static void Main(string[] args) { Puppy puppy = new Puppy();//Multiple Inheritance puppy.Eat(); puppy.Bark(); puppy.Weep(); Dog dog = new Dog();//Single Inheritance dog.Bark(); dog.Eat(); Cat cat = new Cat();//Heirarchial Inheritance cat.Meow(); cat.Eat(); }
static void Main(string[] args) { Dog myDog = new Dog(); myDog.Eat(); myDog.Bark(); Console.WriteLine(); Puppy myPyppy = new Puppy(); myPyppy.Eat(); myPyppy.Bark(); myPyppy.Weep(); Console.WriteLine(); Cat myCat = new Cat(); myCat.Eat(); myCat.Meow(); }
static void Main(string[] args) { Dog fido = new Dog(); Puppy puppy = new Puppy(); Cat cat = new Cat(); Console.WriteLine("Fido:"); fido.Eat(); fido.Bark(); Console.WriteLine(); Console.WriteLine("Puppy:"); puppy.Eat(); puppy.Bark(); puppy.Weep(); Console.WriteLine(); Console.WriteLine("Cat:"); cat.Eat(); cat.Meow(); }
static void Main(string[] args) { Animal animal = new Animal(); Console.WriteLine(animal.Eat()); Dog dog = new Dog(); Console.WriteLine(dog.Eat()); Console.WriteLine(dog.Bark()); Cat cat = new Cat(); Console.WriteLine(cat.Eat()); Console.WriteLine(cat.Meow()); Puppy puppy = new Puppy(); Console.WriteLine(puppy.Eat()); Console.WriteLine(puppy.Bark()); Console.WriteLine(puppy.Weep()); }