Example #1
0
 public void CalculateModifiers()
 {
     strengthModifier     = ObjectParser.Divide(strength - 10, 2);
     dexterityModifier    = ObjectParser.Divide(dexterity - 10, 2);
     constitutionModifier = ObjectParser.Divide(constitution - 10, 2);
     intelligenceModifier = ObjectParser.Divide(intelligence - 10, 2);
     wisdomModifier       = ObjectParser.Divide(wisdom - 10, 2);
     charismaModifier     = ObjectParser.Divide(charisma - 10, 2);
 }
Example #2
0
        /// <summary>
        /// For Condition, Note, Remove
        /// </summary>
        private static void Parse_Info_Text(ConsoleKeyInfo keyInfo)
        {
            switch (keyInfo.Key)
            {
            case Confirm:
                if (Program.data.idList.Count > 0)
                {
                    var actor = Program.data.GetActor(Program.data.idList[Program.outputData.Info_GetSelected()]);
                    switch (Program.outputData.info_opMode)
                    {
                    case Info_OpMode.Condition:
                        if (actor != null)
                        {
                            // Add Condition
                            var condition = Program.outputData.Info_GetArgument().GetCondition();
                            if (condition.HasValue)
                            {
                                if (actor.AddCondition(condition.Value))
                                {
                                    Program.outputData.Info_Argument_Clear();
                                }
                            }
                        }
                        break;

                    case Info_OpMode.Note:
                        if (actor != null)
                        {
                            // Add Note
                            actor.AddNote(Program.outputData.Info_GetArgument());
                        }
                        break;

                    case Info_OpMode.Remove:
                        if (actor != null)
                        {
                            if (Program.outputData.Info_GetArgument().Length == 0)
                            {
                                // Remove Actor
                                Program.data.RemoveActor(actor.id);
                                Program.outputData.Info_UpdateArgumentInfo();
                            }
                            else
                            {
                                var condition = Program.outputData.Info_GetArgument().GetCondition();
                                if (condition.HasValue)
                                {
                                    // Remove Condition
                                    actor.RemoveCondition(condition.Value);
                                    Program.outputData.Info_UpdateArgumentInfo();
                                }
                                else
                                {
                                    // Remove Note
                                    var index = ObjectParser.GetInt10(Program.outputData.Info_GetArgument());
                                    if (index.HasValue)
                                    {
                                        actor.RemoveNote(index.Value);
                                        Program.outputData.Info_UpdateArgumentInfo();
                                    }
                                }
                            }
                        }
                        break;

                    default:
                        throw new ArgumentOutOfRangeException(nameof(Program.outputData.info_opMode));
                    }
                }
                break;

            default:
                // Parse Char as Input
                ObjectParser.FormatChar(keyInfo.KeyChar, Program.outputData.Info_Argument_Add);
                break;
            }
        }
Example #3
0
        /// <summary>
        /// For LoseHealth, GainHealth, GainTemp
        /// </summary>
        private static void Parse_Info_HealthChange(ConsoleKeyInfo keyInfo)
        {
            switch (keyInfo.Key)
            {
            case Confirm:
                // Evaluate Tokens
                if (Program.data.idList.Count > 0)
                {
                    var tokens = ObjectParser.GetTokens(Program.outputData.Info_GetArgument());
                    if (tokens.HasValue)
                    {
                        var result = tokens.Value.Evaluate();
                        if (result.HasValue)
                        {
                            switch (Program.outputData.info_opMode)
                            {
                            case Info_OpMode.LoseHealth:
                                Program.data.LoseHealth(Program.data.idList[Program.outputData.Info_GetSelected()], result.Value);
                                break;

                            case Info_OpMode.GainHealth:
                                Program.data.GainHealth(Program.data.idList[Program.outputData.Info_GetSelected()], result.Value);
                                break;

                            case Info_OpMode.GainTemp:
                                Program.data.GainTemporary(Program.data.idList[Program.outputData.Info_GetSelected()], result.Value);
                                break;

                            default:
                                throw new ArgumentOutOfRangeException(nameof(Program.outputData.info_opMode));
                            }
                        }
                    }
                }
                break;

            case GainHealth:
                // Gain Health
                if (Program.data.idList.Count > 0)
                {
                    if ((keyInfo.Modifiers & ConsoleModifiers.Alt) != 0)
                    {
                        Program.data.GainHealth(Program.data.idList[Program.outputData.Info_GetSelected()], AltAmount);
                    }
                    else if ((keyInfo.Modifiers & ConsoleModifiers.Control) != 0)
                    {
                        Program.data.GainHealth(Program.data.idList[Program.outputData.Info_GetSelected()], CtrlAmount);
                    }
                    else if ((keyInfo.Modifiers & ConsoleModifiers.Shift) != 0)
                    {
                        Program.data.GainHealth(Program.data.idList[Program.outputData.Info_GetSelected()], ShiftAmount);
                    }
                    else
                    {
                        Program.data.GainHealth(Program.data.idList[Program.outputData.Info_GetSelected()], DefAmount);
                    }
                }
                break;

            case LoseHealth:
                // Lose Health
                if (Program.data.idList.Count > 0)
                {
                    if ((keyInfo.Modifiers & ConsoleModifiers.Alt) != 0)
                    {
                        Program.data.LoseHealth(Program.data.idList[Program.outputData.Info_GetSelected()], AltAmount);
                    }
                    else if ((keyInfo.Modifiers & ConsoleModifiers.Control) != 0)
                    {
                        Program.data.LoseHealth(Program.data.idList[Program.outputData.Info_GetSelected()], CtrlAmount);
                    }
                    else if ((keyInfo.Modifiers & ConsoleModifiers.Shift) != 0)
                    {
                        Program.data.LoseHealth(Program.data.idList[Program.outputData.Info_GetSelected()], ShiftAmount);
                    }
                    else
                    {
                        Program.data.LoseHealth(Program.data.idList[Program.outputData.Info_GetSelected()], DefAmount);
                    }
                }
                break;

            default:
                // Add Character to Argument
                ObjectParser.FormatExpressionChar(keyInfo.KeyChar, Program.outputData.Info_Argument_Add);
                break;
            }
        }
Example #4
0
        public void Info_UpdateArgumentInfo()
        {
            Actor actor;

            if (Program.data.idList.Count == 0)
            {
                actor = null;
            }
            else
            {
                actor = Program.data.GetActor(Program.data.idList[info_selected]);
            }
            if (actor == null)
            {
                info_argument_valid     = false;
                info_argument_condition = Option <Condition> .Null;
            }
            else
            {
                switch (info_opMode)
                {
                case Info_OpMode.LoseHealth:
                case Info_OpMode.GainHealth:
                case Info_OpMode.GainTemp:
                    var tokens = ObjectParser.GetTokens(info_argumentString);
                    info_argument_valid     = tokens.HasValue && tokens.Value.Validate();
                    info_argument_condition = Option <Condition> .Null;
                    return;

                case Info_OpMode.Remove:
                    if (info_argumentString.Length == 0)
                    {
                        // Remove Creature
                        info_argument_valid     = true;
                        info_argument_condition = Option <Condition> .Null;
                    }
                    else
                    {
                        var condition = info_argumentString.GetCondition();
                        if (condition.HasValue)
                        {
                            // Conditon
                            info_argument_valid     = actor.conditions.Contains(condition.Value);
                            info_argument_condition = condition.Value;
                        }
                        else
                        {
                            // Note (indexed by Number)
                            var index = ObjectParser.GetInt10(info_argumentString);
                            info_argument_valid     = index.HasValue && actor.HasNote(index.Value);
                            info_argument_condition = Option <Condition> .Null;
                        }
                    }
                    return;

                case Info_OpMode.Condition: {
                    var condition = info_argumentString.GetCondition();
                    info_argument_valid     = condition.HasValue && !actor.conditions.Contains(condition.Value);
                    info_argument_condition = condition;
                }
                    return;

                case Info_OpMode.Note:
                    // Parse Integer
                    info_argument_valid = true;
                    return;
                }
            }
        }
        // === Parse Integer Expression ===
        public static Option <List <Token> > GetTokens(string text)
        {
            Stack <int>  bracketStarts = new Stack <int>();
            List <Token> tokens        = new List <Token>();

            int intStart = int.MinValue;

            for (int index = 0; index < text.Length; ++index)
            {
                switch (text[index])
                {
                case '+':
                    if (intStart >= 0)
                    {
                        tokens.Add(new Token(TokenType.Integer, ObjectParser.GetInt10_Unsafe(text, intStart, index)));
                        intStart = int.MinValue;
                    }
                    tokens.Add(new Token(TokenType.Add));
                    break;

                case '-':
                    if (intStart >= 0)
                    {
                        tokens.Add(new Token(TokenType.Integer, ObjectParser.GetInt10_Unsafe(text, intStart, index)));
                        intStart = int.MinValue;
                    }
                    tokens.Add(new Token(TokenType.Subtract));
                    break;

                case '*':
                    if (intStart >= 0)
                    {
                        tokens.Add(new Token(TokenType.Integer, ObjectParser.GetInt10_Unsafe(text, intStart, index)));
                        intStart = int.MinValue;
                    }
                    tokens.Add(new Token(TokenType.Multiply));
                    break;

                case '/':
                    if (intStart >= 0)
                    {
                        tokens.Add(new Token(TokenType.Integer, ObjectParser.GetInt10_Unsafe(text, intStart, index)));
                        intStart = int.MinValue;
                    }
                    tokens.Add(new Token(TokenType.Divide));
                    break;

                case 'd':
                case 'D':
                    if (intStart >= 0)
                    {
                        tokens.Add(new Token(TokenType.Integer, ObjectParser.GetInt10_Unsafe(text, intStart, index)));
                        intStart = int.MinValue;
                    }
                    tokens.Add(new Token(TokenType.Dice));
                    break;

                case '0':
                case '1':
                case '2':
                case '3':
                case '4':
                case '5':
                case '6':
                case '7':
                case '8':
                case '9':
                    if (intStart < 0)
                    {
                        intStart = index;
                    }
                    break;

                case '(':
                    if (intStart >= 0)
                    {
                        tokens.Add(new Token(TokenType.Integer, ObjectParser.GetInt10_Unsafe(text, intStart, index)));
                        intStart = int.MinValue;
                    }
                    bracketStarts.Push(tokens.Count);
                    tokens.Add(new Token(TokenType.Bracket));
                    break;

                case ')':
                    if (intStart >= 0)
                    {
                        tokens.Add(new Token(TokenType.Integer, ObjectParser.GetInt10_Unsafe(text, intStart, index)));
                        intStart = int.MinValue;
                    }
                    if (bracketStarts.Count == 0)
                    {
                        return(Option <List <Token> > .Null);
                    }
                    else
                    {
                        tokens[bracketStarts.Peek()].value = tokens.Count;
                        bracketStarts.Pop();
                        break;
                    }

                default:
                    return(Option <List <Token> > .Null);
                }
            }
            if (intStart >= 0)
            {
                tokens.Add(new Token(TokenType.Integer, ObjectParser.GetInt10_Unsafe(text, intStart, text.Length)));
            }
            if (bracketStarts.Count == 0)
            {
                return(tokens);
            }
            else
            {
                return(Option <List <Token> > .Null);
            }
        }
Example #6
0
        public Actor CreateInstance(List <ColoringType> coloringTypes, List <string> errors)
        {
            Actor actor = new Actor();

            // Get Name
            actor.name = name;
            // Get HP Values
            var eval_HP = HP.Evaluate();

            if (!eval_HP.HasValue)
            {
                errors.Add("[Actor, name='" + name + "'] Unable to Compute: hp");
            }
            else
            {
                actor.currentHP = eval_HP.Value;
                actor.maximumHP = eval_HP.Value;
            }

            if (temporary.HasValue)
            {
                var eval_temporary = temporary.Value.Evaluate();
                if (!eval_temporary.HasValue)
                {
                    errors.Add("[Actor, name='" + name + "'] Unable to Compute: temp");
                }
                else
                {
                    actor.temporaryHP = eval_temporary.Value;
                }
            }
            // Get Color Values
            if (coloring.HasValue)
            {
                if (coloringType.HasValue)
                {
                    errors.Add("[Actor, name='" + name + "'] Ambiguity: Coloring is defined twice");
                }
                else
                {
                    actor.base_text   = coloring.Value.base_text;
                    actor.base_bg     = coloring.Value.base_bg;
                    actor.active_text = coloring.Value.active_text;
                    actor.active_bg   = coloring.Value.active_bg;
                }
            }
            else
            {
                string targetColoringType;
                if (coloringType.HasValue)
                {
                    targetColoringType = coloringType.Value;
                }
                else
                {
                    targetColoringType = Program.settings.defaultColoringType;
                }

                bool found = false;
                for (int index = 0; index < coloringTypes.Count; ++index)
                {
                    if (coloringTypes[index].name == targetColoringType)
                    {
                        actor.base_text   = coloringTypes[index].base_text;
                        actor.base_bg     = coloringTypes[index].base_bg;
                        actor.active_text = coloringTypes[index].active_text;
                        actor.active_bg   = coloringTypes[index].active_bg;
                        found             = true;
                        break;
                    }
                }
                if (!found)
                {
                    errors.Add("[Actor, name='" + name + "'] Coloring not found: " + targetColoringType);
                }
            }
            // Get Armor Class
            if (armorClass.HasValue)
            {
                var eval_armorClass = armorClass.Value.Evaluate();
                if (!eval_armorClass.HasValue)
                {
                    errors.Add("[Actor, name='" + name + "'] Unable to Compute: ac");
                }
                else
                {
                    actor.armorClass = eval_armorClass.Value;
                }
            }
            // Get Speed
            actor.speed = speed;
            // Get Scores
            if (scores.HasValue)
            {
                void AddScoresError(string error)
                {
                    errors.Add("[Actor, name='" + name + "']" + error);
                };

                int errorCount  = errors.Count;
                var eval_scores = scores.Value.GetScores(AddScoresError);
                if (errors.Count == errorCount)
                {
                    actor.scores = eval_scores;
                }
            }
            // Get Intiative
            if (initiative.HasValue)
            {
                var eval_initiative = initiative.Value.Evaluate();
                if (!eval_initiative.HasValue)
                {
                    errors.Add("[Actor, name='" + name + "'] Unable to Compute: ini");
                }
                else
                {
                    actor.initiative = eval_initiative.Value;
                }
            }
            else
            {
                if (!actor.scores.HasValue)
                {
                    errors.Add("[Actor, name='" + name + "'] Unable to Determine Value: ini");
                }
                else
                {
                    actor.initiative = ObjectParser.Roll(1, 20) + actor.scores.Value.dexterityModifier;
                }
            }
            // Get Attacks, Description, Conditions
            actor.attacks     = attacks;
            actor.description = description;
            if (conditions == null)
            {
                actor.conditions = new Conditions();
            }
            else
            {
                actor.conditions = conditions.Clone();
            }
            // Get Notes
            for (int index = 0; index < notes.Count; ++index)
            {
                actor.notes.Add(new Note(actor.nextNoteIndex, notes[index]));
                ++actor.nextNoteIndex;
            }
            // Get Remove
            actor.remove = remove;

            return(actor);
        }