public Player(int inOrder = 0, string inName = "Anonymous") { PlayDeck = new Deck(); Count = 0; Name = inName; Order = inOrder; }
public Player(int order = 0 , string name = "xxxxxx") { DeckPlayer = new Deck(); Count = 0; Name = name ; Order = order; }
public Player(int pOrder = 0, string pName = "Anonymous") { PlayingDeck = new Deck(); Count = 0; Name = pName; Order = pOrder; }
public Game() { deck = new Deck(); p1 = new Player(); p2 = new Player(); Console.WriteLine("Enter to play"); deck.shuffle(); deal(); play(); }
public static void SettingUp() { base_deck = new Deck(13, 4); base_deck.Shuffle(); }
public static void Setting() { _baseDeck = new Deck(13,4); _baseDeck.Shuffle(); }
public Player() { pdeck = new Deck(); }
public static void SettingUp() { Console.WriteLine("High-Low Card Game"); Console.WriteLine("Game set up..."); base_deck = new Deck(13, 4); base_deck.Shuffle(); //base_deck.ViewCardsinDeck(); Console.WriteLine("Game ready..."); }