public Interference () { _txn = null; _request = null; _requesterID = 0; valid = false; interference_cycle = 0; }
public CachePacket(int reqNode, int from, int to, int flits, int _class, int _vcclass, Simulator.Ready _cb, CmpCache_Txn txn, bool critical) : base(null, 0, flits, new Coord(from), new Coord(to), txn, critical) { cb = _cb; m_class = _class; m_VCclass = mapClass(_vcclass); // assign network VC class here. requesterID = reqNode; }
public Interference (Packet pkt) { _txn = pkt.txn; _mshr = pkt.txn.mshr; _request = pkt.request; _requesterID = pkt.requesterID; valid = true; interference_cycle = pkt.intfCycle; }
void pkt_callback(CmpCache_Txn txn, CmpCache_Pkt pkt) { txn.n_pkts_remaining--; if (pkt.done) { txn.cb(); } foreach (CmpCache_Pkt dep in pkt.wakeup) { if (pkt.done || pkt.off_crit) { dep.off_crit = true; } dep.deps--; if (dep.deps == 0) { send_pkt(txn, dep); } } }
CmpCache_Pkt do_inval(CmpCache_Txn txn, CmpCache_State state, CmpCache_Pkt init_dep, int node, ulong addr, int c2c) { int sh_slice = map_addr(node, addr); // join-point (virtual packet). this is the completion point (DONE flag) CmpCache_Pkt invl_join = add_joinpt(txn, true); // invalidate from shared slice to each other owner for (int i = 0; i < m_N; i++) if (state.owners.is_set(i) && i != node) { CmpCache_Pkt invl_pkt = add_ctl_pkt(txn, sh_slice, i, false); invl_pkt.delay = m_shdelay; CmpCache_Pkt invl_resp = (c2c == i) ? add_data_pkt(txn, i, node, false) : add_ctl_pkt(txn, i, node, false); invl_resp.delay = m_prvdelay; add_dep(init_dep, invl_pkt); add_dep(invl_pkt, invl_resp); add_dep(invl_resp, invl_join); // invalidate in this prv cache. bool evicted_data; m_prv[i].inval(addr, out evicted_data); } return invl_join; }
// construct a set of invalidation packets, all depending on init_dep, and // joining at a join-point that we return. Also invalidate the given addr // in the other prv caches. CmpCache_Pkt do_inval(CmpCache_Txn txn, CmpCache_State state, CmpCache_Pkt init_dep, int node, ulong addr) { return do_inval(txn, state, init_dep, node, addr, -1); }
public void setIntfCycle (bool write, CmpCache_Txn txn){ if (isEmpty()) throw new Exception("Instruction Window is empty!"); ulong address = txn.req_addr; ulong interferenceCycle = (ulong) txn.interferenceCycle; ulong queueCycle = txn.queue_latency; ulong serializationLatency = txn.serialization_latency; int queueIntfCycle = (int)(queueCycle - serializationLatency); if (queueIntfCycle < 0) throw new Exception("queue cycle less than serialization latency!"); for (int i = 0; i < Config.proc.instWindowSize; i++) if ((addresses [i] & m_match_mask) == (address & m_match_mask) && !ready [i]) { if (writes [i] && !write) continue; // Do NOT have to consider throttleCycle, since queueIntfCycle already includes the amount of throttled cycles ulong interference_cycle = interferenceCycle + (ulong)queueIntfCycle; if (interference_cycle != 0 ) { requests [i].interferenceCycle = requests [i].interferenceCycle + interference_cycle; Simulator.stats.serialization_latency [m_cpu.ID].Add (serializationLatency); Simulator.stats.queue_delay [m_cpu.ID].Add (queueCycle); #if DEBUG //Console.WriteLine ("RECEIVE node = {0}, addr = {1}, intf = {2}, time = {3}", m_cpu.ID, addresses [i], requests [i].interferenceCycle, Simulator.CurrentRound); #endif } Simulator.stats.causeIntf [m_cpu.ID].Add (txn.causeIntf); } }
CmpCache_Pkt add_data_pkt(CmpCache_Txn txn, int from, int to, bool done) { return(_add_pkt(txn, from, to, true, true, done)); }
public void access(int node, ulong addr, bool write, Simulator.Ready cb, out bool L1hit, out bool L1upgr, out bool L1ev, out bool L1wb, out bool L2access, out bool L2hit, out bool L2ev, out bool L2wb, out bool c2c) { CmpCache_Txn txn = null; int sh_slice = map_addr(node, addr); // ------------- first, we probe the cache (private, and shared if necessary) to // determine current state. // probe private cache CmpCache_State state; bool prv_state; bool prv_hit = m_prv[node].probe(addr, out prv_state); bool sh_hit = false; if (m_sh_perfect) { ulong blk = addr >> m_blkshift; sh_hit = true; if (m_perf_sh.ContainsKey(blk)) { state = m_perf_sh[blk]; } else { state = new CmpCache_State(); m_perf_sh[blk] = state; } } else { sh_hit = m_sh.probe(addr, out state); } bool prv_excl = sh_hit ? (state.excl == node) : false; if (prv_hit) { // we always update the timestamp on the private cache m_prv[node].update(addr, Simulator.CurrentRound); } // out-params L1hit = prv_hit; L1upgr = L1hit && !prv_excl; L2hit = sh_hit; c2c = false; // will be set below for appropriate cases L1ev = false; // will be set below L1wb = false; // will be set below L2ev = false; // will be set below L2wb = false; // will be set below L2access = false; // will be set below // ----------------- now, we execute one of four cases: // 1a. present in private cache, with appropriate ownership. // 1b. present in private cache, but not excl (for a write) // 2. not present in private cache, but in shared cache. // 3. not present in private or shared cache. // // in each case, we update functional state and generate the packet DAG as we go. if (prv_hit && (!write || prv_excl)) // CASE 1a: present in prv cache, have excl if write { // just set modified-bit in state, then we're done (no protocol interaction) if (write) { state.modified = true; } } else if (prv_hit && write && !prv_excl) // CASE 1b: present in prv cache, need upgr { txn = new CmpCache_Txn(); txn.node = node; // request packet CmpCache_Pkt req_pkt = add_ctl_pkt(txn, node, sh_slice, false); CmpCache_Pkt done_pkt = null; // present in others? if (state.owners.others_set(node)) { done_pkt = do_inval(txn, state, req_pkt, node, addr); } else { // not present in others, but we didn't have excl -- send empty grant // (could happen if others have evicted and we are the only one left) done_pkt = add_ctl_pkt(txn, sh_slice, node, true); done_pkt.delay = m_shdelay; add_dep(req_pkt, done_pkt); } state.owners.reset(); state.owners.set(node); state.excl = node; state.modified = true; } else if (!prv_hit && sh_hit) // CASE 2: not in prv cache, but in sh cache { txn = new CmpCache_Txn(); txn.node = node; // update functional shared state if (!m_sh_perfect) { m_sh.update(addr, Simulator.CurrentRound); } // request packet CmpCache_Pkt req_pkt = add_ctl_pkt(txn, node, sh_slice, false); CmpCache_Pkt done_pkt = null; if (state.owners.any_set()) // in other caches? { if (write) // need to invalidate? { if (state.excl != -1) // someone else has exclusive -- c-to-c xfer { c2c = true; // out-param CmpCache_Pkt xfer_req = add_ctl_pkt(txn, sh_slice, state.excl, false); CmpCache_Pkt xfer_dat = add_data_pkt(txn, state.excl, node, true); done_pkt = xfer_dat; xfer_req.delay = m_shdelay; xfer_dat.delay = m_prvdelay; add_dep(req_pkt, xfer_req); add_dep(xfer_req, xfer_dat); bool evicted_state; m_prv[state.excl].inval(addr, out evicted_state); } else // others have it -- inval to all, c-to-c from closest { int close = closest(node, state.owners); if (close != -1) { c2c = true; // out-param } done_pkt = do_inval(txn, state, req_pkt, node, addr, close); } // for a write, we need exclusive -- update state state.owners.reset(); state.owners.set(node); state.excl = node; state.modified = true; } else // just a read -- joining sharer set, c-to-c from closest { if (state.excl != -1) { CmpCache_Pkt xfer_req = add_ctl_pkt(txn, sh_slice, state.excl, false); CmpCache_Pkt xfer_dat = add_data_pkt(txn, state.excl, node, true); done_pkt = xfer_dat; c2c = true; // out-param xfer_req.delay = m_shdelay; xfer_dat.delay = m_prvdelay; add_dep(req_pkt, xfer_req); add_dep(xfer_req, xfer_dat); // downgrade must also trigger writeback if (state.modified) { CmpCache_Pkt wb_dat = add_data_pkt(txn, state.excl, sh_slice, false); add_dep(xfer_req, wb_dat); state.modified = false; state.sh_dirty = true; } } else { int close = closest(node, state.owners); if (close != -1) { c2c = true; // out-param } CmpCache_Pkt xfer_req = add_ctl_pkt(txn, sh_slice, close, false); CmpCache_Pkt xfer_dat = add_data_pkt(txn, close, node, true); done_pkt = xfer_dat; xfer_req.delay = m_shdelay; xfer_dat.delay = m_prvdelay; add_dep(req_pkt, xfer_req); add_dep(xfer_req, xfer_dat); } state.owners.set(node); state.excl = -1; } } else { // not in other prv caches, need to get from shared slice L2access = true; CmpCache_Pkt dat_resp = add_data_pkt(txn, sh_slice, node, true); done_pkt = dat_resp; add_dep(req_pkt, done_pkt); dat_resp.delay = m_shdelay; state.owners.reset(); state.owners.set(node); state.excl = node; state.modified = write; } // insert into private cache, get evicted block (if any) ulong evict_addr; bool evict_data; bool evicted = m_prv[node].insert(addr, true, out evict_addr, out evict_data, Simulator.CurrentRound); // add either a writeback or a release packet if (evicted) { L1ev = true; do_evict(txn, done_pkt, node, evict_addr, out L1wb); } } else if (!prv_hit && !sh_hit) // CASE 3: not in prv or shared cache { // here, we need to go to memory Debug.Assert(!m_sh_perfect); txn = new CmpCache_Txn(); txn.node = node; L2access = true; // request packet CmpCache_Pkt req_pkt = add_ctl_pkt(txn, node, sh_slice, false); // cache response packet CmpCache_Pkt resp_pkt = add_data_pkt(txn, sh_slice, node, true); resp_pkt.delay = m_opdelay; // req already active -- just a pass-through op delay here // memory request packet int mem_slice = map_addr_mem(node, addr); CmpCache_Pkt memreq_pkt = add_ctl_pkt(txn, sh_slice, mem_slice, false); memreq_pkt.delay = m_shdelay; // memory-access virtual node CmpCache_Pkt mem_access = add_ctl_pkt(txn, 0, 0, false); mem_access.send = false; mem_access.mem = true; mem_access.mem_addr = addr; mem_access.mem_write = false; // cache-line fill mem_access.mem_requestor = node; // memory response packet CmpCache_Pkt memresp_pkt = add_data_pkt(txn, mem_slice, sh_slice, false); // connect up the critical path first add_dep(req_pkt, memreq_pkt); add_dep(memreq_pkt, mem_access); add_dep(mem_access, memresp_pkt); add_dep(memresp_pkt, resp_pkt); // now, handle replacement in the shared cache... CmpCache_State new_state = new CmpCache_State(); new_state.owners.reset(); new_state.owners.set(node); new_state.excl = node; new_state.modified = write; new_state.sh_dirty = false; ulong sh_evicted_addr; CmpCache_State sh_evicted_state; bool evicted = m_sh.insert(addr, new_state, out sh_evicted_addr, out sh_evicted_state, Simulator.CurrentRound); if (evicted) { // shared-cache eviction (different from the private-cache evictions elsewhere): // we must evict any private-cache copies, because we model an inclusive hierarchy. L2ev = true; CmpCache_Pkt prv_evict_join = add_joinpt(txn, false); if (sh_evicted_state.excl != -1) // evicted block lives only in one prv cache { // invalidate request to prv cache before sh cache does eviction CmpCache_Pkt prv_invl = add_ctl_pkt(txn, sh_slice, sh_evicted_state.excl, false); add_dep(memresp_pkt, prv_invl); CmpCache_Pkt prv_wb; prv_invl.delay = m_opdelay; if (sh_evicted_state.modified) { // writeback prv_wb = add_data_pkt(txn, sh_evicted_state.excl, sh_slice, false); prv_wb.delay = m_prvdelay; sh_evicted_state.sh_dirty = true; } else { // simple ACK prv_wb = add_ctl_pkt(txn, sh_evicted_state.excl, sh_slice, false); prv_wb.delay = m_prvdelay; } add_dep(prv_invl, prv_wb); add_dep(prv_wb, prv_evict_join); bool prv_evicted_dat; m_prv[sh_evicted_state.excl].inval(sh_evicted_addr, out prv_evicted_dat); } else if (sh_evicted_state.owners.any_set()) // evicted block has greater-than-one sharer set { for (int i = 0; i < m_N; i++) { if (sh_evicted_state.owners.is_set(i)) { CmpCache_Pkt prv_invl = add_ctl_pkt(txn, sh_slice, i, false); CmpCache_Pkt prv_ack = add_ctl_pkt(txn, i, sh_slice, false); prv_invl.delay = m_opdelay; prv_ack.delay = m_prvdelay; add_dep(memresp_pkt, prv_invl); add_dep(prv_invl, prv_ack); add_dep(prv_ack, prv_evict_join); bool prv_evicted_dat; m_prv[i].inval(sh_evicted_addr, out prv_evicted_dat); } } } else // evicted block has no owners (was only in shared cache) { add_dep(memresp_pkt, prv_evict_join); } // now writeback to memory, if we were dirty if (sh_evicted_state.sh_dirty) { CmpCache_Pkt mem_wb = add_data_pkt(txn, sh_slice, mem_slice, false); mem_wb.delay = m_opdelay; add_dep(prv_evict_join, mem_wb); CmpCache_Pkt mem_wb_op = add_ctl_pkt(txn, 0, 0, false); mem_wb_op.send = false; mem_wb_op.mem = true; mem_wb_op.mem_addr = sh_evicted_addr; mem_wb_op.mem_write = true; mem_wb_op.mem_requestor = node; add_dep(mem_wb, mem_wb_op); L2wb = true; } } // ...and insert and handle replacement in the private cache ulong evict_addr; bool evict_data; bool prv_evicted = m_prv[node].insert(addr, true, out evict_addr, out evict_data, Simulator.CurrentRound); // add either a writeback or a release packet if (prv_evicted) { L1ev = true; do_evict(txn, resp_pkt, node, evict_addr, out L1wb); } } else // shouldn't happen. { Debug.Assert(false); } // now start the transaction, if one was needed if (txn != null) { txn.cb = cb; assignVCclasses(txn.pkts); // start running the protocol DAG. It may be an empty graph (for a silent upgr), in // which case the deferred start (after cache delay) Simulator.Defer(delegate() { start_pkts(txn); }, Simulator.CurrentRound + m_prvdelay); } // no transaction -- just the cache access delay. schedule deferred callback. else { Simulator.Defer(cb, Simulator.CurrentRound + m_prvdelay); } }
void send_pkt(CmpCache_Txn txn, CmpCache_Pkt pkt) { if (pkt.delay > 0) { ulong due = Simulator.CurrentRound + pkt.delay; pkt.delay = 0; Simulator.Defer(delegate() { send_pkt(txn, pkt); }, due); } else if (pkt.send) { send_noc(txn.node, pkt.from, pkt.to, pkt.flits, delegate() { pkt_callback(txn, pkt); }, pkt.off_crit, pkt.vc_class); } else if (pkt.mem) { access_mem(pkt.mem_requestor, pkt.mem_addr, pkt.mem_write, delegate() { pkt_callback(txn, pkt); }); } else pkt_callback(txn, pkt); }
CmpCache_Pkt add_joinpt(CmpCache_Txn txn, bool done) { return _add_pkt(txn, 0, 0, false, false, done); }
CmpCache_Pkt add_data_pkt(CmpCache_Txn txn, int from, int to, bool done, bool is_GPU) { //Console.WriteLine("Adding a data packet, isGPU = {0}",is_GPU); return(_add_pkt(txn, from, to, true, true, done, is_GPU)); }
public void access(int node, ulong addr, bool write, Simulator.Ready cb, out bool L1hit, out bool L1upgr, out bool L1ev, out bool L1wb, out bool L2access, out bool L2hit, out bool L2ev, out bool L2wb, out bool c2c) { CmpCache_Txn txn = null; int sh_slice = map_addr(node, addr); bool sh_hit = false; // probe private cache CmpCache_State state = new CmpCache_State(); bool prv_state; bool prv_hit = m_prv[node].probe(addr, out prv_state); // -- GPU - TODO: need to fix this if (Simulator.network.nodes[node].cpu.is_GPU()) { prv_hit = false; sh_hit = false; } /* HWA CODE */ else if (Simulator.network.nodes[node].cpu.is_HWA() || Config.is_through_all_cache) { prv_hit = false; sh_hit = false; } /* HWA CODE END */ else { // ------------- first, we probe the cache (private, and shared if necessary) to // determine current state. if (m_sh_perfect) { ulong blk = addr >> m_blkshift; sh_hit = true; if (m_perf_sh.ContainsKey(blk)) { state = m_perf_sh[blk]; } else { m_perf_sh[blk] = state; } } else { sh_hit = m_sh.probe(addr, out state); } /////// TODO: buggy code. Fix (remove) this!! /*Hashtable pHT = Simulator.network.nodes[node].cpu.addr_l2m; * if (pHT.ContainsKey(addr)) * { * //if ((bool)pHT[addr] != sh_hit) * // throw new Exception(String.Format("Inconsistent value for L2 status. stored {0} addr {1}",pHT[addr],addr)); * pHT.Remove(addr); * pHT.Add(addr,sh_hit); * } * else * pHT.Add(addr,sh_hit);*/ /////// } bool prv_excl = sh_hit ? (state.excl == node) : false; if (prv_hit) { // we always update the timestamp on the private cache m_prv[node].update(addr, Simulator.CurrentRound); } // out-params L1hit = prv_hit; L1upgr = L1hit && !prv_excl; L2hit = sh_hit; c2c = false; // will be set below for appropriate cases L1ev = false; // will be set below L1wb = false; // will be set below L2ev = false; // will be set below L2wb = false; // will be set below L2access = false; // will be set below // ----------------- now, we execute one of four cases: // 1a. present in private cache, with appropriate ownership. // 1b. present in private cache, but not excl (for a write) // 2. not present in private cache, but in shared cache. // 3. not present in private or shared cache. // // in each case, we update functional state and generate the packet DAG as we go. if (prv_hit && (!write || prv_excl)) // CASE 1a: present in prv cache, have excl if write { // just set modified-bit in state, then we're done (no protocol interaction) if (write) { state.modified = true; } } else if (prv_hit && write && !prv_excl) // CASE 1b: present in prv cache, need upgr { txn = new CmpCache_Txn(); txn.node = node; // request packet CmpCache_Pkt req_pkt = add_ctl_pkt(txn, node, sh_slice, false, false); CmpCache_Pkt done_pkt = null; // present in others? if (state.owners.others_set(node)) { done_pkt = do_inval(txn, state, req_pkt, node, addr); } else { // not present in others, but we didn't have excl -- send empty grant // (could happen if others have evicted and we are the only one left) done_pkt = add_ctl_pkt(txn, sh_slice, node, true, false); done_pkt.delay = m_shdelay; add_dep(req_pkt, done_pkt); } state.owners.reset(); state.owners.set(node); state.excl = node; state.modified = true; } else if (!prv_hit && sh_hit) // CASE 2: not in prv cache, but in sh cache { txn = new CmpCache_Txn(); txn.node = node; // update functional shared state if (!m_sh_perfect) { m_sh.update(addr, Simulator.CurrentRound); } // request packet CmpCache_Pkt req_pkt = add_ctl_pkt(txn, node, sh_slice, false, false); CmpCache_Pkt done_pkt = null; if (state.owners.any_set()) // in other caches? { if (write) // need to invalidate? { if (state.excl != -1) // someone else has exclusive -- c-to-c xfer { c2c = true; // out-param CmpCache_Pkt xfer_req = add_ctl_pkt(txn, sh_slice, state.excl, false, false); CmpCache_Pkt xfer_dat = add_data_pkt(txn, state.excl, node, true, false); done_pkt = xfer_dat; xfer_req.delay = m_shdelay; xfer_dat.delay = m_prvdelay; add_dep(req_pkt, xfer_req); add_dep(xfer_req, xfer_dat); bool evicted_state; m_prv[state.excl].inval(addr, out evicted_state); } else // others have it -- inval to all, c-to-c from closest { int close = closest(node, state.owners); if (close != -1) { c2c = true; // out-param } done_pkt = do_inval(txn, state, req_pkt, node, addr, close); } // for a write, we need exclusive -- update state state.owners.reset(); state.owners.set(node); state.excl = node; state.modified = true; } else // just a read -- joining sharer set, c-to-c from closest { if (state.excl != -1) { CmpCache_Pkt xfer_req = add_ctl_pkt(txn, sh_slice, state.excl, false, false); CmpCache_Pkt xfer_dat = add_data_pkt(txn, state.excl, node, true, false); done_pkt = xfer_dat; c2c = true; // out-param xfer_req.delay = m_shdelay; xfer_dat.delay = m_prvdelay; add_dep(req_pkt, xfer_req); add_dep(xfer_req, xfer_dat); // downgrade must also trigger writeback if (state.modified) { CmpCache_Pkt wb_dat = add_data_pkt(txn, state.excl, sh_slice, false, false); add_dep(xfer_req, wb_dat); state.modified = false; state.sh_dirty = true; } } else { int close = closest(node, state.owners); if (close != -1) { c2c = true; // out-param } CmpCache_Pkt xfer_req = add_ctl_pkt(txn, sh_slice, close, false, false); CmpCache_Pkt xfer_dat = add_data_pkt(txn, close, node, true, false); done_pkt = xfer_dat; xfer_req.delay = m_shdelay; xfer_dat.delay = m_prvdelay; add_dep(req_pkt, xfer_req); add_dep(xfer_req, xfer_dat); } state.owners.set(node); state.excl = -1; } } else { // not in other prv caches, need to get from shared slice L2access = true; CmpCache_Pkt dat_resp = add_data_pkt(txn, sh_slice, node, true, false); done_pkt = dat_resp; add_dep(req_pkt, done_pkt); dat_resp.delay = m_shdelay; state.owners.reset(); state.owners.set(node); state.excl = node; state.modified = write; } // insert into private cache, get evicted block (if any) ulong evict_addr; bool evict_data; bool evicted = m_prv[node].insert(addr, true, out evict_addr, out evict_data, Simulator.CurrentRound); // add either a writeback or a release packet if (evicted) { L1ev = true; do_evict(txn, done_pkt, node, evict_addr, out L1wb); } } else if (!prv_hit && !sh_hit) // CASE 3: not in prv or shared cache { // here, we need to go to memory Debug.Assert(!m_sh_perfect); txn = new CmpCache_Txn(); txn.node = node; /* HWA CODE */ // HWA does not access private and shared caches, sends a packet to the memory controller directly if ((Simulator.network.nodes[node].cpu.is_HWA()) || (Config.is_through_all_cache)) { int mem_slice = map_addr_mem(node, addr); if (write) { CmpCache_Pkt mem_wr = add_data_pkt(txn, node, mem_slice, false, false); mem_wr.delay = 0; // Is it right?? // Send virtual node CmpCache_Pkt mem_wr_op = add_ctl_pkt(txn, 0, 0, true, false); mem_wr_op.send = false; mem_wr_op.mem = true; mem_wr_op.mem_addr = addr; mem_wr_op.mem_write = true; mem_wr_op.mem_requestor = node; add_dep(mem_wr, mem_wr_op); // When write, HWA does not wait for response packet from memory } else { CmpCache_Pkt memreq_pkt = add_ctl_pkt(txn, node, mem_slice, false, false); memreq_pkt.delay = 0; // Is it right?? CmpCache_Pkt mem_access = add_ctl_pkt(txn, 0, 0, false, false); mem_access.send = false; mem_access.mem = true; mem_access.mem_addr = addr; mem_access.mem_write = false; mem_access.mem_requestor = node; // When read, HWA waits for response packet from memory CmpCache_Pkt memresp_pkt = add_data_pkt(txn, mem_slice, node, true, false); memresp_pkt.delay = 0; add_dep(memreq_pkt, mem_access); add_dep(mem_access, memresp_pkt); } } else { /* HWA CODE END */ L2access = true; //TODO: This seems to be true ... but not getting propagated... //Console.WriteLine("This is a GPU request, going into case 3 in the access function, isGPU = {0}",Simulator.network.nodes[node].cpu.is_GPU()); // // request packet CmpCache_Pkt req_pkt = add_ctl_pkt(txn, node, sh_slice, false, Simulator.network.nodes[node].cpu.is_GPU()); // cache response packet CmpCache_Pkt resp_pkt = add_data_pkt(txn, sh_slice, node, true, Simulator.network.nodes[node].cpu.is_GPU()); resp_pkt.delay = m_opdelay; // req already active -- just a pass-through op delay here // memory request packet int mem_slice = map_addr_mem(node, addr); // TODO: Rachata: Check this part. This has to includes the GPU tag CmpCache_Pkt memreq_pkt = add_ctl_pkt(txn, sh_slice, mem_slice, false, Simulator.network.nodes[node].cpu.is_GPU()); memreq_pkt.delay = m_shdelay; // memory-access virtual node CmpCache_Pkt mem_access = add_ctl_pkt(txn, 0, 0, false, Simulator.network.nodes[node].cpu.is_GPU()); mem_access.send = false; mem_access.mem = true; mem_access.mem_addr = addr; mem_access.mem_write = false; // cache-line fill mem_access.mem_requestor = node; // memory response packet // TODO: Rachata: Same here: check this part. This has to includes the GPU tag for the return packet CmpCache_Pkt memresp_pkt = add_data_pkt(txn, mem_slice, sh_slice, false, Simulator.network.nodes[node].cpu.is_GPU()); // connect up the critical path first add_dep(req_pkt, memreq_pkt); add_dep(memreq_pkt, mem_access); add_dep(mem_access, memresp_pkt); add_dep(memresp_pkt, resp_pkt); // -- not the GPU -- can evict // TODO: check this // if(!Simulator.network.nodes[node].cpu.is_GPU()) if (!Simulator.network.nodes[node].cpu.is_GPU()) // test //if(true) { // now, handle replacement in the shared cache... CmpCache_State new_state = new CmpCache_State(); new_state.owners.reset(); new_state.owners.set(node); new_state.excl = node; new_state.modified = write; new_state.sh_dirty = false; ulong sh_evicted_addr; CmpCache_State sh_evicted_state; bool evicted = m_sh.insert(addr, new_state, out sh_evicted_addr, out sh_evicted_state, Simulator.CurrentRound); if (evicted) { // shared-cache eviction (different from the private-cache evictions elsewhere): // we must evict any private-cache copies, because we model an inclusive hierarchy. L2ev = true; CmpCache_Pkt prv_evict_join = add_joinpt(txn, false); if (sh_evicted_state.excl != -1) // evicted block lives only in one prv cache { // invalidate request to prv cache before sh cache does eviction CmpCache_Pkt prv_invl = add_ctl_pkt(txn, sh_slice, sh_evicted_state.excl, false, false); add_dep(memresp_pkt, prv_invl); CmpCache_Pkt prv_wb; prv_invl.delay = m_opdelay; if (sh_evicted_state.modified) { // writeback prv_wb = add_data_pkt(txn, sh_evicted_state.excl, sh_slice, false, false); prv_wb.delay = m_prvdelay; sh_evicted_state.sh_dirty = true; } else { // simple ACK prv_wb = add_ctl_pkt(txn, sh_evicted_state.excl, sh_slice, false, false); prv_wb.delay = m_prvdelay; } add_dep(prv_invl, prv_wb); add_dep(prv_wb, prv_evict_join); bool prv_evicted_dat; m_prv[sh_evicted_state.excl].inval(sh_evicted_addr, out prv_evicted_dat); } else if (sh_evicted_state.owners.any_set()) // evicted block has greater-than-one sharer set { for (int i = 0; i < m_N; i++) { if (sh_evicted_state.owners.is_set(i)) { CmpCache_Pkt prv_invl = add_ctl_pkt(txn, sh_slice, i, false, false); CmpCache_Pkt prv_ack = add_ctl_pkt(txn, i, sh_slice, false, false); prv_invl.delay = m_opdelay; prv_ack.delay = m_prvdelay; add_dep(memresp_pkt, prv_invl); add_dep(prv_invl, prv_ack); add_dep(prv_ack, prv_evict_join); bool prv_evicted_dat; m_prv[i].inval(sh_evicted_addr, out prv_evicted_dat); } } } else // evicted block has no owners (was only in shared cache) { add_dep(memresp_pkt, prv_evict_join); } // now writeback to memory, if we were dirty if (sh_evicted_state.sh_dirty) { CmpCache_Pkt mem_wb = add_data_pkt(txn, sh_slice, mem_slice, false, false); mem_wb.delay = m_opdelay; add_dep(prv_evict_join, mem_wb); CmpCache_Pkt mem_wb_op = add_ctl_pkt(txn, 0, 0, false, false); mem_wb_op.send = false; mem_wb_op.mem = true; mem_wb_op.mem_addr = sh_evicted_addr; mem_wb_op.mem_write = true; mem_wb_op.mem_requestor = node; add_dep(mem_wb, mem_wb_op); L2wb = true; } } // ...and insert and handle replacement in the private cache ulong evict_addr; bool evict_data; bool prv_evicted = m_prv[node].insert(addr, true, out evict_addr, out evict_data, Simulator.CurrentRound); // add either a writeback or a release packet if (prv_evicted) { L1ev = true; do_evict(txn, resp_pkt, node, evict_addr, out L1wb); } } else // GPU -- not doing anything { } /* HWA CODE */ } /* HWA CODE END */ } else // shouldn't happen. { Debug.Assert(false); } // now start the transaction, if one was needed if (txn != null) { txn.cb = cb; assignVCclasses(txn.pkts); // start running the protocol DAG. It may be an empty graph (for a silent upgr), in // which case the deferred start (after cache delay) Simulator.Defer(delegate() { start_pkts(txn); }, Simulator.CurrentRound + m_prvdelay); } // no transaction -- just the cache access delay. schedule deferred callback. else { Simulator.Defer(cb, Simulator.CurrentRound + m_prvdelay); } }
//by Xiyue: // TODO: this is the packet generated by the processor public Packet(Request request, ulong block, int nrOfFlits, Coord source, Coord dest, CmpCache_Txn txn, bool critical) { _request = request; if (_request != null) _request.beenToNetwork = true; _block = block; // may not come from request (see above) _src = source; _dest = dest; _intfCycle = 0; if (request != null) request.setCarrier(this); requesterID = -1; initialize(Simulator.CurrentRound, nrOfFlits); this.txn = txn; this.critical = critical; this.rank = Controller_QoSThrottle.app_rank[txn.node]; this.app_type = Controller_QoSThrottle.app_type[txn.node]; this.most_mem_inten = Controller_QoSThrottle.most_mem_inten[txn.node]; this.slowdown = Simulator.stats.estimated_slowdown [txn.node].LastPeriodValue; // TODO: by Xiyue: this is equivalent to have N ranking levels. }
CmpCache_Pkt _add_pkt(CmpCache_Txn txn, int from, int to, bool data, bool send, bool done) { Debug.Assert(to >= 0 && to < m_N); CmpCache_Pkt pkt = new CmpCache_Pkt(); pkt.wakeup = new List<CmpCache_Pkt>(); pkt.id = pkt_id++; pkt.from = from; pkt.to = to; pkt.txn = txn; pkt.flits = data ? m_datapkt_size : 1; pkt.vc_class = 0; // gets filled in once DAG is complete pkt.done = done; pkt.send = send; pkt.deps = 0; pkt.delay = 0; pkt.mem_addr = 0; txn.n_pkts++; txn.n_pkts_remaining++; if (txn.pkts == null) txn.pkts = pkt; return pkt; }
CmpCache_Pkt add_data_pkt(CmpCache_Txn txn, int from, int to, bool done) { return _add_pkt(txn, from, to, true, true, done); }
void computePenalty(CmpCache_Txn txn, bool write){ if (m_stats_active) m_ins.setIntfCycle (write, txn); }
void start_pkts(CmpCache_Txn txn) { if (txn.n_pkts_remaining > 0) send_pkt(txn, txn.pkts); else txn.cb(); }
public CmpCache_Pkt () { send = false; from = to = 0; id = 0; done = false; off_crit = false; mem = false; mem_addr = 0; delay = 0; deps = 0; txn = null; }
void pkt_callback(CmpCache_Txn txn, CmpCache_Pkt pkt) { txn.n_pkts_remaining--; if (pkt.done) txn.cb(); foreach (CmpCache_Pkt dep in pkt.wakeup) { if (pkt.done || pkt.off_crit) dep.off_crit = true; dep.deps--; if (dep.deps == 0) send_pkt(txn, dep); } }
public void access(int node, ulong addr, bool write, Simulator.Ready cb, out bool L1hit, out bool L1upgr, out bool L1ev, out bool L1wb, out bool L2access, out bool L2hit, out bool L2ev, out bool L2wb, out bool c2c) { CmpCache_Txn txn = null; int sh_slice = map_addr(node, addr); // ------------- first, we probe the cache (private, and shared if necessary) to // determine current state. // probe private cache CmpCache_State state; bool prv_state; bool prv_hit = m_prv[node].probe(addr, out prv_state); bool sh_hit = false; if (m_sh_perfect) { ulong blk = addr >> m_blkshift; sh_hit = true; if (m_perf_sh.ContainsKey(blk)) state = m_perf_sh[blk]; else { state = new CmpCache_State(); m_perf_sh[blk] = state; } } else sh_hit = m_sh.probe(addr, out state); bool prv_excl = sh_hit ? (state.excl == node) : false; if (prv_hit) // we always update the timestamp on the private cache m_prv[node].update(addr, Simulator.CurrentRound); // out-params L1hit = prv_hit; L1upgr = L1hit && !prv_excl; L2hit = sh_hit; c2c = false; // will be set below for appropriate cases L1ev = false; // will be set below L1wb = false; // will be set below L2ev = false; // will be set below L2wb = false; // will be set below L2access = false; // will be set below // ----------------- now, we execute one of four cases: // 1a. present in private cache, with appropriate ownership. // 1b. present in private cache, but not excl (for a write) // 2. not present in private cache, but in shared cache. // 3. not present in private or shared cache. // // in each case, we update functional state and generate the packet DAG as we go. if (prv_hit && (!write || prv_excl)) // CASE 1a: present in prv cache, have excl if write { // just set modified-bit in state, then we're done (no protocol interaction) if (write) state.modified = true; } else if (prv_hit && write && !prv_excl) // CASE 1b: present in prv cache, need upgr { txn = new CmpCache_Txn(); txn.node = node; // request packet CmpCache_Pkt req_pkt = add_ctl_pkt(txn, node, sh_slice, false); CmpCache_Pkt done_pkt = null; // present in others? if (state.owners.others_set(node)) { done_pkt = do_inval(txn, state, req_pkt, node, addr); } else { // not present in others, but we didn't have excl -- send empty grant // (could happen if others have evicted and we are the only one left) done_pkt = add_ctl_pkt(txn, sh_slice, node, true); done_pkt.delay = m_shdelay; add_dep(req_pkt, done_pkt); } state.owners.reset(); state.owners.set(node); state.excl = node; state.modified = true; } else if (!prv_hit && sh_hit) // CASE 2: not in prv cache, but in sh cache { txn = new CmpCache_Txn(); txn.node = node; // update functional shared state if (!m_sh_perfect) m_sh.update(addr, Simulator.CurrentRound); // request packet CmpCache_Pkt req_pkt = add_ctl_pkt(txn, node, sh_slice, false); CmpCache_Pkt done_pkt = null; if (state.owners.any_set()) // in other caches? { if (write) // need to invalidate? { if (state.excl != -1) // someone else has exclusive -- c-to-c xfer { c2c = true; // out-param CmpCache_Pkt xfer_req = add_ctl_pkt(txn, sh_slice, state.excl, false); CmpCache_Pkt xfer_dat = add_data_pkt(txn, state.excl, node, true); done_pkt = xfer_dat; xfer_req.delay = m_shdelay; xfer_dat.delay = m_prvdelay; add_dep(req_pkt, xfer_req); add_dep(xfer_req, xfer_dat); bool evicted_state; m_prv[state.excl].inval(addr, out evicted_state); } else // others have it -- inval to all, c-to-c from closest { int close = closest(node, state.owners); if (close != -1) c2c = true; // out-param done_pkt = do_inval(txn, state, req_pkt, node, addr, close); } // for a write, we need exclusive -- update state state.owners.reset(); state.owners.set(node); state.excl = node; state.modified = true; } else // just a read -- joining sharer set, c-to-c from closest { if (state.excl != -1) { CmpCache_Pkt xfer_req = add_ctl_pkt(txn, sh_slice, state.excl, false); CmpCache_Pkt xfer_dat = add_data_pkt(txn, state.excl, node, true); done_pkt = xfer_dat; c2c = true; // out-param xfer_req.delay = m_shdelay; xfer_dat.delay = m_prvdelay; add_dep(req_pkt, xfer_req); add_dep(xfer_req, xfer_dat); // downgrade must also trigger writeback if (state.modified) { CmpCache_Pkt wb_dat = add_data_pkt(txn, state.excl, sh_slice, false); add_dep(xfer_req, wb_dat); state.modified = false; state.sh_dirty = true; } } else { int close = closest(node, state.owners); if (close != -1) c2c = true; // out-param CmpCache_Pkt xfer_req = add_ctl_pkt(txn, sh_slice, close, false); CmpCache_Pkt xfer_dat = add_data_pkt(txn, close, node, true); done_pkt = xfer_dat; xfer_req.delay = m_shdelay; xfer_dat.delay = m_prvdelay; add_dep(req_pkt, xfer_req); add_dep(xfer_req, xfer_dat); } state.owners.set(node); state.excl = -1; } } else { // not in other prv caches, need to get from shared slice L2access = true; CmpCache_Pkt dat_resp = add_data_pkt(txn, sh_slice, node, true); done_pkt = dat_resp; add_dep(req_pkt, done_pkt); dat_resp.delay = m_shdelay; state.owners.reset(); state.owners.set(node); state.excl = node; state.modified = write; } // insert into private cache, get evicted block (if any) ulong evict_addr; bool evict_data; bool evicted = m_prv[node].insert(addr, true, out evict_addr, out evict_data, Simulator.CurrentRound); // add either a writeback or a release packet if (evicted) { L1ev = true; do_evict(txn, done_pkt, node, evict_addr, out L1wb); } } else if (!prv_hit && !sh_hit) // CASE 3: not in prv or shared cache { // here, we need to go to memory Debug.Assert(!m_sh_perfect); txn = new CmpCache_Txn(); txn.node = node; L2access = true; // request packet CmpCache_Pkt req_pkt = add_ctl_pkt(txn, node, sh_slice, false); // cache response packet CmpCache_Pkt resp_pkt = add_data_pkt(txn, sh_slice, node, true); resp_pkt.delay = m_opdelay; // req already active -- just a pass-through op delay here // memory request packet int mem_slice = map_addr_mem(node, addr); CmpCache_Pkt memreq_pkt = add_ctl_pkt(txn, sh_slice, mem_slice, false); memreq_pkt.delay = m_shdelay; // memory-access virtual node CmpCache_Pkt mem_access = add_ctl_pkt(txn, 0, 0, false); mem_access.send = false; mem_access.mem = true; mem_access.mem_addr = addr; mem_access.mem_write = false; // cache-line fill mem_access.mem_requestor = node; // memory response packet CmpCache_Pkt memresp_pkt = add_data_pkt(txn, mem_slice, sh_slice, false); // connect up the critical path first add_dep(req_pkt, memreq_pkt); add_dep(memreq_pkt, mem_access); add_dep(mem_access, memresp_pkt); add_dep(memresp_pkt, resp_pkt); // now, handle replacement in the shared cache... CmpCache_State new_state = new CmpCache_State(); new_state.owners.reset(); new_state.owners.set(node); new_state.excl = node; new_state.modified = write; new_state.sh_dirty = false; ulong sh_evicted_addr; CmpCache_State sh_evicted_state; bool evicted = m_sh.insert(addr, new_state, out sh_evicted_addr, out sh_evicted_state, Simulator.CurrentRound); if (evicted) { // shared-cache eviction (different from the private-cache evictions elsewhere): // we must evict any private-cache copies, because we model an inclusive hierarchy. L2ev = true; CmpCache_Pkt prv_evict_join = add_joinpt(txn, false); if (sh_evicted_state.excl != -1) // evicted block lives only in one prv cache { // invalidate request to prv cache before sh cache does eviction CmpCache_Pkt prv_invl = add_ctl_pkt(txn, sh_slice, sh_evicted_state.excl, false); add_dep(memresp_pkt, prv_invl); CmpCache_Pkt prv_wb; prv_invl.delay = m_opdelay; if (sh_evicted_state.modified) { // writeback prv_wb = add_data_pkt(txn, sh_evicted_state.excl, sh_slice, false); prv_wb.delay = m_prvdelay; sh_evicted_state.sh_dirty = true; } else { // simple ACK prv_wb = add_ctl_pkt(txn, sh_evicted_state.excl, sh_slice, false); prv_wb.delay = m_prvdelay; } add_dep(prv_invl, prv_wb); add_dep(prv_wb, prv_evict_join); bool prv_evicted_dat; m_prv[sh_evicted_state.excl].inval(sh_evicted_addr, out prv_evicted_dat); } else if (sh_evicted_state.owners.any_set()) // evicted block has greater-than-one sharer set { for (int i = 0; i < m_N; i++) if (sh_evicted_state.owners.is_set(i)) { CmpCache_Pkt prv_invl = add_ctl_pkt(txn, sh_slice, i, false); CmpCache_Pkt prv_ack = add_ctl_pkt(txn, i, sh_slice, false); prv_invl.delay = m_opdelay; prv_ack.delay = m_prvdelay; add_dep(memresp_pkt, prv_invl); add_dep(prv_invl, prv_ack); add_dep(prv_ack, prv_evict_join); bool prv_evicted_dat; m_prv[i].inval(sh_evicted_addr, out prv_evicted_dat); } } else // evicted block has no owners (was only in shared cache) { add_dep(memresp_pkt, prv_evict_join); } // now writeback to memory, if we were dirty if (sh_evicted_state.sh_dirty) { CmpCache_Pkt mem_wb = add_data_pkt(txn, sh_slice, mem_slice, false); mem_wb.delay = m_opdelay; add_dep(prv_evict_join, mem_wb); CmpCache_Pkt mem_wb_op = add_ctl_pkt(txn, 0, 0, false); mem_wb_op.send = false; mem_wb_op.mem = true; mem_wb_op.mem_addr = sh_evicted_addr; mem_wb_op.mem_write = true; mem_wb_op.mem_requestor = node; add_dep(mem_wb, mem_wb_op); L2wb = true; } } // ...and insert and handle replacement in the private cache ulong evict_addr; bool evict_data; bool prv_evicted = m_prv[node].insert(addr, true, out evict_addr, out evict_data, Simulator.CurrentRound); // add either a writeback or a release packet if (prv_evicted) { L1ev = true; do_evict(txn, resp_pkt, node, evict_addr, out L1wb); } } else // shouldn't happen. Debug.Assert(false); // now start the transaction, if one was needed if (txn != null) { txn.cb = cb; assignVCclasses(txn.pkts); // start running the protocol DAG. It may be an empty graph (for a silent upgr), in // which case the deferred start (after cache delay) Simulator.Defer(delegate() { start_pkts(txn); }, Simulator.CurrentRound + m_prvdelay); } // no transaction -- just the cache access delay. schedule deferred callback. else { Simulator.Defer(cb, Simulator.CurrentRound + m_prvdelay); } }
// construct a set of invalidation packets, all depending on init_dep, and // joining at a join-point that we return. Also invalidate the given addr // in the other prv caches. CmpCache_Pkt do_inval(CmpCache_Txn txn, CmpCache_State state, CmpCache_Pkt init_dep, int node, ulong addr) { return(do_inval(txn, state, init_dep, node, addr, -1)); }
// evict a block from given node, and construct either writeback or release packet. // updates functional state accordingly. void do_evict(CmpCache_Txn txn, CmpCache_Pkt init_dep, int node, ulong evict_addr, out bool wb) { ulong blk = evict_addr >> m_blkshift; int sh_slice = map_addr(node, evict_addr); CmpCache_State evicted_st; if (m_sh_perfect) { Debug.Assert(m_perf_sh.ContainsKey(blk)); evicted_st = m_perf_sh[blk]; } else { bool hit = m_sh.probe(evict_addr, out evicted_st); Debug.Assert(hit); // inclusive sh cache -- MUST be present in sh cache } if(evicted_st.excl == node && evicted_st.modified) { CmpCache_Pkt wb_pkt = add_data_pkt(txn, node, sh_slice, false); wb_pkt.delay = m_opdelay; // pass-through delay: operation already in progress add_dep(init_dep, wb_pkt); evicted_st.owners.reset(); evicted_st.excl = -1; evicted_st.sh_dirty = true; wb = true; } else { CmpCache_Pkt release_pkt = add_ctl_pkt(txn, node, sh_slice, false); release_pkt.delay = m_opdelay; add_dep(init_dep, release_pkt); evicted_st.owners.unset(node); if (evicted_st.excl == node) evicted_st.excl = -1; wb = false; } if (m_sh_perfect && !evicted_st.owners.any_set()) m_perf_sh.Remove(blk); }
CmpCache_Pkt add_joinpt(CmpCache_Txn txn, bool done) { return(_add_pkt(txn, 0, 0, false, false, done)); }
CmpCache_Pkt add_data_pkt(CmpCache_Txn txn, int from, int to, bool done, bool is_GPU) { //Console.WriteLine("Adding a data packet, isGPU = {0}",is_GPU); return _add_pkt(txn, from, to, true, true, done, is_GPU); }