ScrollTo() public method

Scrolls to the specified line/column. This method requires that the TextEditor was already assigned a size (WPF layout must have run prior).
public ScrollTo ( int line, int column ) : void
line int
column int
return void
        public bool FindNext(TextEditor editor, int minPos, int maxPos)
        {
            if (editor == null)
            {
                MessageBox.Show("No Text Editor is associated with this Find and Replace Dialog");
                return false;
            }
            if (this.cboFind.Text == null || this.cboFind.Text.Equals(String.Empty))
            {
                MessageBox.Show("No Find Text specified");
                return false;
            }
            String find = this.cboFind.Text;

            //Validate Regex
            if (this.chkRegex.IsChecked == true)
            {
                try
                {
                    Regex.IsMatch(String.Empty, find);
                }
                catch (Exception ex)
                {
                    MessageBox.Show("Regular Expression is malformed - " + ex.Message);
                    return false;
                }
            }

            //Add Search Text to Combo Box for later reuse
            if (!this.cboFind.Items.Contains(find))
            {
                this.cboFind.Items.Add(find);
            }

            int start = editor.CaretOffset;
            int pos;
            int length = find.Length;
            StringComparison compareMode = (this.chkMatchCase.IsChecked == true) ? StringComparison.Ordinal : StringComparison.OrdinalIgnoreCase;
            RegexOptions regexOps = (this.chkMatchCase.IsChecked == true) ? RegexOptions.None : RegexOptions.IgnoreCase;

            if (this.chkSearchUp.IsChecked == true)
            {
                //Search portion of Document prior to current position
                if (this.chkRegex.IsChecked == true)
                {
                    MatchCollection ms = Regex.Matches(editor.Text.Substring(0, start), find, regexOps);
                    if (ms.Count == 0)
                    {
                        pos = -1;
                    }
                    else
                    {
                        pos = ms[ms.Count - 1].Index;
                        length = ms[ms.Count - 1].Length;
                    }
                }
                else
                {
                    pos = editor.Text.Substring(0, start).LastIndexOf(find, compareMode);
                }
            }
            else
            {
                //Search position of Document subsequent to current position (incl. any selected text)
                start += editor.SelectionLength;
                if (this.chkRegex.IsChecked == true)
                {
                    Match m = Regex.Match(editor.Text.Substring(start), find, regexOps);
                    if (!m.Success)
                    {
                        pos = -1;
                    }
                    else
                    {
                        pos = start + m.Index;
                        length = m.Length;
                    }
                }
                else
                {
                    pos = editor.Text.IndexOf(find, start, compareMode);
                }
            }

            //If we've found the position of the next highlight it and return true otherwise return false
            if (pos > -1)
            {
                //Check we meet any document range restrictions
                if (pos < minPos || pos > maxPos)
                {
                    editor.CaretOffset = pos;
                    editor.SelectionStart = pos;
                    editor.SelectionLength = length;
                    return this.FindNext(editor, minPos, maxPos);
                }

                //If Matching on whole word ensure that their are boundaries before and after the match
                if (this.chkMatchWholeWord.IsChecked == true)
                {
                    //Check boundary before
                    if (pos > 0)
                    {
                        char c = editor.Text[pos - 1];
                        if (Char.IsLetterOrDigit(c))
                        {
                            //Not a boundary so adjust start position and recurse
                            editor.CaretOffset = pos + length;
                            if (this.chkSearchUp.IsChecked == false) editor.CaretOffset -= editor.SelectionLength;
                            return this.FindNext(editor);
                        }
                    }
                    //Check boundary after
                    if (pos + length < editor.Text.Length - 1)
                    {
                        char c = editor.Text[pos + length];
                        if (Char.IsLetterOrDigit(c))
                        {
                            //Not a boundary so adjust start position and recurse
                            editor.CaretOffset = pos + length - 1;
                            if (this.chkSearchUp.IsChecked == false) editor.CaretOffset -= editor.SelectionLength;
                            return this.FindNext(editor);
                        }
                    }
                }

                editor.Select(pos, length);
                editor.CaretOffset = pos;
                editor.ScrollTo(editor.Document.GetLineByOffset(pos).LineNumber, 0);
                return true;
            }
            else
            {
                return false;
            }
        }
Example #2
0
 public void ScrollTo(int line, int column)
 {
     _editor.ScrollTo(line, column);
 }