static void Main(string[] args) { var woodPecker = new WoodPecker(); var snake = new Snake("Johnny"); var tiger = new Tiger(); HandleAnimal(woodPecker); HandleAnimal(snake); HandleAnimal(tiger); }
static void Main(string[] args) { Animal Lion = new Lion(); Animal Tiger = new Tiger(); Tiger.SetMe("tiger", 100); Tiger.Show(); Console.WriteLine(); Lion.SetMe("Lion", 200); Lion.Show(); Console.ReadKey(); }
static void Main(string[] args) { BMW bmw = new BMW(); bmw.Engine(); Car car = new BMW(); car.Door(); bmw.SteerWheel(); Animal.Eat(); Tiger.Eat(); Console.ReadLine(); }
static void Main(string[] args) { Animal animal = new Animal() { Id = 1, Name = "Ben", Type = "Dog", }; Dog majlo = new Dog() { Id = 2, Name = "Majlo", Type = "Dog", Breed = "Husky" }; Cat garfild = new Cat() { Id = 3, Name = "Garfild", Lazyness = "Very" }; Tiger tiger = new Tiger() { Id = 4, Name = "Tiger", Lazyness = "Non", }; animal.Eat(); majlo.Eat(); garfild.Eat(); garfild.Meow(); tiger.Eat(); tiger.Meow(); tiger.PrintInfo(); Console.ReadLine(); }
static void Main(string[] args) { Animal animal; Console.WriteLine("Would you raise a tiger or a puppy?"); Console.WriteLine("1 = tiger, 2 = puppy"); int choice2; again: try { choice2 = int.Parse(Console.ReadLine()); } catch (Exception) { goto again; } switch (choice2) { case 1: animal = new Tiger(); break; case 2: animal = new Puppy(); break; default: goto again; } int choice = 0; while (animal.isAlive()) { try_again: Console.WriteLine("Animal status age "+ animal.Age+" fullness "+ animal.Fullness+" happiness "+ animal.Happiness); Console.WriteLine("1 Drink"); Console.WriteLine("2 Eat"); Console.WriteLine("3 Pee"); Console.WriteLine("4 Stay"); Console.WriteLine("5 Sit"); Console.WriteLine("6 Pet"); Console.WriteLine("7 MakeSound"); Console.WriteLine("8 Mood"); try { choice = int.Parse(Console.ReadLine()); } catch (Exception) { goto try_again; } switch (choice) { case 1: animal.Drink(); break; case 2: animal.Eat(); break; case 3: animal.Pee(); break; case 4: animal.Stay(); break; case 5: animal.Sit(); break; case 6: animal.Pet(); break; case 7: animal.MakeSound(); break; case 8: Console.WriteLine(animal.Mood()); break; } goto try_again; } }