private static void findInstrument(string name, InstrumentSpec instrumentSpec, Inventory inventory)
        {
            string            choiceInstrument = "";
            List <Instrument> instruments      = new List <Instrument>();

            if (instrumentSpec is GuitarSpec)
            {
                List <Guitar> guitars = inventory.search((GuitarSpec)instrumentSpec);
                instruments      = new List <Instrument>(guitars);
                choiceInstrument = "guitar";
            }
            else if (instrumentSpec is MandolinSpec)
            {
                List <Mandolin> mandolins = inventory.search((MandolinSpec)instrumentSpec);
                instruments      = new List <Instrument>(mandolins);
                choiceInstrument = "mandolin";
            }

            if (instruments.Count > 0)
            {
                try
                {
                    string msgSuccess = string.Format("{0}, you might like these {1}s: ", name, choiceInstrument);
                    foreach (Instrument instrument in instruments)
                    {
                        InstrumentSpec spec = null;
                        if (instrumentSpec is GuitarSpec)
                        {
                            Guitar guitar = (Guitar)instrument;
                            spec = guitar.spec;
                        }
                        else if (instrumentSpec is MandolinSpec)
                        {
                            Mandolin mandolin = (Mandolin)instrument;
                            spec = mandolin.spec;
                        }
                        if (spec == null)
                        {
                            messageFail(name);
                        }

                        msgSuccess += "\nWe have a " +
                                      Enumerations.GetEnumDescription(spec.builder) + " " + spec.model + " " +
                                      Enumerations.GetEnumDescription(spec.type) + " " + choiceInstrument + ":\n    " +
                                      Enumerations.GetEnumDescription(spec.backWood) + " back and sides,\n    " +
                                      Enumerations.GetEnumDescription(spec.topWood) + " top.\nYou can have it for only $" +
                                      instrument.price + "!\n  ----";
                    }
                    Console.WriteLine(msgSuccess);
                    Console.ReadKey();

                    return;
                }
                catch (Exception)
                {
                    // No action taken. Default fail message will be triggered at end of method.
                }
            }
            messageFail(name);
        }
Example #2
0
 public void addInstrument(string serialNumber,
                           double price,
                           InstrumentSpec spec)
 {
     Instrument instrument = null;
     if (spec is GuitarSpec)
     {
         instrument  = new Guitar(serialNumber, price, (GuitarSpec)spec);
     }
     else if (spec is MandolinSpec)
     {
         instrument = new Mandolin(serialNumber, price, (MandolinSpec)spec);
     }
     
     _inventory.Add(instrument);
 }
        public void addInstrument(string serialNumber,
                                  double price,
                                  InstrumentSpec spec)
        {
            Instrument instrument = null;

            if (spec is GuitarSpec)
            {
                instrument = new Guitar(serialNumber, price, (GuitarSpec)spec);
            }
            else if (spec is MandolinSpec)
            {
                instrument = new Mandolin(serialNumber, price, (MandolinSpec)spec);
            }

            _inventory.Add(instrument);
        }
Example #4
0
        public List <Guitar> search(GuitarSpec searchSpec)
        {
            List <Guitar> matchingGuitars = new List <Guitar>();

            for (int i = 0; i < _inventory.Count; i++)
            {
                if (!(_inventory[i] is Guitar))
                {
                    continue;
                }
                Guitar guitar = (Guitar)_inventory[i];
                if (guitar.spec.matches(searchSpec))
                {
                    matchingGuitars.Add(guitar);
                }
            }
            return(matchingGuitars);
        }