private void detach_CastCharacter(CastCharacter entity) { this.SendPropertyChanging(); entity.Video = null; }
partial void DeleteCastCharacter(CastCharacter instance);
partial void InsertCastCharacter(CastCharacter instance);
partial void UpdateCastCharacter(CastCharacter instance);
private void attach_CastCharacter(CastCharacter entity) { this.SendPropertyChanging(); entity.Star = this; }