public static Level buildTestLevel(Texture2D texture) { Level testLevel = new Level(); Entity entity = new Entity(0, 20, 800, 30); entity.Color = Color.OrangeRed; entity.Texture = texture; testLevel.addEntity(entity); entity = new Entity(40, 75, 32, 32); entity.Color = Color.BlanchedAlmond; entity.Texture = texture; testLevel.addEntity(entity); PlayerEntity player = new PlayerEntity(20, 51, 32, 64); player.Color = Color.DarkCyan; testLevel.Player = player; return testLevel; }