Example #1
0
 private void Start()
 {
     if (tcpClient == null)
     {
         tcpClient = new TCPClient();
         tcpClient.PacketReceived +=new TCP_Client.PacketReceivedEventHandler(tcpClient_PacketReceived);
         tcpClient.Connected += new EventHandler(tcpClient_Connected);
         tcpClient.Disonnected += new EventHandler(tcpClient_Disonnected);
     }
     tcpClient.Connect(ServerEP.Address.ToString(), ServerEP.Port);
     System.Timers.Timer timer = new System.Timers.Timer();
     if (timer == null)
     {
         int count = 0;
         timer = new System.Timers.Timer();
         timer.Interval = 3000;
         timer.Enabled = true;
         timer.Elapsed += delegate(object sender, System.Timers.ElapsedEventArgs e)
         {
             if (IsConnected)//如果连接到服务器
             {
                 timer.Enabled = false;
                 timer = null;
             }
             else  if (count < 3)//如果9秒以后还未连接到服务器
             {
                 tcpClient.Connect(ServerEP.Address.ToString(), ServerEP.Port);
                 Console.WriteLine("try connecte!"+ count.ToString());
             }
             else if (count >= 3)//如果3秒后还未连接,则退出连接操作
             {
                 Console.WriteLine("connecte filad!" );
                 timer.Enabled = false;
                 timer = null;
             }
             count++;
         };
     }
 }
Example #2
0
        /// <summary>
        /// 设置登录用户在线状态
        /// </summary>
        /// <param name="showType"></param>
        public void setMyPresence(IMLibrary3.Enmu.ShowType showType)
        {
            if (showType == MyAuth.ShowType)//如果状态未做改变,则无需发送到服务器
                return;

            if (showType == IMLibrary3.Enmu.ShowType.Offline
                && (tcpClient != null && !tcpClient.IsDisposed && tcpClient.IsConnected)) //如果要下线
            {
                this.tcpClient.Disconnect();
                this.tcpClient.Dispose();
                this.tcpClient = null;
                return;
            }

            if (showType != IMLibrary3.Enmu.ShowType.Offline 
                && (tcpClient == null || tcpClient.IsDisposed || !tcpClient.IsConnected))//如果已经下线,则上线
            { 
                MyAuth.ShowType = showType;
                Login(MyAuth, true);//登录。。。 
                return;
            }

            Presence pre = new Presence();
            pre.from = MyAuth.UserID;
            pre.ShowType = showType;
            pre.type = type.set;//必须设置 set,以表示是设置,如果为get,则是获取所有联系人的状态
            SendMessageToServer(pre );
        }
Example #3
0
        /// <summary>
        /// 开始登录 
        /// </summary>
        /// <param name="auth">登录用户参数</param>
        /// <param name="IsOutTime">是否超时时钟重复的登录</param>
        public void Login(IMLibrary3.Protocol.Auth auth, bool IsOutTime)
        {
            if (myPassword!="")//如果已经登录成功过
                auth.Password = myPassword;//将正确的密码设置为登录密码

            MyAuth = auth;//暂存自己的登录信息于内存

            if (tcpClient == null || tcpClient.IsDisposed)
            {
                tcpClient = new TCPClient();
                tcpClient.PacketReceived += new TCP_Client.PacketReceivedEventHandler(tcpClient_PacketReceived);
                tcpClient.Disonnected += new EventHandler(tcpClient_Disonnected);
            }
            if (!tcpClient.IsConnected)
                tcpClient.Connect(Global.ServerDomain,Global.ServerMsgPort);

            if (!this.timerLogin1.Enabled)
                this.timerLogin1.Enabled = true;

            SendMessageToServer(auth);//向服务器登录
        }