Example #1
0
 public static void Init(CommandHandler holder)
 {
     holder.AddCommand("/about", CAbout);
     holder.AddCommand("/bring", CBring);
     holder.AddCommand("/global", CGlobal);
     holder.AddCommand("/getrank", CGetrank);
     holder.AddCommand("/players", CPlayers);
     holder.AddCommand("/ranks", CRanks);
     holder.AddCommand("/rules", CRules);
     holder.AddCommand("/commands", CCommands);
     holder.AddCommand("/cmdhelp", CCmdHelp);
     holder.AddCommand("/maps", CMaps);
     holder.AddCommand("/map", CMap);
     holder.AddCommand("/tp", Ctp);
     holder.AddCommand("/info", CInfo);
     holder.AddCommand("/model", CModel);
 }
Example #2
0
 public static void Init(CommandHandler holder)
 {
     holder.AddCommand("/addrank", CAddrank);
     holder.AddCommand("/ban", CBan);
     holder.AddCommand("/delrank", CDelrank);
     holder.AddCommand("/lookup", CHistory);
     holder.AddCommand("/kick", CKick);
     holder.AddCommand("/mute", CMute);
     holder.AddCommand("/pinfo", CPinfo);
     holder.AddCommand("/pushrank", CPushrank);
     holder.AddCommand("/setrank", CSetrank);
     holder.AddCommand("/stop", CStop);
     holder.AddCommand("/unban", CUnban);
     holder.AddCommand("/unmute", CUnmute);
     holder.AddCommand("/unstop", CUnstop);
     holder.AddCommand("/clickdistance", CClickDistance);
 }
Example #3
0
 public static void Init(CommandHandler holder)
 {
     holder.AddCommand("/bind", CBind);
     holder.AddCommand("/box", CBox);
     holder.AddCommand("/cancel", CCancel);
     holder.AddCommand("/material", CMaterial);
     holder.AddCommand("/materials", CMaterials);
     holder.AddCommand("/place", CPlace);
     holder.AddCommand("/redo", CRedo);
     holder.AddCommand("/undo", CUndo);
 }
Example #4
0
        public static void Init(CommandHandler holder)
        {
            holder.AddCommand("/building", CBuilding);
            holder.AddCommand("/createtp", CCreateTp);
            holder.AddCommand("/mapadd", CMapadd);
            holder.AddCommand("/mapfill", CMapfill);
            holder.AddCommand("/mapfills", CMapfills);
            holder.AddCommand("/mapinfo", CMapinfo);
            holder.AddCommand("/mapload", CMapload);
            holder.AddCommand("/mapresend", CMapresend);
            holder.AddCommand("/mapresize", CMapresize);
            holder.AddCommand("/history", CMaphistory);
            holder.AddCommand("/mapsave", CMapsave);
            holder.AddCommand("/setspawn", CSetSpawn);
            holder.AddCommand("/spawn", CSpawn);
            holder.AddCommand("/physics", CPhysics);

            holder.AddCommand("/texture", CTexture);
            holder.AddCommand("/setedge", CSetEdge);
            holder.AddCommand("/setweather", CSetWeather);
            holder.AddCommand("/setcolors", CSetColors);
        }