Example #1
0
            /// <summary>
            /// loads image from file if it exists, or else by downloading and then loading from file
            /// </summary>
            protected override void StartInternal()
            {
                numLoadingTasksActive++;
                try{
                    if (File.Exists(parent.ThumbnailFilepath))
                    {
                        bool ok = parent.LoadTextureFromFile();
                        if (ok)
                        {
                            status = ITaskStatus.SUCCESS;
                        }
                        else
                        {
                            status = ITaskStatus.FAIL;
                        }
                    }
                    else
                    {
                        // first run the base downloading task now. If that is ok, then load from file downloaded.
                        base.StartInternal();

                        if (File.Exists(parent.ThumbnailFilepath) && IsSuccess())
                        {
                            bool ok = parent.LoadTextureFromFile();
                            if (ok)
                            {
                                status = ITaskStatus.SUCCESS;
                            }
                            else
                            {
                                status = ITaskStatus.FAIL;
                            }
                        }
                        else
                        {
                            status = ITaskStatus.FAIL;
                        }
                    }

                    // after a successful load, enable the thumbnail.
                    if (IsSuccess())
                    {
                        parent.Enable();
                    }
                }
                finally
                {
                    numLoadingTasksActive--;
                }
            }
            /// <summary>
            /// loads image from file if it exists, or else by downloading and then loading from file
            /// </summary>
            protected override void StartInternal()
            {
                bool ok = parent.LoadTextureFromFile();

                if (ok)
                {
                    status = ITaskStatus.SUCCESS;
                }
                else
                {
                    status = ITaskStatus.FAIL;
                }

                // after a successful load, enable the thumbnail.
                if (IsSuccess())
                {
                    parent.Enable();
                }
            }