Example #1
0
        public void GenerateRandom(Random random)
        {
            // Background
            Background = BgItem.GenerateRandomList(random, BackgroundStart, BackgroundMaxSize);

            // Events
            Events = LevelEvent.GenerateRandomList(random, EventsMinScore, EventsMaxScore);
        }
Example #2
0
        public static List <LevelEvent> GenerateRandomList(Random random, int minScore, int maxScrore)
        {
            var list     = new List <LevelEvent>();
            var lastItem = new LevelEvent {
                Score = minScore
            };

            do
            {
                var score    = random.Next(MinimumDeltaScore, MaximumDeltaScore + 1) + lastItem.Score;
                var type     = (EventType)random.Next(1, ExclusiveUpperBoundForEventNumber);
                var duration = random.Next(MinimumDuration, MaximumDuration);
                lastItem = new LevelEvent {
                    Type = type, Score = score, Duration = duration
                };
                list.Add(lastItem);
            } while (lastItem.Score <= maxScrore);
            return(list);
        }