/// <summary> /// Convert from RGB to YCbCr color space (Rec 601-1 specification). /// </summary> /// /// <param name="rgb">Source color in <b>RGB</b> color space.</param> /// /// <returns>Returns <see cref="YCbCr"/> instance, which represents converted color value.</returns> /// public static YCbCr FromRGB(RGB rgb) { YCbCr ycbcr = new YCbCr(); FromRGB(rgb, ycbcr); return ycbcr; }
/// <summary> /// Convert from YCbCr to RGB color space. /// </summary> /// /// <param name="ycbcr">Source color in <b>YCbCr</b> color space.</param> /// <param name="rgb">Destination color in <b>RGB</b> color spacs.</param> /// public static void ToRGB(YCbCr ycbcr, RGB rgb) { // don't warry about zeros. compiler will remove them float r = Math.Max(0.0f, Math.Min(1.0f, (float)(ycbcr.Y + 0.0000 * ycbcr.Cb + 1.4022 * ycbcr.Cr))); float g = Math.Max(0.0f, Math.Min(1.0f, (float)(ycbcr.Y - 0.3456 * ycbcr.Cb - 0.7145 * ycbcr.Cr))); float b = Math.Max(0.0f, Math.Min(1.0f, (float)(ycbcr.Y + 1.7710 * ycbcr.Cb + 0.0000 * ycbcr.Cr))); rgb.Red = (byte)(r * 255); rgb.Green = (byte)(g * 255); rgb.Blue = (byte)(b * 255); rgb.Alpha = 255; }
/// <summary> /// Convert from RGB to YCbCr color space (Rec 601-1 specification). /// </summary> /// /// <param name="rgb">Source color in <b>RGB</b> color space.</param> /// <param name="ycbcr">Destination color in <b>YCbCr</b> color space.</param> /// public static void FromRGB(RGB rgb, YCbCr ycbcr) { float r = (float)rgb.Red / 255; float g = (float)rgb.Green / 255; float b = (float)rgb.Blue / 255; ycbcr.Y = (float)(0.2989 * r + 0.5866 * g + 0.1145 * b); ycbcr.Cb = (float)(-0.1687 * r - 0.3313 * g + 0.5000 * b); ycbcr.Cr = (float)(0.5000 * r - 0.4184 * g - 0.0816 * b); }