Example #1
0
		private static RagnarokAnimation CreateAnimation( RoSprite spr, RoAction act ) {
			RagnarokAnimation ani = new RagnarokAnimation();
			ani.Images = new List<RagnarokAnimationImage>();
			for( int i = 0; i < spr.Images.Count; i++ ) {
				RagnarokAnimationImage img = new RagnarokAnimationImage();
				byte[] data = spr.Images[ i ].Data;
				if( spr.Compressed == false )
					data = InsaneRO.Cards.Library.Cryptic.RLE.Encode( data );

				img.Width = spr.Images[ i ].Width;
				img.Height = spr.Images[ i ].Height;
				img.Size = data.Length;
				img.Data = data;

				ani.Images.Add( img );
			}

			ani.Palette = new RagnarokAnimationPalette( spr.Palette.Count );
			for( int i = 0; i < spr.Palette.Count; i++ )
				ani.Palette.Add( new Microsoft.Xna.Framework.Graphics.Color( spr.Palette[ i ].R, spr.Palette[ i ].G, spr.Palette[ i ].B ) );

			ani.Actions = new RagnarokAnimationActionList();
			for( int i = 0; i < act.Actions.Count; i++ ) {
				RagnarokAnimationAction action = new RagnarokAnimationAction();
				action.Frames = new RagnarokAnimationActionFrameList();
				for( int f = 0; f < act.Actions[ i ].Frames.Count; f++ ) {
					RagnarokAnimationActionFrame frame = new RagnarokAnimationActionFrame();
					frame.Images = new RagnarokAnimationActionFrameImageList();
					frame.Palette1 = act.Actions[ i ].Frames[ f ].Palette1;
					frame.Palette2 = act.Actions[ i ].Frames[ f ].Palette2;
					frame.Audio = act.Actions[ i ].Frames[ f ].Audio;
					frame.Numxxx = act.Actions[ i ].Frames[ f ].Numxxx;
					if( frame.Numxxx == 1 ) {
						frame.Ext1 = act.Actions[ i ].Frames[ f ].Ext1;
						frame.ExtX = act.Actions[ i ].Frames[ f ].ExtX;
						frame.ExtY = act.Actions[ i ].Frames[ f ].ExtY;
						frame.Terminate = act.Actions[ i ].Frames[ f ].Terminate;
					}

					for( int s = 0; s < act.Actions[ i ].Frames[ f ].Sprites.Count; s++ ) {
						RagnarokAnimationActionFrameImage img = new RagnarokAnimationActionFrameImage() {
							X = (short)act.Actions[ i ].Frames[ f ].Sprites[ s ].X,
							Y = (short)act.Actions[ i ].Frames[ f ].Sprites[ s ].Y,
							Number = (ushort)act.Actions[ i ].Frames[ f ].Sprites[ s ].Number,
							Mirror = ( act.Actions[ i ].Frames[ f ].Sprites[ s ].Mirror > 0 ),
							Color = new Microsoft.Xna.Framework.Graphics.Color( act.Actions[ i ].Frames[ f ].Sprites[ s ].ColorR, act.Actions[ i ].Frames[ f ].Sprites[ s ].ColorG, act.Actions[ i ].Frames[ f ].Sprites[ s ].ColorB, 255 - act.Actions[ i ].Frames[ f ].Sprites[ s ].ColorA ),
							ScaleX = act.Actions[ i ].Frames[ f ].Sprites[ s ].ScaleX,
							ScaleY = act.Actions[ i ].Frames[ f ].Sprites[ s ].ScaleY,
							Rotation = (short)act.Actions[ i ].Frames[ f ].Sprites[ s ].Rotation,
							Type = (short)act.Actions[ i ].Frames[ f ].Sprites[ s ].Type,
							Width = (ushort)act.Actions[ i ].Frames[ f ].Sprites[ s ].Width,
							Height = (ushort)act.Actions[ i ].Frames[ f ].Sprites[ s ].Height,
						};

						// fixxes
						if( act.Actions[ i ].Frames[ f ].Sprites[ s ].ScaleXY != 0 ) {
							img.ScaleX = act.Actions[ i ].Frames[ f ].Sprites[ s ].ScaleXY;
							img.ScaleY = act.Actions[ i ].Frames[ f ].Sprites[ s ].ScaleXY;
						}
						if( img.Width == 0 || img.Height == 0 ) {
							int num = (int)act.Actions[ i ].Frames[ f ].Sprites[ s ].Number;
							img.Width = ani.Images[ num ].Width;
							img.Height = ani.Images[ num ].Height;
						}

						frame.Images.Add( img );
					}
					action.Frames.Add( frame );
				}
				ani.Actions.Add( action );
			}

			// sounds
			ani.ActionSounds = new List<string>();
			for( int i = 0; i < act.Sounds.Count; i++ )
				ani.ActionSounds.Add( act.Sounds[ i ].Trim() );

			return ani;
		}
Example #2
0
		public bool Read( Stream stream ) {
			mReader = new BinaryReader( stream );

			int imgCount = Reader.ReadUInt16();

			// Image Data \\
			mImages = new List<RagnarokAnimationImage>();
			for( int i = 0; i < imgCount; i++ ) {
				mImages.Add( new RagnarokAnimationImage() );
				mImages[ i ].Width = Reader.ReadUInt16();
				mImages[ i ].Height = Reader.ReadUInt16();
				int size = Reader.ReadInt32();
				mImages[ i ].Data = Reader.ReadBytes( size );
			}

			// Palette \\
			mPalette = new RagnarokAnimationPalette( 256 );
			for( int i = 0; i < 256; i++ )
				mPalette.ReadColor( Reader );

			// Actions \\
			mActions = new RagnarokAnimationActionList();
			int actCount = mReader.ReadUInt16();
			for( int i = 0; i < actCount; i++ ) {
				RagnarokAnimationAction action = new RagnarokAnimationAction();
				action.Frames = new RagnarokAnimationActionFrameList();
				int frameCount = mReader.ReadUInt16();
				for( int f = 0; f < frameCount; f++ ) {
					RagnarokAnimationActionFrame frame = new RagnarokAnimationActionFrame();
					frame.Images = new RagnarokAnimationActionFrameImageList();
					frame.Palette1 = mReader.ReadUInt32();
					frame.Palette2 = mReader.ReadUInt32();
					frame.Audio = mReader.ReadInt32();
					frame.Numxxx = mReader.ReadInt32();
					if( frame.Numxxx == 1 ) {
						frame.Ext1 = mReader.ReadInt32();
						frame.ExtX = mReader.ReadInt32();
						frame.ExtY = mReader.ReadInt32();
						frame.Terminate = mReader.ReadInt32();
					}

					int imageCount = mReader.ReadUInt16();
					for( int s = 0; s < imageCount; s++ ) {
						RagnarokAnimationActionFrameImage img = new RagnarokAnimationActionFrameImage() {
							X = mReader.ReadInt16(),
							Y = mReader.ReadInt16(),
							Number = mReader.ReadUInt16(),
							Mirror = mReader.ReadBoolean(),
							Color = new Color( mReader.ReadByte(), mReader.ReadByte(), mReader.ReadByte(), mReader.ReadByte() ),
							ScaleX = mReader.ReadSingle(),
							ScaleY = mReader.ReadSingle(),
							Rotation = mReader.ReadInt16(),
							Type = mReader.ReadInt16(),
							Width = mReader.ReadUInt16(),
							Height = mReader.ReadUInt16(),
						};

						frame.Images.Add( img );
					}
					action.Frames.Add( frame );
				}
				mActions.Add( action );
			}

			// Sounds \\
			mActionSounds = new List<string>();
			int soundCount = Reader.ReadUInt16();
			for( int i = 0; i < soundCount; i++ )
				mActionSounds.Add( Reader.ReadString() );

			return true;
		}
Example #3
0
        public bool Read(Stream stream)
        {
            mReader = new BinaryReader(stream);

            int imgCount = Reader.ReadUInt16();

            // Image Data \\
            mImages = new List <RagnarokAnimationImage>();
            for (int i = 0; i < imgCount; i++)
            {
                mImages.Add(new RagnarokAnimationImage());
                mImages[i].Width  = Reader.ReadUInt16();
                mImages[i].Height = Reader.ReadUInt16();
                int size = Reader.ReadInt32();
                mImages[i].Data = Reader.ReadBytes(size);
            }

            // Palette \\
            mPalette = new RagnarokAnimationPalette(256);
            for (int i = 0; i < 256; i++)
            {
                mPalette.ReadColor(Reader);
            }

            // Actions \\
            mActions = new RagnarokAnimationActionList();
            int actCount = mReader.ReadUInt16();

            for (int i = 0; i < actCount; i++)
            {
                RagnarokAnimationAction action = new RagnarokAnimationAction();
                action.Frames = new RagnarokAnimationActionFrameList();
                int frameCount = mReader.ReadUInt16();
                for (int f = 0; f < frameCount; f++)
                {
                    RagnarokAnimationActionFrame frame = new RagnarokAnimationActionFrame();
                    frame.Images   = new RagnarokAnimationActionFrameImageList();
                    frame.Palette1 = mReader.ReadUInt32();
                    frame.Palette2 = mReader.ReadUInt32();
                    frame.Audio    = mReader.ReadInt32();
                    frame.Numxxx   = mReader.ReadInt32();
                    if (frame.Numxxx == 1)
                    {
                        frame.Ext1      = mReader.ReadInt32();
                        frame.ExtX      = mReader.ReadInt32();
                        frame.ExtY      = mReader.ReadInt32();
                        frame.Terminate = mReader.ReadInt32();
                    }

                    int imageCount = mReader.ReadUInt16();
                    for (int s = 0; s < imageCount; s++)
                    {
                        RagnarokAnimationActionFrameImage img = new RagnarokAnimationActionFrameImage()
                        {
                            X        = mReader.ReadInt16(),
                            Y        = mReader.ReadInt16(),
                            Number   = mReader.ReadUInt16(),
                            Mirror   = mReader.ReadBoolean(),
                            Color    = new Color(mReader.ReadByte(), mReader.ReadByte(), mReader.ReadByte(), mReader.ReadByte()),
                            ScaleX   = mReader.ReadSingle(),
                            ScaleY   = mReader.ReadSingle(),
                            Rotation = mReader.ReadInt16(),
                            Type     = mReader.ReadInt16(),
                            Width    = mReader.ReadUInt16(),
                            Height   = mReader.ReadUInt16(),
                        };

                        frame.Images.Add(img);
                    }
                    action.Frames.Add(frame);
                }
                mActions.Add(action);
            }

            // Sounds \\
            mActionSounds = new List <string>();
            int soundCount = Reader.ReadUInt16();

            for (int i = 0; i < soundCount; i++)
            {
                mActionSounds.Add(Reader.ReadString());
            }

            return(true);
        }