Example #1
0
        private static void Initialize()
        {
            bmpCanvas = new Bitmap(width, height);
            xmin      = ymin = -1.5;
            xmax      = ymax = 1.5;
            xstep     = (xmax - xmin) / width;
            ystep     = (ymax - ymin) / height;

            colors = new Color[]
            {
                Color.Magenta, Color.Aqua, Color.Lime
            };

            roots = new List <ComplexNumber>();
            poly  = new Polynome(new List <ComplexNumber>
            {
                new ComplexNumber {
                    RealPart = 1
                },
                ComplexNumber.Zero,
                ComplexNumber.Zero,
                new ComplexNumber {
                    RealPart = 1
                },
            });
            derivationPoly = poly.Derivate();
            Console.WriteLine("f(x) = " + poly);
            Console.WriteLine("f'(x) = " + derivationPoly);
        }
Example #2
0
        static void Main(string[] args)
        {
            int rootsCount = Convert.ToInt32(args[0]);

            Bitmap bmp   = new Bitmap(300, 300);
            double xmin  = -1;
            double xmax  = 1;
            double ymin  = -1;
            double ymax  = 1;
            double xstep = (xmax - xmin) / 300;
            double ystep = (ymax - ymin) / 300;

            List <ComplexNumber> koreny            = new List <ComplexNumber>();
            Polynome             polynome          = new Polynome(rootsCount > 0 && rootsCount < 10 ? rootsCount : 0);
            Polynome             polynomeDerivated = polynome.Derive();

            Color[] colors = new Color[]
            {
                Color.Red, Color.Blue, Color.Green, Color.Yellow, Color.Orange, Color.Fuchsia, Color.Gold, Color.Cyan, Color.Magenta
            };


            Process(bmp, xmin, ymin, xstep, ystep, koreny, polynome, polynomeDerivated, colors);

            bmp.Save("../../../out.png");
        }
Example #3
0
        public Polynome Derivate()
        {
            Polynome derivation = new Polynome();
            for (int i = 1; i < Coefficient.Count; i++)
            {
                derivation.Coefficient.Add(Coefficient[i].Multiply(new ComplexNumber() { RealPart = i }));
            }

            return derivation;
        }
Example #4
0
        public Polynome Derive()
        {
            Polynome p = new Polynome();

            for (int i = 1; i < ComplexNumbers.Count; i++)
            {
                p.ComplexNumbers.Add(ComplexNumbers[i].Multiply(new ComplexNumber()
                {
                    RealPart = i
                }));
            }

            return(p);
        }
Example #5
0
        private static float FindSolution(Polynome polynome, Polynome polynomeDerivated, ref ComplexNumber complexNumber)
        {
            // find solution of equation using newton's iteration
            float it = 0;

            for (int q = 0; q < 30; q++)
            {
                ComplexNumber diff = polynome.Evaluate(complexNumber).Divide(polynomeDerivated.Evaluate(complexNumber));
                complexNumber = complexNumber.Subtract(diff);

                if (Math.Pow(diff.RealPart, 2) + Math.Pow(diff.ImaginaryPart, 2) >= 0.5)
                {
                    q--;
                }
                it++;
            }

            return(it);
        }
Example #6
0
        private static void Process(Bitmap bmp, double xmin, double ymin, double xstep, double ystep, List <ComplexNumber> roots, Polynome polynome, Polynome polynomeDerivated, Color[] colors)
        {
            int maxid = 0;

            for (int i = 0; i < 300; i++)
            {
                for (int j = 0; j < 300; j++)
                {
                    ComplexNumber ox = FindCoordinates(xmin, ymin, xstep, ystep, i, j);
                    float         it = FindSolution(polynome, polynomeDerivated, ref ox);
                    int           id = FindSolutionRootNumber(roots, ref maxid, ox);

                    ColorizePixels(bmp, colors, i, j, it, id);
                }
            }
        }