public override void Draw(GraphicsDeviceManager graphics, SpriteBatch spriteBatch, BloomFilter bloomFilter, Board board) { //GraphicsDevice.SetRenderTarget(renderTarget); HiveContracts.Point firstPoint = new HiveContracts.Point(0, 0); Nullable <HiveContracts.Point> previousPoint = null; foreach (var corner in board.Layout.PolygonCorners(Location)) { if (previousPoint.HasValue) { spriteBatch.DrawLine(Art.Pixel, corner.ToVector2(), previousPoint.Value.ToVector2(), Color.Red, 3f); } else { firstPoint = corner; } previousPoint = corner; } spriteBatch.DrawLine(Art.Pixel, firstPoint.ToVector2(), previousPoint.Value.ToVector2(), Color.Red, 3f); var vector2 = board.Layout.HexToPixel(Location); spriteBatch.DrawString(Art.ChatFont, $"{Location.q}, {Location.r}, {Location.s}", new Vector2((float)vector2.X - 20, (float)vector2.Y - 7), Color.Red); }
public void Draw(GraphicsDeviceManager graphics, SpriteBatch spriteBatch, BloomFilter bloomFilter, Vector2 location, HiveContracts.Point tileSize) { var texture = GetTexture(); spriteBatch.Draw( texture, location, new Rectangle(0, 0, texture.Width, texture.Height), Color.White, 0, new Vector2((float)texture.Width / 2, (float)texture.Width / 2), new Vector2((float)tileSize.X / (texture.Width), (float)tileSize.Y / (texture.Height)), //Scale SpriteEffects.None, 0f); }