private void SetKey(Keys key)
        {
            KeyInfo keyInfo = new KeyInfo(key);

            cbControl.Checked = keyInfo.Control;
            cbShift.Checked = keyInfo.Shift;
            cbAlt.Checked = keyInfo.Alt;

            Keys vk = keyInfo.KeyCode;

            for (int i = 0; i < keys.Count; i++)
            {
                if (keys[i].Key == vk)
                {
                    cbKeys.SelectedIndex = i;
                    return;
                }
            }

            cbKeys.SelectedIndex = 0;
        }
        public HotkeyStatus RegisterHotkey(Keys hotkey, Action hotkeyPress = null, int tag = 0)
        {
            KeyInfo keyInfo = new KeyInfo(hotkey);

            if (keyInfo.KeyCode == Keys.None)
            {
                return HotkeyStatus.NotConfigured;
            }

            if (IsHotkeyExist(hotkey))
            {
                DebugHelper.WriteLine("Hotkey already exist: " + keyInfo);
                return HotkeyStatus.Failed;
            }

            string atomName = Thread.CurrentThread.ManagedThreadId.ToString("X8") + (int)hotkey;

            ushort id = NativeMethods.GlobalAddAtom(atomName);

            if (id == 0)
            {
                DebugHelper.WriteLine("Unable to generate unique hotkey ID. Error code: " + Marshal.GetLastWin32Error());
                return HotkeyStatus.Failed;
            }

            if (!NativeMethods.RegisterHotKey(Handle, (int)id, (uint)keyInfo.ModifiersEnum, (uint)keyInfo.KeyCode))
            {
                NativeMethods.GlobalDeleteAtom(id);
                DebugHelper.WriteLine("Unable to register hotkey: {0}\r\nError code: {1}", keyInfo, Marshal.GetLastWin32Error());
                return HotkeyStatus.Failed;
            }

            HotkeyInfo hotkeyInfo = new HotkeyInfo(id, hotkey, hotkeyPress, tag);
            HotkeyList.Add(hotkeyInfo);

            return HotkeyStatus.Registered;
        }