private void Update() { if (m_isRunning) { m_measurementTimer += Time.deltaTime; if (m_measurementTimer >= m_measurementDuration) { m_currentFingerIndex = GetNextFingerIndex(); if (m_currentFingerIndex != -1) { m_measurementTimer = 0.0f; UpdateIndicators(); UpdateTargetForceLines(); NetOutMessage message = new NetOutMessage(); message.WriteInt32((int)MessageType.Command.Control); message.WriteInt32((int)MessageType.ControlType.Start); message.WriteInt32(m_currentFingerIndex); for (int i = 0; i < 5; i++) { message.WriteInt32(i); message.WriteDouble(GetFingerGraph((Finger)i).targetValue); } m_udpHelper.Send(message, m_appState.HololensIP, Constants.NETWORK_PORT); } else { StopMeasurement(); } } } }
private void StartMeasurement() { m_isRunning = true; // Disable the start button if we're running the measurements. // Enable the stop button as a result. startButton.interactable = false; stopButton.interactable = true; m_forceTrackTime = 0.0f; lineGraph.ClearPlot(Constants.FORCE_PLOT_SERIES_NAME); NetOutMessage outMessage = new NetOutMessage(); outMessage.WriteInt32((int)MessageType.Command.Control); outMessage.WriteInt32((int)MessageType.ControlType.Start); List <Finger> fingersToPress = new List <Finger>(); for (int i = 0; i < 5; i++) { Finger temp = (Finger)i; Toggle toggle = GetFingerToggle(temp); if (toggle.isOn) { fingersToPress.Add(temp); } } outMessage.WriteInt32(fingersToPress.Count); for (int i = 0; i < fingersToPress.Count; i++) { outMessage.WriteInt32((int)fingersToPress[i]); } double totalMaxForce = 0.0; foreach (Finger finger in Constants.FINGER_LIST) { totalMaxForce += m_appState.GetCurrentHandData().GetFingerMaxForce(finger) - m_appState.GetCurrentHandData().GetFingerBaseForce(finger); } lineGraph.maxY = (float)totalMaxForce; outMessage.WriteDouble(totalMaxForce); outMessage.WriteFloat(m_appState.StaticPhaseDuration); outMessage.WriteFloat(m_appState.IncreasingPhaseDuration); outMessage.WriteFloat(m_appState.PlateauPhaseDuration); outMessage.WriteFloat(m_appState.DecreasingPhaseDuration); outMessage.WriteFloat(m_appState.StaticEndPhaseDuration); outMessage.WriteDouble(GetPlateauPhaseValue()); m_udpHelper.Send(outMessage, m_appState.HololensIP, Constants.NETWORK_PORT); }
private void DynamicPanelToggleValueChanged(bool newValue) { if (newValue) { NetOutMessage message = new NetOutMessage(); message.WriteInt32((int)MessageType.Command.ModeSet); message.WriteInt32((int)MessageType.Mode.Dynamic); m_udpHelper.Send(message, m_appState.HololensIP, Constants.NETWORK_PORT); SetMode(AppMode.Dynamic); } }
public void StopRun() { m_guitarHeroGameController.songPlayer.StopCurrentSong(); noteSpawner.DeleteAllNotes(); NetOutMessage outMessage = new NetOutMessage(); outMessage.WriteInt32((int)MessageType.Command.Control); outMessage.WriteInt32((int)MessageType.ControlType.StopSong); m_udpHelper.Send(outMessage, m_appState.HololensIP, Constants.NETWORK_PORT); startButton.interactable = true; stopButton.interactable = false; }