public void checkWin(Player p1, Player p2) { if (p1.player_score > p2.player_score) { Console.WriteLine("\n !! {0} win !!", p1.player_name); } else if (p1.player_score < p2.player_score) { Console.WriteLine("\n !! {0} win !!", p2.player_name); } else { Console.WriteLine("\n !! No one lose !!"); } }
public void setPName() { Console.WriteLine("Player 0's Name : "); string n0 = Console.ReadLine(); gameplayer[0] = new Player(n0); Console.WriteLine("Player 1's Name : "); string n1 = Console.ReadLine(); gameplayer[1] = new Player(n1); }
public void Start() { Deck deck = new Deck(); deck.Shuffle(); string n1, n2; Console.Write("Player1 name: "); n1 = Console.ReadLine(); Player p1 = new Player(n1); Console.Write("Player2 name: "); n2 = Console.ReadLine(); Player p2 = new Player(n2); int hold = 0; int checksame = 0; int countP1 = 0; int countP2 = 0; for (int i = 0; i < 26; i++) { Console.WriteLine("\n Compare Card {0}\n", i + 1); Console.Write("{0} Card: ", p1.player_name); p1.HandCard(deck); Console.WriteLine(p1.player_card.ElementAt(i).nameRank() +""+ p1.player_card.ElementAt(i).nameSuit()); Console.Write("{0} Card: ", p2.player_name); p2.HandCard(deck); Console.WriteLine(p2.player_card.ElementAt(i).nameRank() + "" + p2.player_card.ElementAt(i).nameSuit()); if (p1.player_card.ElementAt(i).getRank() < p2.player_card.ElementAt(i).getRank()) { if (hold == 0) { countP1 += 2; } else { countP1 = countP1 + hold; } Console.WriteLine("\n !!{0} win!!\n", p1.player_name); Console.WriteLine("{0} score: {1} | {2} score: {3}", p1.player_name, countP1, p2.player_name, countP2); Console.WriteLine("-----------------------\n"); hold = 0; checksame = 0; } else if (p1.player_card.ElementAt(i).getRank() > p2.player_card.ElementAt(i).getRank()) { if (hold == 0) { countP2 += 2; } else { countP2 = countP2 + hold; } Console.WriteLine("\n !!{0} win!!\n", n2); Console.WriteLine("{0} score: {1} | {2} score: {3}", p1.player_name, countP1, p2.player_name, countP2); Console.WriteLine("-----------------------\n"); hold = 0; checksame = 0; } else { if (checksame == 0) { hold = (1 + Convert.ToInt16(p1.player_card.ElementAt(i).getRank())) * 2; i = i + ((hold / 2) - 2); if (i > 25) { i = 24; hold = 52 - (countP1 + countP2); } checksame = 1; } else if (p1.player_card.ElementAt(i) == p2.player_card.ElementAt(i) && checksame == 1) { i = i - ((hold / 2) - 2); hold = 0; p1.HandShuffle(i); p2.HandShuffle(i); checksame = 0; if (i > 25) { i = 24; hold = 52 - (countP1 + countP2); } checksame = 0; } Console.WriteLine("\n !!No one win!!\n"); Console.WriteLine("{0} score: {1} | {2} score: {3}", n1, countP1, n2, countP2); Console.WriteLine("hold = +{0}", hold); Console.WriteLine("-----------------------\n"); } } Console.WriteLine("\n--- R e s u l t --"); Console.WriteLine("{0} score: {1}", n1, countP1); Console.WriteLine("{0} score: {1}", n2, countP2); p1.player_score = countP1; p2.player_score = countP2; checkWin(p1, p2); }