static void Main(string[] args) { Fruit Apple = new Fruit("Sweet", "Ripe", "England", new DateTime(2014, 08, 06)); Fruit Mango = new Fruit("Sweet", "Ripe", "Africa", new DateTime(2014, 08, 07)); List<Variance> variances = Apple.DetailedCompare(Mango); Console.WriteLine("Comparing Apple to Mango"); foreach (Variance item in variances) { Console.WriteLine(item.Diff); } Console.WriteLine(); /* Output does not come out correct due to check on fruit object in fruitbasket * has a recursion issue due to other properties can have public properties! * Came accross this with DateTime in Fruit. * */ FruitBasket basket1 = new FruitBasket(Apple, "LARGE", 20, 10, 20, 20, "Apples are good for you!"); FruitBasket basket2 = new FruitBasket(Mango, "SMALL", 50, 10, 20, 20, "Mangos'R'Us"); variances = basket1.DetailedCompare(basket2); foreach (Variance item in variances) { Console.WriteLine(item.Diff); } }
public void CompareNullMangoToApple() { Fruit Apple = new Fruit("Sweet", "Ripe", "England", new DateTime(2014, 08, 06)); Fruit Mango = null; List<Variance> variances = Mango.DetailedCompare(Apple); Assert.IsTrue(variances == null); }
public void CompareFruit() { Fruit Apple = new Fruit("Sweet", "Ripe", "England", new DateTime(2014, 08, 06)); Fruit Mango = new Fruit("Sweet", "Ripe", "Africa", new DateTime(2014, 08, 07)); List<Variance> variances = Apple.DetailedCompare(Mango); Assert.IsTrue(variances.Count > 0); }
public FruitBasket(Fruit fruit, string size, int weight, int height, int depth, int width, string name) { this.fruit = fruit; this.Size = size; this.Weight = weight; this.Height = height; this.Depth = depth; this.Width = width; this.Name = name; }
public void CompareFruitBaskets() { Fruit Apple = new Fruit("Sweet", "Ripe", "England", new DateTime(2014, 08, 06)); Fruit Mango = new Fruit("Sweet", "Ripe", "Africa", new DateTime(2015, 09, 06)); FruitBasket basket1 = new FruitBasket(Apple, "LARGE", 20, 10, 20, 20, "Apples are good for you!"); FruitBasket basket2 = new FruitBasket(Mango, "SMALL", 50, 10, 20, 20, "Mangos'R'Us"); List<Variance> variances = basket1.DetailedCompare(basket2); /* This should be 5 but there is a recursion/stack overflow issue if I try and adapt the * current solution to go into objects that have public properties and try to do a variance check * */ Assert.IsTrue(variances.Count == 4); }