public Alert ( int incrementValue, string reason ) : void | ||
incrementValue | int | |
reason | string | |
return | void |
public void ScoreStallChoice(Stall stall) { int neighbors = this.GetNeighborCount(stall); if (neighbors > 0) { this.AdjustScore(neighbors * (-15)); stall.Alert(neighbors * (-15), "Pee foul!"); } }