Example #1
0
 /**
  * Returns a list of actions to play a spell or minion card with no target.
  */
 public LuaTable AttackEnemy(Card friendly, Card enemy)
 {
     LuaTable tab = CreateTable();
     tab[1] = new AttackAction(friendly);
     tab[2] = new AttackAction(enemy);
     return tab;
 }