/// <summary> /// Calculates the length that two lines overlap. /// </summary> /// <param name="lineA">Line</param> /// <param name="lineB">Line</param> /// <returns> /// Length of shared line segment. /// </returns> protected static double CalculateSharedLength(XYLine lineA, XYLine lineB) { if ( Math.Abs(lineA.P2.X-lineA.P1.X)<EPSILON && Math.Abs(lineB.P2.X-lineB.P1.X)<EPSILON &&Math.Abs(lineA.P1.X-lineB.P1.X)<EPSILON) { double YP1A = Math.Min(lineA.P1.Y, lineA.P2.Y); double YP2A = Math.Max(lineA.P1.Y, lineA.P2.Y); double YP1B = Math.Min(lineB.P1.Y, lineB.P2.Y); double YP2B = Math.Max(lineB.P1.Y, lineB.P2.Y); double YP1 = Math.Max(YP1A, YP1B); double YP2 = Math.Min(YP2A, YP2B); if (YP1 < YP2) { return YP2-YP1; } else { return 0; } } else if(Math.Abs(lineA.P2.X-lineA.P1.X)<EPSILON || Math.Abs(lineB.P2.X-lineB.P1.X)<EPSILON) { return 0; } else { IXYPoint P1A = new XYPoint(); IXYPoint P2A = new XYPoint(); if (lineA.P1.X < lineA.P2.X) { P1A = lineA.P1; P2A = lineA.P2; } else { P1A = lineA.P2; P2A = lineA.P1; } IXYPoint P1B = new XYPoint(); IXYPoint P2B = new XYPoint(); if (lineB.P1.X < lineB.P2.X) { P1B = lineB.P1; P2B = lineB.P2; } else { P1B = lineB.P2; P2B = lineB.P1; } double alphaA = (P2A.Y - P1A.Y)/(P2A.X - P1A.X); double betaA = -alphaA*P2A.X + P2A.Y; double alphaB = (P2B.Y - P1B.Y)/(P2B.X - P1B.X); double betaB = -alphaA*P2B.X + P2B.Y; if (Math.Abs(alphaA-alphaB)<EPSILON && Math.Abs(betaA-betaB)<EPSILON) { double x1 = Math.Max(P1A.X, P1B.X); double x2 = Math.Min(P2A.X, P2B.X); if (x1 < x2) { XYLine line = new XYLine(x1, alphaA*x1+betaA, x2, alphaA*x2+betaA); return line.GetLength(); } else { return 0; } } else { return 0; } } }
/// <summary> /// Calculates the length that two lines overlap. /// </summary> /// <param name="lineA">Line</param> /// <param name="lineB">Line</param> /// <returns> /// Length of shared line segment. /// </returns> protected static double CalculateSharedLength(XYLine lineA, XYLine lineB) { if (Math.Abs(lineA.P2.X - lineA.P1.X) < EPSILON && Math.Abs(lineB.P2.X - lineB.P1.X) < EPSILON && Math.Abs(lineA.P1.X - lineB.P1.X) < EPSILON) { double YP1A = Math.Min(lineA.P1.Y, lineA.P2.Y); double YP2A = Math.Max(lineA.P1.Y, lineA.P2.Y); double YP1B = Math.Min(lineB.P1.Y, lineB.P2.Y); double YP2B = Math.Max(lineB.P1.Y, lineB.P2.Y); double YP1 = Math.Max(YP1A, YP1B); double YP2 = Math.Min(YP2A, YP2B); if (YP1 < YP2) { return(YP2 - YP1); } else { return(0); } } else if (Math.Abs(lineA.P2.X - lineA.P1.X) < EPSILON || Math.Abs(lineB.P2.X - lineB.P1.X) < EPSILON) { return(0); } else { IXYPoint P1A = new XYPoint(); IXYPoint P2A = new XYPoint(); if (lineA.P1.X < lineA.P2.X) { P1A = lineA.P1; P2A = lineA.P2; } else { P1A = lineA.P2; P2A = lineA.P1; } IXYPoint P1B = new XYPoint(); IXYPoint P2B = new XYPoint(); if (lineB.P1.X < lineB.P2.X) { P1B = lineB.P1; P2B = lineB.P2; } else { P1B = lineB.P2; P2B = lineB.P1; } double alphaA = (P2A.Y - P1A.Y) / (P2A.X - P1A.X); double betaA = -alphaA * P2A.X + P2A.Y; double alphaB = (P2B.Y - P1B.Y) / (P2B.X - P1B.X); double betaB = -alphaA * P2B.X + P2B.Y; if (Math.Abs(alphaA - alphaB) < EPSILON && Math.Abs(betaA - betaB) < EPSILON) { double x1 = Math.Max(P1A.X, P1B.X); double x2 = Math.Min(P2A.X, P2B.X); if (x1 < x2) { XYLine line = new XYLine(x1, alphaA * x1 + betaA, x2, alphaA * x2 + betaA); return(line.GetLength()); } else { return(0); } } else { return(0); } } }