public void play(Hike nowHike) { if (Functions.Test(nowHike.GetStrongAttr(attribute), nowHike.GetStrongTalent(attribute, skill), difficulty)) { Console.WriteLine("Good"); } else { Console.WriteLine("Bad"); } }
public void play(Hike nowHike) { if (Functions.Test(nowHike.GetStrongAttr(attribute), nowHike.GetStrongTalent(attribute, skill), difficulty)) { Console.WriteLine(gDescription); nowHike.AddItem(new Item(item)); } else { Console.WriteLine(bDescription); } }