static WuXing() { instances = new WuXing[BaseDef.WuXings.Length]; for (int idx = 0; idx < instances.Length; idx++) { instances[idx] = new WuXing(idx, BaseDef.WuXings[idx]); } }
private void Calc卦爻(bool kurz = false) { WuXing me = this.本卦.卦宫.五行; int idx = 0; int shiyao = this.本卦.世爻; int yingyao = (shiyao + 3) % 6; this.lines.ForEach(l => { l.世应 = string.Empty; l.世应 = shiyao == idx ? "世" : l.世应; l.世应 = yingyao == idx ? "应" : l.世应; GuaYao fuyao = new GuaYao() { 干支 = this.伏卦.干支(idx) }; l.伏爻 = fuyao; l.伏爻.五神 = 十神.Calc5(me, fuyao.干支.Zhi, kurz); GuaYao benyao = new GuaYao() { 干支 = this.本卦.干支(idx) }; l.本爻 = benyao; l.本爻.五神 = 十神.Calc5(me, benyao.干支.Zhi, kurz); l.本爻.阴阳 = (阴阳)this.本卦.阴阳(idx); if (this.本卦 != this.变卦) { GuaYao bianyao = new GuaYao() { 干支 = this.变卦.干支(idx) }; l.变爻 = bianyao; l.变爻.五神 = 十神.Calc5(me, bianyao.干支.Zhi, kurz); l.变爻.阴阳 = (阴阳)this.变卦.阴阳(idx); if (l.本爻.阴阳 != l.变爻.阴阳) { l.本爻.阴阳 = (阴阳)(this.本卦.阴阳(idx) + 2); } } idx++; }); }