/// <summary> /// Tap on a Panel event. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void PanelElement_Tapped(object sender, TappedRoutedEventArgs e) { PanelData panelData = PanelData.GetPanelData(sender); if (panelData.Entity.IsUnavailable()) { return; } if (MousePressStartTime + TimeSpan.FromSeconds(3) > DateTime.Now && MousePressStartTime + TimeSpan.FromMilliseconds(300) < DateTime.Now) { if (null != panelData.TapAndHoldHandler) { // Convert this tap to simulate tap+hold when a mouse is being used PanelElement_Holding(sender, null); } else { MarkPanelAsDefaultState(sender as Panel); } } else { HandleTouchEvent(sender as Panel, panelData, panelData.TapHandler.GetServiceAction(panelData.Entity), panelData.TapHandler.Response); } }
/// <summary> /// Tap and Hold on a Panel event. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void PanelElement_Holding(object sender, HoldingRoutedEventArgs e) { if (e == null || e.HoldingState == HoldingState.Completed) { PanelData panelData = PanelData.GetPanelData(sender); HandleTouchEvent(sender as Panel, panelData, panelData.TapAndHoldHandler.GetServiceAction(panelData.Entity), panelData.TapAndHoldHandler.Response); } }
/// <summary> /// Sets a visual indicator on the provided panel to show it is being pressed with a mouse or touch input. /// </summary> /// <param name="panel"></param> private void MarkPanelAsPressed(Panel panel) { if (PanelData.GetPanelData(panel).Entity.IsUnavailable()) { return; } panel.Background.Opacity = PanelBuilderBase.PressedOpacity; }
/// <summary> /// Returns the panel to default state after a pressed event has occurred. /// </summary> /// <param name="panel"></param> private void MarkPanelAsDefaultState(Panel panel) { if (PanelData.GetPanelData(panel).Entity.IsInOffState()) { panel.Background.Opacity = PanelBuilderBase.StateIsOffOpacity; } else { panel.Background.Opacity = PanelBuilderBase.DefaultOpacity; } }
/// <summary> /// Data Update on UI Thread /// </summary> /// <param name="element"></param> /// <param name="allEntities"></param> private void UpdateChildPanelIfneeded(FrameworkElement element, IEnumerable <Entity> allEntities, IEnumerable <Entity> entitiesToUpdate = null) { PanelData panelData = PanelData.GetPanelData(element); // Only scan UI Elements which have PanelData as this signifies a panel element with data to process if (panelData != null) { if (null == entitiesToUpdate) { entitiesToUpdate = allEntities; } Entity entity = entitiesToUpdate.FirstOrDefault(x => x.EntityId == panelData.Entity.EntityId); // Some panels, such as the custom Settings panel, are not backed by entity data so skip those here if (entity != null) { Panel panel; if (entity.Attributes.ContainsKey("entity_id")) { // Update group panels Newtonsoft.Json.Linq.JArray childrenEntityIds = entity.Attributes["entity_id"]; IEnumerable <Entity> childrenEntities = allEntities.Where(s => childrenEntityIds.Any(e => e.ToString() == s.EntityId)); panel = CreateGroupEntityPanel(entity, childrenEntities); } else { // Update single panels panel = CreateChildEntityPanel(entity); } // Replace the old panel with the new panel Panel parentPanel = (Panel)VisualTreeHelper.GetParent(element); int indexOfElement = parentPanel.Children.IndexOf(element); parentPanel.Children[indexOfElement] = panel; Telemetry.TrackTrace($"Replaced Panel: {entity.EntityId}."); } } else { // Attempt to update panels with this current parent element int childCount = VisualTreeHelper.GetChildrenCount(element); for (int i = 0; i < childCount; i++) { DependencyObject obj = VisualTreeHelper.GetChild(element, i); UpdateChildPanelIfneeded((FrameworkElement)obj, entitiesToUpdate, allEntities); } } }