Example #1
0
        protected void Awake()
        {
            if (cldr == null)
            {
                Debug.Log("Add a collider", this);
            }

            if (damageable == null)
            {
                damageable = GetComponent <Damageable>();
            }

            if (damager == null)
            {
                damager = GetComponent <Damager>();
            }

            if (obstComp == null)
            {
                obstComp = GetComponent <ObstacleComponent>();
            }

            if (pusher == null)
            {
                pusher = GetComponent <Pusher>();
            }

            if (rb == null)
            {
                rb = GetComponent <Rigidbody2D>();
            }


            initialPos = this.transform.localPosition;
        }
Example #2
0
        private void Awake()
        {
            if (component == null)
            {
                component = GetComponent <ObstacleComponent>();
                Debug.Log("Forgot to reference", this);
            }

            if (damager == null)
            {
                damager = GetComponent <Damager>();
                Debug.Log("Forgot to reference", this);
            }

            if (pusher == null)
            {
                pusher = GetComponent <Pusher>();
                Debug.Log("Forgot to reference", this);
            }
        }