Example #1
0
        void ControlInspector()
        {
            if (controlInteractable != interactable)
            {
                IsInteractable = interactable;
            }

            if (controlGroup != Group)
            {
                Group = group;
                return; // Group sets on or off.
            }

            if (controlSet == set)
            {
                return;
            }

            if (!IsInteractable)
            {
                set = controlSet;
            }

            IsSet = set;
        }
Example #2
0
 void Init()
 {
     controlGroup = group;
     if (group != null)
     {
         Group = group;
     }
 }