public void PopulateGameObjectInfo(AiIdentifiableObjectInfo info) { info.Create(ownerId, GameObjectType.Bullet, gamePosition, Velocity); }
public void PopulateGameObjectInfo(AiIdentifiableObjectInfo info) { info.Create(GameObjectId, GameObjectType.Spacecraft, gamePosition, velocity); }
public void PopulateGameObjectInfo(AiIdentifiableObjectInfo info) { info.Create(ownerId, GameObjectType.Bullet, gamePosition, Velocity); }
public void PopulateGameObjectInfo(AiIdentifiableObjectInfo info) { info.Create(GameObjectId, GameObjectType.Spacecraft, gamePosition, velocity); }