Example #1
0
        public override void OnBehaviourPlay(Playable playable, FrameData info)
        {
            if (mixer == null)
            {
                mixer    = Misc.FindOutput <RemoteTalkMixerBehaviour>(playable);
                director = mixer.director;
                track    = mixer.track;
                clip     = mixer.FindClip(clipHash);
            }

            if (clip != null)
            {
                var rtc = (RemoteTalkClip)clip.asset;
#if UNITY_EDITOR
                bool audipClipUpdated = rtc.UpdateCachedClip(true);
                if (audipClipUpdated)
                {
                    Undo.RecordObject(track, "RemoteTalk");
                    clip.displayName = rtc.GetDisplayName();
                    rtc.UpdateCachedClip();
                }
#endif
                audioClip = rtc.GetAudioClip();
#if UNITY_EDITOR
                if (audipClipUpdated)
                {
                    OnAudioClipUpdated();
                }
#endif
            }

            m_pending = true;
        }
Example #2
0
        public static bool ImportText(string path, TextImportOptions opt, TimelineAsset timeline, PlayableDirector director)
        {
            if (timeline == null || director == null)
            {
                return(false);
            }
            var talks = RemoteTalkScript.TextFileToTalks(path);

            if (talks == null)
            {
                return(false);
            }

            double time       = opt.startTime;
            var    oldArrange = arrangeClips;

            arrangeClips = ArrangeScope.CurrentTrack;
            if (opt.parCastTrack)
            {
                var tracks = new Dictionary <string, RemoteTalkTrack>();
                foreach (var talk in talks)
                {
                    RemoteTalkTrack track = null;
                    if (!tracks.TryGetValue(talk.castName, out track))
                    {
                        track                 = timeline.CreateTrack <RemoteTalkTrack>(null, "RemoteTalk");
                        track.director        = director;
                        track.name            = talk.castName;
                        tracks[talk.castName] = track;

                        var audio = Misc.FindOrCreateGameObject(talk.castName + "_AudioSource");
                        track.audioSource = Misc.GetOrAddComponent <AudioSource>(audio);
                    }
                    var clip = track.AddClip(talk);
                    clip.start = time;
                    time      += clip.duration + talk.wait + opt.interval;
                }
            }
            else
            {
                var track = timeline.CreateTrack <RemoteTalkTrack>(null, "RemoteTalk");
                track.director = director;
                track.name     = "RemoteTalkTrack";

                var audio = Misc.FindOrCreateGameObject("RemoteTalkAudioSource");
                track.audioSource = Misc.GetOrAddComponent <AudioSource>(audio);

                foreach (var talk in talks)
                {
                    var clip = track.AddClip(talk);
                    clip.start = time;
                    time      += clip.duration + talk.wait + opt.interval;
                }
            }
            arrangeClips = oldArrange;

            Misc.RefreshTimelineWindow();
            return(false);
        }