protected override DependencyList ComputeNonRelocationBasedDependencies(NodeFactory factory)
        {
            DependencyList dependencyList = base.ComputeNonRelocationBasedDependencies(factory);

            // Ensure that we track the necessary type symbol if we are working with a constructed type symbol.
            // The emitter will ensure we don't emit both, but this allows us assert that we only generate
            // relocs to nodes we emit.
            dependencyList.Add(factory.NecessaryTypeSymbol(_type), "Necessary type symbol related to CanonicalEETypeNode");

            DefType closestDefType = _type.GetClosestDefType();

            if (_type.RuntimeInterfaces.Length > 0)
            {
                dependencyList.Add(factory.InterfaceDispatchMap(_type), "Canonical interface dispatch map");
            }

            dependencyList.Add(factory.VTable(closestDefType), "VTable");

            if (_type.IsCanonicalSubtype(CanonicalFormKind.Universal))
            {
                dependencyList.Add(factory.NativeLayout.TemplateTypeLayout(_type), "Universal generic types always have template layout");
            }

            // Track generic virtual methods that will get added to the GVM tables
            if (TypeGVMEntriesNode.TypeNeedsGVMTableEntries(_type))
            {
                dependencyList.Add(new DependencyListEntry(factory.TypeGVMEntries(_type), "Type with generic virtual methods"));

                AddDependenciesForUniversalGVMSupport(factory, _type, ref dependencyList);
            }

            return(dependencyList);
        }
Example #2
0
        protected override DependencyList ComputeNonRelocationBasedDependencies(NodeFactory factory)
        {
            DependencyList dependencyList = base.ComputeNonRelocationBasedDependencies(factory);

            // Ensure that we track the necessary type symbol if we are working with a constructed type symbol.
            // The emitter will ensure we don't emit both, but this allows us assert that we only generate
            // relocs to nodes we emit.
            dependencyList.Add(factory.NecessaryTypeSymbol(_type), "Necessary type symbol related to CanonicalEETypeNode");

            DefType closestDefType = _type.GetClosestDefType();

            if (MightHaveInterfaceDispatchMap(factory))
            {
                dependencyList.Add(factory.InterfaceDispatchMap(_type), "Canonical interface dispatch map");
            }

            dependencyList.Add(factory.VTable(closestDefType), "VTable");

            if (_type.IsCanonicalSubtype(CanonicalFormKind.Universal))
            {
                dependencyList.Add(factory.NativeLayout.TemplateTypeLayout(_type), "Universal generic types always have template layout");
            }

            // Track generic virtual methods that will get added to the GVM tables
            if (TypeGVMEntriesNode.TypeNeedsGVMTableEntries(_type))
            {
                dependencyList.Add(new DependencyListEntry(factory.TypeGVMEntries(_type.GetTypeDefinition()), "Type with generic virtual methods"));

                AddDependenciesForUniversalGVMSupport(factory, _type, ref dependencyList);
            }

            // Keep track of the default constructor map dependency for this type if it has a default constructor
            // We only do this for reflection blocked types because dataflow analysis is responsible for
            // generating default constructors for Activator.CreateInstance in other cases.
            MethodDesc defaultCtor = closestDefType.GetDefaultConstructor();

            if (defaultCtor != null && factory.MetadataManager.IsReflectionBlocked(defaultCtor))
            {
                dependencyList.Add(new DependencyListEntry(
                                       factory.CanonicalEntrypoint(defaultCtor),
                                       "DefaultConstructorNode"));
            }

            return(dependencyList);
        }
        protected override DependencyList ComputeNonRelocationBasedDependencies(NodeFactory factory)
        {
            DependencyList dependencyList = base.ComputeNonRelocationBasedDependencies(factory);

            // Ensure that we track the necessary type symbol if we are working with a constructed type symbol.
            // The emitter will ensure we don't emit both, but this allows us assert that we only generate
            // relocs to nodes we emit.
            dependencyList.Add(factory.NecessaryTypeSymbol(_type), "NecessaryType for constructed type");

            DefType closestDefType = _type.GetClosestDefType();

            if (InterfaceDispatchMapNode.MightHaveInterfaceDispatchMap(_type, factory))
            {
                dependencyList.Add(factory.InterfaceDispatchMap(_type), "Interface dispatch map");
            }

            if (_type.IsArray)
            {
                // Array EEType depends on System.Array's virtuals. Array EETypes don't point to
                // their base type (i.e. there's no reloc based dependency making this "just work").
                dependencyList.Add(factory.ConstructedTypeSymbol(_type.BaseType), "Array base type");

                ArrayType arrayType = (ArrayType)_type;
                if (arrayType.IsMdArray && arrayType.Rank == 1)
                {
                    // Allocating an MDArray of Rank 1 with zero lower bounds results in allocating
                    // an SzArray instead. Make sure the type loader can find the SzArray type.
                    dependencyList.Add(factory.ConstructedTypeSymbol(arrayType.ElementType.MakeArrayType()), "Rank 1 array");
                }
            }

            dependencyList.Add(factory.VTable(closestDefType), "VTable");

            if (closestDefType.HasInstantiation && factory.MetadataManager.SupportsReflection)
            {
                TypeDesc canonType           = _type.ConvertToCanonForm(CanonicalFormKind.Specific);
                TypeDesc canonClosestDefType = closestDefType.ConvertToCanonForm(CanonicalFormKind.Specific);

                // Add a dependency on the template for this type, if the canonical type should be generated into this binary.
                // If the type is an array type, the check should be on its underlying Array<T> type. This is because a copy of
                // an array type gets placed into each module but the Array<T> type only exists in the defining module and only
                // one template is needed for the Array<T> type by the dynamic type loader.
                if (canonType.IsCanonicalSubtype(CanonicalFormKind.Any) && !factory.NecessaryTypeSymbol(canonClosestDefType).RepresentsIndirectionCell)
                {
                    dependencyList.Add(factory.NativeLayout.TemplateTypeLayout(canonType), "Template Type Layout");
                }
            }

            // Generated type contains generic virtual methods that will get added to the GVM tables
            if (TypeGVMEntriesNode.TypeNeedsGVMTableEntries(_type))
            {
                dependencyList.Add(new DependencyListEntry(factory.TypeGVMEntries(_type), "Type with generic virtual methods"));

                AddDependenciesForUniversalGVMSupport(factory, _type, ref dependencyList);
            }

            if (factory.TypeSystemContext.HasLazyStaticConstructor(_type))
            {
                // The fact that we generated an EEType means that someone can call RuntimeHelpers.RunClassConstructor.
                // We need to make sure this is possible.
                dependencyList.Add(new DependencyListEntry(factory.TypeNonGCStaticsSymbol((MetadataType)_type), "Class constructor"));
            }

            // Ask the metadata manager if we have any dependencies due to reflectability.
            factory.MetadataManager.GetDependenciesDueToReflectability(ref dependencyList, factory, _type);

            factory.InteropStubManager.AddInterestingInteropConstructedTypeDependencies(ref dependencyList, factory, _type);

            return(dependencyList);
        }
        protected override DependencyList ComputeNonRelocationBasedDependencies(NodeFactory factory)
        {
            DefType closestDefType = _type.GetClosestDefType();

            DependencyList dependencyList = new DependencyList();

            if (_type.RuntimeInterfaces.Length > 0)
            {
                dependencyList.Add(factory.InterfaceDispatchMap(_type), "Interface dispatch map");

                foreach (var implementedInterface in _type.RuntimeInterfaces)
                {
                    // If the type implements ICastable, the methods are implicitly necessary
                    if (implementedInterface == factory.ICastableInterface)
                    {
                        MethodDesc isInstDecl      = implementedInterface.GetKnownMethod("IsInstanceOfInterface", null);
                        MethodDesc getImplTypeDecl = implementedInterface.GetKnownMethod("GetImplType", null);

                        MethodDesc isInstMethodImpl      = _type.ResolveInterfaceMethodTarget(isInstDecl);
                        MethodDesc getImplTypeMethodImpl = _type.ResolveInterfaceMethodTarget(getImplTypeDecl);

                        if (isInstMethodImpl != null)
                        {
                            dependencyList.Add(factory.VirtualMethodUse(isInstMethodImpl), "ICastable IsInst");
                        }
                        if (getImplTypeMethodImpl != null)
                        {
                            dependencyList.Add(factory.VirtualMethodUse(getImplTypeMethodImpl), "ICastable GetImplType");
                        }
                    }

                    // If any of the implemented interfaces have variance, calls against compatible interface methods
                    // could result in interface methods of this type being used (e.g. IEnumberable<object>.GetEnumerator()
                    // can dispatch to an implementation of IEnumerable<string>.GetEnumerator()).
                    // For now, we will not try to optimize this and we will pretend all interface methods are necessary.
                    if (implementedInterface.HasVariance)
                    {
                        foreach (var interfaceMethod in implementedInterface.GetAllMethods())
                        {
                            if (interfaceMethod.Signature.IsStatic)
                            {
                                continue;
                            }

                            MethodDesc implMethod = closestDefType.ResolveInterfaceMethodToVirtualMethodOnType(interfaceMethod);
                            if (implMethod != null)
                            {
                                dependencyList.Add(factory.VirtualMethodUse(interfaceMethod), "Variant interface method");
                                dependencyList.Add(factory.VirtualMethodUse(implMethod), "Variant interface method");
                            }
                        }
                    }
                }
            }

            if (_type.IsArray)
            {
                // Array EEType depends on System.Array's virtuals. Array EETypes don't point to
                // their base type (i.e. there's no reloc based dependency making this "just work").
                dependencyList.Add(factory.ConstructedTypeSymbol(_type.BaseType), "Array base type");
            }

            dependencyList.Add(factory.VTable(_type), "VTable");

            if (closestDefType.HasGenericDictionarySlot())
            {
                // Generic dictionary pointer is part of the vtable and as such it gets only laid out
                // at the final data emission phase. We need to report it as a non-relocation dependency.
                dependencyList.Add(factory.TypeGenericDictionary(closestDefType), "Type generic dictionary");
            }

            // Include the optional fields by default. We don't know if optional fields will be needed until
            // all of the interface usage has been stabilized. If we end up not needing it, the EEType node will not
            // generate any relocs to it, and the optional fields node will instruct the object writer to skip
            // emitting it.
            dependencyList.Add(_optionalFieldsNode, "Optional fields");

            // The fact that we generated an EEType means that someone can call RuntimeHelpers.RunClassConstructor.
            // We need to make sure this is possible - we need the class constructor context.
            if (factory.TypeSystemContext.HasLazyStaticConstructor(_type))
            {
                dependencyList.Add(factory.TypeNonGCStaticsSymbol((MetadataType)_type), "Class constructor");
            }

            // Generated type contains generic virtual methods that will get added to the GVM tables
            if (TypeGVMEntriesNode.TypeNeedsGVMTableEntries(_type))
            {
                dependencyList.Add(new DependencyListEntry(factory.TypeGVMEntries(_type), "Type with generic virtual methods"));
            }

            return(dependencyList);
        }
Example #5
0
        protected override DependencyList ComputeNonRelocationBasedDependencies(NodeFactory factory)
        {
            DependencyList dependencyList = base.ComputeNonRelocationBasedDependencies(factory);

            // Ensure that we track the necessary type symbol if we are working with a constructed type symbol.
            // The emitter will ensure we don't emit both, but this allows us assert that we only generate
            // relocs to nodes we emit.
            dependencyList.Add(factory.NecessaryTypeSymbol(_type), "NecessaryType for constructed type");

            DefType closestDefType = _type.GetClosestDefType();

            if (TrackInterfaceDispatchMapDepenendency && _type.RuntimeInterfaces.Length > 0)
            {
                dependencyList.Add(factory.InterfaceDispatchMap(_type), "Interface dispatch map");
            }

            if (_type.RuntimeInterfaces.Length > 0 && !factory.CompilationModuleGroup.ShouldProduceFullVTable(_type))
            {
                foreach (var implementedInterface in _type.RuntimeInterfaces)
                {
                    // If the type implements ICastable, the methods are implicitly necessary
                    if (implementedInterface == factory.ICastableInterface)
                    {
                        MethodDesc isInstDecl      = implementedInterface.GetKnownMethod("IsInstanceOfInterface", null);
                        MethodDesc getImplTypeDecl = implementedInterface.GetKnownMethod("GetImplType", null);

                        MethodDesc isInstMethodImpl      = _type.ResolveInterfaceMethodTarget(isInstDecl);
                        MethodDesc getImplTypeMethodImpl = _type.ResolveInterfaceMethodTarget(getImplTypeDecl);

                        if (isInstMethodImpl != null)
                        {
                            dependencyList.Add(factory.VirtualMethodUse(isInstMethodImpl), "ICastable IsInst");
                        }
                        if (getImplTypeMethodImpl != null)
                        {
                            dependencyList.Add(factory.VirtualMethodUse(getImplTypeMethodImpl), "ICastable GetImplType");
                        }
                    }

                    // If any of the implemented interfaces have variance, calls against compatible interface methods
                    // could result in interface methods of this type being used (e.g. IEnumberable<object>.GetEnumerator()
                    // can dispatch to an implementation of IEnumerable<string>.GetEnumerator()).
                    // For now, we will not try to optimize this and we will pretend all interface methods are necessary.
                    bool allInterfaceMethodsAreImplicitlyUsed = false;
                    if (implementedInterface.HasVariance)
                    {
                        TypeDesc interfaceDefinition = implementedInterface.GetTypeDefinition();
                        for (int i = 0; i < interfaceDefinition.Instantiation.Length; i++)
                        {
                            if (((GenericParameterDesc)interfaceDefinition.Instantiation[i]).Variance != 0 &&
                                !implementedInterface.Instantiation[i].IsValueType)
                            {
                                allInterfaceMethodsAreImplicitlyUsed = true;
                                break;
                            }
                        }
                    }
                    if (!allInterfaceMethodsAreImplicitlyUsed &&
                        (_type.IsArray || _type.GetTypeDefinition() == factory.ArrayOfTEnumeratorType) &&
                        implementedInterface.HasInstantiation)
                    {
                        // NOTE: we need to also do this for generic interfaces on arrays because they have a weird casting rule
                        // that doesn't require the implemented interface to be variant to consider it castable.
                        // For value types, we only need this when the array is castable by size (int[] and ICollection<uint>),
                        // or it's a reference type (Derived[] and ICollection<Base>).
                        TypeDesc elementType = _type.IsArray ? ((ArrayType)_type).ElementType : _type.Instantiation[0];
                        allInterfaceMethodsAreImplicitlyUsed =
                            CastingHelper.IsArrayElementTypeCastableBySize(elementType) ||
                            (elementType.IsDefType && !elementType.IsValueType);
                    }

                    if (allInterfaceMethodsAreImplicitlyUsed)
                    {
                        foreach (var interfaceMethod in implementedInterface.GetAllMethods())
                        {
                            if (interfaceMethod.Signature.IsStatic)
                            {
                                continue;
                            }

                            // Generic virtual methods are tracked by an orthogonal mechanism.
                            if (interfaceMethod.HasInstantiation)
                            {
                                continue;
                            }

                            MethodDesc implMethod = closestDefType.ResolveInterfaceMethodToVirtualMethodOnType(interfaceMethod);
                            if (implMethod != null)
                            {
                                dependencyList.Add(factory.VirtualMethodUse(interfaceMethod), "Variant interface method");
                                dependencyList.Add(factory.VirtualMethodUse(implMethod), "Variant interface method");
                            }
                        }
                    }
                }
            }

            if (_type.IsArray)
            {
                // Array EEType depends on System.Array's virtuals. Array EETypes don't point to
                // their base type (i.e. there's no reloc based dependency making this "just work").
                dependencyList.Add(factory.ConstructedTypeSymbol(_type.BaseType), "Array base type");
            }

            dependencyList.Add(factory.VTable(_type), "VTable");

            if (closestDefType.HasGenericDictionarySlot())
            {
                // Add a dependency on the template for this type, if the canonical type should be generated into this binary.
                DefType templateType = GenericTypesTemplateMap.GetActualTemplateTypeForType(factory, _type.ConvertToCanonForm(CanonicalFormKind.Specific));

                if (templateType.IsCanonicalSubtype(CanonicalFormKind.Any) && !factory.NecessaryTypeSymbol(templateType).RepresentsIndirectionCell)
                {
                    dependencyList.Add(factory.NativeLayout.TemplateTypeLayout(templateType), "Template Type Layout");
                }
            }

            // Generated type contains generic virtual methods that will get added to the GVM tables
            if (TypeGVMEntriesNode.TypeNeedsGVMTableEntries(_type))
            {
                dependencyList.Add(new DependencyListEntry(factory.TypeGVMEntries(_type), "Type with generic virtual methods"));
            }

            if (factory.TypeSystemContext.HasLazyStaticConstructor(_type))
            {
                // The fact that we generated an EEType means that someone can call RuntimeHelpers.RunClassConstructor.
                // We need to make sure this is possible.
                dependencyList.Add(new DependencyListEntry(factory.TypeNonGCStaticsSymbol((MetadataType)_type), "Class constructor"));
            }

            return(dependencyList);
        }
Example #6
0
        protected override DependencyList ComputeNonRelocationBasedDependencies(NodeFactory factory)
        {
            DependencyList dependencyList = base.ComputeNonRelocationBasedDependencies(factory);

            // Ensure that we track the necessary type symbol if we are working with a constructed type symbol.
            // The emitter will ensure we don't emit both, but this allows us assert that we only generate
            // relocs to nodes we emit.
            dependencyList.Add(factory.NecessaryTypeSymbol(_type), "NecessaryType for constructed type");

            DefType closestDefType = _type.GetClosestDefType();

            if (InterfaceDispatchMapNode.MightHaveInterfaceDispatchMap(_type, factory))
            {
                dependencyList.Add(factory.InterfaceDispatchMap(_type), "Interface dispatch map");
            }

            if (_type.IsArray)
            {
                // Array EEType depends on System.Array's virtuals. Array EETypes don't point to
                // their base type (i.e. there's no reloc based dependency making this "just work").
                dependencyList.Add(factory.ConstructedTypeSymbol(_type.BaseType), "Array base type");

                ArrayType arrayType = (ArrayType)_type;
                if (arrayType.IsMdArray && arrayType.Rank == 1)
                {
                    // Allocating an MDArray of Rank 1 with zero lower bounds results in allocating
                    // an SzArray instead. Make sure the type loader can find the SzArray type.
                    dependencyList.Add(factory.ConstructedTypeSymbol(arrayType.ElementType.MakeArrayType()), "Rank 1 array");
                }
            }

            dependencyList.Add(factory.VTable(closestDefType), "VTable");

            if (factory.TypeSystemContext.SupportsUniversalCanon)
            {
                foreach (var instantiationType in _type.Instantiation)
                {
                    if (instantiationType.IsValueType)
                    {
                        // All valuetype generic parameters of a constructed type may be effectively constructed. This is generally not that
                        // critical, but in the presence of universal generics the compiler may generate a Box followed by calls to ToString,
                        // GetHashcode or Equals in ways that cannot otherwise be detected by dependency analysis. Thus force all struct type
                        // generic parameters to be considered constructed when walking dependencies of a constructed generic
                        dependencyList.Add(factory.ConstructedTypeSymbol(instantiationType.ConvertToCanonForm(CanonicalFormKind.Specific)),
                                           "Struct generic parameters in constructed types may be assumed to be used as constructed in constructed generic types");
                    }
                }
            }

            // Generated type contains generic virtual methods that will get added to the GVM tables
            if (TypeGVMEntriesNode.TypeNeedsGVMTableEntries(_type))
            {
                dependencyList.Add(new DependencyListEntry(factory.TypeGVMEntries(_type), "Type with generic virtual methods"));

                AddDependenciesForUniversalGVMSupport(factory, _type, ref dependencyList);
            }

            if (factory.PreinitializationManager.HasLazyStaticConstructor(_type))
            {
                // The fact that we generated an EEType means that someone can call RuntimeHelpers.RunClassConstructor.
                // We need to make sure this is possible.
                dependencyList.Add(new DependencyListEntry(factory.TypeNonGCStaticsSymbol((MetadataType)_type), "Class constructor"));
            }

            // Ask the metadata manager if we have any dependencies due to reflectability.
            factory.MetadataManager.GetDependenciesDueToReflectability(ref dependencyList, factory, _type);

            factory.InteropStubManager.AddInterestingInteropConstructedTypeDependencies(ref dependencyList, factory, _type);

            // Keep track of the default constructor map dependency for this type if it has a default constructor
            MethodDesc defaultCtor = closestDefType.GetDefaultConstructor();

            if (defaultCtor != null)
            {
                dependencyList.Add(new DependencyListEntry(
                                       factory.MethodEntrypoint(defaultCtor.GetCanonMethodTarget(CanonicalFormKind.Specific), closestDefType.IsValueType),
                                       "DefaultConstructorNode"));
            }

            return(dependencyList);
        }
Example #7
0
        protected override DependencyList ComputeNonRelocationBasedDependencies(NodeFactory factory)
        {
            DependencyList dependencyList = base.ComputeNonRelocationBasedDependencies(factory);

            // Ensure that we track the necessary type symbol if we are working with a constructed type symbol.
            // The emitter will ensure we don't emit both, but this allows us assert that we only generate
            // relocs to nodes we emit.
            dependencyList.Add(factory.NecessaryTypeSymbol(_type), "NecessaryType for constructed type");

            DefType closestDefType = _type.GetClosestDefType();

            if (_type.RuntimeInterfaces.Length > 0)
            {
                if (TrackInterfaceDispatchMapDepenendency)
                {
                    dependencyList.Add(factory.InterfaceDispatchMap(_type), "Interface dispatch map");
                }

                foreach (var implementedInterface in _type.RuntimeInterfaces)
                {
                    // If the type implements ICastable, the methods are implicitly necessary
                    if (implementedInterface == factory.ICastableInterface)
                    {
                        MethodDesc isInstDecl      = implementedInterface.GetKnownMethod("IsInstanceOfInterface", null);
                        MethodDesc getImplTypeDecl = implementedInterface.GetKnownMethod("GetImplType", null);

                        MethodDesc isInstMethodImpl      = _type.ResolveInterfaceMethodTarget(isInstDecl);
                        MethodDesc getImplTypeMethodImpl = _type.ResolveInterfaceMethodTarget(getImplTypeDecl);

                        if (isInstMethodImpl != null)
                        {
                            dependencyList.Add(factory.VirtualMethodUse(isInstMethodImpl), "ICastable IsInst");
                        }
                        if (getImplTypeMethodImpl != null)
                        {
                            dependencyList.Add(factory.VirtualMethodUse(getImplTypeMethodImpl), "ICastable GetImplType");
                        }
                    }

                    // If any of the implemented interfaces have variance, calls against compatible interface methods
                    // could result in interface methods of this type being used (e.g. IEnumberable<object>.GetEnumerator()
                    // can dispatch to an implementation of IEnumerable<string>.GetEnumerator()).
                    // For now, we will not try to optimize this and we will pretend all interface methods are necessary.
                    // NOTE: we need to also do this for generic interfaces on arrays because they have a weird casting rule
                    // that doesn't require the implemented interface to be variant to consider it castable.
                    if (implementedInterface.HasVariance || (_type.IsArray && implementedInterface.HasInstantiation))
                    {
                        foreach (var interfaceMethod in implementedInterface.GetAllMethods())
                        {
                            if (interfaceMethod.Signature.IsStatic)
                            {
                                continue;
                            }

                            // Generic virtual methods are tracked by an orthogonal mechanism.
                            if (interfaceMethod.HasInstantiation)
                            {
                                continue;
                            }

                            MethodDesc implMethod = closestDefType.ResolveInterfaceMethodToVirtualMethodOnType(interfaceMethod);
                            if (implMethod != null)
                            {
                                dependencyList.Add(factory.VirtualMethodUse(interfaceMethod), "Variant interface method");
                                dependencyList.Add(factory.VirtualMethodUse(implMethod), "Variant interface method");
                            }
                        }
                    }
                }
            }

            if (_type.IsArray)
            {
                // Array EEType depends on System.Array's virtuals. Array EETypes don't point to
                // their base type (i.e. there's no reloc based dependency making this "just work").
                dependencyList.Add(factory.ConstructedTypeSymbol(_type.BaseType), "Array base type");
            }

            dependencyList.Add(factory.VTable(_type), "VTable");

            if (closestDefType.HasGenericDictionarySlot())
            {
                // Add a dependency on the template for this type, if the canonical type should be generated into this binary.
                DefType templateType = GenericTypesTemplateMap.GetActualTemplateTypeForType(factory, _type.ConvertToCanonForm(CanonicalFormKind.Specific));

                if (templateType.IsCanonicalSubtype(CanonicalFormKind.Any) && !factory.NecessaryTypeSymbol(templateType).RepresentsIndirectionCell)
                {
                    dependencyList.Add(factory.NativeLayout.TemplateTypeLayout(templateType), "Template Type Layout");
                }
            }

            // Generated type contains generic virtual methods that will get added to the GVM tables
            if (TypeGVMEntriesNode.TypeNeedsGVMTableEntries(_type))
            {
                dependencyList.Add(new DependencyListEntry(factory.TypeGVMEntries(_type), "Type with generic virtual methods"));
            }

            if (factory.TypeSystemContext.HasLazyStaticConstructor(_type))
            {
                // The fact that we generated an EEType means that someone can call RuntimeHelpers.RunClassConstructor.
                // We need to make sure this is possible.
                dependencyList.Add(new DependencyListEntry(factory.TypeNonGCStaticsSymbol((MetadataType)_type), "Class constructor"));
            }

            // Dependencies of the StaticsInfoHashTable and the ReflectionFieldAccessMap
            if (_type is MetadataType)
            {
                MetadataType metadataType = (MetadataType)_type;

                // NOTE: The StaticsInfoHashtable entries need to reference the gc and non-gc static nodes through an indirection cell.
                // The StaticsInfoHashtable entries only exist for static fields on generic types.

                if (metadataType.GCStaticFieldSize.AsInt > 0)
                {
                    ISymbolNode gcStatics = factory.TypeGCStaticsSymbol(metadataType);
                    dependencyList.Add(_type.HasInstantiation ? factory.Indirection(gcStatics) : gcStatics, "GC statics indirection for StaticsInfoHashtable");
                }
                if (metadataType.NonGCStaticFieldSize.AsInt > 0)
                {
                    ISymbolNode nonGCStatic = factory.TypeNonGCStaticsSymbol(metadataType);
                    if (_type.HasInstantiation)
                    {
                        // The entry in the StaticsInfoHashtable points at the begining of the static fields data, so we need to add
                        // the cctor context offset to the indirection cell.

                        int cctorOffset = 0;
                        if (factory.TypeSystemContext.HasLazyStaticConstructor(metadataType))
                        {
                            cctorOffset += NonGCStaticsNode.GetClassConstructorContextStorageSize(factory.TypeSystemContext.Target, metadataType);
                        }

                        nonGCStatic = factory.Indirection(nonGCStatic, cctorOffset);
                    }
                    dependencyList.Add(nonGCStatic, "Non-GC statics indirection for StaticsInfoHashtable");
                }

                // TODO: TLS dependencies
            }

            return(dependencyList);
        }
Example #8
0
        protected override DependencyList ComputeNonRelocationBasedDependencies(NodeFactory factory)
        {
            DependencyList dependencyList = base.ComputeNonRelocationBasedDependencies(factory);

            DefType closestDefType = _type.GetClosestDefType();

            if (_type.RuntimeInterfaces.Length > 0)
            {
                if (TrackInterfaceDispatchMapDepenendency)
                {
                    dependencyList.Add(factory.InterfaceDispatchMap(_type), "Interface dispatch map");
                }

                foreach (var implementedInterface in _type.RuntimeInterfaces)
                {
                    // If the type implements ICastable, the methods are implicitly necessary
                    if (implementedInterface == factory.ICastableInterface)
                    {
                        MethodDesc isInstDecl      = implementedInterface.GetKnownMethod("IsInstanceOfInterface", null);
                        MethodDesc getImplTypeDecl = implementedInterface.GetKnownMethod("GetImplType", null);

                        MethodDesc isInstMethodImpl      = _type.ResolveInterfaceMethodTarget(isInstDecl);
                        MethodDesc getImplTypeMethodImpl = _type.ResolveInterfaceMethodTarget(getImplTypeDecl);

                        if (isInstMethodImpl != null)
                        {
                            dependencyList.Add(factory.VirtualMethodUse(isInstMethodImpl), "ICastable IsInst");
                        }
                        if (getImplTypeMethodImpl != null)
                        {
                            dependencyList.Add(factory.VirtualMethodUse(getImplTypeMethodImpl), "ICastable GetImplType");
                        }
                    }

                    // If any of the implemented interfaces have variance, calls against compatible interface methods
                    // could result in interface methods of this type being used (e.g. IEnumberable<object>.GetEnumerator()
                    // can dispatch to an implementation of IEnumerable<string>.GetEnumerator()).
                    // For now, we will not try to optimize this and we will pretend all interface methods are necessary.
                    if (implementedInterface.HasVariance)
                    {
                        foreach (var interfaceMethod in implementedInterface.GetAllMethods())
                        {
                            if (interfaceMethod.Signature.IsStatic)
                            {
                                continue;
                            }

                            MethodDesc implMethod = closestDefType.ResolveInterfaceMethodToVirtualMethodOnType(interfaceMethod);
                            if (implMethod != null)
                            {
                                dependencyList.Add(factory.VirtualMethodUse(interfaceMethod), "Variant interface method");
                                dependencyList.Add(factory.VirtualMethodUse(implMethod), "Variant interface method");
                            }
                        }
                    }
                }
            }

            if (_type.IsArray)
            {
                // Array EEType depends on System.Array's virtuals. Array EETypes don't point to
                // their base type (i.e. there's no reloc based dependency making this "just work").
                dependencyList.Add(factory.ConstructedTypeSymbol(_type.BaseType), "Array base type");
            }

            dependencyList.Add(factory.VTable(_type), "VTable");

            if (closestDefType.HasGenericDictionarySlot())
            {
                // Generic dictionary pointer is part of the vtable and as such it gets only laid out
                // at the final data emission phase. We need to report it as a non-relocation dependency.
                dependencyList.Add(factory.TypeGenericDictionary(closestDefType), "Type generic dictionary");
            }

            // Generated type contains generic virtual methods that will get added to the GVM tables
            if (TypeGVMEntriesNode.TypeNeedsGVMTableEntries(_type))
            {
                dependencyList.Add(new DependencyListEntry(factory.TypeGVMEntries(_type), "Type with generic virtual methods"));
            }

            return(dependencyList);
        }