public virtual void Init() { Console.SetWindowSize(WindowWidth, WindowHeight); Console.Title = m_Title; m_Buffer = new buffer(80, 30, 80, 30); }
public virtual void Init() { m_Coroutinue = UnityCoroutinue.GetI; Console.SetWindowSize(WindowWidth, WindowHeight); Console.Title = m_Title; m_Buffer = new buffer(80, 30, 80, 30); Initialze(); }