/// Thoroughly test all Animal methods, with all the actions /// clearly labeled for a person *not* readingthe code. public static void Main() { Animal f = new Animal("Frog"); Animal d = new Animal("Dog"); Animal c = new Animal("Cow"); f.Greet(); f.Eat("worm"); f.Eat("corn"); f.Eat("fly"); f.Eat("bird"); f.Excrete(); Console.WriteLine(f.ToString()); d.Greet(); d.Eat("biscuit"); d.Eat("homework"); d.Excrete(); Console.WriteLine(d.ToString()); c.Greet(); c.Eat("grass"); c.Excrete(); Console.WriteLine(c.ToString()); }
/// Thoroughly test all Animal methods, with all the actions /// clearly labeled for a person *not* readingthe code. public static void Main() { Animal f = new Animal ("Frog"); Animal d = new Animal ("Dog"); Animal c = new Animal ("Cow"); f.Greet (); f.Eat ("worm"); f.Eat ("corn"); f.Eat ("fly"); f.Eat ("bird"); f.Excrete (); Console.WriteLine(f.ToString ()); d.Greet (); d.Eat ("biscuit"); d.Eat ("homework"); d.Excrete (); Console.WriteLine(d.ToString ()); c.Greet (); c.Eat ("grass"); c.Excrete (); Console.WriteLine(c.ToString ()); }
public static void Main() { string name = UIF.PromptLine ("What is the animal's name?"); Animal cat = new Animal (name); cat.Greet (); string food1 = UIF.PromptLine ("What do you want "+cat.GetName()+" to eat?"); cat.Eat (food1); string food2 = UIF.PromptLine ("What do you want "+cat.GetName()+" to eat?"); cat.Eat (food2); string food3 = UIF.PromptLine ("What do you want "+cat.GetName()+" to eat?"); cat.Eat (food3); Console.WriteLine (cat.GetName () + " now has: " + cat.Contents () + " in its stomache."); Console.WriteLine (cat.GetName () + " will new excrete."); cat.Excrete(); Console.WriteLine (cat.GetName () + " now has: " + cat.Contents () + " in its stomache."); Console.WriteLine (cat.GetName () + " will new excrete."); cat.Excrete(); Console.WriteLine (cat.GetName () + " now has: " + cat.Contents () + " in its stomache."); Console.WriteLine(cat.ToString()); }