)(q < readAt ? readAt - q - 1 : end - q); if (q == end && readAt != 0) { q = 0; m = (int)(q < readAt ? readAt - q - 1 : end - q); } if (m == 0) { bitb = b; bitk = k; _codec.AvailableBytesIn = n; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } } } r = ZlibConstants.Z_OK; t = left; if (t > n) { t = n; } if (t > m) { t = m; } Array.Copy(_codec.InputBuffer, p, window, q, t); p += t; n -= t; q += t; m -= t; if ((left -= t) != 0) { break; } mode = last != 0 ? InflateBlockMode.DRY : InflateBlockMode.TYPE; break; case InflateBlockMode.TABLE: while (k < (14)) { if (n != 0) { r = ZlibConstants.Z_OK; } else { bitb = b; bitk = k; _codec.AvailableBytesIn = n; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } n--; b |= (_codec.InputBuffer[p++] & 0xff) << k; k += 8; } table = t = (b & 0x3fff); if ((t & 0x1f) > 29 || ((t >> 5) & 0x1f) > 29) { mode = InflateBlockMode.BAD; _codec.Message = "too many length or distance symbols"; r = ZlibConstants.Z_DATA_ERROR; bitb = b; bitk = k; _codec.AvailableBytesIn = n; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } t = 258 + (t & 0x1f) + ((t >> 5) & 0x1f); if (blens == null || blens.Length < t) { blens = new int[t]; } else { Array.Clear(blens, 0, t); // for (int i = 0; i < t; i++) // { // blens[i] = 0; // } } b >>= 14; k -= 14; index = 0; mode = InflateBlockMode.BTREE; goto case InflateBlockMode.BTREE; case InflateBlockMode.BTREE: while (index < 4 + (table >> 10)) { while (k < (3)) { if (n != 0) { r = ZlibConstants.Z_OK; } else { bitb = b; bitk = k; _codec.AvailableBytesIn = n; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } n--; b |= (_codec.InputBuffer[p++] & 0xff) << k; k += 8; } blens[border[index++]] = b & 7; b >>= 3; k -= 3; } while (index < 19) { blens[border[index++]] = 0; } bb[0] = 7; t = inftree.inflate_trees_bits(blens, bb, tb, hufts, _codec); if (t != ZlibConstants.Z_OK) { r = t; if (r == ZlibConstants.Z_DATA_ERROR) { blens = null; mode = InflateBlockMode.BAD; } bitb = b; bitk = k; _codec.AvailableBytesIn = n; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } index = 0; mode = InflateBlockMode.DTREE; goto case InflateBlockMode.DTREE; case InflateBlockMode.DTREE: while (true) { t = table; if (!(index < 258 + (t & 0x1f) + ((t >> 5) & 0x1f))) { break; } int i, j, c; t = bb[0]; while (k < t) { if (n != 0) { r = ZlibConstants.Z_OK; } else { bitb = b; bitk = k; _codec.AvailableBytesIn = n; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } n--; b |= (_codec.InputBuffer[p++] & 0xff) << k; k += 8; } t = hufts[(tb[0] + (b & InternalInflateConstants.InflateMask[t])) * 3 + 1]; c = hufts[(tb[0] + (b & InternalInflateConstants.InflateMask[t])) * 3 + 2]; if (c < 16) { b >>= t; k -= t; blens[index++] = c; } else { // c == 16..18 i = c == 18 ? 7 : c - 14; j = c == 18 ? 11 : 3; while (k < (t + i)) { if (n != 0) { r = ZlibConstants.Z_OK; } else { bitb = b; bitk = k; _codec.AvailableBytesIn = n; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } n--; b |= (_codec.InputBuffer[p++] & 0xff) << k; k += 8; } b >>= t; k -= t; j += (b & InternalInflateConstants.InflateMask[i]); b >>= i; k -= i; i = index; t = table; if (i + j > 258 + (t & 0x1f) + ((t >> 5) & 0x1f) || (c == 16 && i < 1)) { blens = null; mode = InflateBlockMode.BAD; _codec.Message = "invalid bit length repeat"; r = ZlibConstants.Z_DATA_ERROR; bitb = b; bitk = k; _codec.AvailableBytesIn = n; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } c = (c == 16) ? blens[i - 1] : 0; do { blens[i++] = c; }while (--j != 0); index = i; } } tb[0] = -1; { int[] bl = new int[] { 9 }; // must be <= 9 for lookahead assumptions int[] bd = new int[] { 6 }; // must be <= 9 for lookahead assumptions int[] tl = new int[1]; int[] td = new int[1]; t = table; t = inftree.inflate_trees_dynamic(257 + (t & 0x1f), 1 + ((t >> 5) & 0x1f), blens, bl, bd, tl, td, hufts, _codec); if (t != ZlibConstants.Z_OK) { if (t == ZlibConstants.Z_DATA_ERROR) { blens = null; mode = InflateBlockMode.BAD; } r = t; bitb = b; bitk = k; _codec.AvailableBytesIn = n; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } codes.Init(bl[0], bd[0], hufts, tl[0], hufts, td[0]); } mode = InflateBlockMode.CODES; goto case InflateBlockMode.CODES; case InflateBlockMode.CODES: bitb = b; bitk = k; _codec.AvailableBytesIn = n; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; r = codes.Process(this, r); if (r != ZlibConstants.Z_STREAM_END) { return(Flush(r)); } r = ZlibConstants.Z_OK; p = _codec.NextIn; n = _codec.AvailableBytesIn; b = bitb; k = bitk; q = writeAt; m = (int)(q < readAt ? readAt - q - 1 : end - q); if (last == 0) { mode = InflateBlockMode.TYPE; break; } mode = InflateBlockMode.DRY; goto case InflateBlockMode.DRY; case InflateBlockMode.DRY: writeAt = q; r = Flush(r); q = writeAt; m = (int)(q < readAt ? readAt - q - 1 : end - q); if (readAt != writeAt) { bitb = b; bitk = k; _codec.AvailableBytesIn = n; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } mode = InflateBlockMode.DONE; goto case InflateBlockMode.DONE; case InflateBlockMode.DONE: r = ZlibConstants.Z_STREAM_END; bitb = b; bitk = k; _codec.AvailableBytesIn = n; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); case InflateBlockMode.BAD: r = ZlibConstants.Z_DATA_ERROR; bitb = b; bitk = k; _codec.AvailableBytesIn = n; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); default: r = ZlibConstants.Z_STREAM_ERROR; bitb = b; bitk = k; _codec.AvailableBytesIn = n; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } } }
internal int Process(int r) { int num = this._codec.NextIn; int num2 = this._codec.AvailableBytesIn; int num3 = this.bitb; int i = this.bitk; int num4 = this.writeAt; int num5 = (num4 >= this.readAt) ? (this.end - num4) : (this.readAt - num4 - 1); int num6; for (;;) { switch (this.mode) { case InflateBlocks.InflateBlockMode.TYPE: while (i < 3) { if (num2 == 0) { goto IL_AD; } r = 0; num2--; num3 |= (int)(this._codec.InputBuffer[num++] & byte.MaxValue) << i; i += 8; } num6 = (num3 & 7); this.last = (num6 & 1); switch ((uint)num6 >> 1) { case 0u: num3 >>= 3; i -= 3; num6 = (i & 7); num3 >>= num6; i -= num6; this.mode = InflateBlocks.InflateBlockMode.LENS; break; case 1u: { int[] array = new int[1]; int[] array2 = new int[1]; int[][] array3 = new int[1][]; int[][] array4 = new int[1][]; InfTree.inflate_trees_fixed(array, array2, array3, array4, this._codec); this.codes.Init(array[0], array2[0], array3[0], 0, array4[0], 0); num3 >>= 3; i -= 3; this.mode = InflateBlocks.InflateBlockMode.CODES; break; } case 2u: num3 >>= 3; i -= 3; this.mode = InflateBlocks.InflateBlockMode.TABLE; break; case 3u: goto IL_206; } continue; case InflateBlocks.InflateBlockMode.LENS: while (i < 32) { if (num2 == 0) { goto IL_2A3; } r = 0; num2--; num3 |= (int)(this._codec.InputBuffer[num++] & byte.MaxValue) << i; i += 8; } if ((~num3 >> 16 & 65535) != (num3 & 65535)) { goto Block_8; } this.left = (num3 & 65535); i = (num3 = 0); this.mode = ((this.left == 0) ? ((this.last == 0) ? InflateBlocks.InflateBlockMode.TYPE : InflateBlocks.InflateBlockMode.DRY) : InflateBlocks.InflateBlockMode.STORED); continue; case InflateBlocks.InflateBlockMode.STORED: if (num2 == 0) { goto Block_11; } if (num5 == 0) { if (num4 == this.end && this.readAt != 0) { num4 = 0; num5 = ((num4 >= this.readAt) ? (this.end - num4) : (this.readAt - num4 - 1)); } if (num5 == 0) { this.writeAt = num4; r = this.Flush(r); num4 = this.writeAt; num5 = ((num4 >= this.readAt) ? (this.end - num4) : (this.readAt - num4 - 1)); if (num4 == this.end && this.readAt != 0) { num4 = 0; num5 = ((num4 >= this.readAt) ? (this.end - num4) : (this.readAt - num4 - 1)); } if (num5 == 0) { goto Block_21; } } } r = 0; num6 = this.left; if (num6 > num2) { num6 = num2; } if (num6 > num5) { num6 = num5; } Array.Copy(this._codec.InputBuffer, num, this.window, num4, num6); num += num6; num2 -= num6; num4 += num6; num5 -= num6; if ((this.left -= num6) != 0) { continue; } this.mode = ((this.last == 0) ? InflateBlocks.InflateBlockMode.TYPE : InflateBlocks.InflateBlockMode.DRY); continue; case InflateBlocks.InflateBlockMode.TABLE: while (i < 14) { if (num2 == 0) { goto IL_64B; } r = 0; num2--; num3 |= (int)(this._codec.InputBuffer[num++] & byte.MaxValue) << i; i += 8; } num6 = (this.table = (num3 & 16383)); if ((num6 & 31) > 29 || (num6 >> 5 & 31) > 29) { goto IL_702; } num6 = 258 + (num6 & 31) + (num6 >> 5 & 31); if (this.blens == null || this.blens.Length < num6) { this.blens = new int[num6]; } else { Array.Clear(this.blens, 0, num6); } num3 >>= 14; i -= 14; this.index = 0; this.mode = InflateBlocks.InflateBlockMode.BTREE; goto IL_7E6; case InflateBlocks.InflateBlockMode.BTREE: goto IL_7E6; case InflateBlocks.InflateBlockMode.DTREE: goto IL_9CF; case InflateBlocks.InflateBlockMode.CODES: goto IL_E42; case InflateBlocks.InflateBlockMode.DRY: goto IL_F34; case InflateBlocks.InflateBlockMode.DONE: goto IL_FF0; case InflateBlocks.InflateBlockMode.BAD: goto IL_1050; } break; for (;;) { IL_9CF: num6 = this.table; if (this.index >= 258 + (num6 & 31) + (num6 >> 5 & 31)) { break; } num6 = this.bb[0]; while (i < num6) { if (num2 == 0) { goto IL_A1A; } r = 0; num2--; num3 |= (int)(this._codec.InputBuffer[num++] & byte.MaxValue) << i; i += 8; } num6 = this.hufts[(this.tb[0] + (num3 & InternalInflateConstants.InflateMask[num6])) * 3 + 1]; int num7 = this.hufts[(this.tb[0] + (num3 & InternalInflateConstants.InflateMask[num6])) * 3 + 2]; if (num7 < 16) { num3 >>= num6; i -= num6; this.blens[this.index++] = num7; } else { int num8 = (num7 != 18) ? (num7 - 14) : 7; int num9 = (num7 != 18) ? 3 : 11; while (i < num6 + num8) { if (num2 == 0) { goto IL_B5E; } r = 0; num2--; num3 |= (int)(this._codec.InputBuffer[num++] & byte.MaxValue) << i; i += 8; } num3 >>= num6; i -= num6; num9 += (num3 & InternalInflateConstants.InflateMask[num8]); num3 >>= num8; i -= num8; num8 = this.index; num6 = this.table; if (num8 + num9 > 258 + (num6 & 31) + (num6 >> 5 & 31) || (num7 == 16 && num8 < 1)) { goto IL_C52; } num7 = ((num7 != 16) ? 0 : this.blens[num8 - 1]); do { this.blens[num8++] = num7; }while (--num9 != 0); this.index = num8; } } this.tb[0] = -1; int[] array5 = new int[] { 9 }; int[] array6 = new int[] { 6 }; int[] array7 = new int[1]; int[] array8 = new int[1]; num6 = this.table; num6 = this.inftree.inflate_trees_dynamic(257 + (num6 & 31), 1 + (num6 >> 5 & 31), this.blens, array5, array6, array7, array8, this.hufts, this._codec); if (num6 != 0) { goto Block_48; } this.codes.Init(array5[0], array6[0], this.hufts, array7[0], this.hufts, array8[0]); this.mode = InflateBlocks.InflateBlockMode.CODES; goto IL_E42; continue; IL_E42: this.bitb = num3; this.bitk = i; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += (long)(num - this._codec.NextIn); this._codec.NextIn = num; this.writeAt = num4; r = this.codes.Process(this, r); if (r != 1) { goto Block_50; } r = 0; num = this._codec.NextIn; num2 = this._codec.AvailableBytesIn; num3 = this.bitb; i = this.bitk; num4 = this.writeAt; num5 = ((num4 >= this.readAt) ? (this.end - num4) : (this.readAt - num4 - 1)); if (this.last == 0) { this.mode = InflateBlocks.InflateBlockMode.TYPE; continue; } goto IL_F28; IL_7E6: while (this.index < 4 + (this.table >> 10)) { while (i < 3) { if (num2 == 0) { goto IL_803; } r = 0; num2--; num3 |= (int)(this._codec.InputBuffer[num++] & byte.MaxValue) << i; i += 8; } this.blens[InflateBlocks.border[this.index++]] = (num3 & 7); num3 >>= 3; i -= 3; } while (this.index < 19) { this.blens[InflateBlocks.border[this.index++]] = 0; } this.bb[0] = 7; num6 = this.inftree.inflate_trees_bits(this.blens, this.bb, this.tb, this.hufts, this._codec); if (num6 != 0) { goto Block_34; } this.index = 0; this.mode = InflateBlocks.InflateBlockMode.DTREE; goto IL_9CF; } r = -2; this.bitb = num3; this.bitk = i; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += (long)(num - this._codec.NextIn); this._codec.NextIn = num; this.writeAt = num4; return(this.Flush(r)); IL_AD: this.bitb = num3; this.bitk = i; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += (long)(num - this._codec.NextIn); this._codec.NextIn = num; this.writeAt = num4; return(this.Flush(r)); IL_206: num3 >>= 3; i -= 3; this.mode = InflateBlocks.InflateBlockMode.BAD; this._codec.Message = "invalid block type"; r = -3; this.bitb = num3; this.bitk = i; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += (long)(num - this._codec.NextIn); this._codec.NextIn = num; this.writeAt = num4; return(this.Flush(r)); IL_2A3: this.bitb = num3; this.bitk = i; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += (long)(num - this._codec.NextIn); this._codec.NextIn = num; this.writeAt = num4; return(this.Flush(r)); Block_8: this.mode = InflateBlocks.InflateBlockMode.BAD; this._codec.Message = "invalid stored block lengths"; r = -3; this.bitb = num3; this.bitk = i; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += (long)(num - this._codec.NextIn); this._codec.NextIn = num; this.writeAt = num4; return(this.Flush(r)); Block_11: this.bitb = num3; this.bitk = i; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += (long)(num - this._codec.NextIn); this._codec.NextIn = num; this.writeAt = num4; return(this.Flush(r)); Block_21: this.bitb = num3; this.bitk = i; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += (long)(num - this._codec.NextIn); this._codec.NextIn = num; this.writeAt = num4; return(this.Flush(r)); IL_64B: this.bitb = num3; this.bitk = i; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += (long)(num - this._codec.NextIn); this._codec.NextIn = num; this.writeAt = num4; return(this.Flush(r)); IL_702: this.mode = InflateBlocks.InflateBlockMode.BAD; this._codec.Message = "too many length or distance symbols"; r = -3; this.bitb = num3; this.bitk = i; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += (long)(num - this._codec.NextIn); this._codec.NextIn = num; this.writeAt = num4; return(this.Flush(r)); IL_803: this.bitb = num3; this.bitk = i; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += (long)(num - this._codec.NextIn); this._codec.NextIn = num; this.writeAt = num4; return(this.Flush(r)); Block_34: r = num6; if (r == -3) { this.blens = null; this.mode = InflateBlocks.InflateBlockMode.BAD; } this.bitb = num3; this.bitk = i; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += (long)(num - this._codec.NextIn); this._codec.NextIn = num; this.writeAt = num4; return(this.Flush(r)); IL_A1A: this.bitb = num3; this.bitk = i; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += (long)(num - this._codec.NextIn); this._codec.NextIn = num; this.writeAt = num4; return(this.Flush(r)); IL_B5E: this.bitb = num3; this.bitk = i; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += (long)(num - this._codec.NextIn); this._codec.NextIn = num; this.writeAt = num4; return(this.Flush(r)); IL_C52: this.blens = null; this.mode = InflateBlocks.InflateBlockMode.BAD; this._codec.Message = "invalid bit length repeat"; r = -3; this.bitb = num3; this.bitk = i; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += (long)(num - this._codec.NextIn); this._codec.NextIn = num; this.writeAt = num4; return(this.Flush(r)); Block_48: if (num6 == -3) { this.blens = null; this.mode = InflateBlocks.InflateBlockMode.BAD; } r = num6; this.bitb = num3; this.bitk = i; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += (long)(num - this._codec.NextIn); this._codec.NextIn = num; this.writeAt = num4; return(this.Flush(r)); Block_50: return(this.Flush(r)); IL_F28: this.mode = InflateBlocks.InflateBlockMode.DRY; IL_F34: this.writeAt = num4; r = this.Flush(r); num4 = this.writeAt; int num10 = (num4 >= this.readAt) ? (this.end - num4) : (this.readAt - num4 - 1); if (this.readAt != this.writeAt) { this.bitb = num3; this.bitk = i; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += (long)(num - this._codec.NextIn); this._codec.NextIn = num; this.writeAt = num4; return(this.Flush(r)); } this.mode = InflateBlocks.InflateBlockMode.DONE; IL_FF0: r = 1; this.bitb = num3; this.bitk = i; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += (long)(num - this._codec.NextIn); this._codec.NextIn = num; this.writeAt = num4; return(this.Flush(r)); IL_1050: r = -3; this.bitb = num3; this.bitk = i; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += (long)(num - this._codec.NextIn); this._codec.NextIn = num; this.writeAt = num4; return(this.Flush(r)); }
internal int Process(int r) { int num = _codec.NextIn; int num2 = _codec.AvailableBytesIn; int num3 = bitb; int i = bitk; int num4 = writeAt; int num5 = (num4 >= readAt) ? (end - num4) : (readAt - num4 - 1); while (true) { switch (mode) { case InflateBlockMode.TYPE: { for (; i < 3; i += 8) { if (num2 == 0) { bitb = num3; bitk = i; _codec.AvailableBytesIn = num2; _codec.TotalBytesIn += num - _codec.NextIn; _codec.NextIn = num; writeAt = num4; return(Flush(r)); } r = 0; num2--; num3 |= (_codec.InputBuffer[num++] & 0xFF) << i; } int num7 = num3 & 7; last = (num7 & 1); switch ((uint)num7 >> 1) { case 0u: num3 >>= 3; i -= 3; num7 = (i & 7); num3 >>= num7; i -= num7; mode = InflateBlockMode.LENS; break; case 1u: { int[] array = new int[1]; int[] array2 = new int[1]; int[][] array3 = new int[1][]; int[][] array4 = new int[1][]; InfTree.inflate_trees_fixed(array, array2, array3, array4, _codec); codes.Init(array[0], array2[0], array3[0], 0, array4[0], 0); num3 >>= 3; i -= 3; mode = InflateBlockMode.CODES; break; } case 2u: num3 >>= 3; i -= 3; mode = InflateBlockMode.TABLE; break; case 3u: num3 >>= 3; i -= 3; mode = InflateBlockMode.BAD; _codec.Message = "invalid block type"; r = -3; bitb = num3; bitk = i; _codec.AvailableBytesIn = num2; _codec.TotalBytesIn += num - _codec.NextIn; _codec.NextIn = num; writeAt = num4; return(Flush(r)); } break; } case InflateBlockMode.LENS: for (; i < 32; i += 8) { if (num2 == 0) { bitb = num3; bitk = i; _codec.AvailableBytesIn = num2; _codec.TotalBytesIn += num - _codec.NextIn; _codec.NextIn = num; writeAt = num4; return(Flush(r)); } r = 0; num2--; num3 |= (_codec.InputBuffer[num++] & 0xFF) << i; } if (((~num3 >> 16) & 0xFFFF) != (num3 & 0xFFFF)) { mode = InflateBlockMode.BAD; _codec.Message = "invalid stored block lengths"; r = -3; bitb = num3; bitk = i; _codec.AvailableBytesIn = num2; _codec.TotalBytesIn += num - _codec.NextIn; _codec.NextIn = num; writeAt = num4; return(Flush(r)); } left = (num3 & 0xFFFF); num3 = (i = 0); mode = ((left != 0) ? InflateBlockMode.STORED : ((last != 0) ? InflateBlockMode.DRY : InflateBlockMode.TYPE)); break; case InflateBlockMode.STORED: { if (num2 == 0) { bitb = num3; bitk = i; _codec.AvailableBytesIn = num2; _codec.TotalBytesIn += num - _codec.NextIn; _codec.NextIn = num; writeAt = num4; return(Flush(r)); } if (num5 == 0) { if (num4 == end && readAt != 0) { num4 = 0; num5 = ((num4 >= readAt) ? (end - num4) : (readAt - num4 - 1)); } if (num5 == 0) { writeAt = num4; r = Flush(r); num4 = writeAt; num5 = ((num4 >= readAt) ? (end - num4) : (readAt - num4 - 1)); if (num4 == end && readAt != 0) { num4 = 0; num5 = ((num4 >= readAt) ? (end - num4) : (readAt - num4 - 1)); } if (num5 == 0) { bitb = num3; bitk = i; _codec.AvailableBytesIn = num2; _codec.TotalBytesIn += num - _codec.NextIn; _codec.NextIn = num; writeAt = num4; return(Flush(r)); } } } r = 0; int num7 = left; if (num7 > num2) { num7 = num2; } if (num7 > num5) { num7 = num5; } Array.Copy(_codec.InputBuffer, num, window, num4, num7); num += num7; num2 -= num7; num4 += num7; num5 -= num7; if ((left -= num7) == 0) { mode = ((last != 0) ? InflateBlockMode.DRY : InflateBlockMode.TYPE); } break; } case InflateBlockMode.TABLE: { for (; i < 14; i += 8) { if (num2 == 0) { bitb = num3; bitk = i; _codec.AvailableBytesIn = num2; _codec.TotalBytesIn += num - _codec.NextIn; _codec.NextIn = num; writeAt = num4; return(Flush(r)); } r = 0; num2--; num3 |= (_codec.InputBuffer[num++] & 0xFF) << i; } int num7 = table = (num3 & 0x3FFF); if ((num7 & 0x1F) > 29 || ((num7 >> 5) & 0x1F) > 29) { mode = InflateBlockMode.BAD; _codec.Message = "too many length or distance symbols"; r = -3; bitb = num3; bitk = i; _codec.AvailableBytesIn = num2; _codec.TotalBytesIn += num - _codec.NextIn; _codec.NextIn = num; writeAt = num4; return(Flush(r)); } num7 = 258 + (num7 & 0x1F) + ((num7 >> 5) & 0x1F); if (blens == null || blens.Length < num7) { blens = new int[num7]; } else { Array.Clear(blens, 0, num7); } num3 >>= 14; i -= 14; index = 0; mode = InflateBlockMode.BTREE; goto case InflateBlockMode.BTREE; } case InflateBlockMode.BTREE: { while (index < 4 + (table >> 10)) { for (; i < 3; i += 8) { if (num2 == 0) { bitb = num3; bitk = i; _codec.AvailableBytesIn = num2; _codec.TotalBytesIn += num - _codec.NextIn; _codec.NextIn = num; writeAt = num4; return(Flush(r)); } r = 0; num2--; num3 |= (_codec.InputBuffer[num++] & 0xFF) << i; } blens[border[index++]] = (num3 & 7); num3 >>= 3; i -= 3; } while (index < 19) { blens[border[index++]] = 0; } bb[0] = 7; int num7 = inftree.inflate_trees_bits(blens, bb, tb, hufts, _codec); if (num7 != 0) { r = num7; if (r == -3) { blens = null; mode = InflateBlockMode.BAD; } bitb = num3; bitk = i; _codec.AvailableBytesIn = num2; _codec.TotalBytesIn += num - _codec.NextIn; _codec.NextIn = num; writeAt = num4; return(Flush(r)); } index = 0; mode = InflateBlockMode.DTREE; goto case InflateBlockMode.DTREE; } case InflateBlockMode.DTREE: { int num7; while (true) { num7 = table; if (index >= 258 + (num7 & 0x1F) + ((num7 >> 5) & 0x1F)) { break; } for (num7 = bb[0]; i < num7; i += 8) { if (num2 == 0) { bitb = num3; bitk = i; _codec.AvailableBytesIn = num2; _codec.TotalBytesIn += num - _codec.NextIn; _codec.NextIn = num; writeAt = num4; return(Flush(r)); } r = 0; num2--; num3 |= (_codec.InputBuffer[num++] & 0xFF) << i; } num7 = hufts[(tb[0] + (num3 & InternalInflateConstants.InflateMask[num7])) * 3 + 1]; int num11 = hufts[(tb[0] + (num3 & InternalInflateConstants.InflateMask[num7])) * 3 + 2]; if (num11 < 16) { num3 >>= num7; i -= num7; blens[index++] = num11; } else { int num12 = (num11 != 18) ? (num11 - 14) : 7; int num13 = (num11 != 18) ? 3 : 11; for (; i < num7 + num12; i += 8) { if (num2 == 0) { bitb = num3; bitk = i; _codec.AvailableBytesIn = num2; _codec.TotalBytesIn += num - _codec.NextIn; _codec.NextIn = num; writeAt = num4; return(Flush(r)); } r = 0; num2--; num3 |= (_codec.InputBuffer[num++] & 0xFF) << i; } num3 >>= num7; i -= num7; num13 += (num3 & InternalInflateConstants.InflateMask[num12]); num3 >>= num12; i -= num12; num12 = index; num7 = table; if (num12 + num13 > 258 + (num7 & 0x1F) + ((num7 >> 5) & 0x1F) || (num11 == 16 && num12 < 1)) { blens = null; mode = InflateBlockMode.BAD; _codec.Message = "invalid bit length repeat"; r = -3; bitb = num3; bitk = i; _codec.AvailableBytesIn = num2; _codec.TotalBytesIn += num - _codec.NextIn; _codec.NextIn = num; writeAt = num4; return(Flush(r)); } num11 = ((num11 == 16) ? blens[num12 - 1] : 0); do { blens[num12++] = num11; }while (--num13 != 0); index = num12; } } tb[0] = -1; int[] array5 = new int[1] { 9 }; int[] array6 = new int[1] { 6 }; int[] array7 = new int[1]; int[] array8 = new int[1]; num7 = table; num7 = inftree.inflate_trees_dynamic(257 + (num7 & 0x1F), 1 + ((num7 >> 5) & 0x1F), blens, array5, array6, array7, array8, hufts, _codec); switch (num7) { case -3: blens = null; mode = InflateBlockMode.BAD; goto default; default: r = num7; bitb = num3; bitk = i; _codec.AvailableBytesIn = num2; _codec.TotalBytesIn += num - _codec.NextIn; _codec.NextIn = num; writeAt = num4; return(Flush(r)); case 0: break; } codes.Init(array5[0], array6[0], hufts, array7[0], hufts, array8[0]); mode = InflateBlockMode.CODES; goto case InflateBlockMode.CODES; } case InflateBlockMode.CODES: bitb = num3; bitk = i; _codec.AvailableBytesIn = num2; _codec.TotalBytesIn += num - _codec.NextIn; _codec.NextIn = num; writeAt = num4; r = codes.Process(this, r); if (r != 1) { return(Flush(r)); } r = 0; num = _codec.NextIn; num2 = _codec.AvailableBytesIn; num3 = bitb; i = bitk; num4 = writeAt; num5 = ((num4 >= readAt) ? (end - num4) : (readAt - num4 - 1)); if (last == 0) { mode = InflateBlockMode.TYPE; break; } mode = InflateBlockMode.DRY; goto case InflateBlockMode.DRY; case InflateBlockMode.DRY: writeAt = num4; r = Flush(r); num4 = writeAt; num5 = ((num4 >= readAt) ? (end - num4) : (readAt - num4 - 1)); if (readAt != writeAt) { bitb = num3; bitk = i; _codec.AvailableBytesIn = num2; _codec.TotalBytesIn += num - _codec.NextIn; _codec.NextIn = num; writeAt = num4; return(Flush(r)); } mode = InflateBlockMode.DONE; goto case InflateBlockMode.DONE; case InflateBlockMode.DONE: r = 1; bitb = num3; bitk = i; _codec.AvailableBytesIn = num2; _codec.TotalBytesIn += num - _codec.NextIn; _codec.NextIn = num; writeAt = num4; return(Flush(r)); case InflateBlockMode.BAD: r = -3; bitb = num3; bitk = i; _codec.AvailableBytesIn = num2; _codec.TotalBytesIn += num - _codec.NextIn; _codec.NextIn = num; writeAt = num4; return(Flush(r)); default: r = -2; bitb = num3; bitk = i; _codec.AvailableBytesIn = num2; _codec.TotalBytesIn += num - _codec.NextIn; _codec.NextIn = num; writeAt = num4; return(Flush(r)); } } }
// Token: 0x06000792 RID: 1938 RVA: 0x00041C24 File Offset: 0x0003FE24 internal int Process(int r) { int num = this._codec.NextIn; int num2 = this._codec.AvailableBytesIn; int num3 = this.bitb; int i = this.bitk; int num4 = this.writeAt; int num5 = (num4 < this.readAt) ? (this.readAt - num4 - 1) : (this.end - num4); int num6; for (;;) { switch (this.mode) { case InflateBlocks.InflateBlockMode.TYPE: while (i < 3) { if (num2 == 0) { goto IL_928; } r = 0; num2--; num3 |= (int)(this._codec.InputBuffer[num++] & byte.MaxValue) << i; i += 8; } num6 = (num3 & 7); this.last = (num6 & 1); switch ((uint)num6 >> 1) { case 0U: num3 >>= 3; i -= 3; num6 = (i & 7); num3 >>= num6; i -= num6; this.mode = InflateBlocks.InflateBlockMode.LENS; continue; case 1U: { int[] array = new int[1]; int[] array2 = new int[1]; int[][] array3 = new int[1][]; int[][] array4 = new int[1][]; InfTree.inflate_trees_fixed(array, array2, array3, array4, this._codec); this.codes.Init(array[0], array2[0], array3[0], 0, array4[0], 0); num3 >>= 3; i -= 3; this.mode = InflateBlocks.InflateBlockMode.CODES; continue; } case 2U: num3 >>= 3; i -= 3; this.mode = InflateBlocks.InflateBlockMode.TABLE; continue; case 3U: goto IL_8AD; default: continue; } break; case InflateBlocks.InflateBlockMode.LENS: { while (i < 32) { if (num2 == 0) { goto IL_9F1; } r = 0; num2--; num3 |= (int)(this._codec.InputBuffer[num++] & byte.MaxValue) << i; i += 8; } if ((~num3 >> 16 & 65535) != (num3 & 65535)) { goto Block_45; } this.left = (num3 & 65535); int num7 = 0; i = 0; num3 = num7; this.mode = ((this.left != 0) ? InflateBlocks.InflateBlockMode.STORED : ((this.last != 0) ? InflateBlocks.InflateBlockMode.DRY : InflateBlocks.InflateBlockMode.TYPE)); continue; } case InflateBlocks.InflateBlockMode.STORED: if (num2 == 0) { goto IL_A47; } if (num5 == 0) { if (num4 == this.end && this.readAt != 0) { num4 = 0; num5 = ((0 < this.readAt) ? (this.readAt - num4 - 1) : (this.end - num4)); } if (num5 == 0) { this.writeAt = num4; r = this.Flush(r); num4 = this.writeAt; num5 = ((num4 < this.readAt) ? (this.readAt - num4 - 1) : (this.end - num4)); if (num4 == this.end && this.readAt != 0) { num4 = 0; num5 = ((0 < this.readAt) ? (this.readAt - num4 - 1) : (this.end - num4)); } if (num5 == 0) { goto IL_A9D; } } } r = 0; num6 = this.left; if (num6 > num2) { num6 = num2; } if (num6 > num5) { num6 = num5; } Array.Copy(this._codec.InputBuffer, num, this.window, num4, num6); num += num6; num2 -= num6; num4 += num6; num5 -= num6; if ((this.left -= num6) == 0) { this.mode = ((this.last != 0) ? InflateBlocks.InflateBlockMode.DRY : InflateBlocks.InflateBlockMode.TYPE); continue; } continue; case InflateBlocks.InflateBlockMode.TABLE: while (i < 14) { if (num2 == 0) { goto IL_B66; } r = 0; num2--; num3 |= (int)(this._codec.InputBuffer[num++] & byte.MaxValue) << i; i += 8; } num6 = (this.table = (num3 & 16383)); if ((num6 & 31) <= 29 && (num6 >> 5 & 31) <= 29) { num6 = 258 + (num6 & 31) + (num6 >> 5 & 31); if (this.blens != null && this.blens.Length >= num6) { Array.Clear(this.blens, 0, num6); } else { this.blens = new int[num6]; } num3 >>= 14; i -= 14; this.index = 0; this.mode = InflateBlocks.InflateBlockMode.BTREE; goto IL_40A; } goto IL_AF3; case InflateBlocks.InflateBlockMode.BTREE: goto IL_40A; case InflateBlocks.InflateBlockMode.DTREE: goto IL_2CC; case InflateBlocks.InflateBlockMode.CODES: goto IL_55; case InflateBlocks.InflateBlockMode.DRY: goto IL_E24; case InflateBlocks.InflateBlockMode.DONE: goto IL_ECA; case InflateBlocks.InflateBlockMode.BAD: goto IL_F23; } goto Block_51; for (;;) { IL_2CC: num6 = this.table; if (this.index >= 258 + (num6 & 31) + (num6 >> 5 & 31)) { break; } num6 = this.bb[0]; while (i < num6) { if (num2 == 0) { goto IL_D50; } r = 0; num2--; num3 |= (int)(this._codec.InputBuffer[num++] & byte.MaxValue) << i; i += 8; } num6 = this.hufts[(this.tb[0] + (num3 & InternalInflateConstants.InflateMask[num6])) * 3 + 1]; int num8 = this.hufts[(this.tb[0] + (num3 & InternalInflateConstants.InflateMask[num6])) * 3 + 2]; if (num8 < 16) { num3 >>= num6; i -= num6; this.blens[this.index++] = num8; } else { int num9 = (num8 == 18) ? 7 : (num8 - 14); int num10 = (num8 == 18) ? 11 : 3; while (i < num6 + num9) { if (num2 == 0) { goto IL_CFA; } r = 0; num2--; num3 |= (int)(this._codec.InputBuffer[num++] & byte.MaxValue) << i; i += 8; } num3 >>= num6; i -= num6; num10 += (num3 & InternalInflateConstants.InflateMask[num9]); num3 >>= num9; i -= num9; num9 = this.index; num6 = this.table; if (num9 + num10 > 258 + (num6 & 31) + (num6 >> 5 & 31) || (num8 == 16 && num9 < 1)) { goto IL_C80; } num8 = ((num8 == 16) ? this.blens[num9 - 1] : 0); do { this.blens[num9++] = num8; }while (--num10 != 0); this.index = num9; } } this.tb[0] = -1; int[] array5 = new int[] { 9 }; int[] array6 = new int[] { 6 }; int[] array7 = new int[1]; int[] array8 = new int[1]; num6 = this.table; num6 = this.inftree.inflate_trees_dynamic(257 + (num6 & 31), 1 + (num6 >> 5 & 31), this.blens, array5, array6, array7, array8, this.hufts, this._codec); if (num6 == 0) { this.codes.Init(array5[0], array6[0], this.hufts, array7[0], this.hufts, array8[0]); this.mode = InflateBlocks.InflateBlockMode.CODES; goto IL_55; } goto IL_DA6; IL_40A: while (this.index < 4 + (this.table >> 10)) { while (i < 3) { if (num2 == 0) { goto IL_C2A; } r = 0; num2--; num3 |= (int)(this._codec.InputBuffer[num++] & byte.MaxValue) << i; i += 8; } this.blens[InflateBlocks.border[this.index++]] = (num3 & 7); num3 >>= 3; i -= 3; } while (this.index < 19) { this.blens[InflateBlocks.border[this.index++]] = 0; } this.bb[0] = 7; num6 = this.inftree.inflate_trees_bits(this.blens, this.bb, this.tb, this.hufts, this._codec); if (num6 == 0) { this.index = 0; this.mode = InflateBlocks.InflateBlockMode.DTREE; goto IL_2CC; } goto IL_BBC; IL_55: this.bitb = num3; this.bitk = i; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += (long)(num - this._codec.NextIn); this._codec.NextIn = num; this.writeAt = num4; r = this.codes.Process(this, r); if (r != 1) { break; } r = 0; num = this._codec.NextIn; num2 = this._codec.AvailableBytesIn; num3 = this.bitb; i = this.bitk; num4 = this.writeAt; num5 = ((num4 < this.readAt) ? (this.readAt - num4 - 1) : (this.end - num4)); if (this.last != 0) { goto IL_E1D; } this.mode = InflateBlocks.InflateBlockMode.TYPE; } return(this.Flush(r)); Block_45: this.mode = InflateBlocks.InflateBlockMode.BAD; this._codec.Message = "invalid stored block lengths"; r = -3; this.bitb = num3; this.bitk = i; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += (long)(num - this._codec.NextIn); this._codec.NextIn = num; this.writeAt = num4; return(this.Flush(-3)); Block_51: r = -2; this.bitb = num3; this.bitk = i; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += (long)(num - this._codec.NextIn); this._codec.NextIn = num; this.writeAt = num4; return(this.Flush(-2)); IL_8AD: num3 >>= 3; i -= 3; this.mode = InflateBlocks.InflateBlockMode.BAD; this._codec.Message = "invalid block type"; r = -3; this.bitb = num3; this.bitk = i; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += (long)(num - this._codec.NextIn); this._codec.NextIn = num; this.writeAt = num4; return(this.Flush(-3)); IL_928: this.bitb = num3; this.bitk = i; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += (long)(num - this._codec.NextIn); this._codec.NextIn = num; this.writeAt = num4; return(this.Flush(r)); IL_9F1: this.bitb = num3; this.bitk = i; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += (long)(num - this._codec.NextIn); this._codec.NextIn = num; this.writeAt = num4; return(this.Flush(r)); IL_A47: this.bitb = num3; this.bitk = i; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += (long)(num - this._codec.NextIn); this._codec.NextIn = num; this.writeAt = num4; return(this.Flush(r)); IL_A9D: this.bitb = num3; this.bitk = i; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += (long)(num - this._codec.NextIn); this._codec.NextIn = num; this.writeAt = num4; return(this.Flush(r)); IL_AF3: this.mode = InflateBlocks.InflateBlockMode.BAD; this._codec.Message = "too many length or distance symbols"; r = -3; this.bitb = num3; this.bitk = i; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += (long)(num - this._codec.NextIn); this._codec.NextIn = num; this.writeAt = num4; return(this.Flush(-3)); IL_B66: this.bitb = num3; this.bitk = i; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += (long)(num - this._codec.NextIn); this._codec.NextIn = num; this.writeAt = num4; return(this.Flush(r)); IL_BBC: r = num6; if (r == -3) { this.blens = null; this.mode = InflateBlocks.InflateBlockMode.BAD; } this.bitb = num3; this.bitk = i; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += (long)(num - this._codec.NextIn); this._codec.NextIn = num; this.writeAt = num4; return(this.Flush(r)); IL_C2A: this.bitb = num3; this.bitk = i; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += (long)(num - this._codec.NextIn); this._codec.NextIn = num; this.writeAt = num4; return(this.Flush(r)); IL_C80: this.blens = null; this.mode = InflateBlocks.InflateBlockMode.BAD; this._codec.Message = "invalid bit length repeat"; r = -3; this.bitb = num3; this.bitk = i; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += (long)(num - this._codec.NextIn); this._codec.NextIn = num; this.writeAt = num4; return(this.Flush(-3)); IL_CFA: this.bitb = num3; this.bitk = i; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += (long)(num - this._codec.NextIn); this._codec.NextIn = num; this.writeAt = num4; return(this.Flush(r)); IL_D50: this.bitb = num3; this.bitk = i; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += (long)(num - this._codec.NextIn); this._codec.NextIn = num; this.writeAt = num4; return(this.Flush(r)); IL_DA6: if (num6 == -3) { this.blens = null; this.mode = InflateBlocks.InflateBlockMode.BAD; } r = num6; this.bitb = num3; this.bitk = i; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += (long)(num - this._codec.NextIn); this._codec.NextIn = num; this.writeAt = num4; return(this.Flush(r)); IL_E1D: this.mode = InflateBlocks.InflateBlockMode.DRY; IL_E24: this.writeAt = num4; r = this.Flush(r); num4 = this.writeAt; int num11 = (num4 < this.readAt) ? (this.readAt - num4 - 1) : (this.end - num4); if (this.readAt != this.writeAt) { this.bitb = num3; this.bitk = i; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += (long)(num - this._codec.NextIn); this._codec.NextIn = num; this.writeAt = num4; return(this.Flush(r)); } this.mode = InflateBlocks.InflateBlockMode.DONE; IL_ECA: r = 1; this.bitb = num3; this.bitk = i; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += (long)(num - this._codec.NextIn); this._codec.NextIn = num; this.writeAt = num4; return(this.Flush(1)); IL_F23: r = -3; this.bitb = num3; this.bitk = i; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += (long)(num - this._codec.NextIn); this._codec.NextIn = num; this.writeAt = num4; return(this.Flush(-3)); }
internal int Process(int r) { int t; // temporary storage int nextIn = _NextIn; // input data pointer int availIn = _AvailIn; // bytes available there int bits = bitb; // bit buffer int bitsNum = bitk; // bits in bit buffer int q = writeAt; // output window write pointer int m = q < readAt ? readAt - q - 1 : end - q; // bytes to end of window or read pointer // process input based on current state while (true) { switch (mode) { case InflateBlockMode.TYPE: while (bitsNum < 3) { if (availIn != 0) { r = RCode.Okay; } else { return(RanOutOfInput(bits, bitsNum, availIn, nextIn, q, r)); } availIn--; bits |= InputBuffer[nextIn++] << bitsNum; bitsNum += 8; } last = bits & 0x1; switch ((bits & 0x7) >> 1) { case 0: // stored bits >>= 3; bitsNum -= 3; t = bitsNum & 7; // go to byte boundary bits >>= t; bitsNum -= t; mode = InflateBlockMode.LENS; // get length of stored block break; case 1: // fixed int bl, bd; int[] tl, td; InfTree.InflateTreesFixed(out bl, out bd, out tl, out td); codes.Init(bl, bd, tl, 0, td, 0); bits >>= 3; bitsNum -= 3; mode = InflateBlockMode.CODES; break; case 2: // dynamic bits >>= 3; bitsNum -= 3; mode = InflateBlockMode.TABLE; break; case 3: // illegal throw new InvalidDataException("invalid block type"); } break; case InflateBlockMode.LENS: while (bitsNum < 32) { if (availIn != 0) { r = RCode.Okay; } else { return(RanOutOfInput(bits, bitsNum, availIn, nextIn, q, r)); } availIn--; bits |= InputBuffer[nextIn++] << bitsNum; bitsNum += 8; } if (((~bits >> 16) & 0xffff) != (bits & 0xffff)) { throw new InvalidDataException("invalid stored block lengths"); } left = bits & 0xffff; bits = bitsNum = 0; // dump bits mode = left != 0 ? InflateBlockMode.STORED : (last != 0 ? InflateBlockMode.DRY : InflateBlockMode.TYPE); break; case InflateBlockMode.STORED: if (availIn == 0) { return(RanOutOfInput(bits, bitsNum, availIn, nextIn, q, r)); } if (m == 0) { if (q == end && readAt != 0) { q = 0; m = q < readAt ? readAt - q - 1 : end - q; } if (m == 0) { writeAt = q; r = Flush(r); q = writeAt; m = q < readAt ? readAt - q - 1 : end - q; if (q == end && readAt != 0) { q = 0; m = q < readAt ? readAt - q - 1 : end - q; } if (m == 0) { return(RanOutOfInput(bits, bitsNum, availIn, nextIn, q, r)); } } } r = RCode.Okay; t = left; if (t > availIn) { t = availIn; } if (t > m) { t = m; } Array.Copy(InputBuffer, nextIn, window, q, t); nextIn += t; availIn -= t; q += t; m -= t; if ((left -= t) != 0) { break; } mode = last != 0 ? InflateBlockMode.DRY : InflateBlockMode.TYPE; break; case InflateBlockMode.TABLE: while (bitsNum < 14) { if (availIn != 0) { r = RCode.Okay; } else { return(RanOutOfInput(bits, bitsNum, availIn, nextIn, q, r)); } availIn--; bits |= InputBuffer[nextIn++] << bitsNum; bitsNum += 8; } table = t = (bits & 0x3fff); if ((t & 0x1f) > 29 || ((t >> 5) & 0x1f) > 29) { throw new InvalidDataException("too many length or distance symbols"); } t = 258 + (t & 0x1f) + ((t >> 5) & 0x1f); if (blens == null || blens.Length < t) { blens = new int[t]; } else { Array.Clear(blens, 0, t); } bits >>= 14; bitsNum -= 14; index = 0; mode = InflateBlockMode.BTREE; goto case InflateBlockMode.BTREE; case InflateBlockMode.BTREE: while (index < 4 + (table >> 10)) { while (bitsNum < 3) { if (availIn != 0) { r = RCode.Okay; } else { return(RanOutOfInput(bits, bitsNum, availIn, nextIn, q, r)); } availIn--; bits |= InputBuffer[nextIn++] << bitsNum; bitsNum += 8; } blens[border[index++]] = bits & 7; bits >>= 3; bitsNum -= 3; } while (index < 19) { blens[border[index++]] = 0; } bb = 7; inftree.InflateTreeBits(blens, ref bb, ref tb, hufts); index = 0; mode = InflateBlockMode.DTREE; goto case InflateBlockMode.DTREE; case InflateBlockMode.DTREE: while (true) { t = table; if (!(index < 258 + (t & 0x1f) + ((t >> 5) & 0x1f))) { break; } t = bb; while (bitsNum < t) { if (availIn != 0) { r = RCode.Okay; } else { return(RanOutOfInput(bits, bitsNum, availIn, nextIn, q, r)); } availIn--; bits |= InputBuffer[nextIn++] << bitsNum; bitsNum += 8; } t = hufts[(tb + (bits & Constants.InflateMask[t])) * 3 + 1]; int c = hufts[(tb + (bits & Constants.InflateMask[t])) * 3 + 2]; if (c < 16) { bits >>= t; bitsNum -= t; blens[index++] = c; } else { // c == 16..18 int i = c == 18 ? 7 : c - 14; int j = c == 18 ? 11 : 3; while (bitsNum < (t + i)) { if (availIn != 0) { r = RCode.Okay; } else { return(RanOutOfInput(bits, bitsNum, availIn, nextIn, q, r)); } availIn--; bits |= InputBuffer[nextIn++] << bitsNum; bitsNum += 8; } bits >>= t; bitsNum -= t; j += (bits & Constants.InflateMask[i]); bits >>= i; bitsNum -= i; i = index; if (i + j > 258 + (table & 0x1f) + ((table >> 5) & 0x1f) || (c == 16 && i < 1)) { throw new InvalidDataException("invalid bit length repeat"); } c = (c == 16) ? blens[i - 1] : 0; do { blens[i++] = c; } while (--j != 0); index = i; } } tb = -1; { int bl = 9; // must be <= 9 for lookahead assumptions int bd = 6; // must be <= 9 for lookahead assumptions int tl = 0; int td = 0; inftree.InflateTreesDynamic(257 + (table & 0x1f), 1 + ((table >> 5) & 0x1f), blens, ref bl, ref bd, ref tl, ref td, hufts); codes.Init(bl, bd, hufts, tl, hufts, td); } mode = InflateBlockMode.CODES; goto case InflateBlockMode.CODES; case InflateBlockMode.CODES: UpdateState(bits, bitsNum, availIn, nextIn, q); r = codes.Process(this, r); if (r != RCode.StreamEnd) { return(Flush(r)); } r = RCode.Okay; nextIn = _NextIn; availIn = _AvailIn; bits = bitb; bitsNum = bitk; q = writeAt; m = q < readAt ? readAt - q - 1 : end - q; if (last == 0) { mode = InflateBlockMode.TYPE; break; } mode = InflateBlockMode.DRY; goto case InflateBlockMode.DRY; case InflateBlockMode.DRY: writeAt = q; r = Flush(r); q = writeAt; m = q < readAt ? readAt - q - 1 : end - q; if (readAt != writeAt) { return(RanOutOfInput(bits, bitsNum, availIn, nextIn, q, r)); } mode = InflateBlockMode.DONE; goto case InflateBlockMode.DONE; case InflateBlockMode.DONE: return(RanOutOfInput(bits, bitsNum, availIn, nextIn, q, RCode.StreamEnd)); default: throw new InvalidOperationException("Invalid inflate block mode: " + mode); } } }
internal int Process(int r) { int sourceIndex = this._codec.NextIn; int num1 = this._codec.AvailableBytesIn; int num2 = this.bitb; int num3 = this.bitk; int destinationIndex = this.writeAt; int num4 = destinationIndex < this.readAt ? this.readAt - destinationIndex - 1 : this.end - destinationIndex; int num5; int num6; while (true) { bool flag = true; switch (this.mode) { case InflateBlocks.InflateBlockMode.TYPE: while (num3 < 3) { if (num1 != 0) { r = 0; --num1; num2 |= ((int)this._codec.InputBuffer[sourceIndex++] & (int)byte.MaxValue) << num3; num3 += 8; } else { this.bitb = num2; this.bitk = num3; this._codec.AvailableBytesIn = num1; this._codec.TotalBytesIn += (long)(sourceIndex - this._codec.NextIn); this._codec.NextIn = sourceIndex; this.writeAt = destinationIndex; return(this.Flush(r)); } } int num7 = num2 & 7; this.last = num7 & 1; switch ((uint)num7 >> 1) { case 0: int num8 = num2 >> 3; int num9 = num3 - 3; int num10 = num9 & 7; num2 = num8 >> num10; num3 = num9 - num10; this.mode = InflateBlocks.InflateBlockMode.LENS; break; case 1: int[] bl1 = new int[1]; int[] bd1 = new int[1]; int[][] tl1 = new int[1][]; int[][] td1 = new int[1][]; InfTree.inflate_trees_fixed(bl1, bd1, tl1, td1, this._codec); this.codes.Init(bl1[0], bd1[0], tl1[0], 0, td1[0], 0); num2 >>= 3; num3 -= 3; this.mode = InflateBlocks.InflateBlockMode.CODES; break; case 2: num2 >>= 3; num3 -= 3; this.mode = InflateBlocks.InflateBlockMode.TABLE; break; case 3: goto label_9; } break; case InflateBlocks.InflateBlockMode.LENS: while (num3 < 32) { if (num1 != 0) { r = 0; --num1; num2 |= ((int)this._codec.InputBuffer[sourceIndex++] & (int)byte.MaxValue) << num3; num3 += 8; } else { this.bitb = num2; this.bitk = num3; this._codec.AvailableBytesIn = num1; this._codec.TotalBytesIn += (long)(sourceIndex - this._codec.NextIn); this._codec.NextIn = sourceIndex; this.writeAt = destinationIndex; return(this.Flush(r)); } } if ((~num2 >> 16 & (int)ushort.MaxValue) == (num2 & (int)ushort.MaxValue)) { this.left = num2 & (int)ushort.MaxValue; num2 = num3 = 0; this.mode = this.left != 0 ? InflateBlocks.InflateBlockMode.STORED : (this.last != 0 ? InflateBlocks.InflateBlockMode.DRY : InflateBlocks.InflateBlockMode.TYPE); break; } goto label_15; case InflateBlocks.InflateBlockMode.STORED: if (num1 != 0) { if (num4 == 0) { if (destinationIndex == this.end && this.readAt != 0) { destinationIndex = 0; num4 = destinationIndex < this.readAt ? this.readAt - destinationIndex - 1 : this.end - destinationIndex; } if (num4 == 0) { this.writeAt = destinationIndex; r = this.Flush(r); destinationIndex = this.writeAt; num4 = destinationIndex < this.readAt ? this.readAt - destinationIndex - 1 : this.end - destinationIndex; if (destinationIndex == this.end && this.readAt != 0) { destinationIndex = 0; num4 = destinationIndex < this.readAt ? this.readAt - destinationIndex - 1 : this.end - destinationIndex; } if (num4 == 0) { goto label_26; } } } r = 0; int length = this.left; if (length > num1) { length = num1; } if (length > num4) { length = num4; } Array.Copy((Array)this._codec.InputBuffer, sourceIndex, (Array)this.window, destinationIndex, length); sourceIndex += length; num1 -= length; destinationIndex += length; num4 -= length; if ((this.left -= length) == 0) { this.mode = this.last != 0 ? InflateBlocks.InflateBlockMode.DRY : InflateBlocks.InflateBlockMode.TYPE; break; } break; } goto label_18; case InflateBlocks.InflateBlockMode.TABLE: while (num3 < 14) { if (num1 != 0) { r = 0; --num1; num2 |= ((int)this._codec.InputBuffer[sourceIndex++] & (int)byte.MaxValue) << num3; num3 += 8; } else { this.bitb = num2; this.bitk = num3; this._codec.AvailableBytesIn = num1; this._codec.TotalBytesIn += (long)(sourceIndex - this._codec.NextIn); this._codec.NextIn = sourceIndex; this.writeAt = destinationIndex; return(this.Flush(r)); } } int num11; this.table = num11 = num2 & 16383; if ((num11 & 31) <= 29 && (num11 >> 5 & 31) <= 29) { int length = 258 + (num11 & 31) + (num11 >> 5 & 31); if (this.blens == null || this.blens.Length < length) { this.blens = new int[length]; } else { Array.Clear((Array)this.blens, 0, length); } num2 >>= 14; num3 -= 14; this.index = 0; this.mode = InflateBlocks.InflateBlockMode.BTREE; goto case InflateBlocks.InflateBlockMode.BTREE; } else { goto label_39; } case InflateBlocks.InflateBlockMode.BTREE: while (this.index < 4 + (this.table >> 10)) { while (num3 < 3) { if (num1 != 0) { r = 0; --num1; num2 |= ((int)this._codec.InputBuffer[sourceIndex++] & (int)byte.MaxValue) << num3; num3 += 8; } else { this.bitb = num2; this.bitk = num3; this._codec.AvailableBytesIn = num1; this._codec.TotalBytesIn += (long)(sourceIndex - this._codec.NextIn); this._codec.NextIn = sourceIndex; this.writeAt = destinationIndex; return(this.Flush(r)); } } this.blens[InflateBlocks.border[this.index++]] = num2 & 7; num2 >>= 3; num3 -= 3; } while (this.index < 19) { this.blens[InflateBlocks.border[this.index++]] = 0; } this.bb[0] = 7; num5 = this.inftree.inflate_trees_bits(this.blens, this.bb, this.tb, this.hufts, this._codec); if (num5 == 0) { this.index = 0; this.mode = InflateBlocks.InflateBlockMode.DTREE; goto case InflateBlocks.InflateBlockMode.DTREE; } else { goto label_53; } case InflateBlocks.InflateBlockMode.DTREE: while (true) { flag = true; int num12 = this.table; if (this.index < 258 + (num12 & 31) + (num12 >> 5 & 31)) { int index1 = this.bb[0]; while (num3 < index1) { if (num1 != 0) { r = 0; --num1; num2 |= ((int)this._codec.InputBuffer[sourceIndex++] & (int)byte.MaxValue) << num3; num3 += 8; } else { this.bitb = num2; this.bitk = num3; this._codec.AvailableBytesIn = num1; this._codec.TotalBytesIn += (long)(sourceIndex - this._codec.NextIn); this._codec.NextIn = sourceIndex; this.writeAt = destinationIndex; return(this.Flush(r)); } } int index2 = this.hufts[(this.tb[0] + (num2 & InternalInflateConstants.InflateMask[index1])) * 3 + 1]; int num13 = this.hufts[(this.tb[0] + (num2 & InternalInflateConstants.InflateMask[index2])) * 3 + 2]; if (num13 < 16) { num2 >>= index2; num3 -= index2; this.blens[this.index++] = num13; } else { int index3 = num13 == 18 ? 7 : num13 - 14; int num14 = num13 == 18 ? 11 : 3; while (num3 < index2 + index3) { if (num1 != 0) { r = 0; --num1; num2 |= ((int)this._codec.InputBuffer[sourceIndex++] & (int)byte.MaxValue) << num3; num3 += 8; } else { this.bitb = num2; this.bitk = num3; this._codec.AvailableBytesIn = num1; this._codec.TotalBytesIn += (long)(sourceIndex - this._codec.NextIn); this._codec.NextIn = sourceIndex; this.writeAt = destinationIndex; return(this.Flush(r)); } } int num15 = num2 >> index2; int num16 = num3 - index2; int num17 = num14 + (num15 & InternalInflateConstants.InflateMask[index3]); num2 = num15 >> index3; num3 = num16 - index3; int num18 = this.index; int num19 = this.table; if (num18 + num17 <= 258 + (num19 & 31) + (num19 >> 5 & 31) && (num13 != 16 || num18 >= 1)) { int num20 = num13 == 16 ? this.blens[num18 - 1] : 0; do { this.blens[num18++] = num20; }while (--num17 != 0); this.index = num18; } else { goto label_70; } } } else { break; } } this.tb[0] = -1; int[] bl2 = new int[1] { 9 }; int[] bd2 = new int[1] { 6 }; int[] tl2 = new int[1]; int[] td2 = new int[1]; int num21 = this.table; num6 = this.inftree.inflate_trees_dynamic(257 + (num21 & 31), 1 + (num21 >> 5 & 31), this.blens, bl2, bd2, tl2, td2, this.hufts, this._codec); switch (num6) { case 0: this.codes.Init(bl2[0], bd2[0], this.hufts, tl2[0], this.hufts, td2[0]); this.mode = InflateBlocks.InflateBlockMode.CODES; goto label_80; case -3: goto label_77; default: goto label_78; } case InflateBlocks.InflateBlockMode.CODES: label_80: this.bitb = num2; this.bitk = num3; this._codec.AvailableBytesIn = num1; this._codec.TotalBytesIn += (long)(sourceIndex - this._codec.NextIn); this._codec.NextIn = sourceIndex; this.writeAt = destinationIndex; r = this.codes.Process(this, r); if (r == 1) { r = 0; sourceIndex = this._codec.NextIn; num1 = this._codec.AvailableBytesIn; num2 = this.bitb; num3 = this.bitk; destinationIndex = this.writeAt; num4 = destinationIndex < this.readAt ? this.readAt - destinationIndex - 1 : this.end - destinationIndex; if (this.last == 0) { this.mode = InflateBlocks.InflateBlockMode.TYPE; break; } goto label_84; } else { goto label_81; } case InflateBlocks.InflateBlockMode.DRY: goto label_85; case InflateBlocks.InflateBlockMode.DONE: goto label_88; case InflateBlocks.InflateBlockMode.BAD: goto label_89; default: goto label_90; } } label_9: int num22 = num2 >> 3; int num23 = num3 - 3; this.mode = InflateBlocks.InflateBlockMode.BAD; this._codec.Message = "invalid block type"; r = -3; this.bitb = num22; this.bitk = num23; this._codec.AvailableBytesIn = num1; this._codec.TotalBytesIn += (long)(sourceIndex - this._codec.NextIn); this._codec.NextIn = sourceIndex; this.writeAt = destinationIndex; return(this.Flush(r)); label_15: this.mode = InflateBlocks.InflateBlockMode.BAD; this._codec.Message = "invalid stored block lengths"; r = -3; this.bitb = num2; this.bitk = num3; this._codec.AvailableBytesIn = num1; this._codec.TotalBytesIn += (long)(sourceIndex - this._codec.NextIn); this._codec.NextIn = sourceIndex; this.writeAt = destinationIndex; return(this.Flush(r)); label_18: this.bitb = num2; this.bitk = num3; this._codec.AvailableBytesIn = num1; this._codec.TotalBytesIn += (long)(sourceIndex - this._codec.NextIn); this._codec.NextIn = sourceIndex; this.writeAt = destinationIndex; return(this.Flush(r)); label_26: this.bitb = num2; this.bitk = num3; this._codec.AvailableBytesIn = num1; this._codec.TotalBytesIn += (long)(sourceIndex - this._codec.NextIn); this._codec.NextIn = sourceIndex; this.writeAt = destinationIndex; return(this.Flush(r)); label_39: this.mode = InflateBlocks.InflateBlockMode.BAD; this._codec.Message = "too many length or distance symbols"; r = -3; this.bitb = num2; this.bitk = num3; this._codec.AvailableBytesIn = num1; this._codec.TotalBytesIn += (long)(sourceIndex - this._codec.NextIn); this._codec.NextIn = sourceIndex; this.writeAt = destinationIndex; return(this.Flush(r)); label_53: r = num5; if (r == -3) { this.blens = (int[])null; this.mode = InflateBlocks.InflateBlockMode.BAD; } this.bitb = num2; this.bitk = num3; this._codec.AvailableBytesIn = num1; this._codec.TotalBytesIn += (long)(sourceIndex - this._codec.NextIn); this._codec.NextIn = sourceIndex; this.writeAt = destinationIndex; return(this.Flush(r)); label_70: this.blens = (int[])null; this.mode = InflateBlocks.InflateBlockMode.BAD; this._codec.Message = "invalid bit length repeat"; r = -3; this.bitb = num2; this.bitk = num3; this._codec.AvailableBytesIn = num1; this._codec.TotalBytesIn += (long)(sourceIndex - this._codec.NextIn); this._codec.NextIn = sourceIndex; this.writeAt = destinationIndex; return(this.Flush(r)); label_77: this.blens = (int[])null; this.mode = InflateBlocks.InflateBlockMode.BAD; label_78: r = num6; this.bitb = num2; this.bitk = num3; this._codec.AvailableBytesIn = num1; this._codec.TotalBytesIn += (long)(sourceIndex - this._codec.NextIn); this._codec.NextIn = sourceIndex; this.writeAt = destinationIndex; return(this.Flush(r)); label_81: return(this.Flush(r)); label_84: this.mode = InflateBlocks.InflateBlockMode.DRY; label_85: this.writeAt = destinationIndex; r = this.Flush(r); destinationIndex = this.writeAt; int num24 = destinationIndex < this.readAt ? this.readAt - destinationIndex - 1 : this.end - destinationIndex; if (this.readAt != this.writeAt) { this.bitb = num2; this.bitk = num3; this._codec.AvailableBytesIn = num1; this._codec.TotalBytesIn += (long)(sourceIndex - this._codec.NextIn); this._codec.NextIn = sourceIndex; this.writeAt = destinationIndex; return(this.Flush(r)); } this.mode = InflateBlocks.InflateBlockMode.DONE; label_88: r = 1; this.bitb = num2; this.bitk = num3; this._codec.AvailableBytesIn = num1; this._codec.TotalBytesIn += (long)(sourceIndex - this._codec.NextIn); this._codec.NextIn = sourceIndex; this.writeAt = destinationIndex; return(this.Flush(r)); label_89: r = -3; this.bitb = num2; this.bitk = num3; this._codec.AvailableBytesIn = num1; this._codec.TotalBytesIn += (long)(sourceIndex - this._codec.NextIn); this._codec.NextIn = sourceIndex; this.writeAt = destinationIndex; return(this.Flush(r)); label_90: r = -2; this.bitb = num2; this.bitk = num3; this._codec.AvailableBytesIn = num1; this._codec.TotalBytesIn += (long)(sourceIndex - this._codec.NextIn); this._codec.NextIn = sourceIndex; this.writeAt = destinationIndex; return(this.Flush(r)); }
internal int Process(int r) { int[] numArray; int[] numArray2; int num8; bool flag; int nextIn = this._codec.NextIn; int availableBytesIn = this._codec.AvailableBytesIn; int bitb = this.bitb; int bitk = this.bitk; int write = this.write; int num7 = (write < this.read) ? ((this.read - write) - 1) : (this.end - write); goto Label_11DA; Label_0933: while (this.index < (4 + SharedUtils.URShift(this.table, 10))) { while (bitk < 3) { if (availableBytesIn != 0) { r = 0; } else { this.bitb = bitb; this.bitk = bitk; this._codec.AvailableBytesIn = availableBytesIn; this._codec.TotalBytesIn += nextIn - this._codec.NextIn; this._codec.NextIn = nextIn; this.write = write; return(this.Flush(r)); } availableBytesIn--; bitb |= (this._codec.InputBuffer[nextIn++] & 0xff) << bitk; bitk += 8; } this.blens[border[this.index++]] = bitb & 7; bitb = SharedUtils.URShift(bitb, 3); bitk -= 3; } while (this.index < 0x13) { this.blens[border[this.index++]] = 0; } this.bb[0] = 7; int index = this.inftree.inflate_trees_bits(this.blens, this.bb, this.tb, this.hufts, this._codec); if (index != 0) { r = index; if (r == -3) { this.blens = null; this.mode = 9; } this.bitb = bitb; this.bitk = bitk; this._codec.AvailableBytesIn = availableBytesIn; this._codec.TotalBytesIn += nextIn - this._codec.NextIn; this._codec.NextIn = nextIn; this.write = write; return(this.Flush(r)); } this.index = 0; this.mode = 5; Label_0DD2: flag = true; index = this.table; if (this.index >= ((0x102 + (index & 0x1f)) + ((index >> 5) & 0x1f))) { this.tb[0] = -1; numArray = new int[] { 9 }; numArray2 = new int[] { 6 }; int[] tl = new int[1]; int[] td = new int[1]; index = this.table; index = this.inftree.inflate_trees_dynamic(0x101 + (index & 0x1f), 1 + ((index >> 5) & 0x1f), this.blens, numArray, numArray2, tl, td, this.hufts, this._codec); if (index != 0) { if (index == -3) { this.blens = null; this.mode = 9; } r = index; this.bitb = bitb; this.bitk = bitk; this._codec.AvailableBytesIn = availableBytesIn; this._codec.TotalBytesIn += nextIn - this._codec.NextIn; this._codec.NextIn = nextIn; this.write = write; return(this.Flush(r)); } this.codes.Init(numArray[0], numArray2[0], this.hufts, tl[0], this.hufts, td[0]); this.mode = 6; } else { index = this.bb[0]; while (bitk < index) { if (availableBytesIn != 0) { r = 0; } else { this.bitb = bitb; this.bitk = bitk; this._codec.AvailableBytesIn = availableBytesIn; this._codec.TotalBytesIn += nextIn - this._codec.NextIn; this._codec.NextIn = nextIn; this.write = write; return(this.Flush(r)); } availableBytesIn--; bitb |= (this._codec.InputBuffer[nextIn++] & 0xff) << bitk; bitk += 8; } if (this.tb[0] == -1) { } index = this.hufts[((this.tb[0] + (bitb & inflate_mask[index])) * 3) + 1]; int num10 = this.hufts[((this.tb[0] + (bitb & inflate_mask[index])) * 3) + 2]; if (num10 < 0x10) { bitb = SharedUtils.URShift(bitb, index); bitk -= index; this.blens[this.index++] = num10; } else { num8 = (num10 == 0x12) ? 7 : (num10 - 14); int num9 = (num10 == 0x12) ? 11 : 3; while (bitk < (index + num8)) { if (availableBytesIn != 0) { r = 0; } else { this.bitb = bitb; this.bitk = bitk; this._codec.AvailableBytesIn = availableBytesIn; this._codec.TotalBytesIn += nextIn - this._codec.NextIn; this._codec.NextIn = nextIn; this.write = write; return(this.Flush(r)); } availableBytesIn--; bitb |= (this._codec.InputBuffer[nextIn++] & 0xff) << bitk; bitk += 8; } bitb = SharedUtils.URShift(bitb, index); bitk -= index; num9 += bitb & inflate_mask[num8]; bitb = SharedUtils.URShift(bitb, num8); bitk -= num8; num8 = this.index; index = this.table; if (((num8 + num9) > ((0x102 + (index & 0x1f)) + ((index >> 5) & 0x1f))) || ((num10 == 0x10) && (num8 < 1))) { this.blens = null; this.mode = 9; this._codec.Message = "invalid bit length repeat"; r = -3; this.bitb = bitb; this.bitk = bitk; this._codec.AvailableBytesIn = availableBytesIn; this._codec.TotalBytesIn += nextIn - this._codec.NextIn; this._codec.NextIn = nextIn; this.write = write; return(this.Flush(r)); } num10 = (num10 == 0x10) ? this.blens[num8 - 1] : 0; do { this.blens[num8++] = num10; }while (--num9 != 0); this.index = num8; } goto Label_0DD2; } Label_0F15: this.bitb = bitb; this.bitk = bitk; this._codec.AvailableBytesIn = availableBytesIn; this._codec.TotalBytesIn += nextIn - this._codec.NextIn; this._codec.NextIn = nextIn; this.write = write; if ((r = this.codes.Process(this, r)) != 1) { return(this.Flush(r)); } r = 0; nextIn = this._codec.NextIn; availableBytesIn = this._codec.AvailableBytesIn; bitb = this.bitb; bitk = this.bitk; write = this.write; num7 = (write < this.read) ? ((this.read - write) - 1) : (this.end - write); if (this.last == 0) { this.mode = 0; goto Label_11DA; } this.mode = 7; Label_1007: this.write = write; r = this.Flush(r); write = this.write; num7 = (write < this.read) ? ((this.read - write) - 1) : (this.end - write); if (this.read != this.write) { this.bitb = bitb; this.bitk = bitk; this._codec.AvailableBytesIn = availableBytesIn; this._codec.TotalBytesIn += nextIn - this._codec.NextIn; this._codec.NextIn = nextIn; this.write = write; return(this.Flush(r)); } this.mode = 8; Label_10BD: r = 1; this.bitb = bitb; this.bitk = bitk; this._codec.AvailableBytesIn = availableBytesIn; this._codec.TotalBytesIn += nextIn - this._codec.NextIn; this._codec.NextIn = nextIn; this.write = write; return(this.Flush(r)); Label_11DA: flag = true; switch (this.mode) { case 0: while (bitk < 3) { if (availableBytesIn != 0) { r = 0; } else { this.bitb = bitb; this.bitk = bitk; this._codec.AvailableBytesIn = availableBytesIn; this._codec.TotalBytesIn += nextIn - this._codec.NextIn; this._codec.NextIn = nextIn; this.write = write; return(this.Flush(r)); } availableBytesIn--; bitb |= (this._codec.InputBuffer[nextIn++] & 0xff) << bitk; bitk += 8; } index = bitb & 7; this.last = index & 1; switch (SharedUtils.URShift(index, 1)) { case 0: bitb = SharedUtils.URShift(bitb, 3); bitk -= 3; index = bitk & 7; bitb = SharedUtils.URShift(bitb, index); bitk -= index; this.mode = 1; goto Label_11DA; case 1: { numArray = new int[1]; numArray2 = new int[1]; int[][] numArray3 = new int[1][]; int[][] numArray4 = new int[1][]; InfTree.inflate_trees_fixed(numArray, numArray2, numArray3, numArray4, this._codec); this.codes.Init(numArray[0], numArray2[0], numArray3[0], 0, numArray4[0], 0); bitb = SharedUtils.URShift(bitb, 3); bitk -= 3; this.mode = 6; goto Label_11DA; } case 2: bitb = SharedUtils.URShift(bitb, 3); bitk -= 3; this.mode = 3; goto Label_11DA; case 3: bitb = SharedUtils.URShift(bitb, 3); bitk -= 3; this.mode = 9; this._codec.Message = "invalid block type"; r = -3; this.bitb = bitb; this.bitk = bitk; this._codec.AvailableBytesIn = availableBytesIn; this._codec.TotalBytesIn += nextIn - this._codec.NextIn; this._codec.NextIn = nextIn; this.write = write; return(this.Flush(r)); } goto Label_11DA; case 1: while (bitk < 0x20) { if (availableBytesIn != 0) { r = 0; } else { this.bitb = bitb; this.bitk = bitk; this._codec.AvailableBytesIn = availableBytesIn; this._codec.TotalBytesIn += nextIn - this._codec.NextIn; this._codec.NextIn = nextIn; this.write = write; return(this.Flush(r)); } availableBytesIn--; bitb |= (this._codec.InputBuffer[nextIn++] & 0xff) << bitk; bitk += 8; } if ((SharedUtils.URShift(~bitb, 0x10) & 0xffff) != (bitb & 0xffff)) { this.mode = 9; this._codec.Message = "invalid stored block lengths"; r = -3; this.bitb = bitb; this.bitk = bitk; this._codec.AvailableBytesIn = availableBytesIn; this._codec.TotalBytesIn += nextIn - this._codec.NextIn; this._codec.NextIn = nextIn; this.write = write; return(this.Flush(r)); } this.left = bitb & 0xffff; bitb = bitk = 0; this.mode = (this.left != 0) ? 2 : ((this.last != 0) ? 7 : 0); goto Label_11DA; case 2: if (availableBytesIn != 0) { if (num7 == 0) { if ((write == this.end) && (this.read != 0)) { write = 0; num7 = (write < this.read) ? ((this.read - write) - 1) : (this.end - write); } if (num7 == 0) { this.write = write; r = this.Flush(r); write = this.write; num7 = (write < this.read) ? ((this.read - write) - 1) : (this.end - write); if ((write == this.end) && (this.read != 0)) { write = 0; num7 = (write < this.read) ? ((this.read - write) - 1) : (this.end - write); } if (num7 == 0) { this.bitb = bitb; this.bitk = bitk; this._codec.AvailableBytesIn = availableBytesIn; this._codec.TotalBytesIn += nextIn - this._codec.NextIn; this._codec.NextIn = nextIn; this.write = write; return(this.Flush(r)); } } } r = 0; index = this.left; if (index > availableBytesIn) { index = availableBytesIn; } if (index > num7) { index = num7; } Array.Copy(this._codec.InputBuffer, nextIn, this.window, write, index); nextIn += index; availableBytesIn -= index; write += index; num7 -= index; this.left -= index; if (this.left == 0) { this.mode = (this.last != 0) ? 7 : 0; } goto Label_11DA; } this.bitb = bitb; this.bitk = bitk; this._codec.AvailableBytesIn = availableBytesIn; this._codec.TotalBytesIn += nextIn - this._codec.NextIn; this._codec.NextIn = nextIn; this.write = write; return(this.Flush(r)); case 3: while (bitk < 14) { if (availableBytesIn != 0) { r = 0; } else { this.bitb = bitb; this.bitk = bitk; this._codec.AvailableBytesIn = availableBytesIn; this._codec.TotalBytesIn += nextIn - this._codec.NextIn; this._codec.NextIn = nextIn; this.write = write; return(this.Flush(r)); } availableBytesIn--; bitb |= (this._codec.InputBuffer[nextIn++] & 0xff) << bitk; bitk += 8; } this.table = index = bitb & 0x3fff; if (((index & 0x1f) > 0x1d) || (((index >> 5) & 0x1f) > 0x1d)) { this.mode = 9; this._codec.Message = "too many length or distance symbols"; r = -3; this.bitb = bitb; this.bitk = bitk; this._codec.AvailableBytesIn = availableBytesIn; this._codec.TotalBytesIn += nextIn - this._codec.NextIn; this._codec.NextIn = nextIn; this.write = write; return(this.Flush(r)); } index = (0x102 + (index & 0x1f)) + ((index >> 5) & 0x1f); if ((this.blens == null) || (this.blens.Length < index)) { this.blens = new int[index]; } else { for (num8 = 0; num8 < index; num8++) { this.blens[num8] = 0; } } bitb = SharedUtils.URShift(bitb, 14); bitk -= 14; this.index = 0; this.mode = 4; goto Label_0933; case 4: goto Label_0933; case 5: goto Label_0DD2; case 6: goto Label_0F15; case 7: goto Label_1007; case 8: goto Label_10BD; case 9: r = -3; this.bitb = bitb; this.bitk = bitk; this._codec.AvailableBytesIn = availableBytesIn; this._codec.TotalBytesIn += nextIn - this._codec.NextIn; this._codec.NextIn = nextIn; this.write = write; return(this.Flush(r)); } r = -2; this.bitb = bitb; this.bitk = bitk; this._codec.AvailableBytesIn = availableBytesIn; this._codec.TotalBytesIn += nextIn - this._codec.NextIn; this._codec.NextIn = nextIn; this.write = write; return(this.Flush(r)); }
internal int Process(int r) { int num = this._codec.NextIn; int num2 = this._codec.AvailableBytesIn; int num3 = this.bitb; int num4 = this.bitk; int num5 = this.writeAt; int num6 = (num5 >= this.readAt) ? (this.end - num5) : (this.readAt - num5 - 1); while (true) { switch (this.mode) { case InflateBlockMode.TYPE: break; case InflateBlockMode.LENS: goto IL_030c; case InflateBlockMode.STORED: goto IL_03dd; case InflateBlockMode.TABLE: goto IL_068c; case InflateBlockMode.BTREE: goto IL_085f; case InflateBlockMode.DTREE: goto IL_0965; case InflateBlockMode.CODES: goto IL_0da6; case InflateBlockMode.DRY: goto IL_0e90; case InflateBlockMode.DONE: goto end_IL_0057; case InflateBlockMode.BAD: r = -3; this.bitb = num3; this.bitk = num4; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += num - this._codec.NextIn; this._codec.NextIn = num; this.writeAt = num5; return(this.Flush(r)); default: r = -2; this.bitb = num3; this.bitk = num4; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += num - this._codec.NextIn; this._codec.NextIn = num; this.writeAt = num5; return(this.Flush(r)); } while (num4 < 3) { if (num2 != 0) { r = 0; num2--; num3 |= (this._codec.InputBuffer[num++] & 0xFF) << num4; num4 += 8; continue; } this.bitb = num3; this.bitk = num4; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += num - this._codec.NextIn; this._codec.NextIn = num; this.writeAt = num5; return(this.Flush(r)); } int num8 = num3 & 7; this.last = (num8 & 1); switch ((uint)num8 >> 1) { case 0u: num3 >>= 3; num4 -= 3; num8 = (num4 & 7); num3 >>= num8; num4 -= num8; this.mode = InflateBlockMode.LENS; break; case 1u: { int[] array = new int[1]; int[] array2 = new int[1]; int[][] array3 = new int[1][]; int[][] array4 = new int[1][]; InfTree.inflate_trees_fixed(array, array2, array3, array4, this._codec); this.codes.Init(array[0], array2[0], array3[0], 0, array4[0], 0); num3 >>= 3; num4 -= 3; this.mode = InflateBlockMode.CODES; break; } case 2u: num3 >>= 3; num4 -= 3; this.mode = InflateBlockMode.TABLE; break; case 3u: num3 >>= 3; num4 -= 3; this.mode = InflateBlockMode.BAD; this._codec.Message = "invalid block type"; r = -3; this.bitb = num3; this.bitk = num4; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += num - this._codec.NextIn; this._codec.NextIn = num; this.writeAt = num5; return(this.Flush(r)); } continue; IL_068c: while (num4 < 14) { if (num2 != 0) { r = 0; num2--; num3 |= (this._codec.InputBuffer[num++] & 0xFF) << num4; num4 += 8; continue; } this.bitb = num3; this.bitk = num4; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += num - this._codec.NextIn; this._codec.NextIn = num; this.writeAt = num5; return(this.Flush(r)); } num8 = (this.table = (num3 & 0x3FFF)); if ((num8 & 0x1F) <= 29 && (num8 >> 5 & 0x1F) <= 29) { num8 = 258 + (num8 & 0x1F) + (num8 >> 5 & 0x1F); if (this.blens == null || this.blens.Length < num8) { this.blens = new int[num8]; } else { Array.Clear(this.blens, 0, num8); } num3 >>= 14; num4 -= 14; this.index = 0; this.mode = InflateBlockMode.BTREE; goto IL_085f; } this.mode = InflateBlockMode.BAD; this._codec.Message = "too many length or distance symbols"; r = -3; this.bitb = num3; this.bitk = num4; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += num - this._codec.NextIn; this._codec.NextIn = num; this.writeAt = num5; return(this.Flush(r)); IL_030c: while (num4 < 32) { if (num2 != 0) { r = 0; num2--; num3 |= (this._codec.InputBuffer[num++] & 0xFF) << num4; num4 += 8; continue; } this.bitb = num3; this.bitk = num4; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += num - this._codec.NextIn; this._codec.NextIn = num; this.writeAt = num5; return(this.Flush(r)); } if ((~num3 >> 16 & 0xFFFF) != (num3 & 0xFFFF)) { this.mode = InflateBlockMode.BAD; this._codec.Message = "invalid stored block lengths"; r = -3; this.bitb = num3; this.bitk = num4; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += num - this._codec.NextIn; this._codec.NextIn = num; this.writeAt = num5; return(this.Flush(r)); } this.left = (num3 & 0xFFFF); num3 = (num4 = 0); this.mode = (InflateBlockMode)((this.left == 0) ? ((this.last != 0) ? 7 : 0) : 2); continue; IL_0da6: this.bitb = num3; this.bitk = num4; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += num - this._codec.NextIn; this._codec.NextIn = num; this.writeAt = num5; r = this.codes.Process(this, r); if (r != 1) { return(this.Flush(r)); } r = 0; num = this._codec.NextIn; num2 = this._codec.AvailableBytesIn; num3 = this.bitb; num4 = this.bitk; num5 = this.writeAt; num6 = ((num5 >= this.readAt) ? (this.end - num5) : (this.readAt - num5 - 1)); if (this.last == 0) { this.mode = InflateBlockMode.TYPE; continue; } this.mode = InflateBlockMode.DRY; goto IL_0e90; IL_03dd: if (num2 == 0) { this.bitb = num3; this.bitk = num4; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += num - this._codec.NextIn; this._codec.NextIn = num; this.writeAt = num5; return(this.Flush(r)); } if (num6 == 0) { if (num5 == this.end && this.readAt != 0) { num5 = 0; num6 = ((num5 >= this.readAt) ? (this.end - num5) : (this.readAt - num5 - 1)); } if (num6 == 0) { this.writeAt = num5; r = this.Flush(r); num5 = this.writeAt; num6 = ((num5 >= this.readAt) ? (this.end - num5) : (this.readAt - num5 - 1)); if (num5 == this.end && this.readAt != 0) { num5 = 0; num6 = ((num5 >= this.readAt) ? (this.end - num5) : (this.readAt - num5 - 1)); } if (num6 == 0) { this.bitb = num3; this.bitk = num4; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += num - this._codec.NextIn; this._codec.NextIn = num; this.writeAt = num5; return(this.Flush(r)); } } } r = 0; num8 = this.left; if (num8 > num2) { num8 = num2; } if (num8 > num6) { num8 = num6; } Array.Copy(this._codec.InputBuffer, num, this.window, num5, num8); num += num8; num2 -= num8; num5 += num8; num6 -= num8; if ((this.left -= num8) == 0) { this.mode = (InflateBlockMode)((this.last != 0) ? 7 : 0); } continue; IL_0965: while (true) { num8 = this.table; if (this.index < 258 + (num8 & 0x1F) + (num8 >> 5 & 0x1F)) { num8 = this.bb[0]; while (num4 < num8) { if (num2 != 0) { r = 0; num2--; num3 |= (this._codec.InputBuffer[num++] & 0xFF) << num4; num4 += 8; continue; } this.bitb = num3; this.bitk = num4; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += num - this._codec.NextIn; this._codec.NextIn = num; this.writeAt = num5; return(this.Flush(r)); } num8 = this.hufts[(this.tb[0] + (num3 & InternalInflateConstants.InflateMask[num8])) * 3 + 1]; int num12 = this.hufts[(this.tb[0] + (num3 & InternalInflateConstants.InflateMask[num8])) * 3 + 2]; if (num12 < 16) { num3 >>= num8; num4 -= num8; this.blens[this.index++] = num12; continue; } int num13 = (num12 != 18) ? (num12 - 14) : 7; int num14 = (num12 != 18) ? 3 : 11; while (num4 < num8 + num13) { if (num2 != 0) { r = 0; num2--; num3 |= (this._codec.InputBuffer[num++] & 0xFF) << num4; num4 += 8; continue; } this.bitb = num3; this.bitk = num4; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += num - this._codec.NextIn; this._codec.NextIn = num; this.writeAt = num5; return(this.Flush(r)); } num3 >>= num8; num4 -= num8; num14 += (num3 & InternalInflateConstants.InflateMask[num13]); num3 >>= num13; num4 -= num13; num13 = this.index; num8 = this.table; if (num13 + num14 <= 258 + (num8 & 0x1F) + (num8 >> 5 & 0x1F) && (num12 != 16 || num13 >= 1)) { num12 = ((num12 == 16) ? this.blens[num13 - 1] : 0); while (true) { this.blens[num13++] = num12; if (--num14 == 0) { break; } } this.index = num13; continue; } this.blens = null; this.mode = InflateBlockMode.BAD; this._codec.Message = "invalid bit length repeat"; r = -3; this.bitb = num3; this.bitk = num4; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += num - this._codec.NextIn; this._codec.NextIn = num; this.writeAt = num5; return(this.Flush(r)); } break; } this.tb[0] = -1; int[] array5 = new int[1] { 9 }; int[] array6 = new int[1] { 6 }; int[] array7 = new int[1]; int[] array8 = new int[1]; num8 = this.table; num8 = this.inftree.inflate_trees_dynamic(257 + (num8 & 0x1F), 1 + (num8 >> 5 & 0x1F), this.blens, array5, array6, array7, array8, this.hufts, this._codec); switch (num8) { case -3: this.blens = null; this.mode = InflateBlockMode.BAD; goto default; default: r = num8; this.bitb = num3; this.bitk = num4; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += num - this._codec.NextIn; this._codec.NextIn = num; this.writeAt = num5; return(this.Flush(r)); case 0: break; } this.codes.Init(array5[0], array6[0], this.hufts, array7[0], this.hufts, array8[0]); this.mode = InflateBlockMode.CODES; goto IL_0da6; IL_085f: while (this.index < 4 + (this.table >> 10)) { while (num4 < 3) { if (num2 != 0) { r = 0; num2--; num3 |= (this._codec.InputBuffer[num++] & 0xFF) << num4; num4 += 8; continue; } this.bitb = num3; this.bitk = num4; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += num - this._codec.NextIn; this._codec.NextIn = num; this.writeAt = num5; return(this.Flush(r)); } this.blens[InflateBlocks.border[this.index++]] = (num3 & 7); num3 >>= 3; num4 -= 3; } while (this.index < 19) { this.blens[InflateBlocks.border[this.index++]] = 0; } this.bb[0] = 7; num8 = this.inftree.inflate_trees_bits(this.blens, this.bb, this.tb, this.hufts, this._codec); if (num8 != 0) { r = num8; if (r == -3) { this.blens = null; this.mode = InflateBlockMode.BAD; } this.bitb = num3; this.bitk = num4; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += num - this._codec.NextIn; this._codec.NextIn = num; this.writeAt = num5; return(this.Flush(r)); } this.index = 0; this.mode = InflateBlockMode.DTREE; goto IL_0965; IL_0e90: this.writeAt = num5; r = this.Flush(r); num5 = this.writeAt; num6 = ((num5 >= this.readAt) ? (this.end - num5) : (this.readAt - num5 - 1)); if (this.readAt != this.writeAt) { this.bitb = num3; this.bitk = num4; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += num - this._codec.NextIn; this._codec.NextIn = num; this.writeAt = num5; return(this.Flush(r)); } this.mode = InflateBlockMode.DONE; break; continue; end_IL_0057: break; } r = 1; this.bitb = num3; this.bitk = num4; this._codec.AvailableBytesIn = num2; this._codec.TotalBytesIn += num - this._codec.NextIn; this._codec.NextIn = num; this.writeAt = num5; return(this.Flush(r)); }
internal int Process(int r) { int p = _codec.NextIn; int m = _codec.AvailableBytesIn; int b = bitb; int k = bitk; int q = writeAt; int l = ((q < readAt) ? (readAt - q - 1) : (end - q)); while (true) { switch (mode) { case InflateBlockMode.TYPE: { for (; k < 3; k += 8) { if (m != 0) { r = 0; m--; b |= (_codec.InputBuffer[p++] & 0xFF) << k; continue; } bitb = b; bitk = k; _codec.AvailableBytesIn = m; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } int t = b & 7; last = t & 1; switch ((uint)t >> 1) { case 0u: b >>= 3; k -= 3; t = k & 7; b >>= t; k -= t; mode = InflateBlockMode.LENS; break; case 1u: { int[] bl = new int[1]; int[] bd = new int[1]; int[][] tl = new int[1][]; int[][] td = new int[1][]; InfTree.inflate_trees_fixed(bl, bd, tl, td, _codec); codes.Init(bl[0], bd[0], tl[0], 0, td[0], 0); b >>= 3; k -= 3; mode = InflateBlockMode.CODES; break; } case 2u: b >>= 3; k -= 3; mode = InflateBlockMode.TABLE; break; case 3u: b >>= 3; k -= 3; mode = InflateBlockMode.BAD; _codec.Message = "invalid block type"; r = -3; bitb = b; bitk = k; _codec.AvailableBytesIn = m; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } break; } case InflateBlockMode.LENS: for (; k < 32; k += 8) { if (m != 0) { r = 0; m--; b |= (_codec.InputBuffer[p++] & 0xFF) << k; continue; } bitb = b; bitk = k; _codec.AvailableBytesIn = m; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } if (((~b >> 16) & 0xFFFF) != (b & 0xFFFF)) { mode = InflateBlockMode.BAD; _codec.Message = "invalid stored block lengths"; r = -3; bitb = b; bitk = k; _codec.AvailableBytesIn = m; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } left = b & 0xFFFF; b = (k = 0); mode = ((left != 0) ? InflateBlockMode.STORED : ((last != 0) ? InflateBlockMode.DRY : InflateBlockMode.TYPE)); break; case InflateBlockMode.STORED: { if (m == 0) { bitb = b; bitk = k; _codec.AvailableBytesIn = m; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } if (l == 0) { if (q == end && readAt != 0) { q = 0; l = ((q < readAt) ? (readAt - q - 1) : (end - q)); } if (l == 0) { writeAt = q; r = Flush(r); q = writeAt; l = ((q < readAt) ? (readAt - q - 1) : (end - q)); if (q == end && readAt != 0) { q = 0; l = ((q < readAt) ? (readAt - q - 1) : (end - q)); } if (l == 0) { bitb = b; bitk = k; _codec.AvailableBytesIn = m; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } } } r = 0; int t = left; if (t > m) { t = m; } if (t > l) { t = l; } Array.Copy(_codec.InputBuffer, p, window, q, t); p += t; m -= t; q += t; l -= t; if ((left -= t) == 0) { mode = ((last != 0) ? InflateBlockMode.DRY : InflateBlockMode.TYPE); } break; } case InflateBlockMode.TABLE: { for (; k < 14; k += 8) { if (m != 0) { r = 0; m--; b |= (_codec.InputBuffer[p++] & 0xFF) << k; continue; } bitb = b; bitk = k; _codec.AvailableBytesIn = m; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } int t = (table = b & 0x3FFF); if ((t & 0x1F) > 29 || ((t >> 5) & 0x1F) > 29) { mode = InflateBlockMode.BAD; _codec.Message = "too many length or distance symbols"; r = -3; bitb = b; bitk = k; _codec.AvailableBytesIn = m; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } t = 258 + (t & 0x1F) + ((t >> 5) & 0x1F); if (blens == null || blens.Length < t) { blens = new int[t]; } else { Array.Clear(blens, 0, t); } b >>= 14; k -= 14; index = 0; mode = InflateBlockMode.BTREE; goto case InflateBlockMode.BTREE; } case InflateBlockMode.BTREE: { while (index < 4 + (table >> 10)) { for (; k < 3; k += 8) { if (m != 0) { r = 0; m--; b |= (_codec.InputBuffer[p++] & 0xFF) << k; continue; } bitb = b; bitk = k; _codec.AvailableBytesIn = m; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } blens[border[index++]] = b & 7; b >>= 3; k -= 3; } while (index < 19) { blens[border[index++]] = 0; } bb[0] = 7; int t = inftree.inflate_trees_bits(blens, bb, tb, hufts, _codec); if (t != 0) { r = t; if (r == -3) { blens = null; mode = InflateBlockMode.BAD; } bitb = b; bitk = k; _codec.AvailableBytesIn = m; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } index = 0; mode = InflateBlockMode.DTREE; goto case InflateBlockMode.DTREE; } case InflateBlockMode.DTREE: { int t; while (true) { t = table; if (index >= 258 + (t & 0x1F) + ((t >> 5) & 0x1F)) { break; } for (t = bb[0]; k < t; k += 8) { if (m != 0) { r = 0; m--; b |= (_codec.InputBuffer[p++] & 0xFF) << k; continue; } bitb = b; bitk = k; _codec.AvailableBytesIn = m; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } t = hufts[(tb[0] + (b & InternalInflateConstants.InflateMask[t])) * 3 + 1]; int c = hufts[(tb[0] + (b & InternalInflateConstants.InflateMask[t])) * 3 + 2]; if (c < 16) { b >>= t; k -= t; blens[index++] = c; continue; } int i = ((c == 18) ? 7 : (c - 14)); int j = ((c == 18) ? 11 : 3); for (; k < t + i; k += 8) { if (m != 0) { r = 0; m--; b |= (_codec.InputBuffer[p++] & 0xFF) << k; continue; } bitb = b; bitk = k; _codec.AvailableBytesIn = m; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } b >>= t; k -= t; j += b & InternalInflateConstants.InflateMask[i]; b >>= i; k -= i; i = index; t = table; if (i + j > 258 + (t & 0x1F) + ((t >> 5) & 0x1F) || (c == 16 && i < 1)) { blens = null; mode = InflateBlockMode.BAD; _codec.Message = "invalid bit length repeat"; r = -3; bitb = b; bitk = k; _codec.AvailableBytesIn = m; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } c = ((c == 16) ? blens[i - 1] : 0); do { blens[i++] = c; }while (--j != 0); index = i; } tb[0] = -1; int[] bl2 = new int[1] { 9 }; int[] bd2 = new int[1] { 6 }; int[] tl2 = new int[1]; int[] td2 = new int[1]; t = table; t = inftree.inflate_trees_dynamic(257 + (t & 0x1F), 1 + ((t >> 5) & 0x1F), blens, bl2, bd2, tl2, td2, hufts, _codec); if (t != 0) { if (t == -3) { blens = null; mode = InflateBlockMode.BAD; } r = t; bitb = b; bitk = k; _codec.AvailableBytesIn = m; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } codes.Init(bl2[0], bd2[0], hufts, tl2[0], hufts, td2[0]); mode = InflateBlockMode.CODES; goto case InflateBlockMode.CODES; } case InflateBlockMode.CODES: bitb = b; bitk = k; _codec.AvailableBytesIn = m; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; r = codes.Process(this, r); if (r != 1) { return(Flush(r)); } r = 0; p = _codec.NextIn; m = _codec.AvailableBytesIn; b = bitb; k = bitk; q = writeAt; l = ((q < readAt) ? (readAt - q - 1) : (end - q)); if (last == 0) { mode = InflateBlockMode.TYPE; break; } mode = InflateBlockMode.DRY; goto case InflateBlockMode.DRY; case InflateBlockMode.DRY: writeAt = q; r = Flush(r); q = writeAt; l = ((q < readAt) ? (readAt - q - 1) : (end - q)); if (readAt != writeAt) { bitb = b; bitk = k; _codec.AvailableBytesIn = m; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } mode = InflateBlockMode.DONE; goto case InflateBlockMode.DONE; case InflateBlockMode.DONE: r = 1; bitb = b; bitk = k; _codec.AvailableBytesIn = m; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); case InflateBlockMode.BAD: r = -3; bitb = b; bitk = k; _codec.AvailableBytesIn = m; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); default: r = -2; bitb = b; bitk = k; _codec.AvailableBytesIn = m; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } } }
internal int Process(int r) { int p = _codec.NextIn; int n2 = _codec.AvailableBytesIn; int b4 = bitb; int k2 = bitk; int q = writeAt; int m2 = (q < readAt) ? (readAt - q - 1) : (end - q); while (true) { switch (mode) { case InflateBlockMode.TYPE: { for (; k2 < 3; k2 += 8) { if (n2 != 0) { r = 0; n2--; b4 |= (_codec.InputBuffer[p++] & 0xFF) << k2; continue; } bitb = b4; bitk = k2; _codec.AvailableBytesIn = n2; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } int t12 = b4 & 7; last = (t12 & 1); switch ((uint)t12 >> 1) { case 0u: b4 >>= 3; k2 -= 3; t12 = (k2 & 7); b4 >>= t12; k2 -= t12; mode = InflateBlockMode.LENS; break; case 1u: { int[] bl = new int[1]; int[] bd = new int[1]; int[][] tl = new int[1][]; int[][] td = new int[1][]; InfTree.inflate_trees_fixed(bl, bd, tl, td, _codec); codes.Init(bl[0], bd[0], tl[0], 0, td[0], 0); b4 >>= 3; k2 -= 3; mode = InflateBlockMode.CODES; break; } case 2u: b4 >>= 3; k2 -= 3; mode = InflateBlockMode.TABLE; break; case 3u: b4 >>= 3; k2 -= 3; mode = InflateBlockMode.BAD; _codec.Message = "invalid block type"; r = -3; bitb = b4; bitk = k2; _codec.AvailableBytesIn = n2; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } break; } case InflateBlockMode.LENS: for (; k2 < 32; k2 += 8) { if (n2 != 0) { r = 0; n2--; b4 |= (_codec.InputBuffer[p++] & 0xFF) << k2; continue; } bitb = b4; bitk = k2; _codec.AvailableBytesIn = n2; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } if (((~b4 >> 16) & 0xFFFF) != (b4 & 0xFFFF)) { mode = InflateBlockMode.BAD; _codec.Message = "invalid stored block lengths"; r = -3; bitb = b4; bitk = k2; _codec.AvailableBytesIn = n2; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } left = (b4 & 0xFFFF); b4 = (k2 = 0); mode = ((left != 0) ? InflateBlockMode.STORED : ((last != 0) ? InflateBlockMode.DRY : InflateBlockMode.TYPE)); break; case InflateBlockMode.STORED: { if (n2 == 0) { bitb = b4; bitk = k2; _codec.AvailableBytesIn = n2; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } if (m2 == 0) { if (q == end && readAt != 0) { q = 0; m2 = ((q < readAt) ? (readAt - q - 1) : (end - q)); } if (m2 == 0) { writeAt = q; r = Flush(r); q = writeAt; m2 = ((q < readAt) ? (readAt - q - 1) : (end - q)); if (q == end && readAt != 0) { q = 0; m2 = ((q < readAt) ? (readAt - q - 1) : (end - q)); } if (m2 == 0) { bitb = b4; bitk = k2; _codec.AvailableBytesIn = n2; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } } } r = 0; int t12 = left; if (t12 > n2) { t12 = n2; } if (t12 > m2) { t12 = m2; } Array.Copy(_codec.InputBuffer, p, window, q, t12); p += t12; n2 -= t12; q += t12; m2 -= t12; if ((left -= t12) == 0) { mode = ((last != 0) ? InflateBlockMode.DRY : InflateBlockMode.TYPE); } break; } case InflateBlockMode.TABLE: { for (; k2 < 14; k2 += 8) { if (n2 != 0) { r = 0; n2--; b4 |= (_codec.InputBuffer[p++] & 0xFF) << k2; continue; } bitb = b4; bitk = k2; _codec.AvailableBytesIn = n2; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } int t12 = table = (b4 & 0x3FFF); if ((t12 & 0x1F) > 29 || ((t12 >> 5) & 0x1F) > 29) { mode = InflateBlockMode.BAD; _codec.Message = "too many length or distance symbols"; r = -3; bitb = b4; bitk = k2; _codec.AvailableBytesIn = n2; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } t12 = 258 + (t12 & 0x1F) + ((t12 >> 5) & 0x1F); if (blens == null || blens.Length < t12) { blens = new int[t12]; } else { Array.Clear(blens, 0, t12); } b4 >>= 14; k2 -= 14; index = 0; mode = InflateBlockMode.BTREE; goto case InflateBlockMode.BTREE; } case InflateBlockMode.BTREE: { while (index < 4 + (table >> 10)) { for (; k2 < 3; k2 += 8) { if (n2 != 0) { r = 0; n2--; b4 |= (_codec.InputBuffer[p++] & 0xFF) << k2; continue; } bitb = b4; bitk = k2; _codec.AvailableBytesIn = n2; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } blens[border[index++]] = (b4 & 7); b4 >>= 3; k2 -= 3; } while (index < 19) { blens[border[index++]] = 0; } bb[0] = 7; int t12 = inftree.inflate_trees_bits(blens, bb, tb, hufts, _codec); if (t12 != 0) { r = t12; if (r == -3) { blens = null; mode = InflateBlockMode.BAD; } bitb = b4; bitk = k2; _codec.AvailableBytesIn = n2; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } index = 0; mode = InflateBlockMode.DTREE; goto case InflateBlockMode.DTREE; } case InflateBlockMode.DTREE: { int t12; while (true) { t12 = table; if (index >= 258 + (t12 & 0x1F) + ((t12 >> 5) & 0x1F)) { break; } for (t12 = bb[0]; k2 < t12; k2 += 8) { if (n2 != 0) { r = 0; n2--; b4 |= (_codec.InputBuffer[p++] & 0xFF) << k2; continue; } bitb = b4; bitk = k2; _codec.AvailableBytesIn = n2; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } t12 = hufts[(tb[0] + (b4 & InternalInflateConstants.InflateMask[t12])) * 3 + 1]; int c2 = hufts[(tb[0] + (b4 & InternalInflateConstants.InflateMask[t12])) * 3 + 2]; if (c2 < 16) { b4 >>= t12; k2 -= t12; blens[index++] = c2; continue; } int i2 = (c2 == 18) ? 7 : (c2 - 14); int j2 = (c2 == 18) ? 11 : 3; for (; k2 < t12 + i2; k2 += 8) { if (n2 != 0) { r = 0; n2--; b4 |= (_codec.InputBuffer[p++] & 0xFF) << k2; continue; } bitb = b4; bitk = k2; _codec.AvailableBytesIn = n2; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } b4 >>= t12; k2 -= t12; j2 += (b4 & InternalInflateConstants.InflateMask[i2]); b4 >>= i2; k2 -= i2; i2 = index; t12 = table; if (i2 + j2 > 258 + (t12 & 0x1F) + ((t12 >> 5) & 0x1F) || (c2 == 16 && i2 < 1)) { blens = null; mode = InflateBlockMode.BAD; _codec.Message = "invalid bit length repeat"; r = -3; bitb = b4; bitk = k2; _codec.AvailableBytesIn = n2; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } c2 = ((c2 == 16) ? blens[i2 - 1] : 0); do { blens[i2++] = c2; }while (--j2 != 0); index = i2; } tb[0] = -1; int[] bl2 = new int[1] { 9 }; int[] bd2 = new int[1] { 6 }; int[] tl2 = new int[1]; int[] td2 = new int[1]; t12 = table; t12 = inftree.inflate_trees_dynamic(257 + (t12 & 0x1F), 1 + ((t12 >> 5) & 0x1F), blens, bl2, bd2, tl2, td2, hufts, _codec); if (t12 != 0) { if (t12 == -3) { blens = null; mode = InflateBlockMode.BAD; } r = t12; bitb = b4; bitk = k2; _codec.AvailableBytesIn = n2; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } codes.Init(bl2[0], bd2[0], hufts, tl2[0], hufts, td2[0]); mode = InflateBlockMode.CODES; goto case InflateBlockMode.CODES; } case InflateBlockMode.CODES: bitb = b4; bitk = k2; _codec.AvailableBytesIn = n2; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; r = codes.Process(this, r); if (r != 1) { return(Flush(r)); } r = 0; p = _codec.NextIn; n2 = _codec.AvailableBytesIn; b4 = bitb; k2 = bitk; q = writeAt; m2 = ((q < readAt) ? (readAt - q - 1) : (end - q)); if (last == 0) { mode = InflateBlockMode.TYPE; break; } mode = InflateBlockMode.DRY; goto case InflateBlockMode.DRY; case InflateBlockMode.DRY: writeAt = q; r = Flush(r); q = writeAt; m2 = ((q < readAt) ? (readAt - q - 1) : (end - q)); if (readAt != writeAt) { bitb = b4; bitk = k2; _codec.AvailableBytesIn = n2; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } mode = InflateBlockMode.DONE; goto case InflateBlockMode.DONE; case InflateBlockMode.DONE: r = 1; bitb = b4; bitk = k2; _codec.AvailableBytesIn = n2; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); case InflateBlockMode.BAD: r = -3; bitb = b4; bitk = k2; _codec.AvailableBytesIn = n2; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); default: r = -2; bitb = b4; bitk = k2; _codec.AvailableBytesIn = n2; _codec.TotalBytesIn += p - _codec.NextIn; _codec.NextIn = p; writeAt = q; return(Flush(r)); } } }