/// <summary>
 /// Create a new Movie object.
 /// </summary>
 /// <param name="id">Initial value of the Id property.</param>
 /// <param name="unknown">Initial value of the Unknown property.</param>
 /// <param name="action">Initial value of the Action property.</param>
 /// <param name="adventure">Initial value of the Adventure property.</param>
 /// <param name="animation">Initial value of the Animation property.</param>
 /// <param name="childrens">Initial value of the Childrens property.</param>
 /// <param name="comedy">Initial value of the Comedy property.</param>
 /// <param name="crime">Initial value of the Crime property.</param>
 /// <param name="documentary">Initial value of the Documentary property.</param>
 /// <param name="drama">Initial value of the Drama property.</param>
 /// <param name="fantasy">Initial value of the Fantasy property.</param>
 /// <param name="film_Noir">Initial value of the Film_Noir property.</param>
 /// <param name="horror">Initial value of the Horror property.</param>
 /// <param name="musical">Initial value of the Musical property.</param>
 /// <param name="mystery">Initial value of the Mystery property.</param>
 /// <param name="romance">Initial value of the Romance property.</param>
 /// <param name="sci_Fi">Initial value of the Sci_Fi property.</param>
 /// <param name="thriller">Initial value of the Thriller property.</param>
 /// <param name="war">Initial value of the War property.</param>
 /// <param name="western">Initial value of the Western property.</param>
 public static Movie CreateMovie(global::System.Int32 id, global::System.Boolean unknown, global::System.Boolean action, global::System.Boolean adventure, global::System.Boolean animation, global::System.Boolean childrens, global::System.Boolean comedy, global::System.Boolean crime, global::System.Boolean documentary, global::System.Boolean drama, global::System.Boolean fantasy, global::System.Boolean film_Noir, global::System.Boolean horror, global::System.Boolean musical, global::System.Boolean mystery, global::System.Boolean romance, global::System.Boolean sci_Fi, global::System.Boolean thriller, global::System.Boolean war, global::System.Boolean western)
 {
     Movie movie = new Movie();
     movie.Id = id;
     movie.Unknown = unknown;
     movie.Action = action;
     movie.Adventure = adventure;
     movie.Animation = animation;
     movie.Childrens = childrens;
     movie.Comedy = comedy;
     movie.Crime = crime;
     movie.Documentary = documentary;
     movie.Drama = drama;
     movie.Fantasy = fantasy;
     movie.Film_Noir = film_Noir;
     movie.Horror = horror;
     movie.Musical = musical;
     movie.Mystery = mystery;
     movie.Romance = romance;
     movie.Sci_Fi = sci_Fi;
     movie.Thriller = thriller;
     movie.War = war;
     movie.Western = western;
     return movie;
 }
 /// <summary>
 /// Deprecated Method for adding a new object to the Movie EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToMovie(Movie movie)
 {
     base.AddObject("Movie", movie);
 }