UpdateDatabaseWithArteProps() public method

public UpdateDatabaseWithArteProps ( string ConnectionString ) : void
ConnectionString string
return void
Example #1
0
        public static int Execute( List<string> args )
        {
            TSS.TSSFile stringDic = new TSS.TSSFile( System.IO.File.ReadAllBytes( args[1] ) );
            var stringIdDict = stringDic.GenerateInGameIdDictionary();

            T8BTMA arteFile = new T8BTMA( args[0] );

            StringBuilder sb = new StringBuilder();
            foreach ( var a in arteFile.ArteList ) {
                sb.Append( a.Type.ToString() );
                sb.Append( " --- " );
                sb.Append( stringIdDict[a.NameStringDicId].StringJpn );
                sb.AppendLine();
                //sb.AppendLine( a.ToString() );
            }

            System.IO.File.WriteAllText( args[0] + ".txt", sb.ToString() );

            arteFile.UpdateDatabaseWithArteProps( "Data Source=" + args[2] );

            return 0;
        }
Example #2
0
        public static int Execute(List <string> args)
        {
            TSS.TSSFile stringDic    = new TSS.TSSFile(args[1], TextUtils.GameTextEncoding.ShiftJIS, EndianUtils.Endianness.BigEndian);
            var         stringIdDict = stringDic.GenerateInGameIdDictionary();

            T8BTMA arteFile = new T8BTMA(args[0], EndianUtils.Endianness.BigEndian, BitUtils.Bitness.B32);

            StringBuilder sb = new StringBuilder();

            foreach (var a in arteFile.ArteList)
            {
                sb.Append(a.Type.ToString());
                sb.Append(" --- ");
                sb.Append(stringIdDict[a.NameStringDicId].StringJpn);
                sb.AppendLine();
                //sb.AppendLine( a.ToString() );
            }

            System.IO.File.WriteAllText(args[0] + ".txt", sb.ToString());

            arteFile.UpdateDatabaseWithArteProps("Data Source=" + args[2]);

            return(0);
        }
Example #3
0
        public static int Execute(List <string> args)
        {
            TSS.TSSFile stringDic    = new TSS.TSSFile(System.IO.File.ReadAllBytes(args[1]));
            var         stringIdDict = stringDic.GenerateInGameIdDictionary();

            T8BTMA arteFile = new T8BTMA(args[0]);

            StringBuilder sb = new StringBuilder();

            foreach (var a in arteFile.ArteList)
            {
                sb.Append(a.Type.ToString());
                sb.Append(" --- ");
                sb.Append(stringIdDict[a.NameStringDicId].StringJpn);
                sb.AppendLine();
                //sb.AppendLine( a.ToString() );
            }

            System.IO.File.WriteAllText(args[0] + ".txt", sb.ToString());

            arteFile.UpdateDatabaseWithArteProps("Data Source=" + args[2]);

            return(0);
        }