public void OnInit() { DrawEvade.Setup(); Evade.Setup(); MenuEvents.Initialize += MenuHandler.Init; MenuEvents.Update += MenuHandler.Update; }
public void OnUnload() { Console.WriteLine("Unload Evade Started"); MenuHandler.Unload(); DrawEvade.Unload(); Evade.Unload(); MenuEvents.Initialize -= MenuHandler.Init; MenuEvents.Update -= MenuHandler.Update; Console.WriteLine("Unload Evade Ended"); }