public bool getDay(dayOfWeek day, List <ExerciseDay> listofDays, out ExerciseDay OutPutDay) { foreach (ExerciseDay d in listofDays) { if (d.day == day) { OutPutDay = d; return(true); } } OutPutDay = null; return(false); }
public static void PopulateExerciseClasses(List <ExerciseDay> Zuma, List <ExerciseDay> Spinning) { List <time> times = new List <time> { }; //gets reused... times.Add(new time(1, 4, 12)); times.Add(new time(3, 4, 10)); times.Add(new time(5, 4, 17)); times.Add(new time(7, 4, 22)); ExerciseDay temp = new ExerciseDay(times); // gets reused... temp.day = dayOfWeek.monday; Zuma.Add(temp); times = new List <time> { }; times.Add(new time(1, 4, 11)); times.Add(new time(3, 4, 13)); times.Add(new time(5, 4, 17)); times.Add(new time(7, 4, 22)); temp = new ExerciseDay(times); temp.day = dayOfWeek.tuesday; Zuma.Add(temp); times = new List <time> { }; times.Add(new time(1, 4, 12)); times.Add(new time(3, 4, 10)); times.Add(new time(5, 4, 22)); times.Add(new time(7, 4, 22)); temp = new ExerciseDay(times); temp.day = dayOfWeek.wednesday; Zuma.Add(temp); times = new List <time> { }; times.Add(new time(1, 4, 9)); times.Add(new time(3, 4, 14)); times.Add(new time(5, 4, 17)); times.Add(new time(7, 4, 22)); temp = new ExerciseDay(times); temp.day = dayOfWeek.tuesday; Zuma.Add(temp); times = new List <time> { }; times.Add(new time(1, 4, 12)); times.Add(new time(3, 4, 10)); times.Add(new time(5, 4, 21)); times.Add(new time(7, 4, 12)); temp = new ExerciseDay(times); temp.day = dayOfWeek.friday; Zuma.Add(temp); times = new List <time> { }; times.Add(new time(1, 4, 12)); times.Add(new time(3, 4, 10)); times.Add(new time(5, 4, 5)); times.Add(new time(7, 4, 10)); temp = new ExerciseDay(times); temp.day = dayOfWeek.saturday; Zuma.Add(temp); //------------------------------------------------ //Add data for Spinning exercise class.... //------------------------------------------------ times = new List <time> { }; times.Add(new time(2, 5, 7)); times.Add(new time(4, 5, 11)); times.Add(new time(6, 5, 15)); times.Add(new time(8, 5, 8)); temp = new ExerciseDay(times); // gets reused... temp.day = dayOfWeek.monday; Spinning.Add(temp); times = new List <time> { }; times.Add(new time(2, 5, 9)); times.Add(new time(4, 5, 9)); times.Add(new time(6, 5, 9)); times.Add(new time(8, 5, 9)); temp = new ExerciseDay(times); temp.day = dayOfWeek.tuesday; Spinning.Add(temp); times = new List <time> { }; times.Add(new time(2, 5, 3)); times.Add(new time(4, 5, 12)); times.Add(new time(6, 5, 13)); times.Add(new time(8, 5, 7)); temp = new ExerciseDay(times); temp.day = dayOfWeek.wednesday; Spinning.Add(temp); times = new List <time> { }; times.Add(new time(2, 5, 2)); times.Add(new time(4, 5, 9)); times.Add(new time(6, 5, 9)); times.Add(new time(8, 5, 10)); temp = new ExerciseDay(times); temp.day = dayOfWeek.thursday; Spinning.Add(temp); times = new List <time> { }; times.Add(new time(2, 5, 8)); times.Add(new time(4, 5, 4)); times.Add(new time(6, 5, 9)); times.Add(new time(8, 5, 4)); temp = new ExerciseDay(times); temp.day = dayOfWeek.friday; Spinning.Add(temp); times = new List <time> { }; times.Add(new time(2, 5, 4)); times.Add(new time(4, 5, 5)); times.Add(new time(6, 5, 9)); times.Add(new time(8, 5, 3)); temp = new ExerciseDay(times); temp.day = dayOfWeek.saturday; Spinning.Add(temp); }