Example #1
0
        public RadioButtonBoxComponent(
            ComponentGroup componentGroup,
            Vector2 position,
            string headerLabel,
            string[] labels,
            int defaultValue
            ) : base(componentGroup, position, Vector2.zero)
        {
            _defaultValue = defaultValue;
            _activeIndex  = defaultValue;

            _headerTextComponent = new TextComponent(
                componentGroup,
                position,
                new Vector2(BoxWidth, HeaderHeight),
                headerLabel,
                UiManager.NormalFontSize,
                alignment: TextAnchor.MiddleLeft
                );

            position -= new Vector2(0, HeaderHeight + HeaderButtonMargin);

            _checkboxes     = new CheckboxComponent[labels.Length];
            _textComponents = new TextComponent[labels.Length];

            for (var i = 0; i < labels.Length; i++)
            {
                var label = labels[i];

                var checkboxComponent = _checkboxes[i] = new CheckboxComponent(
                    componentGroup,
                    position + new Vector2(-BoxWidth / 2f + ButtonSize / 2f, 0f),
                    new Vector2(ButtonSize, ButtonSize),
                    i == defaultValue,
                    TextureManager.RadioButtonBg,
                    TextureManager.RadioButtonToggle,
                    false
                    );

                var index = i;
                checkboxComponent.SetOnToggle(value => {
                    if (value)
                    {
                        OnClicked(index);
                    }
                });

                _textComponents[i] = new TextComponent(
                    componentGroup,
                    position + new Vector2((ButtonSize + ButtonTextMargin) / 2f, 0f),
                    new Vector2(BoxWidth - ButtonSize - ButtonTextMargin, ButtonSize),
                    label,
                    UiManager.NormalFontSize,
                    alignment: TextAnchor.MiddleLeft
                    );

                position -= new Vector2(0, ButtonSize + 8f);
            }
        }
Example #2
0
        public RadioButtonBoxComponent(
            ComponentGroup componentGroup,
            Vector2 position,
            Vector2 size,
            string[] labels,
            int defaultValue
            ) : base(componentGroup, position, size)
        {
            _defaultValue = defaultValue;

            var tempGameObject = new GameObject();

            tempGameObject.transform.SetParent(UiManager.UiGameObject.transform);
            tempGameObject.SetActive(true);

            _toggleGroup = tempGameObject.AddComponent <ToggleGroup>();
            _toggleGroup.allowSwitchOff = false;

            _toggles = new Toggle[labels.Length];

            _activeIndex = defaultValue;

            for (var i = 0; i < labels.Length; i++)
            {
                var label = labels[i];

                new TextComponent(
                    componentGroup,
                    position,
                    new Vector2(TextWidth, 30),
                    label,
                    FontManager.UIFontRegular,
                    18,
                    alignment: TextAnchor.LowerLeft
                    );

                var checkboxComponent = new CheckboxComponent(
                    componentGroup,
                    position + new Vector2(90, 0),
                    new Vector2(20, 20),
                    i == defaultValue,
                    TextureManager.RadioBackground,
                    TextureManager.RadioFilled
                    );
                var toggle = checkboxComponent.ToggleComponent;
                toggle.group = _toggleGroup;
                _toggleGroup.RegisterToggle(toggle);
                _toggles[i] = toggle;

                var index = i;

                checkboxComponent.SetOnToggle(value => {
                    if (value)
                    {
                        OnClicked(index);
                    }
                });

                position -= new Vector2(0, 40);
            }
        }