public void Copy(FootstepAudioDataObject _audio)
        {
            if (_audio == null)
            {
                return;
            }

            Interval = _audio.Interval;

            Enabled         = _audio.Enabled;
            Foldout         = _audio.Foldout;
            MaxDistance     = _audio.MaxDistance;
            MinDistance     = _audio.MinDistance;
            DistanceMaximum = _audio.DistanceMaximum;
            MaxPitch        = _audio.MaxPitch;
            MinPitch        = _audio.MinPitch;
            PitchMaximum    = _audio.PitchMaximum;
            RolloffMode     = _audio.RolloffMode;
            Volume          = _audio.Volume;
            MixerGroup      = _audio.MixerGroup;

            Clips.Clear();
            foreach (AudioClip _clip in _audio.Clips)
            {
                Clips.Add(_clip);
            }
        }
 public void SetData(FootstepAudioDataObject _data)
 {
     m_AudioData = _data;
     Prepare();
 }
 public FootstepAudioDataObject(FootstepAudioDataObject _audio) : base(_audio)
 {
     Copy(_audio);
 }