public void EntryPointTest() { var powerEntryStartOnly = _powerLogReader.FindEntryPoint("GameState.DebugPrintPower() - CREATE_GAME"); //10:00 var powerEntryStartEnd = _powerLogReader.FindEntryPoint(new[] { "GameState.DebugPrintPower() - CREATE_GAME", "tag=GOLD_REWARD_STATE" }); //10:00, 10:10 var bobEntry = _bobLogReader.FindEntryPoint("legend rank"); //10:09 Assert.IsTrue(powerEntryStartEnd.TimeOfDay > powerEntryStartOnly.TimeOfDay, "powerEntryStartEnd > powerEntryStartOnly"); Assert.IsTrue(powerEntryStartEnd.TimeOfDay > bobEntry.TimeOfDay, "powerEntryStartEnd > bobEntry"); Assert.IsTrue(bobEntry.TimeOfDay > powerEntryStartOnly.TimeOfDay, "bobEntry > powerEntryStartOnly"); }
private static DateTime GetStartingPoint() { var powerEntry = _powerLogReader.FindEntryPoint(new [] { "GameState.DebugPrintPower() - CREATE_GAME", "tag=GOLD_REWARD_STATE" }); var bobEntry = _bobLogReader.FindEntryPoint("legend rank"); return(powerEntry > bobEntry ? powerEntry : bobEntry); }
private static DateTime GetStartingPoint() { var powerEntry = _powerLogReader.FindEntryPoint(new[] { "tag=GOLD_REWARD_STATE", "End Spectator" }); var netEntry = _netLogReader.FindEntryPoint("ConnectAPI.GotoGameServer"); return(netEntry > powerEntry ? netEntry : powerEntry); }
private static DateTime GetStartingPoint() { var powerEntry = _powerLogReader.FindEntryPoint(new[] { "tag=GOLD_REWARD_STATE", "End Spectator" }); var lsEntry = _loadingScreenLogReader.FindEntryPoint("Gameplay.Start"); return(lsEntry > powerEntry ? lsEntry : powerEntry); }