public ToggleDialog(IGSToggleSettings settings) : base() { toggleBoxes = Collection.ToArray(Collection.Map( toggleLabels, s => new CheckBox() { Text = s })); foreach (var item in toggleBoxes) { Layout.Resize(item); } toggleBoxes[0].Checked = settings.Open; toggleBoxes[1].Checked = settings.Looking; toggleBoxes[2].Checked = settings.Kibitz; Layout.Bind(Layout.Stack(toggleBoxes), this); }
private TabPage CreateNotificationPage() { friendsBox = new CheckBox() { Text = "Friends' state changes", Checked = ConfigManager.Settings.FriendsNotify, }; chatBox = new CheckBox() { Text = "In-game chat messages arrive", Checked = ConfigManager.Settings.ChatNotify, }; soundBox = new CheckBox() { Text = "Enable", Checked = ConfigManager.Settings.Sound }; foreach (var item in new [] { friendsBox, chatBox, soundBox }) { Layout.Resize(item); } var notificationTable = Layout.Stack( Layout.Label("Notify when:"), friendsBox, chatBox, Layout.Label("Sound:"), soundBox); var page = new TabPage() { Text = "Notifications", Dock = DockStyle.Fill }; Layout.Bind(notificationTable, page); return(page); }
private TabPage CreateButtonsPage() { bindings = Collection.ToArray( Collection.Range(4, () => new ComboBox())); var actions = HardwareButtonBindings.GetActions(); var index = 0; foreach (var item in bindings) { Layout.Resize(item); item.Items.Add("None"); foreach (var name in actions) { item.Items.Add(name); } var selected = HardwareButtonBindings.GetBinding(HardwareButtonBindings.Buttons[index]); item.SelectedItem = (selected != string.Empty && item.Items.Contains(selected)) ? selected : "None"; index += 1; } var buttonsTable = Layout.Stack( Layout.Label("Hardware button 1"), bindings[0], Layout.Label("Hardware button 2"), bindings[1], Layout.Label("Hardware button 3"), bindings[2], Layout.Label("Hardware button 4"), bindings[3]); var page = new TabPage() { Text = "Buttons", Dock = DockStyle.Fill }; Layout.Bind(buttonsTable, page); return(page); }
private TabPage CreateDisplayPage() { fontBox = new ComboBox(); GetFonts(fontBox); encodingBox = new ComboBox(); GetEncodings(encodingBox); gdiButton = new RadioButton() { Text = "GDI", Checked = ConfigManager.Settings.Renderer == RendererType.GDI, }; direct3DButton = new RadioButton() { Text = "Direct3D", Checked = ConfigManager.Settings.Renderer == RendererType.Direct3D, }; textureBox = new CheckBox() { Text = "No textures (GDI only)", Checked = ConfigManager.Settings.NoTextures }; cursorBox = new CheckBox() { Text = "Keep cursor on board", Checked = ConfigManager.Settings.KeepCursor }; moveMarkBox = new CheckBox() { Text = "Use old last move mark", Checked = ConfigManager.Settings.OldMark }; foreach (var item in new Control[] { fontBox, encodingBox, gdiButton, direct3DButton, cursorBox, moveMarkBox, textureBox }) { Layout.Resize(item); } var displayTable = Layout.Stack(null, cursorBox, moveMarkBox, textureBox); displayTable.PutLayout( Layout.PropertyTable( Layout.Label("Font:"), fontBox, Layout.Label("Encoding:"), encodingBox, Layout.Label("Renderer:"), gdiButton, null, direct3DButton), 0, 0); var page = new TabPage() { Text = "Display", Dock = DockStyle.Fill }; Layout.Bind(displayTable, page); return(page); }