/// <summary> /// 神圣之光,直接治疗并添加一个HOT 持续治疗 /// </summary> private static void CastHolyLight(Skill s, GameMode game) { SkillCaster.CastSingleSkill(s, game.FocusCharacter); HotBuff buff = new HotBuff(s.Caster, 18f, 3f, 100); game.FocusCharacter.Buffs.Add(buff); }
private void CastSkill2(Skill s) { SkillCaster.CastSingleSkill(s, GetTank()); }
private static void CastToFocus(Skill s, GameMode game) { SkillCaster.CastSingleSkill(s, game.FocusCharacter); }
private static void CastToTank(Skill s, GameMode game) { SkillCaster.CastSingleSkill(s, GetTank(game)); }
private static void CastToBoss(Skill s, GameMode game) { SkillCaster.CastSingleSkill(s, game.Boss); }
public override void OnRemove() { SkillCaster.CastSingleSkill(skill, Target); }