public void DropItem() { if (held_item != null) { held_item.Drop(); held_item = null; } }
public void DropItem() { if (carry_item != null) { carry_item.Drop(); } carry_item = null; take_item_timer = -0.2f; }
public void DropItem() { if (held_item != null) { held_item.Drop(); held_item = null; } }
public void DropItem() { if (carry_item != null) { carry_item.Drop(); } carry_item = null; take_item_timer = -0.2f; }