public void UpdateEQ(Implementation.Equalizer equalizer) { if (m_player.IsPlaying) { m_player.SetEqualizer(equalizer); } }
/// <summary> /// /// </summary> /// <param name="player"></param> /// <param name="equalizer"></param> public static void SetEqualizer(this IAudioPlayer player, Equalizer equalizer) { var audio = player as AudioPlayer; if (audio == null) { throw new InvalidOperationException(); } audio.SetEqualizer(equalizer); }
public VlcPlayer() { string[] args = new string[] { "-I", "dumy", "--ignore-config", "--no-osd", "--disable-screensaver", "--plugin-path=./plugins", "--audio-filter=equalizer", "--equalizer-preamp=11.9", "--equalizer-bands=0 0 0 0 0 0 0 0 0 0" }; m_factory = new MediaPlayerFactory(args); m_player = m_factory.CreatePlayer <IVideoPlayer>(); m_media_list = m_factory.CreateMediaList <IMediaList>(); m_media_list_preview = m_factory.CreateMediaList <IMediaList>(); m_presets = Implementation.Equalizer.Presets.ToDictionary(key => key.Index); m_equalizer = new Implementation.Equalizer(m_presets[0]); m_equalizer.Preamp = Equalizer.ArrBandValue[10].PreAmp / 10; for (int i = 0; i < Equalizer.ArrBandValue.Count() - 2; i++) { m_equalizer.Bands[i].Amplitude = Equalizer.ArrBandValue[i].Gain / 10; Console.WriteLine("Amplitude " + m_equalizer.Bands[i].Amplitude + " : " + m_equalizer.Preamp); } m_player.SetEqualizer(m_equalizer); m_equalizer.Dispose(); //Background Video ========== m_list_player = m_factory.CreateMediaListPlayer <IMediaListPlayer>(m_media_list); m_memRender = m_list_player.InnerPlayer.CustomRenderer; m_memRender.SetCallback(delegate(Bitmap frame) { Video = (Bitmap)frame.Clone(); }); // 4:3 aspect ratio resolutions: 640×480, 800×600, 960×720, 1024×768, 1280×960, 1400×1050, 1440×1080 , 1600×1200, 1856×1392, 1920×1440, and 2048×1536 //16:9 aspect ratio resolutions: 1024×576, 1152×648, 1280×720, 1366×768, 1600×900, 1920×1080, 2560×1440 and 3840×2160 m_memRender.SetFormat(new BitmapFormat(1024, 576, ChromaType.RV32)); m_list_player.PlaybackMode = PlaybackMode.Loop; m_list_player.InnerPlayer.Mute = true; //Background Video //Preview Background video ========== m_list_preview_player = m_factory.CreateMediaListPlayer <IMediaListPlayer>(m_media_list_preview); m_list_preview_player.PlaybackMode = PlaybackMode.Loop; m_list_preview_player.InnerPlayer.Mute = true; //Preview Background video m_player.Events.PlayerPositionChanged += new EventHandler <MediaPlayerPositionChanged>(Events_PlayerPositionChanged); m_player.Events.TimeChanged += new EventHandler <MediaPlayerTimeChanged>(Events_TimeChanged); m_player.Events.MediaEnded += new EventHandler(Events_MediaEnded); m_player.Events.PlayerStopped += new EventHandler(Events_PlayerStopped); videoDir = Main_Form.iniFileHelper.Read("Video", "Video Path"); if (videoDir == string.Empty || !Directory.Exists(videoDir)) { videoDir = BGVideoPath + @"VIDEO_NATURE\"; } GetVideoBG(videoDir); SetAudioOutputDevice(); }